tdlight/td/telegram/files/FileLoadManager.h
levlam fbb2dc6ccb Use int8 for upload/download priority.
GitOrigin-RevId: 3cc1c006c5ab3989be920b4d6e7e5f49aeaa42ce
2018-01-20 14:47:53 +03:00

167 lines
6.6 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/actor/actor.h"
#include "td/actor/PromiseFuture.h"
#include "td/telegram/files/FileDownloader.h"
#include "td/telegram/files/FileFromBytes.h"
#include "td/telegram/files/FileHashUploader.h"
#include "td/telegram/files/FileLocation.h"
#include "td/telegram/files/FileUploader.h"
#include "td/telegram/files/ResourceManager.h"
#include "td/utils/buffer.h"
#include "td/utils/Container.h"
#include "td/utils/Status.h"
#include <map>
namespace td {
class FileLoadManager final : public Actor {
public:
using QueryId = uint64;
class Callback : public Actor {
public:
Callback() = default;
Callback(const Callback &) = delete;
Callback &operator=(const Callback &) = delete;
~Callback() override = default;
virtual void on_start_download(QueryId id) = 0;
virtual void on_partial_download(QueryId id, const PartialLocalFileLocation &partial_local, int64 ready_size) = 0;
virtual void on_partial_upload(QueryId id, const PartialRemoteFileLocation &partial_remote, int64 ready_size) = 0;
virtual void on_upload_ok(QueryId id, FileType file_type, const PartialRemoteFileLocation &remtoe, int64 size) = 0;
virtual void on_upload_full_ok(QueryId id, const FullRemoteFileLocation &remote) = 0;
virtual void on_download_ok(QueryId id, const FullLocalFileLocation &local, int64 size) = 0;
virtual void on_error(QueryId id, Status status) = 0;
};
explicit FileLoadManager(ActorShared<Callback> callback, ActorShared<> parent);
void download(QueryId id, const FullRemoteFileLocation &remote_location, const LocalFileLocation &local, int64 size,
string name, const FileEncryptionKey &encryption_key, int8 priority);
void upload(QueryId id, const LocalFileLocation &local_location, const RemoteFileLocation &remote_location,
int64 size, const FileEncryptionKey &encryption_key, int8 priority, vector<int> bad_parts);
void upload_by_hash(QueryId id, const FullLocalFileLocation &local_location, int64 size, int8 priority);
void update_priority(QueryId id, int8 priority);
void from_bytes(QueryId id, FileType type, BufferSlice bytes, string name);
void cancel(QueryId id);
void update_local_file_location(QueryId id, const LocalFileLocation &local);
void get_content(const FullLocalFileLocation &local_location, Promise<BufferSlice> promise);
// just stops actor and all queries. no callbacks will be called
void close();
private:
struct Node {
QueryId query_id_;
ActorOwn<FileLoaderActor> loader_;
ResourceState resource_state_;
};
using NodeId = uint64;
ActorOwn<ResourceManager> download_resource_manager_;
ActorOwn<ResourceManager> download_small_resource_manager_;
ActorOwn<ResourceManager> upload_resource_manager_;
Container<Node> nodes_container_;
ActorShared<Callback> callback_;
ActorShared<> parent_;
std::map<QueryId, NodeId> query_id_to_node_id_;
bool stop_flag_ = false;
void start_up() override;
void loop() override;
void hangup_shared() override;
void close_node(NodeId node_id);
void on_start_download();
void on_partial_download(const PartialLocalFileLocation &partial_local, int64 ready_size);
void on_partial_upload(const PartialRemoteFileLocation &partial_remote, int64 ready_size);
void on_ok_download(const FullLocalFileLocation &local, int64 size);
void on_ok_upload(FileType file_type, const PartialRemoteFileLocation &remote, int64 size);
void on_ok_upload_full(const FullRemoteFileLocation &remote);
void on_error(Status status);
void on_error_impl(NodeId node_id, Status status);
class FileDownloaderCallback : public FileDownloader::Callback {
public:
explicit FileDownloaderCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_start_download() override {
send_closure(actor_id_, &FileLoadManager::on_start_download);
}
void on_partial_download(const PartialLocalFileLocation &partial_local, int64 ready_size) override {
send_closure(actor_id_, &FileLoadManager::on_partial_download, partial_local, ready_size);
}
void on_ok(const FullLocalFileLocation &full_local, int64 size) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, full_local, size);
}
void on_error(Status status) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
class FileUploaderCallback : public FileUploader::Callback {
public:
explicit FileUploaderCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_partial_upload(const PartialRemoteFileLocation &partial_remote, int64 ready_size) override {
send_closure(actor_id_, &FileLoadManager::on_partial_upload, partial_remote, ready_size);
}
void on_ok(FileType file_type, const PartialRemoteFileLocation &partial_remote, int64 size) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_upload, file_type, partial_remote, size);
}
void on_error(Status status) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
class FileHashUploaderCallback : public FileHashUploader::Callback {
public:
explicit FileHashUploaderCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_ok(const FullRemoteFileLocation &remote) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_upload_full, remote);
}
void on_error(Status status) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
class FileFromBytesCallback : public FileFromBytes::Callback {
public:
explicit FileFromBytesCallback(ActorShared<FileLoadManager> actor_id) : actor_id_(std::move(actor_id)) {
}
private:
ActorShared<FileLoadManager> actor_id_;
void on_ok(const FullLocalFileLocation &full_local, int64 size) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_ok_download, full_local, size);
}
void on_error(Status status) override {
send_closure(std::move(actor_id_), &FileLoadManager::on_error, std::move(status));
}
};
};
} // namespace td