197 lines
7.5 KiB
C++
197 lines
7.5 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/telegram/GameManager.h"
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#include "td/telegram/AccessRights.h"
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#include "td/telegram/AuthManager.h"
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#include "td/telegram/ChainId.h"
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#include "td/telegram/DialogId.h"
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#include "td/telegram/DialogManager.h"
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#include "td/telegram/Global.h"
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#include "td/telegram/MessageId.h"
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#include "td/telegram/MessagesManager.h"
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#include "td/telegram/Td.h"
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#include "td/telegram/telegram_api.h"
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#include "td/telegram/UpdatesManager.h"
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#include "td/telegram/UserManager.h"
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#include "td/utils/buffer.h"
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#include "td/utils/logging.h"
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#include "td/utils/Status.h"
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namespace td {
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class SetGameScoreQuery final : public Td::ResultHandler {
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Promise<Unit> promise_;
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DialogId dialog_id_;
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public:
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explicit SetGameScoreQuery(Promise<Unit> &&promise) : promise_(std::move(promise)) {
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}
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void send(DialogId dialog_id, MessageId message_id, bool edit_message,
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tl_object_ptr<telegram_api::InputUser> input_user, int32 score, bool force) {
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int32 flags = 0;
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if (edit_message) {
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flags |= telegram_api::messages_setGameScore::EDIT_MESSAGE_MASK;
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}
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if (force) {
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flags |= telegram_api::messages_setGameScore::FORCE_MASK;
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}
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dialog_id_ = dialog_id;
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auto input_peer = td_->dialog_manager_->get_input_peer(dialog_id, AccessRights::Edit);
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if (input_peer == nullptr) {
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return on_error(Status::Error(400, "Can't access the chat"));
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}
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CHECK(input_user != nullptr);
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send_query(G()->net_query_creator().create(
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telegram_api::messages_setGameScore(flags, false /*ignored*/, false /*ignored*/, std::move(input_peer),
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message_id.get_server_message_id().get(), std::move(input_user), score),
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{{dialog_id}}));
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}
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void on_result(BufferSlice packet) final {
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auto result_ptr = fetch_result<telegram_api::messages_setGameScore>(packet);
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if (result_ptr.is_error()) {
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return on_error(result_ptr.move_as_error());
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}
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auto ptr = result_ptr.move_as_ok();
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LOG(INFO) << "Receive result for SetGameScore: " << to_string(ptr);
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td_->updates_manager_->on_get_updates(std::move(ptr), std::move(promise_));
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}
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void on_error(Status status) final {
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LOG(INFO) << "Receive error for SetGameScoreQuery: " << status;
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td_->dialog_manager_->on_get_dialog_error(dialog_id_, status, "SetGameScoreQuery");
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promise_.set_error(std::move(status));
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}
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};
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class GetGameHighScoresQuery final : public Td::ResultHandler {
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Promise<td_api::object_ptr<td_api::gameHighScores>> promise_;
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DialogId dialog_id_;
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public:
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explicit GetGameHighScoresQuery(Promise<td_api::object_ptr<td_api::gameHighScores>> &&promise)
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: promise_(std::move(promise)) {
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}
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void send(DialogId dialog_id, MessageId message_id, tl_object_ptr<telegram_api::InputUser> input_user) {
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dialog_id_ = dialog_id;
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auto input_peer = td_->dialog_manager_->get_input_peer(dialog_id, AccessRights::Read);
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CHECK(input_peer != nullptr);
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CHECK(input_user != nullptr);
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send_query(G()->net_query_creator().create(telegram_api::messages_getGameHighScores(
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std::move(input_peer), message_id.get_server_message_id().get(), std::move(input_user))));
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}
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void on_result(BufferSlice packet) final {
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auto result_ptr = fetch_result<telegram_api::messages_getGameHighScores>(packet);
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if (result_ptr.is_error()) {
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return on_error(result_ptr.move_as_error());
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}
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promise_.set_value(td_->game_manager_->get_game_high_scores_object(result_ptr.move_as_ok()));
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}
