tdlight/td/telegram/files/FileFromBytes.h
2023-01-01 00:28:08 +03:00

56 lines
1.5 KiB
C++

//
// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2023
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#pragma once
#include "td/telegram/files/FileLoader.h"
#include "td/telegram/files/FileLocation.h"
#include "td/telegram/files/FileType.h"
#include "td/actor/actor.h"
#include "td/utils/buffer.h"
#include "td/utils/common.h"
#include "td/utils/port/FileFd.h"
#include "td/utils/Status.h"
namespace td {
class FileFromBytes final : public FileLoaderActor {
public:
class Callback {
public:
Callback() = default;
Callback(const Callback &) = delete;
Callback &operator=(const Callback &) = delete;
virtual ~Callback() = default;
virtual void on_ok(const FullLocalFileLocation &full_local, int64 size) = 0;
virtual void on_error(Status status) = 0;
};
FileFromBytes(FileType type, BufferSlice bytes, string name, unique_ptr<Callback> callback);
// Should just implement all parent pure virtual methods.
// Must not call any of them...
private:
FileType type_;
BufferSlice bytes_;
string name_;
unique_ptr<Callback> callback_;
FileFd fd_;
string path_;
void wakeup() final;
void set_resource_manager(ActorShared<ResourceManager>) final {
}
void update_priority(int8 priority) final {
}
void update_resources(const ResourceState &other) final {
}
};
} // namespace td