// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/td_api.h" #include "td/telegram/telegram_api.h" #include "td/telegram/AccessRights.h" #include "td/telegram/ChannelId.h" #include "td/telegram/ChatId.h" #include "td/telegram/Contact.h" #include "td/telegram/DialogAdministrator.h" #include "td/telegram/DialogId.h" #include "td/telegram/DialogLocation.h" #include "td/telegram/DialogParticipant.h" #include "td/telegram/files/FileId.h" #include "td/telegram/files/FileSourceId.h" #include "td/telegram/FolderId.h" #include "td/telegram/Location.h" #include "td/telegram/MessageId.h" #include "td/telegram/net/DcId.h" #include "td/telegram/Photo.h" #include "td/telegram/PublicDialogType.h" #include "td/telegram/QueryCombiner.h" #include "td/telegram/RestrictionReason.h" #include "td/telegram/SecretChatId.h" #include "td/telegram/StickerSetId.h" #include "td/telegram/UserId.h" #include "td/actor/actor.h" #include "td/actor/MultiPromise.h" #include "td/actor/PromiseFuture.h" #include "td/actor/Timeout.h" #include "td/utils/common.h" #include "td/utils/Hints.h" #include "td/utils/Slice.h" #include "td/utils/Status.h" #include "td/utils/StringBuilder.h" #include #include #include #include #include #include namespace td { struct BinlogEvent; class Td; struct BotData { string username; bool can_join_groups; bool can_read_all_group_messages; bool is_inline; bool need_location; }; enum class ChannelType : uint8 { Broadcast, Megagroup, Unknown }; enum class CheckDialogUsernameResult : uint8 { Ok, Invalid, Occupied, PublicDialogsTooMuch, PublicGroupsUnavailable }; struct CanTransferOwnershipResult { enum class Type : uint8 { Ok, PasswordNeeded, PasswordTooFresh, SessionTooFresh }; Type type = Type::Ok; int32 retry_after = 0; }; class ContactsManager : public Actor { public: ContactsManager(Td *td, ActorShared<> parent); static UserId load_my_id(); void memory_cleanup(); static UserId get_user_id(const tl_object_ptr &user); static ChatId get_chat_id(const tl_object_ptr &chat); static ChannelId get_channel_id(const tl_object_ptr &chat); tl_object_ptr get_input_user(UserId user_id) const; bool have_input_user(UserId user_id) const; // TODO get_input_chat ??? tl_object_ptr get_input_channel(ChannelId channel_id) const; tl_object_ptr get_input_peer_user(UserId user_id, AccessRights access_rights) const; bool have_input_peer_user(UserId user_id, AccessRights access_rights) const; tl_object_ptr get_input_peer_chat(ChatId chat_id, AccessRights access_rights) const; bool have_input_peer_chat(ChatId chat_id, AccessRights access_rights) const; tl_object_ptr get_input_peer_channel(ChannelId channel_id, AccessRights access_rights) const; bool have_input_peer_channel(ChannelId channel_id, AccessRights access_rights) const; tl_object_ptr get_input_encrypted_chat(SecretChatId secret_chat_id, AccessRights access_rights) const; bool have_input_encrypted_peer(SecretChatId secret_chat_id, AccessRights access_rights) const; const DialogPhoto *get_user_dialog_photo(UserId user_id); const DialogPhoto *get_chat_dialog_photo(ChatId chat_id) const; const DialogPhoto *get_channel_dialog_photo(ChannelId channel_id) const; const DialogPhoto *get_secret_chat_dialog_photo(SecretChatId secret_chat_id); string get_user_title(UserId user_id) const; string get_chat_title(ChatId chat_id) const; string get_channel_title(ChannelId channel_id) const; string get_secret_chat_title(SecretChatId secret_chat_id) const; RestrictedRights get_user_default_permissions(UserId user_id) const; RestrictedRights get_chat_default_permissions(ChatId chat_id) const; RestrictedRights get_channel_default_permissions(ChannelId channel_id) const; RestrictedRights get_secret_chat_default_permissions(SecretChatId secret_chat_id) const; bool is_update_about_username_change_received(UserId user_id) const; void for_each_secret_chat_with_user(UserId user_id, std::function f); string get_user_username(UserId user_id) const; string get_channel_username(ChannelId channel_id) const; string get_secret_chat_username(SecretChatId secret_chat_id) const; int32 get_secret_chat_date(SecretChatId secret_chat_id) const; int32 get_secret_chat_ttl(SecretChatId secret_chat_id) const; UserId get_secret_chat_user_id(SecretChatId secret_chat_id) const; bool get_secret_chat_is_outbound(SecretChatId secret_chat_id) const; SecretChatState get_secret_chat_state(SecretChatId secret_chat_id) const; int32 get_secret_chat_layer(SecretChatId secret_chat_id) const; FolderId get_secret_chat_initial_folder_id(SecretChatId secret_chat_id) const; void on_imported_contacts(int64 random_id, vector imported_contact_user_ids, vector unimported_contact_invites); void on_deleted_contacts(const vector &deleted_contact_user_ids); void on_get_contacts(tl_object_ptr &&new_contacts); void on_get_contacts_failed(Status error); void on_get_contacts_statuses(vector> &&statuses); void reload_contacts(bool force); void on_get_user(tl_object_ptr &&user, const char *source, bool is_me = false, bool expect_support = false); void on_get_users(vector> &&users, const char *source); void on_binlog_user_event(BinlogEvent &&event); void on_binlog_chat_event(BinlogEvent &&event); void on_binlog_channel_event(BinlogEvent &&event); void on_binlog_secret_chat_event(BinlogEvent &&event); void on_get_user_full(tl_object_ptr &&user_full); void on_get_user_photos(UserId user_id, int32 offset, int32 limit, int32 total_count, vector> photos); void on_get_chat(tl_object_ptr &&chat, const char *source); void on_get_chats(vector> &&chats, const char *source); void on_get_chat_full(tl_object_ptr &&chat_full, Promise &&promise); void on_update_profile_success(int32 flags, const string &first_name, const string &last_name, const string &about); void on_set_bot_commands_success(vector> &&commands); void on_update_user_name(UserId user_id, string &&first_name, string &&last_name, string &&username); void on_update_user_phone_number(UserId user_id, string &&phone_number); void on_update_user_photo(UserId user_id, tl_object_ptr &&photo_ptr); void on_update_user_online(UserId user_id, tl_object_ptr &&status); void on_update_user_local_was_online(UserId user_id, int32 local_was_online); void on_update_user_is_blocked(UserId user_id, bool is_blocked); void on_update_user_common_chat_count(UserId user_id, int32 common_chat_count); void on_update_user_need_phone_number_privacy_exception(UserId user_id, bool need_phone_number_privacy_exception); void on_change_profile_photo(tl_object_ptr &&photo, int64 old_photo_id); void on_delete_profile_photo(int64 profile_photo_id, Promise promise); void on_ignored_restriction_reasons_changed(); void on_get_chat_participants(tl_object_ptr &&participants, bool from_update); void on_update_chat_add_user(ChatId chat_id, UserId inviter_user_id, UserId user_id, int32 date, int32 version); void on_update_chat_description(ChatId chat_id, string &&description); void on_update_chat_edit_administrator(ChatId chat_id, UserId user_id, bool is_administrator, int32 version); void on_update_chat_delete_user(ChatId chat_id, UserId user_id, int32 version); void on_update_chat_default_permissions(ChatId chat_id, RestrictedRights default_permissions, int32 version); void on_update_chat_pinned_message(ChatId chat_id, MessageId pinned_message_id, int32 version); void on_update_channel_username(ChannelId channel_id, string &&username); void on_update_channel_description(ChannelId channel_id, string &&description); void on_update_channel_sticker_set(ChannelId channel_id, StickerSetId sticker_set_id); void on_update_channel_linked_channel_id(ChannelId channel_id, ChannelId group_channel_id); void on_update_channel_location(ChannelId channel_id, const DialogLocation &location); void on_update_channel_slow_mode_delay(ChannelId