// // Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023 // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #pragma once #include "td/telegram/AccentColorId.h" #include "td/telegram/AccessRights.h" #include "td/telegram/CustomEmojiId.h" #include "td/telegram/DialogId.h" #include "td/telegram/DialogParticipant.h" #include "td/telegram/EmojiStatus.h" #include "td/telegram/InputDialogId.h" #include "td/telegram/NotificationSettingsScope.h" #include "td/telegram/Photo.h" #include "td/telegram/td_api.h" #include "td/telegram/telegram_api.h" #include "td/actor/actor.h" #include "td/utils/common.h" #include "td/utils/Promise.h" #include "td/utils/Status.h" #include namespace td { class Td; class DialogManager final : public Actor { public: DialogManager(Td *td, ActorShared<> parent); DialogId get_my_dialog_id() const; InputDialogId get_input_dialog_id(DialogId dialog_id) const; tl_object_ptr get_input_peer(DialogId dialog_id, AccessRights access_rights) const; static tl_object_ptr get_input_peer_force(DialogId dialog_id); vector> get_input_peers(const vector &dialog_ids, AccessRights access_rights) const; tl_object_ptr get_input_dialog_peer(DialogId dialog_id, AccessRights access_rights) const; vector> get_input_dialog_peers(const vector &dialog_ids, AccessRights access_rights) const; tl_object_ptr get_input_encrypted_chat(DialogId dialog_id, AccessRights access_rights) const; bool have_input_peer(DialogId dialog_id, AccessRights access_rights) const; bool have_dialog_force(DialogId dialog_id, const char *source) const; void force_create_dialog(DialogId dialog_id, const char *source, bool expect_no_access = false, bool force_update_dialog_pos = false); vector get_peers_dialog_ids(vector> &&peers, bool expect_no_access = false); bool have_dialog_info(DialogId dialog_id) const; bool have_dialog_info_force(DialogId dialog_id, const char *source) const; void get_dialog_info_full(DialogId dialog_id, Promise &&promise, const char *source); void reload_dialog_info_full(DialogId dialog_id, const char *source); void on_dialog_info_full_invalidated(DialogId dialog_id); int64 get_chat_id_object(DialogId dialog_id, const char *source) const; vector get_chat_ids_object(const vector &dialog_ids, const char *source) const; td_api::object_ptr get_chats_object(int32 total_count, const vector &dialog_ids, const char *source) const; td_api::object_ptr get_chats_object(const std::pair> &dialog_ids, const char *source) const; td_api::object_ptr get_chat_type_object(DialogId dialog_id) const; NotificationSettingsScope get_dialog_notification_setting_scope(DialogId dialog_id) const; bool is_anonymous_administrator(DialogId dialog_id, string *author_signature) const; bool is_group_dialog(DialogId dialog_id) const; bool is_forum_channel(DialogId dialog_id) const; bool is_broadcast_channel(DialogId dialog_id) const; bool on_get_dialog_error(DialogId dialog_id, const Status &status, const char *source); string get_dialog_title(DialogId dialog_id) const; const DialogPhoto *get_dialog_photo(DialogId dialog_id) const; int32 get_dialog_accent_color_id_object(DialogId dialog_id) const; CustomEmojiId get_dialog_background_custom_emoji_id(DialogId dialog_id) const; int32 get_dialog_profile_accent_color_id_object(DialogId dialog_id) const; CustomEmojiId get_dialog_profile_background_custom_emoji_id(DialogId dialog_id) const; RestrictedRights get_dialog_default_permissions(DialogId dialog_id) const; td_api::object_ptr get_dialog_emoji_status_object(DialogId dialog_id) const; bool get_dialog_has_protected_content(DialogId dialog_id) const; bool is_dialog_action_unneeded(DialogId dialog_id) const; void set_dialog_title(DialogId dialog_id, const string &title, Promise &&promise); void set_dialog_accent_color(DialogId dialog_id, AccentColorId accent_color_id, CustomEmojiId background_custom_emoji_id, Promise &&promise); void set_dialog_profile_accent_color(DialogId dialog_id, AccentColorId profile_accent_color_id, CustomEmojiId profile_background_custom_emoji_id, Promise &&promise); void set_dialog_emoji_status(DialogId dialog_id, const EmojiStatus &emoji_status, Promise &&promise); void set_dialog_description(DialogId dialog_id, const string &description, Promise &&promise); Status can_pin_messages(DialogId dialog_id) const; bool is_dialog_removed_from_dialog_list(DialogId dialog_id) const; private: static constexpr size_t MAX_TITLE_LENGTH = 128; // server side limit for chat title void tear_down() final; Td *td_; ActorShared<> parent_; }; } // namespace td