// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "td/actor/actor.h" #include "td/actor/ConcurrentScheduler.h" #include "td/utils/logging.h" #include "td/utils/Time.h" class Worker final : public td::Actor { public: void ping(int x) { LOG(ERROR) << "Got ping " << x; } }; class MainActor final : public td::Actor { public: void start_up() final { LOG(ERROR) << "Start up"; set_timeout_in(10); worker_ = td::create_actor_on_scheduler("Worker", 1); send_closure(worker_, &Worker::ping, 123); } void timeout_expired() final { LOG(ERROR) << "Timeout expired"; td::Scheduler::instance()->finish(); } private: td::ActorOwn worker_; }; int main() { td::ConcurrentScheduler scheduler(4 /*thread_count*/, 0); scheduler.start(); { auto guard = scheduler.get_main_guard(); td::create_actor_on_scheduler("Main actor", 0).release(); } while (!scheduler.is_finished()) { scheduler.run_main(td::Timestamp::in(10)); } scheduler.finish(); }