channel_id, int32 slow_mode_delay); void on_update_channel_slow_mode_next_send_date(ChannelId channel_id, int32 slow_mode_next_send_date); void on_update_channel_is_all_history_available(ChannelId channel_id, bool is_all_history_available); void on_update_channel_default_permissions(ChannelId channel_id, RestrictedRights default_permissions); void on_update_channel_administrator_count(ChannelId channel_id, int32 administrator_count); void on_update_channel_participant(ChannelId channel_id, UserId user_id, int32 date, tl_object_ptr old_participant, tl_object_ptr new_participant); int32 on_update_peer_located(vector> &&peers, bool from_update); void on_update_dialog_administrators(DialogId dialog_id, vector &&administrators, bool have_access); void speculative_add_channel_participants(ChannelId channel_id, const vector &added_user_ids, UserId inviter_user_id, int32 date, bool by_me); void speculative_delete_channel_participant(ChannelId channel_id, UserId deleted_user_id, bool by_me); void invalidate_channel_full(ChannelId channel_id, bool drop_invite_link, bool drop_slow_mode_delay); bool on_get_channel_error(ChannelId channel_id, const Status &status, const string &source); void on_get_channel_participants_success(ChannelId channel_id, ChannelParticipantsFilter filter, int32 offset, int32 limit, int64 random_id, int32 total_count, vector> &&participants); void on_get_channel_participants_fail(ChannelId channel_id, ChannelParticipantsFilter filter, int32 offset, int32 limit, int64 random_id); static Slice get_dialog_invite_link_hash(const string &invite_link); void on_get_chat_invite_link(ChatId chat_id, tl_object_ptr &&invite_link_ptr); void on_get_channel_invite_link(ChannelId channel_id, tl_object_ptr &&invite_link_ptr); void on_get_dialog_invite_link_info(const string &invite_link, tl_object_ptr &&chat_invite_ptr, Promise &&promise); void invalidate_invite_link_info(const string &invite_link); void on_get_created_public_channels(PublicDialogType type, vector> &&chats); void on_get_dialogs_for_discussion(vector> &&chats); void on_get_inactive_channels(vector> &&chats); void remove_inactive_channel(ChannelId channel_id); UserId get_my_id() const; void set_my_online_status(bool is_online, bool send_update, bool is_local); struct MyOnlineStatusInfo { bool is_online_local = false; bool is_online_remote = false; int32 was_online_local = 0; int32 was_online_remote = 0; }; MyOnlineStatusInfo get_my_online_status() const; UserId get_service_notifications_user_id(); void on_update_online_status_privacy(); void on_update_phone_number_privacy(); void invalidate_user_full(UserId user_id); void on_channel_unban_timeout(ChannelId channel_id); void check_dialog_username(DialogId dialog_id, const string &username, Promise &&promise); static td_api::object_ptr get_check_chat_username_result_object( CheckDialogUsernameResult result); void set_account_ttl(int32 account_ttl, Promise &&promise) const; void get_account_ttl(Promise &&promise) const; static td_api::object_ptr convert_authorization_object( tl_object_ptr &&authorization); void confirm_qr_code_authentication(string link, Promise> &&promise); void get_active_sessions(Promise> &&promise) const; void terminate_session(int64 session_id, Promise &&promise) const; void terminate_all_other_sessions(Promise &&promise) const; void get_connected_websites(Promise> &&promise) const; void disconnect_website(int64 authorizations_id, Promise &&promise) const; void disconnect_all_websites(Promise &&promise) const; Status set_user_is_blocked(UserId user_id, bool is_blocked); int64 get_blocked_users(int32 offset, int32 limit, Promise &&promise); void on_get_blocked_users_result(int32 offset, int32 limit, int64 random_id, int32 total_count, vector> &&blocked_users); void on_failed_get_blocked_users(int64 random_id); tl_object_ptr get_blocked_users_object(int64 random_id); void add_contact(td_api::object_ptr &&contact, bool share_phone_number, Promise &&promise); std::pair, vector> import_contacts(const vector> &contacts, int64 &random_id, Promise &&promise); std::pair> search_contacts(const string &query, int32 limit, Promise &&promise); void remove_contacts(vector user_ids, Promise &&promise); void remove_contacts_by_phone_number(vector user_phone_numbers, vector user_ids, Promise &&promise); int32 get_imported_contact_count(Promise &&promise); std::pair, vector> change_imported_contacts(vector> &&contacts, int64 &random_id, Promise &&promise); void clear_imported_contacts(Promise &&promise); void on_update_contacts_reset(); void share_phone_number(UserId user_id, Promise &&promise); void search_dialogs_nearby(const Location &location, Promise> &&promise); void set_location(const Location &location, Promise &&promise); void set_location_visibility(); FileId get_profile_photo_file_id(int64 photo_id) const; void set_profile_photo(const td_api::object_ptr &input_photo, Promise &&promise); void send_update_profile_photo_query(FileId file_id, int64 old_photo_id, Promise &&promise); void delete_profile_photo(int64 profile_photo_id, Promise &&promise); void set_name(const string &first_name, const string &last_name, Promise &&promise); void set_bio(const string &bio, Promise &&promise); void set_username(const string &username, Promise &&promise); void set_commands(vector> &&commands, Promise &&promise); void set_chat_description(ChatId chat_id, const string &description, Promise &&promise); void set_channel_username(ChannelId channel_id, const string &username, Promise &&promise); void set_channel_sticker_set(ChannelId channel_id, StickerSetId sticker_set_id, Promise &&promise); void toggle_channel_sign_messages(ChannelId channel_id, bool sign_messages, Promise &&promise); void toggle_channel_is_all_history_available(ChannelId channel_id, bool is_all_history_available, Promise &&promise); void set_channel_description(ChannelId channel_id, const string &description, Promise &&promise); void set_channel_discussion_group(DialogId dialog_id, DialogId discussion_dialog_id, Promise &&promise); void set_channel_location(DialogId dialog_id, const DialogLocation &location, Promise &&promise); void set_channel_slow_mode_delay(DialogId dialog_id, int32 slow_mode_delay, Promise &&promise); void report_channel_spam(ChannelId channel_id, UserId user_id, const vector &message_ids, Promise &&promise); void delete_channel(ChannelId channel_id, Promise &&promise); void get_channel_statistics(DialogId dialog_id, bool is_dark, Promise> &&promise); void load_statistics_graph(DialogId dialog_id, const string &token, int64 x, Promise> &&promise); void add_chat_participant(ChatId chat_id, UserId user_id, int32 forward_limit, Promise &&promise); void add_channel_participant(ChannelId channel_id, UserId user_id, Promise &&promise, DialogParticipantStatus old_status = DialogParticipantStatus::Left()); void add_channel_participants(ChannelId channel_id, const vector &user_ids, Promise &&promise); void change_chat_participant_status(ChatId chat_id, UserId user_id, DialogParticipantStatus status, Promise &&promise); void change_channel_participant_status(ChannelId channel_id, UserId user_id, DialogParticipantStatus status, Promise &&promise); void can_transfer_ownership(Promise &&promise); static td_api::object_ptr get_can_transfer_ownership_result_object( CanTransferOwnershipResult result); void transfer_dialog_ownership(DialogId dialog_id, UserId user_id, const string &password, Promise &&promise); void export_chat_invite_link(ChatId chat_id, Promise &&promise); void export_channel_invite_link(ChannelId channel_id, Promise &&promise); void check_dialog_invite_link(const string &invite_link, Promise &&promise) const; void import_dialog_invite_link(const string &invite_link, Promise &&promise); string get_chat_invite_link(ChatId chat_id) const; string get_channel_invite_link(ChannelId channel_id); ChannelId migrate_chat_to_megagroup(ChatId chat_id, Promise &promise); vector get_created_public_dialogs(PublicDialogType type, Promise &&promise); void check_created_public_dialogs_limit(PublicDialogType type, Promise &&promise); vector get_dialogs_for_discussion(Promise &&promise); vector get_inactive_channels(Promise &&promise); bool is_user_contact(UserId user_id) const; bool is_user_blocked(UserId user_id); bool is_user_deleted(UserId user_id) const; bool is_user_bot(UserId user_id) const; Result get_bot_data(UserId user_id) const TD_WARN_UNUSED_RESULT; bool is_user_status_exact(UserId user_id) const; bool can_report_user(UserId user_id) const; bool have_user(UserId user_id) const; bool have_min_user(UserId user_id) const; bool have_user_force(UserId user_id); bool is_dialog_info_received_from_server(DialogId dialog_id) const; void reload_dialog_info(DialogId dialog_id, Promise &&promise); static void send_get_me_query(Td *td, Promise &&promise); UserId get_me(Promise &&promise); bool get_user(UserId user_id, int left_tries, Promise &&promise); void reload_user(UserId user_id, Promise &&promise); bool get_user_full(UserId user_id, bool force, Promise &&promise); void reload_user_full(UserId user_id); std::pair> get_user_profile_photos(UserId user_id, int32 offset, int32 limit, Promise &&promise); void reload_user_profile_photo(UserId user_id, int64 photo_id, Promise &&promise); FileSourceId get_user_profile_photo_file_source_id(UserId user_id, int64 photo_id); bool have_chat(ChatId chat_id) const; bool have_chat_force(ChatId chat_id); bool get_chat(ChatId chat_id, int left_tries, Promise &&promise); void reload_chat(ChatId chat_id, Promise &&promise); bool get_chat_full(ChatId chat_id, bool force, Promise &&promise); FileSourceId get_chat_full_file_source_id(ChatId chat_id); void reload_chat_full(ChatId chat_id, Promise &&promise); bool get_chat_is_active(ChatId chat_id) const; DialogParticipantStatus get_chat_status(ChatId chat_id) const; DialogParticipantStatus get_chat_permissions(ChatId chat_id) const; bool is_appointed_chat_administrator(ChatId chat_id) const; bool have_channel(ChannelId channel_id) const; bool have_min_channel(ChannelId channel_id) const; bool have_channel_force(ChannelId channel_id); bool get_channel(ChannelId channel_id, int left_tries, Promise &&promise); void reload_channel(ChannelId chnanel_id, Promise &&promise); bool get_channel_full(ChannelId channel_id, bool force, Promise &&promise); bool get_channel_full_internal(ChannelId channel_id, bool force, Promise &&promise); FileSourceId get_channel_full_file_source_id(ChannelId channel_id); void reload_channel_full(ChannelId channel_id, Promise &&promise, const char *source); bool is_channel_public(ChannelId channel_id) const; bool have_secret_chat(SecretChatId secret_chat_id) const; bool have_secret_chat_internal(SecretChatId secret_chat_id) const; bool have_secret_chat_force(SecretChatId secret_chat_id); bool get_secret_chat(SecretChatId secret_chat_id, bool force, Promise &&promise); bool get_secret_chat_full(SecretChatId secret_chat_id, Promise &&promise); ChannelType get_channel_type(ChannelId channel_id) const; int32 get_channel_date(ChannelId channel_id) const; DialogParticipantStatus get_channel_status(ChannelId channel_id) const; DialogParticipantStatus get_channel_permissions(ChannelId channel_id) const; int32 get_channel_participant_count(ChannelId channel_id) const; bool get_channel_sign_messages(ChannelId channel_id) const; int32 get_channel_slow_mode_delay(ChannelId channel_id); std::pair> search_among_users(const vector &user_ids, const string &query, int32 limit); std::pair> search_among_users_internal(const vector &user_ids, const string &query, int32 limit); DialogParticipant get_chat_participant(ChatId chat_id, UserId user_id, bool force, Promise &&promise); std::pair> search_chat_participants(ChatId chat_id, const string &query, int32 limit, DialogParticipantsFilter filter, bool force, Promise &&promise); DialogParticipant get_channel_participant(ChannelId channel_id, UserId user_id, int64 &random_id, bool force, Promise &&promise); std::pair> get_channel_participants( ChannelId channel_id, const tl_object_ptr &filter, const string &additional_query, int32 offset, int32 limit, int32 additional_limit, int64 &random_id, bool force, Promise &&promise); void send_get_channel_participants_query(ChannelId channel_id, ChannelParticipantsFilter filter, int32 offset, int32 limit, int64 random_id, Promise &&promise); DialogParticipant get_dialog_participant(ChannelId channel_id, tl_object_ptr &&participant_ptr) const; vector get_dialog_administrators(DialogId chat_id, int left_tries, Promise &&promise); int32 get_user_id_object(UserId user_id, const char *source) const; int32 get_user_id_object_internal(UserId user_id, const char *source) const; tl_object_ptr get_user_object(UserId user_id) const; vector get_user_ids_object(const vector &user_ids, const char *source) const; vector get_user_ids_object_internal(const vector &user_ids, const char *source) const; tl_object_ptr get_users_object(int32 total_count, const vector &user_ids) const; tl_object_ptr get_users_object_internal(int32 total_count, const vector &user_ids) const; tl_object_ptr get_user_full_info_object(UserId user_id) const; int32 get_basic_group_id_object(ChatId chat_id, const char *source) const; int32 get_basic_group_id_object_internal(ChatId chat_id, const char *source) const; tl_object_ptr get_basic_group_object(ChatId chat_id); tl_object_ptr get_basic_group_full_info_object(ChatId chat_id) const; int32 get_supergroup_id_object(ChannelId channel_id, const char *source) const; int32 get_supergroup_id_object_internal(ChannelId channel_id, const char *source) const; tl_object_ptr get_supergroup_object(ChannelId channel_id) const; tl_object_ptr get_supergroup_full_info_object(ChannelId channel_id) const; int32 get_secret_chat_id_object(SecretChatId secret_chat_id, const char *source) const; tl_object_ptr get_secret_chat_object(SecretChatId secret_chat_id); void on_update_secret_chat(SecretChatId secret_chat_id, int64 access_hash, UserId user_id, SecretChatState state, bool is_outbound, int32 ttl, int32 date, string key_hash, int32 layer, FolderId initial_folder_id); tl_object_ptr get_chat_member_object(const DialogParticipant &dialog_participant) const; tl_object_ptr get_chat_invite_link_info_object(const string &invite_link) const; UserId get_support_user(Promise &&promise); void repair_chat_participants(ChatId chat_id); void after_get_difference(); void get_current_state(vector> &updates) const; static tl_object_ptr convert_date_range( const tl_object_ptr &obj); static tl_object_ptr convert_stats_graph(tl_object_ptr obj); static double get_percentage_value(double new_value, double old_value); static tl_object_ptr convert_stats_absolute_value( const tl_object_ptr &obj); tl_object_ptr convert_megagroup_stats(tl_object_ptr obj); static tl_object_ptr convert_broadcast_stats( tl_object_ptr obj); private: struct User { string first_name; string last_name; string username; string phone_number; int64 access_hash = -1; ProfilePhoto photo; vector restriction_reasons; string inline_query_placeholder; int32 bot_info_version = -1; int32 was_online = 0; int32 local_was_online = 0; string language_code; std::unordered_set photo_ids; std::unordered_map online_member_dialogs; // id -> time static constexpr uint32 CACHE_VERSION = 3; uint32 cache_version = 0; bool is_min_access_hash = true; bool is_received = false; bool is_verified = false; bool is_support = false; bool is_deleted = true; bool is_bot = true; bool can_join_groups = true; bool can_read_all_group_messages = true; bool is_inline_bot = false; bool need_location_bot = false; bool is_scam = false; bool is_contact = false; bool is_mutual_contact = false; bool need_apply_min_photo = false; bool is_photo_inited = false; bool is_repaired = false; // whether cached value is rechecked bool is_name_changed = true; bool is_username_changed = true; bool is_photo_changed = true; bool is_is_contact_changed = true; bool is_is_deleted_changed = true; bool is_default_permissions_changed = true; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_save_to_database = true; // have new changes that need only to be saved to the database bool is_status_changed = true; bool is_online_status_changed = true; // whether online/offline has changed bool is_update_user_sent = false; bool is_saved = false; // is current user version being saved/is saved to the database bool is_being_saved = false; // is current user being saved to the database bool is_status_saved = false; // is current user status being saved/is saved to the database bool is_received_from_server = false; // true, if the user was received from the server and not the database uint64 logevent_id = 0; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct BotInfo { int32 version = -1; string description; vector> commands; bool is_changed = true; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct UserPhotos { vector photos; int32 count = -1; int32 offset = -1; bool getting_now = false; }; // do not forget to update drop_user_full and on_get_user_full struct UserFull { Photo photo; string about; int32 common_chat_count = 0; bool is_blocked = false; bool can_be_called = false; bool supports_video_calls = false; bool has_private_calls = false; bool can_pin_messages = false; bool need_phone_number_privacy_exception = false; bool is_is_blocked_changed = true; bool is_common_chat_count_changed = true; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_send_update = true; // have new changes that need only to be sent to the client bool need_save_to_database = true; // have new changes that need only to be saved to the database double expires_at = 0.0; bool is_expired() const; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct Chat { string title; DialogPhoto photo; int32 participant_count = 0; int32 date = 0; int32 version = -1; int32 default_permissions_version = -1; int32 pinned_message_version = -1; ChannelId migrated_to_channel_id; DialogParticipantStatus status = DialogParticipantStatus::Banned(0); RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false}; static constexpr uint32 CACHE_VERSION = 2; uint32 cache_version = 0; bool is_active = false; bool is_title_changed = true; bool is_photo_changed = true; bool is_default_permissions_changed = true; bool is_is_active_changed = true; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_save_to_database = true; // have new changes that need only to be saved to the database bool is_update_basic_group_sent = false; bool is_repaired = false; // whether cached value is rechecked bool is_saved = false; // is current chat version being saved/is saved to the database bool is_being_saved = false; // is current chat being saved to the database bool is_received_from_server = false; // true, if the chat was received from the server and not the database uint64 logevent_id = 0; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; // do not forget to update drop_chat_full and on_get_chat_full struct ChatFull { int32 version = -1; UserId creator_user_id; vector participants; Photo photo; vector registered_photo_file_ids; FileSourceId file_source_id; string description; string invite_link; bool can_set_username = false; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_send_update = true; // have new changes that need only to be sent to the client bool need_save_to_database = true; // have new changes that need only to be saved to the database template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct Channel { int64 access_hash = 0; string title; DialogPhoto photo; string username; vector restriction_reasons; DialogParticipantStatus status = DialogParticipantStatus::Banned(0); RestrictedRights default_permissions{false, false, false, false, false, false, false, false, false, false, false}; int32 date = 0; int32 participant_count = 0; static constexpr uint32 CACHE_VERSION = 5; uint32 cache_version = 0; bool has_linked_channel = false; bool has_location = false; bool sign_messages = false; bool is_slow_mode_enabled = false; bool is_megagroup = false; bool is_verified = false; bool is_scam = false; bool is_title_changed = true; bool is_username_changed = true; bool is_photo_changed = true; bool is_default_permissions_changed = true; bool is_status_changed = true; bool had_read_access = true; bool was_member = false; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_save_to_database = true; // have new changes that need only to be saved to the database bool is_update_supergroup_sent = false; bool is_repaired = false; // whether cached value is rechecked bool is_saved = false; // is current channel version being saved/is saved to the database bool is_being_saved = false; // is current channel being saved to the database bool is_received_from_server = false; // true, if the channel was received from the server and not the database uint64 logevent_id = 0; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; // do not forget to update invalidate_channel_full and on_get_chat_full struct ChannelFull { Photo photo; vector registered_photo_file_ids; FileSourceId file_source_id; string description; int32 participant_count = 0; int32 administrator_count = 0; int32 restricted_count = 0; int32 banned_count = 0; string invite_link; uint32 speculative_version = 1; uint32 repair_request_version = 0; StickerSetId sticker_set_id; ChannelId linked_channel_id; DialogLocation location; DcId stats_dc_id; int32 slow_mode_delay = 0; int32 slow_mode_next_send_date = 0; MessageId migrated_from_max_message_id; ChatId migrated_from_chat_id; vector bot_user_ids; bool can_get_participants = false; bool can_set_username = false; bool can_set_sticker_set = false; bool can_set_location = false; bool can_view_statistics = false; bool is_can_view_statistics_inited = false; bool is_all_history_available = true; bool is_slow_mode_next_send_date_changed = true; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_send_update = true; // have new changes that need only to be sent to the client bool need_save_to_database = true; // have new changes that need only to be saved to the database double expires_at = 0.0; bool is_expired() const; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct SecretChat { int64 access_hash = 0; UserId user_id; SecretChatState state; string key_hash; int32 ttl = 0; int32 date = 0; int32 layer = 0; FolderId initial_folder_id; bool is_outbound = false; bool is_state_changed = true; bool is_changed = true; // have new changes that need to be sent to the client and database bool need_save_to_database = true; // have new changes that need only to be saved to the database bool is_saved = false; // is current secret chat version being saved/is saved to the database bool is_being_saved = false; // is current secret chat being saved to the database uint64 logevent_id = 0; template void store(StorerT &storer) const; template void parse(ParserT &parser); }; struct InviteLinkInfo { // known dialog DialogId dialog_id; // unknown dialog string title; Photo photo; int32 participant_count = 0; vector participant_user_ids; bool is_chat = false; bool is_channel = false; bool is_public = false; bool is_megagroup = false; }; struct DialogNearby { DialogId dialog_id; int32 distance; DialogNearby(DialogId dialog_id, int32 distance) : dialog_id(dialog_id), distance(distance) { } bool operator<(const DialogNearby &other) const { return distance < other.distance || (distance == other.distance && dialog_id.get() < other.dialog_id.get()); } bool operator==(const DialogNearby &other) const { return distance == other.distance && dialog_id == other.dialog_id; } bool operator!