tdlight/td/telegram/BusinessManager.h
Andrea Cavalli b6c5bd07bb Apply tdlight patch
- Memory manager
- TD_SKIP_TEST/TD_SKIP_BENCHMARK/TD_SKIP_TG_CLI
- Rebranding
- github workflow
- .gitignore
- Add crypt32 to windows
- Fatal crash log handler
- optionally unencrypted database
- malloc_trim support
- getMemoryStatistics

Options:
- disable_document_filenames
- disable_minithumbnails
- disable_notifications
- disable_group_calls
- disable_auto_download
- ignore_server_deletes_and_reads
- ignore_update_chat_last_message
- ignore_update_chat_read_inbox
- ignore_update_user_chat_action
- receive_access_hashes
- message_unload_delay modification
2024-08-27 15:24:01 +02:00

74 lines
2.5 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/DialogId.h"
#include "td/telegram/td_api.h"
#include "td/telegram/UserId.h"
#include "td/actor/actor.h"
#include "td/utils/common.h"
#include "td/utils/Promise.h"
namespace td {
class BusinessAwayMessage;
class BusinessGreetingMessage;
class BusinessIntro;
class BusinessWorkHours;
class DialogLocation;
class Td;
class BusinessManager final : public Actor {
public:
BusinessManager(Td *td, ActorShared<> parent);
void get_business_connected_bot(Promise<td_api::object_ptr<td_api::businessConnectedBot>> &&promise);
void set_business_connected_bot(td_api::object_ptr<td_api::businessConnectedBot> &&bot, Promise<Unit> &&promise);
void delete_business_connected_bot(UserId bot_user_id, Promise<Unit> &&promise);
void toggle_business_connected_bot_dialog_is_paused(DialogId dialog_id, bool is_paused, Promise<Unit> &&promise);
void remove_business_connected_bot_from_dialog(DialogId dialog_id, Promise<Unit> &&promise);
void get_business_chat_links(Promise<td_api::object_ptr<td_api::businessChatLinks>> &&promise);
void create_business_chat_link(td_api::object_ptr<td_api::inputBusinessChatLink> &&link_info,
Promise<td_api::object_ptr<td_api::businessChatLink>> &&promise);
void edit_business_chat_link(const string &link, td_api::object_ptr<td_api::inputBusinessChatLink> &&link_info,
Promise<td_api::object_ptr<td_api::businessChatLink>> &&promise);
void delete_business_chat_link(const string &link, Promise<Unit> &&promise);
void get_business_chat_link_info(const string &link,
Promise<td_api::object_ptr<td_api::businessChatLinkInfo>> &&promise);
void set_business_location(DialogLocation &&location, Promise<Unit> &&promise);
void set_business_work_hours(BusinessWorkHours &&work_hours, Promise<Unit> &&promise);
void set_business_greeting_message(BusinessGreetingMessage &&greeting_message, Promise<Unit> &&promise);
void set_business_away_message(BusinessAwayMessage &&away_message, Promise<Unit> &&promise);
void set_business_intro(BusinessIntro &&intro, Promise<Unit> &&promise);
void memory_stats(vector<string> &output);
private:
void tear_down() final;
Td *td_;
ActorShared<> parent_;
};
} // namespace td