277 lines
8.5 KiB
C++
277 lines
8.5 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2021
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "td/telegram/SequenceDispatcher.h"
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#include "td/telegram/Global.h"
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#include "td/telegram/net/NetQueryDispatcher.h"
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#include "td/actor/PromiseFuture.h"
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#include "td/utils/format.h"
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#include "td/utils/logging.h"
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#include "td/utils/misc.h"
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#include "td/utils/SliceBuilder.h"
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#include "td/utils/Status.h"
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#include <limits>
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namespace td {
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/*** Sequence Dispatcher ***/
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// Sends queries with invokeAfter.
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//
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// Each query has three states Start/Wait/Finish
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//
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// finish_i points to the first not Finish query.
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// next_i points to the next query to be sent.
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//
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// Each query has generation of InvokeAfter chain.
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//
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// When query is send, its generation is set to current chain generation.
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//
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// When query is failed and its generation is equals to current generation we must start new chain:
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// increment the generation and set next_i to finish_i.
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//
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// last_sent_i points to the last sent query in current chain.
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//
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void SequenceDispatcher::send_with_callback(NetQueryPtr query, ActorShared<NetQueryCallback> callback) {
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cancel_timeout();
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query->debug("Waiting at SequenceDispatcher");
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auto query_weak_ref = query.get_weak();
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data_.push_back(Data{State::Start, std::move(query_weak_ref), std::move(query), std::move(callback), 0, 0.0, 0.0});
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loop();
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}
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void SequenceDispatcher::check_timeout(Data &data) {
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if (data.state_ != State::Start) {
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return;
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}
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data.query_->total_timeout_ += data.total_timeout_;
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data.total_timeout_ = 0;
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if (data.query_->total_timeout_ > data.query_->total_timeout_limit_) {
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LOG(WARNING) << "Fail " << data.query_ << " to " << data.query_->source_ << " because total_timeout "
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<< data.query_->total_timeout_ << " is greater than total_timeout_limit "
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<< data.query_->total_timeout_limit_;
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data.query_->set_error(Status::Error(
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429, PSLICE() << "Too Many Requests: retry after " << static_cast<int32>(data.last_timeout_ + 0.999)));
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data.state_ = State::Dummy;
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try_resend_query(data, std::move(data.query_));
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}
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}
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void SequenceDispatcher::try_resend_query(Data &data, NetQueryPtr query) {
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size_t pos = &data - &data_[0];
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CHECK(pos < data_.size());
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CHECK(data.state_ == State::Dummy);
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data.state_ = State::Wait;
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wait_cnt_++;
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auto token = pos + id_offset_;
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// TODO: if query is ok, use NetQueryCallback::on_result
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auto promise = PromiseCreator::lambda([&, self = actor_shared(this, token)](NetQueryPtr query) mutable {
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if (!query.empty()) {
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send_closure(std::move(self), &SequenceDispatcher::on_resend_ok, std::move(query));
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} else {
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send_closure(std::move(self), &SequenceDispatcher::on_resend_error);
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}
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});
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send_closure(data.callback_, &NetQueryCallback::on_result_resendable, std::move(query), std::move(promise));
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}
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SequenceDispatcher::Data &SequenceDispatcher::data_from_token() {
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auto token = narrow_cast<size_t>(get_link_token());
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auto pos = token - id_offset_;
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CHECK(pos < data_.size());
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auto &data = data_[pos];
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CHECK(data.state_ == State::Wait);
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CHECK(wait_cnt_ > 0);
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wait_cnt_--;
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data.state_ = State::Dummy;
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return data;
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}
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void SequenceDispatcher::on_resend_ok(NetQueryPtr query) {
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auto &data = data_from_token();
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data.query_ = std::move(query);
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do_resend(data);
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loop();
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}
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void SequenceDispatcher::on_resend_error() {
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auto &data = data_from_token();
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do_finish(data);
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loop();
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}
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void SequenceDispatcher::do_resend(Data &data) {
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CHECK(data.state_ == State::Dummy);
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data.state_ = State::Start;
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if (data.generation_ == generation_) {
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next_i_ = finish_i_;
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generation_++;
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last_sent_i_ = std::numeric_limits<size_t>::max();
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}
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check_timeout(data);
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}
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void SequenceDispatcher::do_finish(Data &data) {
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CHECK(data.state_ == State::Dummy);
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data.state_ = State::Finish;
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if (!parent_.empty()) {
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send_closure(parent_, &Parent::on_result);
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}
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}
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void SequenceDispatcher::on_result(NetQueryPtr query) {
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auto &data = data_from_token();
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size_t pos = &data - &data_[0];
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CHECK(pos < data_.size());
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if (query->last_timeout_ != 0) {
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for (auto i = pos + 1; i < data_.size(); i++) {
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data_[i].total_timeout_ += query->last_timeout_;
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data_[i].last_timeout_ = query->last_timeout_;
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check_timeout(data_[i]);
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}
