220 lines
6.9 KiB
C++
220 lines
6.9 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/telegram/BackgroundId.h"
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#include "td/telegram/ChannelId.h"
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#include "td/telegram/ChatId.h"
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#include "td/telegram/DialogId.h"
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#include "td/telegram/files/FileId.h"
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#include "td/telegram/files/FileSourceId.h"
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#include "td/telegram/MessageFullId.h"
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#include "td/telegram/PhotoSizeSource.h"
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#include "td/telegram/QuickReplyMessageFullId.h"
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#include "td/telegram/SetWithPosition.h"
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#include "td/telegram/StoryFullId.h"
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#include "td/telegram/td_api.h"
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#include "td/telegram/UserId.h"
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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#include "td/utils/logging.h"
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#include "td/utils/Promise.h"
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#include "td/utils/Slice.h"
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#include "td/utils/Status.h"
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#include "td/utils/Variant.h"
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#include "td/utils/WaitFreeHashMap.h"
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#include "td/utils/WaitFreeVector.h"
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namespace td {
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class Td;
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extern int VERBOSITY_NAME(file_references);
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class FileReferenceManager final : public Actor {
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public:
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explicit FileReferenceManager(ActorShared<> parent);
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FileReferenceManager(const FileReferenceManager &) = delete;
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FileReferenceManager &operator=(const FileReferenceManager &) = delete;
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FileReferenceManager(FileReferenceManager &&) = delete;
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FileReferenceManager &operator=(FileReferenceManager &&) = delete;
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~FileReferenceManager() final;
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static bool is_file_reference_error(const Status &error);
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static size_t get_file_reference_error_pos(const Status &error);
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FileSourceId create_message_file_source(MessageFullId message_full_id);
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FileSourceId create_user_photo_file_source(UserId user_id, int64 photo_id);
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// file reference aren't used for chat/channel photo download and the photos can't be reused
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// FileSourceId create_chat_photo_file_source(ChatId chat_id);
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// FileSourceId create_channel_photo_file_source(ChannelId channel_id);
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// FileSourceId create_wallpapers_file_source(); old wallpapers can't be repaired
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FileSourceId create_web_page_file_source(string url);
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FileSourceId create_saved_animations_file_source();
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FileSourceId create_recent_stickers_file_source(bool is_attached);
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FileSourceId create_favorite_stickers_file_source();
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FileSourceId create_background_file_source(BackgroundId background_id, int64 access_hash);
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FileSourceId create_chat_full_file_source(ChatId chat_id);
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FileSourceId create_channel_full_file_source(ChannelId channel_id);
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FileSourceId create_app_config_file_source();
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FileSourceId create_saved_ringtones_file_source();
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FileSourceId create_user_full_file_source(UserId user_id);
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FileSourceId create_attach_menu_bot_file_source(UserId user_id);
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FileSourceId create_web_app_file_source(UserId user_id, const string &short_name);
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FileSourceId create_story_file_source(StoryFullId story_full_id);
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FileSourceId create_quick_reply_message_file_source(QuickReplyMessageFullId message_full_id);
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FileSourceId create_star_transaction_file_source(DialogId dialog_id, const string &transaction_id, bool is_refund);
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using NodeId = FileId;
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void repair_file_reference(NodeId node_id, Promise<> promise);
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void get_file_search_text(FileSourceId file_source_id, string unique_file_id, Promise<string> promise);
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td_api::object_ptr<td_api::message> get_message_object(FileSourceId file_source_id) const;
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static void reload_photo(PhotoSizeSource source, Promise<Unit> promise);
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bool add_file_source(NodeId node_id, FileSourceId file_source_id);
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vector<FileSourceId> get_some_file_sources(NodeId node_id);
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vector<MessageFullId> get_some_message_file_sources(NodeId node_id);
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bool remove_file_source(NodeId node_id, FileSourceId file_source_id);
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void merge(NodeId to_node_id, NodeId from_node_id);
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template <class StorerT>
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void store_file_source(FileSourceId file_source_id, StorerT &storer) const;
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template <class ParserT>
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FileSourceId parse_file_source(Td *td, ParserT &parser);
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private:
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struct Destination {
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NodeId node_id;
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int64 generation{0};
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Destination() = default;
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Destination(NodeId node_id, int64 generation) : node_id(node_id), generation(generation) {
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}
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bool is_empty() const {
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return node_id.empty();
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}
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};
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struct Query {
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std::vector<Promise<>> promises;
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int32 active_queries{0};
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Destination proxy;
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int64 generation{0};
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};
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struct Node {
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SetWithPosition<FileSourceId> file_source_ids;
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unique_ptr<Query> query;
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double last_successful_repair_time = -1e10;
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};
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struct FileSourceMessage {
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MessageFullId message_full_id;
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};
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struct FileSourceUserPhoto {
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int64 photo_id;
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UserId user_id;
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};
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struct FileSourceChatPhoto {
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ChatId chat_id;
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};
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struct FileSourceChannelPhoto {
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ChannelId channel_id;
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};
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struct FileSourceWallpapers {
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// empty
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};
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struct FileSourceWebPage {
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string url;
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};
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struct FileSourceSavedAnimations {
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// empty
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};
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struct FileSourceRecentStickers {
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bool is_attached;
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};
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struct FileSourceFavoriteStickers {
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// empty
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};
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struct FileSourceBackground {
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BackgroundId background_id;
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int64 access_hash;
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};
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struct FileSourceChatFull {
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ChatId chat_id;
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};
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struct FileSourceChannelFull {
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ChannelId channel_id;
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};
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struct FileSourceAppConfig {
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// empty
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};
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struct FileSourceSavedRingtones {
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// empty
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};
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struct FileSourceUserFull {
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UserId user_id;
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};
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struct FileSourceAttachMenuBot {
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UserId user_id;
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};
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struct FileSourceWebApp {
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UserId user_id;
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string short_name;
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};
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struct FileSourceStory {
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StoryFullId story_full_id;
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};
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struct FileSourceQuickReplyMessage {
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QuickReplyMessageFullId message_full_id;
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};
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struct FileSourceStarTransaction {
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DialogId dialog_id;
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string transaction_id;
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bool is_refund;
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};
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// append only
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using FileSource =
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Variant<FileSourceMessage, FileSourceUserPhoto, FileSourceChatPhoto, FileSourceChannelPhoto, FileSourceWallpapers,
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FileSourceWebPage, FileSourceSavedAnimations, FileSourceRecentStickers, FileSourceFavoriteStickers,
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FileSourceBackground, FileSourceChatFull, FileSourceChannelFull, FileSourceAppConfig,
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FileSourceSavedRingtones, FileSourceUserFull, FileSourceAttachMenuBot, FileSourceWebApp, FileSourceStory,
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FileSourceQuickReplyMessage, FileSourceStarTransaction>;
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WaitFreeVector<FileSource> file_sources_;
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int64 query_generation_{0};
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WaitFreeHashMap<NodeId, unique_ptr<Node>, FileIdHash> nodes_;
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ActorShared<> parent_;
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Node &add_node(NodeId node_id);
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void run_node(NodeId node);
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void send_query(Destination dest, FileSourceId file_source_id);
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Destination on_query_result(Destination dest, FileSourceId file_source_id, Status status, int32 sub = 0);
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template <class T>
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FileSourceId add_file_source_id(T &source, Slice source_str);
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FileSourceId get_current_file_source_id() const;
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void tear_down() final;
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};
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} // namespace td
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