42 lines
897 B
C++
42 lines
897 B
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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#include "td/utils/Promise.h"
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namespace td {
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class SleepActor final : public Actor {
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public:
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SleepActor(double timeout, Promise<> promise) : timeout_(timeout), promise_(std::move(promise)) {
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}
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private:
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double timeout_;
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Promise<> promise_;
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void start_up() final {
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set_timeout_in(timeout_);
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}
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void timeout_expired() final {
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promise_.set_value(Unit());
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stop();
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}
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};
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template <>
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class ActorTraits<SleepActor> {
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public:
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static constexpr bool need_context = false;
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static constexpr bool need_start_up = true;
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};
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} // namespace td
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