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}
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if (query->is_error() && (query->error().code() == NetQuery::ResendInvokeAfter ||
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(query->error().code() == 400 && query->error().message() == "MSG_WAIT_FAILED"))) {
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VLOG(net_query) << "Resend " << query;
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query->resend();
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query->debug("Waiting at SequenceDispatcher");
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data.query_ = std::move(query);
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do_resend(data);
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} else {
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try_resend_query(data, std::move(query));
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}
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loop();
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}
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void SequenceDispatcher::loop() {
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for (; finish_i_ < data_.size() && data_[finish_i_].state_ == State::Finish; finish_i_++) {
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}
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if (next_i_ < finish_i_) {
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next_i_ = finish_i_;
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}
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for (; next_i_ < data_.size() && data_[next_i_].state_ != State::Wait && wait_cnt_ < MAX_SIMULTANEOUS_WAIT;
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next_i_++) {
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if (data_[next_i_].state_ == State::Finish) {
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continue;
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}
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NetQueryRef invoke_after;
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if (last_sent_i_ != std::numeric_limits<size_t>::max() && data_[last_sent_i_].state_ == State::Wait) {
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invoke_after = data_[last_sent_i_].net_query_ref_;
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}
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data_[next_i_].query_->set_invoke_after(invoke_after);
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data_[next_i_].query_->last_timeout_ = 0;
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VLOG(net_query) << "Send " << data_[next_i_].query_;
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data_[next_i_].query_->debug("send to Td::send_with_callback");
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data_[next_i_].query_->set_session_rand(session_rand_);
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G()->net_query_dispatcher().dispatch_with_callback(std::move(data_[next_i_].query_),
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actor_shared(this, next_i_ + id_offset_));
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data_[next_i_].state_ = State::Wait;
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wait_cnt_++;
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data_[next_i_].generation_ = generation_;
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last_sent_i_ = next_i_;
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}
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try_shrink();
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if (finish_i_ == data_.size() && !parent_.empty()) {
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set_timeout_in(5);
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}
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}
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void SequenceDispatcher::try_shrink() {
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if (finish_i_ * 2 > data_.size() && data_.size() > 5) {
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CHECK(finish_i_ <= next_i_);
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data_.erase(data_.begin(), data_.begin() + finish_i_);
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next_i_ -= finish_i_;
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if (last_sent_i_ != std::numeric_limits<size_t>::max()) {
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if (last_sent_i_ >= finish_i_) {
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last_sent_i_ -= finish_i_;
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} else {
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last_sent_i_ = std::numeric_limits<size_t>::max();
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}
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}
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id_offset_ += finish_i_;
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finish_i_ = 0;
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}
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}
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void SequenceDispatcher::timeout_expired() {
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if (finish_i_ != data_.size()) {
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return;
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}
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CHECK(!parent_.empty());
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set_timeout_in(1);
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LOG(DEBUG) << "SequenceDispatcher ready to close";
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send_closure(parent_, &Parent::ready_to_close);
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}
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void SequenceDispatcher::hangup() {
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stop();
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}
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void SequenceDispatcher::tear_down() {
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for (auto &data : data_) {
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if (data.query_.empty()) {
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continue;
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}
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data.state_ = State::Dummy;
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data.query_->set_error(Status::Error(500, "Request aborted"));
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do_finish(data);
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}
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}
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void SequenceDispatcher::close_silent() {
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for (auto &data : data_) {
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if (!data.query_.empty()) {
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data.query_->clear();
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}
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}
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stop();
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}
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/*** MultiSequenceDispatcher ***/
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void MultiSequenceDispatcher::send_with_callback(NetQueryPtr query, ActorShared<NetQueryCallback> callback,
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uint64 sequence_id) {
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CHECK(sequence_id != 0);
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auto it_ok = dispatchers_.emplace(sequence_id, Data{0, ActorOwn<SequenceDispatcher>()});
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auto &data = it_ok.first->second;
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if (it_ok.second) {
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LOG(DEBUG) << "Create SequenceDispatcher" << sequence_id;
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data.dispatcher_ = create_actor<SequenceDispatcher>("sequence dispatcher", actor_shared(this, sequence_id));
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}
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data.cnt_++;
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query->debug(PSTRING() << "send to SequenceDispatcher " << tag("sequence_id", sequence_id));
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send_closure(data.dispatcher_, &SequenceDispatcher::send_with_callback, std::move(query), std::move(callback));
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}
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void MultiSequenceDispatcher::on_result() {
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auto it = dispatchers_.find(get_link_token());
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if (it == dispatchers_.end()) {
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return;
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}
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it->second.cnt_--;
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}
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void MultiSequenceDispatcher::ready_to_close() {
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auto it = dispatchers_.find(get_link_token());
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if (it == dispatchers_.end()) {
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return;
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}
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if (it->second.cnt_ == 0) {
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LOG(DEBUG) << "Close SequenceDispatcher " << get_link_token();
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dispatchers_.erase(it);
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}
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}
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} // namespace td
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