69 lines
2.9 KiB
C++
69 lines
2.9 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/telegram/td_api.h"
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#include "td/telegram/telegram_api.h"
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#include "td/telegram/UserId.h"
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#include "td/actor/actor.h"
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#include "td/utils/common.h"
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#include "td/utils/Promise.h"
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namespace td {
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class Td;
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class InlineMessageManager final : public Actor {
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public:
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InlineMessageManager(Td *td, ActorShared<> parent);
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void edit_inline_message_text(const string &inline_message_id, td_api::object_ptr<td_api::ReplyMarkup> &&reply_markup,
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td_api::object_ptr<td_api::InputMessageContent> &&input_message_content,
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Promise<Unit> &&promise);
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void edit_inline_message_live_location(const string &inline_message_id,
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td_api::object_ptr<td_api::ReplyMarkup> &&reply_markup,
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td_api::object_ptr<td_api::location> &&input_location, int32 live_period,
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int32 heading, int32 proximity_alert_radius, Promise<Unit> &&promise);
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void edit_inline_message_media(const string &inline_message_id,
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td_api::object_ptr<td_api::ReplyMarkup> &&reply_markup,
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td_api::object_ptr<td_api::InputMessageContent> &&input_message_content,
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Promise<Unit> &&promise);
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void edit_inline_message_caption(const string &inline_message_id,
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td_api::object_ptr<td_api::ReplyMarkup> &&reply_markup,
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td_api::object_ptr<td_api::formattedText> &&input_caption, bool invert_media,
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Promise<Unit> &&promise);
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void edit_inline_message_reply_markup(const string &inline_message_id,
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td_api::object_ptr<td_api::ReplyMarkup> &&reply_markup,
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Promise<Unit> &&promise);
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void set_inline_game_score(const string &inline_message_id, bool edit_message, UserId user_id, int32 score,
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bool force, Promise<Unit> &&promise);
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void get_inline_game_high_scores(const string &inline_message_id, UserId user_id,
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Promise<td_api::object_ptr<td_api::gameHighScores>> &&promise);
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static int32 get_inline_message_dc_id(
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const telegram_api::object_ptr<telegram_api::InputBotInlineMessageID> &inline_message_id);
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private:
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void tear_down() final;
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static telegram_api::object_ptr<telegram_api::InputBotInlineMessageID> get_input_bot_inline_message_id(
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const string &inline_message_id);
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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