tdlight/td/telegram/files/FileLoadManager.h
2024-07-12 17:27:26 +03:00

140 lines
4.9 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/files/FileDownloader.h"
#include "td/telegram/files/FileEncryptionKey.h"
#include "td/telegram/files/FileFromBytes.h"
#include "td/telegram/files/FileLoaderUtils.h"
#include "td/telegram/files/FileLocation.h"
#include "td/telegram/files/FileType.h"
#include "td/telegram/files/ResourceManager.h"
#include "td/telegram/net/DcId.h"
#include "td/actor/actor.h"
#include "td/utils/buffer.h"
#include "td/utils/common.h"
#include "td/utils/Container.h"
#include "td/utils/Promise.h"
#include "td/utils/Status.h"
#include <map>
namespace td {
class FileLoadManager final : public Actor {
public:
using QueryId = uint64;
class Callback {
public:
virtual ~Callback();
virtual void on_start_download(QueryId query_id) = 0;
virtual void on_partial_download(QueryId query_id, PartialLocalFileLocation partial_local, int64 ready_size,
int64 size) = 0;
virtual void on_download_ok(QueryId query_id, FullLocalFileLocation local, int64 size, bool is_new) = 0;
virtual void on_error(QueryId query_id, Status status) = 0;
};
explicit FileLoadManager(unique_ptr<Callback> callback, ActorShared<> parent);
void download(QueryId query_id, const FullRemoteFileLocation &remote_location, const LocalFileLocation &local,
int64 size, string name, const FileEncryptionKey &encryption_key, bool search_file, int64 offset,
int64 limit, int8 priority);
void update_priority(QueryId query_id, int8 priority);
void from_bytes(QueryId query_id, FileType type, BufferSlice bytes, string name);
void cancel(QueryId query_id);
void update_downloaded_part(QueryId query_id, int64 offset, int64 limit);
void get_content(string file_path, Promise<BufferSlice> promise);
void read_file_part(string file_path, int64 offset, int64 count, Promise<string> promise);
void unlink_file(string file_path, Promise<Unit> promise);
void check_full_local_location(FullLocalLocationInfo local_info, bool skip_file_size_checks,
Promise<FullLocalLocationInfo> promise);
void check_partial_local_location(PartialLocalFileLocation partial, Promise<Unit> promise);
private:
struct Node {
QueryId query_id_;
ActorOwn<FileLoaderActor> loader_;
ResourceState resource_state_;
};
using NodeId = uint64;
std::map<DcId, ActorOwn<ResourceManager>> download_resource_manager_map_;
std::map<DcId, ActorOwn<ResourceManager>> download_small_resource_manager_map_;
Container<Node> nodes_container_;
unique_ptr<Callback> callback_;
ActorShared<> parent_;
std::map<QueryId, NodeId> query_id_to_node_id_;
int64 max_download_resource_limit_ = 1 << 21;
bool stop_flag_ = false;
void start_up() final;
void loop() final;
void hangup() final;
void hangup_shared() final;
void close_node(NodeId node_id);
ActorOwn<ResourceManager> &get_download_resource_manager(bool is_small, DcId dc_id);
void on_start_download();
void on_partial_download(PartialLocalFileLocation partial_local, int64 ready_size, int64 size);
void on_ok_download(FullLocalFileLocation local, int64 size, bool is_new);
void on_error(Status status);
void on_error_impl(NodeId node_id, Status status);
class FileDownloaderCallback final : public FileDownloader::Callback {
public:
explicit FileDownloaderCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_start_download() final {
send_closure(actor_id_, &FileLoadManager::on_start_download);
}
void on_partial_download(PartialLocalFileLocation partial_local, int64 ready_size, int64 size) final {
send_closure(actor_id_, &FileLoadManager::on_partial_download, std::move(partial_local), ready_size, size);
}
void on_ok(FullLocalFileLocation full_local, int64 size, bool is_new) final {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, std::move(full_local), size, is_new);
}
void on_error(Status status) final {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
class FileFromBytesCallback final : public FileFromBytes::Callback {
public:
explicit FileFromBytesCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_ok(const FullLocalFileLocation &full_local, int64 size) final {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, full_local, size, true);
}
void on_error(Status status) final {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
};
} // namespace td