=(const DialogNearby &other) const { return !(*this == other); } }; class UserLogEvent; class ChatLogEvent; class ChannelLogEvent; class SecretChatLogEvent; static constexpr int32 MAX_GET_PROFILE_PHOTOS = 100; // server side limit static constexpr size_t MAX_NAME_LENGTH = 64; // server side limit for first/last name static constexpr size_t MAX_DESCRIPTION_LENGTH = 255; // server side limit for chat/channel description static constexpr size_t MAX_BIO_LENGTH = 70; // server side limit static constexpr int32 MAX_GET_CHANNEL_PARTICIPANTS = 200; // server side limit static constexpr int32 USER_FLAG_HAS_ACCESS_HASH = 1 << 0; static constexpr int32 USER_FLAG_HAS_FIRST_NAME = 1 << 1; static constexpr int32 USER_FLAG_HAS_LAST_NAME = 1 << 2; static constexpr int32 USER_FLAG_HAS_USERNAME = 1 << 3; static constexpr int32 USER_FLAG_HAS_PHONE_NUMBER = 1 << 4; static constexpr int32 USER_FLAG_HAS_PHOTO = 1 << 5; static constexpr int32 USER_FLAG_HAS_STATUS = 1 << 6; static constexpr int32 USER_FLAG_HAS_BOT_INFO_VERSION = 1 << 14; static constexpr int32 USER_FLAG_IS_ME = 1 << 10; static constexpr int32 USER_FLAG_IS_CONTACT = 1 << 11; static constexpr int32 USER_FLAG_IS_MUTUAL_CONTACT = 1 << 12; static constexpr int32 USER_FLAG_IS_DELETED = 1 << 13; static constexpr int32 USER_FLAG_IS_BOT = 1 << 14; static constexpr int32 USER_FLAG_IS_BOT_WITH_PRIVACY_DISABLED = 1 << 15; static constexpr int32 USER_FLAG_IS_PRIVATE_BOT = 1 << 16; static constexpr int32 USER_FLAG_IS_VERIFIED = 1 << 17; static constexpr int32 USER_FLAG_IS_RESTRICTED = 1 << 18; static constexpr int32 USER_FLAG_IS_INLINE_BOT = 1 << 19; static constexpr int32 USER_FLAG_IS_INACCESSIBLE = 1 << 20; static constexpr int32 USER_FLAG_NEED_LOCATION_BOT = 1 << 21; static constexpr int32 USER_FLAG_HAS_LANGUAGE_CODE = 1 << 22; static constexpr int32 USER_FLAG_IS_SUPPORT = 1 << 23; static constexpr int32 USER_FLAG_IS_SCAM = 1 << 24; static constexpr int32 USER_FLAG_NEED_APPLY_MIN_PHOTO = 1 << 25; static constexpr int32 USER_FULL_FLAG_IS_BLOCKED = 1 << 0; static constexpr int32 USER_FULL_FLAG_HAS_ABOUT = 1 << 1; static constexpr int32 USER_FULL_FLAG_HAS_PHOTO = 1 << 2; static constexpr int32 USER_FULL_FLAG_HAS_BOT_INFO = 1 << 3; static constexpr int32 USER_FULL_FLAG_HAS_PINNED_MESSAGE = 1 << 6; static constexpr int32 USER_FULL_FLAG_CAN_PIN_MESSAGE = 1 << 7; static constexpr int32 USER_FULL_FLAG_HAS_FOLDER_ID = 1 << 11; static constexpr int32 USER_FULL_FLAG_HAS_SCHEDULED_MESSAGES = 1 << 12; static constexpr int32 CHAT_FLAG_USER_IS_CREATOR = 1 << 0; static constexpr int32 CHAT_FLAG_USER_WAS_KICKED = 1 << 1; static constexpr int32 CHAT_FLAG_USER_HAS_LEFT = 1 << 2; // static constexpr int32 CHAT_FLAG_ADMINISTRATORS_ENABLED = 1 << 3; // static constexpr int32 CHAT_FLAG_IS_ADMINISTRATOR = 1 << 4; static constexpr int32 CHAT_FLAG_IS_DEACTIVATED = 1 << 5; static constexpr int32 CHAT_FLAG_WAS_MIGRATED = 1 << 6; static constexpr int32 CHAT_FULL_FLAG_HAS_PINNED_MESSAGE = 1 << 6; static constexpr int32 CHAT_FULL_FLAG_HAS_SCHEDULED_MESSAGES = 1 << 8; static constexpr int32 CHAT_FULL_FLAG_HAS_FOLDER_ID = 1 << 11; static constexpr int32 CHANNEL_FLAG_USER_IS_CREATOR = 1 << 0; static constexpr int32 CHANNEL_FLAG_USER_HAS_LEFT = 1 << 2; static constexpr int32 CHANNEL_FLAG_IS_BROADCAST = 1 << 5; static constexpr int32 CHANNEL_FLAG_IS_PUBLIC = 1 << 6; static constexpr int32 CHANNEL_FLAG_IS_VERIFIED = 1 << 7; static constexpr int32 CHANNEL_FLAG_IS_MEGAGROUP = 1 << 8; static constexpr int32 CHANNEL_FLAG_IS_RESTRICTED = 1 << 9; // static constexpr int32 CHANNEL_FLAG_ANYONE_CAN_INVITE = 1 << 10; static constexpr int32 CHANNEL_FLAG_SIGN_MESSAGES = 1 << 11; static constexpr int32 CHANNEL_FLAG_IS_MIN = 1 << 12; static constexpr int32 CHANNEL_FLAG_HAS_ACCESS_HASH = 1 << 13; static constexpr int32 CHANNEL_FLAG_HAS_ADMIN_RIGHTS = 1 << 14; static constexpr int32 CHANNEL_FLAG_HAS_BANNED_RIGHTS = 1 << 15; static constexpr int32 CHANNEL_FLAG_HAS_UNBAN_DATE = 1 << 16; static constexpr int32 CHANNEL_FLAG_HAS_PARTICIPANT_COUNT = 1 << 17; static constexpr int32 CHANNEL_FLAG_IS_SCAM = 1 << 19; static constexpr int32 CHANNEL_FLAG_HAS_LINKED_CHAT = 1 << 20; static constexpr int32 CHANNEL_FLAG_HAS_LOCATION = 1 << 21; static constexpr int32 CHANNEL_FLAG_IS_SLOW_MODE_ENABLED = 1 << 22; static constexpr int32 CHANNEL_FULL_FLAG_HAS_PARTICIPANT_COUNT = 1 << 0; static constexpr int32 CHANNEL_FULL_FLAG_HAS_ADMINISTRATOR_COUNT = 1 << 1; static constexpr int32 CHANNEL_FULL_FLAG_HAS_BANNED_COUNT = 1 << 2; static constexpr int32 CHANNEL_FULL_FLAG_CAN_GET_PARTICIPANTS = 1 << 3; static constexpr int32 CHANNEL_FULL_FLAG_MIGRATED_FROM = 1 << 4; static constexpr int32 CHANNEL_FULL_FLAG_HAS_PINNED_MESSAGE = 1 << 5; static constexpr int32 CHANNEL_FULL_FLAG_CAN_SET_USERNAME = 1 << 6; static constexpr int32 CHANNEL_FULL_FLAG_CAN_SET_STICKER_SET = 1 << 7; static constexpr int32 CHANNEL_FULL_FLAG_HAS_STICKER_SET = 1 << 8; static constexpr int32 CHANNEL_FULL_FLAG_HAS_AVAILABLE_MIN_MESSAGE_ID = 1 << 9; static constexpr int32 CHANNEL_FULL_FLAG_IS_ALL_HISTORY_HIDDEN = 1 << 10; static constexpr int32 CHANNEL_FULL_FLAG_HAS_FOLDER_ID = 1 << 11; static constexpr int32 CHANNEL_FULL_FLAG_HAS_STATISTICS_DC_ID = 1 << 12; static constexpr int32 CHANNEL_FULL_FLAG_HAS_ONLINE_MEMBER_COUNT = 1 << 13; static constexpr int32 CHANNEL_FULL_FLAG_HAS_LINKED_CHANNEL_ID = 1 << 14; static constexpr int32 CHANNEL_FULL_FLAG_HAS_LOCATION = 1 << 15; static constexpr int32 CHANNEL_FULL_FLAG_CAN_SET_LOCATION = 1 << 16; static constexpr int32 CHANNEL_FULL_FLAG_HAS_SLOW_MODE_DELAY = 1 << 17; static constexpr int32 CHANNEL_FULL_FLAG_HAS_SLOW_MODE_NEXT_SEND_DATE = 1 << 18; static constexpr int32 CHANNEL_FULL_FLAG_HAS_SCHEDULED_MESSAGES = 1 << 19; static constexpr int32 CHANNEL_FULL_FLAG_CAN_VIEW_STATISTICS = 1 << 20; static constexpr int32 CHAT_INVITE_FLAG_IS_CHANNEL = 1 << 0; static constexpr int32 CHAT_INVITE_FLAG_IS_BROADCAST = 1 << 1; static constexpr int32 CHAT_INVITE_FLAG_IS_PUBLIC = 1 << 2; static constexpr int32 CHAT_INVITE_FLAG_IS_MEGAGROUP = 1 << 3; static constexpr int32 CHAT_INVITE_FLAG_HAS_USERS = 1 << 4; static constexpr int32 USER_FULL_EXPIRE_TIME = 60; static constexpr int32 CHANNEL_FULL_EXPIRE_TIME = 60; static constexpr int32 ACCOUNT_UPDATE_FIRST_NAME = 1 << 0; static constexpr int32 ACCOUNT_UPDATE_LAST_NAME = 1 << 1; static constexpr int32 ACCOUNT_UPDATE_ABOUT = 1 << 2; static const CSlice INVITE_LINK_URLS[3]; static bool have_input_peer_user(const User *u, AccessRights access_rights); static bool have_input_peer_chat(const Chat *c, AccessRights access_rights); bool have_input_peer_channel(const Channel *c, ChannelId channel_id, AccessRights access_rights, bool from_linked = false) const; static bool have_input_encrypted_peer(const SecretChat *secret_chat, AccessRights access_rights); const User *get_user(UserId user_id) const; User *get_user(UserId user_id); User *get_user_force(UserId user_id); User *get_user_force_impl(UserId user_id); User *add_user(UserId user_id, const char *source); const UserFull *get_user_full(UserId user_id) const; UserFull *get_user_full(UserId user_id); UserFull *get_user_full_force(UserId user_id); UserFull *add_user_full(UserId user_id); void send_get_user_full_query(UserId user_id, tl_object_ptr &&input_user, Promise &&promise, const char *source); const BotInfo *get_bot_info(UserId user_id) const; BotInfo *get_bot_info(UserId user_id); BotInfo *get_bot_info_force(UserId user_id, bool send_update = true); BotInfo *add_bot_info(UserId user_id); const Chat *get_chat(ChatId chat_id) const; Chat *get_chat(ChatId chat_id); Chat *get_chat_force(ChatId chat_id); Chat *add_chat(ChatId chat_id); const ChatFull *get_chat_full(ChatId chat_id) const; ChatFull *get_chat_full(ChatId chat_id); ChatFull *get_chat_full_force(ChatId chat_id); ChatFull *add_chat_full(ChatId chat_id); void send_get_chat_full_query(ChatId chat_id, Promise &&promise, const char *source); const Channel *get_channel(ChannelId channel_id) const; Channel *get_channel(ChannelId channel_id); Channel *get_channel_force(ChannelId channel_id); Channel *add_channel(ChannelId channel_id, const char *source); const ChannelFull *get_channel_full(ChannelId channel_id) const; const ChannelFull *get_channel_full_internal(ChannelId channel_id) const; ChannelFull *get_channel_full(ChannelId channel_id, const char *source); ChannelFull *get_channel_full_internal(ChannelId channel_id, const char *source); ChannelFull *get_channel_full_force(ChannelId channel_id, const char *source); ChannelFull *add_channel_full(ChannelId channel_id); void send_get_channel_full_query(ChannelFull *channel_full, ChannelId channel_id, Promise &&promise, const char *source); const SecretChat *get_secret_chat(SecretChatId secret_chat_id) const; SecretChat *get_secret_chat(SecretChatId secret_chat_id); SecretChat *get_secret_chat_force(SecretChatId secret_chat_id); SecretChat *add_secret_chat(SecretChatId secret_chat_id); static DialogParticipantStatus get_chat_status(const Chat *c); DialogParticipantStatus get_chat_permissions(const Chat *c) const; static ChannelType get_channel_type(const Channel *c); static DialogParticipantStatus get_channel_status(const Channel *c); DialogParticipantStatus get_channel_permissions(const Channel *c) const; static bool get_channel_sign_messages(const Channel *c); void set_my_id(UserId my_id); static bool is_valid_username(const string &username); bool on_update_bot_info(tl_object_ptr &&new_bot_info, bool send_update = true); bool is_bot_info_expired(UserId user_id, int32 bot_info_version); void on_update_user_name(User *u, UserId user_id, string &&first_name, string &&last_name, string &&username); void on_update_user_phone_number(User *u, UserId user_id, string &&phone_number); void on_update_user_photo(User *u, UserId user_id, tl_object_ptr &&photo, const char *source); void on_update_user_is_contact(User *u, UserId user_id, bool is_contact, bool is_mutual_contact); void on_update_user_online(User *u, UserId user_id, tl_object_ptr &&status); void on_update_user_local_was_online(User *u, UserId user_id, int32 local_was_online); void do_update_user_photo(User *u, UserId user_id, tl_object_ptr &&photo, const char *source); void do_update_user_photo(User *u, UserId user_id, ProfilePhoto new_photo, bool invalidate_photo_cache, const char *source); void upload_profile_photo(FileId file_id, bool is_animation, double main_frame_timestamp, Promise &&promise, vector bad_parts = {}); void on_upload_profile_photo(FileId file_id, tl_object_ptr input_file); void on_upload_profile_photo_error(FileId file_id, Status status); void register_user_photo(User *u, UserId user_id, const Photo &photo); void on_update_user_full_is_blocked(UserFull *user_full, UserId user_id, bool is_blocked); void on_update_user_full_common_chat_count(UserFull *user_full, UserId user_id, int32 common_chat_count); void on_update_user_full_need_phone_number_privacy_exception(UserFull *user_full, UserId user_id, bool need_phone_number_privacy_exception); void add_profile_photo_to_cache(UserId user_id, Photo &&photo); bool delete_profile_photo_from_cache(UserId user_id, int64 profile_photo_id, bool send_updates); void drop_user_photos(UserId user_id, bool is_empty, bool drop_user_full_photo, const char *source); void drop_user_full(UserId user_id); void on_set_user_is_blocked_failed(UserId user_id, bool is_blocked, Status error); void on_update_chat_status(Chat *c, ChatId chat_id, DialogParticipantStatus status); void on_update_chat_default_permissions(Chat *c, ChatId chat_id, RestrictedRights default_permissions, int32 version); void on_update_chat_participant_count(Chat *c, ChatId chat_id, int32 participant_count, int32 version, const string &debug_str); void on_update_chat_photo(Chat *c, ChatId chat_id, tl_object_ptr &&chat_photo_ptr); void on_update_chat_title(Chat *c, ChatId chat_id, string &&title); void on_update_chat_active(Chat *c, ChatId chat_id, bool is_active); void on_update_chat_migrated_to_channel_id(Chat *c, ChatId chat_id, ChannelId migrated_to_channel_id); void on_update_chat_full_photo(ChatFull *chat_full, ChatId chat_id, Photo photo); bool on_update_chat_full_participants_short(ChatFull *chat_full, ChatId chat_id, int32 version); void on_update_chat_full_participants(ChatFull *chat_full, ChatId chat_id, vector participants, int32 version, bool from_update); void on_update_chat_full_invite_link(ChatFull *chat_full, tl_object_ptr &&invite_link_ptr); void on_update_channel_photo(Channel *c, ChannelId channel_id, tl_object_ptr &&chat_photo_ptr); void on_update_channel_title(Channel *c, ChannelId channel_id, string &&title); void on_update_channel_username(Channel *c, ChannelId channel_id, string &&username); void on_update_channel_status(Channel *c, ChannelId channel_id, DialogParticipantStatus &&status); void on_update_channel_default_permissions(Channel *c, ChannelId channel_id, RestrictedRights default_permissions); void on_update_channel_bot_user_ids(ChannelId channel_id, vector &&bot_user_ids); void on_update_channel_full_photo(ChannelFull *channel_full, ChannelId channel_id, Photo photo); void on_update_channel_full_invite_link(ChannelFull *channel_full, tl_object_ptr &&invite_link_ptr); void on_update_channel_full_linked_channel_id(ChannelFull *channel_full, ChannelId channel_id, ChannelId linked_channel_id); void on_update_channel_full_location(ChannelFull *channel_full, ChannelId channel_id, const DialogLocation &location); void on_update_channel_full_slow_mode_delay(ChannelFull *channel_full, ChannelId channel_id, int32 slow_mode_delay, int32 slow_mode_next_send_date); void on_update_channel_full_slow_mode_next_send_date(ChannelFull *channel_full, int32 slow_mode_next_send_date); void on_update_channel_full_bot_user_ids(ChannelFull *channel_full, ChannelId channel_id, vector &&bot_user_ids); void on_channel_status_changed(Channel *c, ChannelId channel_id, const DialogParticipantStatus &old_status, const DialogParticipantStatus &new_status); void on_channel_username_changed(Channel *c, ChannelId channel_id, const string &old_username, const string &new_username); void remove_linked_channel_id(ChannelId channel_id); ChannelId get_linked_channel_id(ChannelId channel_id) const; static bool speculative_add_count(int32 &count, int32 new_count); void speculative_add_channel_participants(ChannelId channel_id, int32 new_participant_count, bool by_me); void speculative_add_channel_user(ChannelId channel_id, UserId user_id, DialogParticipantStatus new_status, DialogParticipantStatus old_status); void drop_chat_photos(ChatId chat_id, bool is_empty, bool drop_chat_full_photo, const char *source); void drop_chat_full(ChatId chat_id); void drop_channel_photos(ChannelId channel_id, bool is_empty, bool drop_channel_full_photo, const char *source); void update_user_online_member_count(User *u); void update_chat_online_member_count(const ChatFull *chat_full, ChatId chat_id, bool is_from_server); void update_channel_online_member_count(ChannelId channel_id, bool is_from_server); void update_dialog_online_member_count(const