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void on_error(Status status) final {
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td_->dialog_manager_->on_get_dialog_error(dialog_id_, status, "GetGameHighScoresQuery");
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promise_.set_error(std::move(status));
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}
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};
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GameManager::GameManager(Td *td, ActorShared<> parent) : td_(td), parent_(std::move(parent)) {
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}
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GameManager::~GameManager() = default;
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void GameManager::tear_down() {
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parent_.reset();
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}
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void GameManager::set_game_score(MessageFullId message_full_id, bool edit_message, UserId user_id, int32 score,
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bool force, Promise<td_api::object_ptr<td_api::message>> &&promise) {
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CHECK(td_->auth_manager_->is_bot());
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auto dialog_id = message_full_id.get_dialog_id();
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TRY_STATUS_PROMISE(promise,
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td_->dialog_manager_->check_dialog_access(dialog_id, false, AccessRights::Edit, "set_game_score"));
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if (!td_->messages_manager_->have_message_force(message_full_id, "set_game_score")) {
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return promise.set_error(Status::Error(400, "Message not found"));
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}
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TRY_RESULT_PROMISE(promise, input_user, td_->user_manager_->get_input_user(user_id));
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if (!td_->messages_manager_->can_set_game_score(message_full_id)) {
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return promise.set_error(Status::Error(400, "Game score can't be set"));
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}
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auto query_promise = PromiseCreator::lambda(
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[actor_id = actor_id(this), message_full_id, promise = std::move(promise)](Result<Unit> &&result) mutable {
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if (result.is_error()) {
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return promise.set_error(result.move_as_error());
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}
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send_closure(actor_id, &GameManager::on_set_game_score, message_full_id, std::move(promise));
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});
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td_->create_handler<SetGameScoreQuery>(std::move(query_promise))
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->send(dialog_id, message_full_id.get_message_id(), edit_message, std::move(input_user), score, force);
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}
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void GameManager::on_set_game_score(MessageFullId message_full_id,
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Promise<td_api::object_ptr<td_api::message>> &&promise) {
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promise.set_value(td_->messages_manager_->get_message_object(message_full_id, "on_set_game_score"));
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}
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void GameManager::get_game_high_scores(MessageFullId message_full_id, UserId user_id,
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Promise<td_api::object_ptr<td_api::gameHighScores>> &&promise) {
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CHECK(td_->auth_manager_->is_bot());
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auto dialog_id = message_full_id.get_dialog_id();
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TRY_STATUS_PROMISE(
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promise, td_->dialog_manager_->check_dialog_access(dialog_id, false, AccessRights::Read, "get_game_high_scores"));
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if (!td_->messages_manager_->have_message_force(message_full_id, "get_game_high_scores")) {
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return promise.set_error(Status::Error(400, "Message not found"));
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}
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auto message_id = message_full_id.get_message_id();
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if (message_id.is_scheduled() || !message_id.is_server()) {
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return promise.set_error(Status::Error(400, "Wrong message identifier specified"));
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}
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TRY_RESULT_PROMISE(promise, input_user, td_->user_manager_->get_input_user(user_id));
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td_->create_handler<GetGameHighScoresQuery>(std::move(promise))->send(dialog_id, message_id, std::move(input_user));
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}
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td_api::object_ptr<td_api::gameHighScores> GameManager::get_game_high_scores_object(
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telegram_api::object_ptr<telegram_api::messages_highScores> &&high_scores) {
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td_->user_manager_->on_get_users(std::move(high_scores->users_), "get_game_high_scores_object");
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auto result = td_api::make_object<td_api::gameHighScores>();
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for (const auto &high_score : high_scores->scores_) {
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int32 position = high_score->pos_;
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UserId user_id(high_score->user_id_);
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int32 score = high_score->score_;
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if (position <= 0 || !user_id.is_valid() || score < 0) {
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LOG(ERROR) << "Receive wrong " << to_string(high_score);
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continue;
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}
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result->scores_.push_back(make_tl_object<td_api::gameHighScore>(
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position, td_->user_manager_->get_user_id_object(user_id, "get_game_high_scores_object"), score));
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}
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return result;
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}
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} // namespace td
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