92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2021
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/net/HttpHeaderCreator.h"
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#include "td/net/HttpInboundConnection.h"
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#include "td/net/HttpQuery.h"
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#include "td/net/TcpListener.h"
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#include "td/actor/actor.h"
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#include "td/actor/ConcurrentScheduler.h"
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#include "td/utils/buffer.h"
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#include "td/utils/logging.h"
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#include "td/utils/port/SocketFd.h"
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#include "td/utils/Slice.h"
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namespace td {
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static int cnt = 0;
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class HelloWorld final : public HttpInboundConnection::Callback {
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public:
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void handle(unique_ptr<HttpQuery> query, ActorOwn<HttpInboundConnection> connection) final {
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// LOG(ERROR) << *query;
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HttpHeaderCreator hc;
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Slice content = "hello world";
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//auto content = BufferSlice("hello world");
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hc.init_ok();
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hc.set_keep_alive();
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hc.set_content_size(content.size());
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hc.add_header("Server", "TDLib/test");
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hc.add_header("Date", "Thu Dec 14 01:41:50 2017");
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hc.add_header("Content-Type:", "text/html");
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auto res = hc.finish(content);
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LOG_IF(FATAL, res.is_error()) << res.error();
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send_closure(connection, &HttpInboundConnection::write_next, BufferSlice(res.ok()));
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send_closure(connection.release(), &HttpInboundConnection::write_ok);
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}
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void hangup() final {
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LOG(ERROR) << "CLOSE " << cnt--;
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stop();
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}
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};
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const int N = 0;
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class Server final : public TcpListener::Callback {
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public:
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void start_up() final {
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listener_ = create_actor<TcpListener>("Listener", 8082, ActorOwn<TcpListener::Callback>(actor_id(this)));
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}
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void accept(SocketFd fd) final {
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LOG(ERROR) << "ACCEPT " << cnt++;
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pos_++;
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auto scheduler_id = pos_ % (N != 0 ? N : 1) + (N != 0);
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create_actor_on_scheduler<HttpInboundConnection>("HttpInboundConnection", scheduler_id,
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BufferedFd<SocketFd>(std::move(fd)), 1024 * 1024, 0, 0,
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create_actor_on_scheduler<HelloWorld>("HelloWorld", scheduler_id))
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.release();
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}
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void hangup() final {
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// may be it should be default?..
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LOG(ERROR) << "Hanging up..";
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stop();
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}
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private:
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ActorOwn<TcpListener> listener_;
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int pos_{0};
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};
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int main() {
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SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
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auto scheduler = make_unique<ConcurrentScheduler>();
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scheduler->init(N);
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scheduler->create_actor_unsafe<Server>(0, "Server").release();
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scheduler->start();
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while (scheduler->run_main(10)) {
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// empty
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}
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scheduler->finish();
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return 0;
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}
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} // namespace td
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int main() {
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return td::main();
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}
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