vector &participants, DialogId dialog_id, bool is_from_server); void on_chat_update(telegram_api::chatEmpty &chat, const char *source); void on_chat_update(telegram_api::chat &chat, const char *source); void on_chat_update(telegram_api::chatForbidden &chat, const char *source); void on_chat_update(telegram_api::channel &channel, const char *source); void on_chat_update(telegram_api::channelForbidden &channel, const char *source); void save_user(User *u, UserId user_id, bool from_binlog); static string get_user_database_key(UserId user_id); static string get_user_database_value(const User *u); void save_user_to_database(User *u, UserId user_id); void save_user_to_database_impl(User *u, UserId user_id, string value); void on_save_user_to_database(UserId user_id, bool success); void load_user_from_database(User *u, UserId user_id, Promise promise); void load_user_from_database_impl(UserId user_id, Promise promise); void on_load_user_from_database(UserId user_id, string value); void save_chat(Chat *c, ChatId chat_id, bool from_binlog); static string get_chat_database_key(ChatId chat_id); static string get_chat_database_value(const Chat *c); void save_chat_to_database(Chat *c, ChatId chat_id); void save_chat_to_database_impl(Chat *c, ChatId chat_id, string value); void on_save_chat_to_database(ChatId chat_id, bool success); void load_chat_from_database(Chat *c, ChatId chat_id, Promise promise); void load_chat_from_database_impl(ChatId chat_id, Promise promise); void on_load_chat_from_database(ChatId chat_id, string value); void save_channel(Channel *c, ChannelId channel_id, bool from_binlog); static string get_channel_database_key(ChannelId channel_id); static string get_channel_database_value(const Channel *c); void save_channel_to_database(Channel *c, ChannelId channel_id); void save_channel_to_database_impl(Channel *c, ChannelId channel_id, string value); void on_save_channel_to_database(ChannelId channel_id, bool success); void load_channel_from_database(Channel *c, ChannelId channel_id, Promise promise); void load_channel_from_database_impl(ChannelId channel_id, Promise promise); void on_load_channel_from_database(ChannelId channel_id, string value); void save_secret_chat(SecretChat *c, SecretChatId secret_chat_id, bool from_binlog); static string get_secret_chat_database_key(SecretChatId secret_chat_id); static string get_secret_chat_database_value(const SecretChat *c); void save_secret_chat_to_database(SecretChat *c, SecretChatId secret_chat_id); void save_secret_chat_to_database_impl(SecretChat *c, SecretChatId secret_chat_id, string value); void on_save_secret_chat_to_database(SecretChatId secret_chat_id, bool success); void load_secret_chat_from_database(SecretChat *c, SecretChatId secret_chat_id, Promise promise); void load_secret_chat_from_database_impl(SecretChatId secret_chat_id, Promise promise); void on_load_secret_chat_from_database(SecretChatId secret_chat_id, string value); void save_user_full(const UserFull *user_full, UserId user_id); static string get_user_full_database_key(UserId user_id); static string get_user_full_database_value(const UserFull *user_full); void on_load_user_full_from_database(UserId user_id, string value); void save_bot_info(const BotInfo *bot_info, UserId user_id); static string get_bot_info_database_key(UserId user_id); static string get_bot_info_database_value(const BotInfo *bot_info); void on_load_bot_info_from_database(UserId user_id, string value, bool send_update); void save_chat_full(const ChatFull *chat_full, ChatId chat_id); static string get_chat_full_database_key(ChatId chat_id); static string get_chat_full_database_value(const ChatFull *chat_full); void on_load_chat_full_from_database(ChatId chat_id, string value); void save_channel_full(const ChannelFull *channel_full, ChannelId channel_id); static string get_channel_full_database_key(ChannelId channel_id); static string get_channel_full_database_value(const ChannelFull *channel_full); void on_load_channel_full_from_database(ChannelId channel_id, string value); void update_user(User *u, UserId user_id, bool from_binlog = false, bool from_database = false); void update_chat(Chat *c, ChatId chat_id, bool from_binlog = false, bool from_database = false); void update_channel(Channel *c, ChannelId channel_id, bool from_binlog = false, bool from_database = false); void update_secret_chat(SecretChat *c, SecretChatId secret_chat_id, bool from_binlog = false, bool from_database = false); void update_user_full(UserFull *user_full, UserId user_id, bool from_database = false); void update_chat_full(ChatFull *chat_full, ChatId chat_id, bool from_database = false); void update_channel_full(ChannelFull *channel_full, ChannelId channel_id, bool from_database = false); void update_bot_info(BotInfo *bot_info, UserId user_id, bool send_update, bool from_database); bool is_chat_full_outdated(const ChatFull *chat_full, const Chat *c, ChatId chat_id); bool is_user_contact(const User *u, UserId user_id) const; int32 get_user_was_online(const User *u, UserId user_id) const; int32 get_contacts_hash(); void update_contacts_hints(const User *u, UserId user_id, bool from_database); void save_next_contacts_sync_date(); void save_contacts_to_database(); void load_contacts(Promise &&promise); void on_load_contacts_from_database(string value); void on_get_contacts_finished(size_t expected_contact_count); void load_imported_contacts(Promise &&promise); void on_load_imported_contacts_from_database(string value); void on_load_imported_contacts_finished(); void on_clear_imported_contacts(vector &&contacts, vector contacts_unique_id, std::pair, vector> &&to_add, Promise &&promise); static vector> get_chats_nearby_object( const vector &dialogs_nearby); void send_update_users_nearby() const; void on_get_dialogs_nearby(Result> result, Promise> &&promise); void try_send_set_location_visibility_query(); void on_set_location_visibility_expire_date(int32 set_expire_date, int32 error_code); void set_location_visibility_expire_date(int32 expire_date); void update_is_location_visible(); static bool is_channel_public(const Channel *c); void remove_dialog_access_by_invite_link(DialogId dialog_id); static bool is_valid_invite_link(const string &invite_link); bool update_invite_link(string &invite_link, tl_object_ptr &&invite_link_ptr); const DialogParticipant *get_chat_participant(ChatId chat_id, UserId user_id) const; static const DialogParticipant *get_chat_participant(const ChatFull *chat_full, UserId user_id); static string get_dialog_administrators_database_key(DialogId dialog_id); void load_dialog_administrators(DialogId dialog_id, Promise &&promise); void on_load_dialog_administrators_from_database(DialogId dialog_id, string value, Promise &&promise); void on_load_administrator_users_finished(DialogId dialog_id, vector administrators, Result<> result, Promise promise); void reload_dialog_administrators(DialogId dialog_id, int32 hash, Promise &&promise); static td_api::object_ptr get_update_unknown_user_object(UserId user_id); td_api::object_ptr get_user_status_object(UserId user_id, const User *u) const; td_api::object_ptr get_bot_info_object(UserId user_id) const; tl_object_ptr get_user_object(UserId user_id, const User *u) const; tl_object_ptr get_user_full_info_object(UserId user_id, const UserFull *user_full) const; static td_api::object_ptr get_update_unknown_basic_group_object(ChatId chat_id); tl_object_ptr get_basic_group_object(ChatId chat_id, const Chat *c); tl_object_ptr get_basic_group_object_const(ChatId chat_id, const Chat *c) const; tl_object_ptr get_basic_group_full_info_object(const ChatFull *chat_full) const; static td_api::object_ptr get_update_unknown_supergroup_object(ChannelId channel_id); tl_object_ptr get_supergroup_object(ChannelId channel_id, const Channel *c) const; tl_object_ptr get_supergroup_full_info_object(const ChannelFull *channel_full) const; static tl_object_ptr get_secret_chat_state_object(SecretChatState state); static td_api::object_ptr get_update_unknown_secret_chat_object(SecretChatId user_id); tl_object_ptr get_secret_chat_object(SecretChatId secret_chat_id, const SecretChat *secret_chat); tl_object_ptr get_secret_chat_object_const(SecretChatId secret_chat_id, const SecretChat *secret_chat) const; vector get_channel_ids(vector> &&chats, const char *source); vector get_dialog_ids(vector> &&chats, const char *source); void update_dialogs_for_discussion(DialogId dialog_id, bool is_suitable); void delete_chat_participant(ChatId chat_id, UserId user_id, Promise &&promise); void change_channel_participant_status_impl(ChannelId channel_id, UserId user_id, DialogParticipantStatus status, DialogParticipantStatus old_status, Promise &&promise); void promote_channel_participant(ChannelId channel_id, UserId user_id, DialogParticipantStatus status, DialogParticipantStatus old_status, Promise &&promise); void restrict_channel_participant(ChannelId channel_id, UserId user_id, DialogParticipantStatus status, DialogParticipantStatus old_status, Promise &&promise); void transfer_channel_ownership(ChannelId channel_id, UserId user_id, tl_object_ptr input_check_password, Promise &&promise); void get_channel_statistics_dc_id(DialogId dialog_id, bool for_full_statistics, Promise &&promise); void get_channel_statistics_dc_id_impl(ChannelId channel_id, bool for_full_statistics, Promise &&promise); void send_get_channel_stats_query(DcId dc_id, ChannelId channel_id, bool is_dark, Promise> &&promise); void send_load_async_graph_query(DcId dc_id, string token, int64 x, Promise> &&promise); static void on_user_online_timeout_callback(void *contacts_manager_ptr, int64 user_id_long); static void on_channel_unban_timeout_callback(void *contacts_manager_ptr, int64 channel_id_long); static void on_user_nearby_timeout_callback(void *contacts_manager_ptr, int64 user_id_long); static void on_slow_mode_delay_timeout_callback(void *contacts_manager_ptr, int64 channel_id_long); static void on_invite_link_info_expire_timeout_callback(void *contacts_manager_ptr, int64 dialog_id_long); void on_user_online_timeout(UserId user_id); void on_user_nearby_timeout(UserId user_id); void on_slow_mode_delay_timeout(ChannelId channel_id); void on_invite_link_info_expire_timeout(DialogId dialog_id); void tear_down() override; Td *td_; ActorShared<> parent_; UserId my_id_; UserId support_user_id_; int32 my_was_online_local_ = 0; std::unordered_map, UserIdHash> users_; std::unordered_map, UserIdHash> users_full_; std::unordered_map, UserIdHash> bot_infos_; std::unordered_map user_photos_; mutable std::unordered_set unknown_users_; std::unordered_map, UserIdHash> pending_user_photos_; struct UserIdPhotoIdHash { std::size_t operator()(const std::pair &pair) const { return UserIdHash()(pair.first) * 2023654985u + std::hash()(pair.second); } }; std::unordered_map, FileSourceId, UserIdPhotoIdHash> user_profile_photo_file_source_ids_; std::unordered_map my_photo_file_id_; std::unordered_map, ChatIdHash> chats_; std::unordered_map, ChatIdHash> chats_full_; mutable std::unordered_set unknown_chats_; std::unordered_map chat_full_file_source_ids_; std::unordered_set min_channels_; std::unordered_map, ChannelIdHash> channels_; std::unordered_map, ChannelIdHash> channels_full_; mutable std::unordered_set unknown_channels_; std::unordered_map channel_full_file_source_ids_; std::unordered_map, SecretChatIdHash> secret_chats_; mutable std::unordered_set unknown_secret_chats_; std::unordered_map, UserIdHash> secret_chats_with_user_; struct DialogAccessByInviteLink { std::unordered_set invite_links; int32 accessible_before = 0; }; std::unordered_map dialog_invite_links_; // in-memory cache for invite links std::unordered_map> invite_link_infos_; std::unordered_map dialog_access_by_invite_link_; bool created_public_channels_inited_[2] = {false, false}; vector created_public_channels_[2]; bool dialogs_for_discussion_inited_ = false; vector dialogs_for_discussion_; bool inactive_channels_inited_ = false; vector inactive_channels_; std::unordered_map>, UserIdHash> load_user_from_database_queries_; std::unordered_set loaded_from_database_users_; std::unordered_set unavailable_user_fulls_; std::unordered_set unavailable_bot_infos_; std::unordered_map>, ChatIdHash> load_chat_from_database_queries_; std::unordered_set loaded_from_database_chats_; std::unordered_set unavailable_chat_fulls_; std::unordered_map>, ChannelIdHash> load_channel_from_database_queries_; std::unordered_set loaded_from_database_channels_; std::unordered_set unavailable_channel_fulls_; std::unordered_map>, SecretChatIdHash> load_secret_chat_from_database_queries_; std::unordered_set loaded_from_database_secret_chats_; QueryCombiner get_user_full_queries_{"GetUserFullCombiner", 2.0}; QueryCombiner get_chat_full_queries_{"GetChatFullCombiner", 2.0}; QueryCombiner get_channel_full_queries_{"GetChannelFullCombiner", 2.0}; std::unordered_map, DialogIdHash> dialog_administrators_; class UploadProfilePhotoCallback; std::shared_ptr upload_profile_photo_callback_; struct UploadedProfilePhoto { double main_frame_timestamp; bool is_animation; bool is_reupload; Promise promise; UploadedProfilePhoto(double main_frame_timestamp, bool is_animation, bool is_reupload, Promise promise) : main_frame_timestamp(main_frame_timestamp) , is_animation(is_animation) , is_reupload(is_reupload) , promise(std::move(promise)) { } }; std::unordered_map uploaded_profile_photos_; // file_id -> promise std::unordered_map, vector>> imported_contacts_; std::unordered_map received_channel_participant_; std::unordered_map>> received_channel_participants_; std::unordered_map, ChannelIdHash> cached_channel_participants_; std::unordered_map>> found_blocked_users_; // random_id -> [total_count, [user_id]...] bool are_contacts_loaded_ = false; int32 next_contacts_sync_date_ = 0; Hints contacts_hints_; // search contacts by first name, last name and username vector> load_contacts_queries_; MultiPromiseActor load_contact_users_multipromise_{"LoadContactUsersMultiPromiseActor"}; int32 saved_contact_count_ = -1; int32 was_online_local_ = 0; int32 was_online_remote_ = 0; bool are_imported_contacts_loaded_ = false; vector> load_imported_contacts_queries_; MultiPromiseActor load_imported_contact_users_multipromise_{"LoadImportedContactUsersMultiPromiseActor"}; vector all_imported_contacts_; bool are_imported_contacts_changing_ = false; bool need_clear_imported_contacts_ = false; vector users_nearby_; vector channels_nearby_; std::unordered_set all_users_nearby_; int32 location_visibility_expire_date_ = 0; int32 pending_location_visibility_expire_date_ = -1; bool is_set_location_visibility_request_sent_ = false; Location last_user_location_; std::unordered_map linked_channel_ids_; std::unordered_set restricted_user_ids_; std::unordered_set restricted_channel_ids_; vector next_all_imported_contacts_; vector imported_contacts_unique_id_; vector imported_contacts_pos_; vector imported_contact_user_ids_; // result of change_imported_contacts vector unimported_contact_invites_; // result of change_imported_contacts MultiTimeout user_online_timeout_{"UserOnlineTimeout"}; MultiTimeout channel_unban_timeout_{"ChannelUnbanTimeout"}; MultiTimeout user_nearby_timeout_{"UserNearbyTimeout"}; MultiTimeout slow_mode_delay_timeout_{"SlowModeDelayTimeout"}; MultiTimeout invite_link_info_expire_timeout_{"InviteLinkInfoExpireTimeout"}; mutable std::shared_timed_mutex memory_cleanup_mutex; }; } // namespace td