739 lines
22 KiB
C++
739 lines
22 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/telegram/DhConfig.h"
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#include "td/telegram/net/DcId.h"
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#include "td/telegram/net/MtprotoHeader.h"
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#include "td/telegram/net/NetQueryCreator.h"
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#include "td/net/NetStats.h"
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#include "td/actor/actor.h"
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#include "td/actor/SchedulerLocalStorage.h"
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#include "td/utils/common.h"
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#include "td/utils/FlatHashMap.h"
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#include "td/utils/logging.h"
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#include "td/utils/Promise.h"
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#include "td/utils/Slice.h"
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#include "td/utils/Status.h"
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#include "td/utils/Time.h"
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#include <atomic>
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#include <memory>
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#include <mutex>
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namespace td {
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class AccountManager;
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class AnimationsManager;
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class AttachMenuManager;
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class AuthManager;
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class AutosaveManager;
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class BackgroundManager;
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class BoostManager;
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class BusinessConnectionManager;
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class BusinessManager;
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class CallManager;
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class ChatManager;
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class ConfigManager;
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class ConnectionCreator;
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class DialogActionManager;
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class DialogFilterManager;
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class DialogInviteLinkManager;
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class DialogManager;
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class DialogParticipantManager;
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class DownloadManager;
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class FileManager;
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class FileReferenceManager;
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class ForumTopicManager;
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class GameManager;
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class GroupCallManager;
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class LanguagePackManager;
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class LinkManager;
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class MessageImportManager;
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class MessagesManager;
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class NetQueryDispatcher;
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class NotificationManager;
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class NotificationSettingsManager;
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class OptionManager;
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class PasswordManager;
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class PeopleNearbyManager;
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class QuickReplyManager;
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class ReactionManager;
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class SavedMessagesManager;
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class SecretChatsManager;
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class SponsoredMessageManager;
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class StateManager;
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class StickersManager;
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class StorageManager;
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class StoryManager;
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class Td;
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class TdDb;
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class TempAuthKeyWatchdog;
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class ThemeManager;
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class TimeZoneManager;
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class TopDialogManager;
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class TranscriptionManager;
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class UpdatesManager;
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class UserManager;
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class WebPagesManager;
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class Global final : public ActorContext {
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public:
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Global();
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~Global() final;
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Global(const Global &) = delete;
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Global &operator=(const Global &) = delete;
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Global(Global &&) = delete;
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Global &operator=(Global &&) = delete;
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static constexpr int32 ID = -572104940;
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int32 get_id() const final {
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return ID;
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}
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#define td_db() get_td_db_impl(__FILE__, __LINE__)
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TdDb *get_td_db_impl(const char *file, int line) {
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LOG_CHECK(td_db_) << close_flag() << " " << file << " " << line;
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return td_db_.get();
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}
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void log_out(Slice reason);
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void close_all(bool destroy_flag, Promise<> on_finished);
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Status init(ActorId<Td> td, unique_ptr<TdDb> td_db_ptr) TD_WARN_UNUSED_RESULT;
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Slice get_dir() const;
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Slice get_secure_files_dir() const {
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if (store_all_files_in_files_directory_) {
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return get_files_dir();
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}
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return get_dir();
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}
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Slice get_files_dir() const;
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bool is_test_dc() const;
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NetQueryCreator &net_query_creator() {
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return *net_query_creator_.get();
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}
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void set_net_query_stats(std::shared_ptr<NetQueryStats> net_query_stats);
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void set_net_query_dispatcher(unique_ptr<NetQueryDispatcher> net_query_dispatcher);
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NetQueryDispatcher &net_query_dispatcher() {
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CHECK(have_net_query_dispatcher());
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return *net_query_dispatcher_;
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}
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bool have_net_query_dispatcher() const {
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return net_query_dispatcher_.get() != nullptr;
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}
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void set_option_empty(Slice name);
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void set_option_boolean(Slice name, bool value);
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void set_option_integer(Slice name, int64 value);
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void set_option_string(Slice name, Slice value);
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bool have_option(Slice name) const;
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bool get_option_boolean(Slice name, bool default_value = false) const;
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int64 get_option_integer(Slice name, int64 default_value = 0) const;
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string get_option_string(Slice name, string default_value = "") const;
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bool is_server_time_reliable() const {
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return server_time_difference_was_updated_.load(std::memory_order_relaxed);
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}
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double server_time() const {
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return Time::now() + get_server_time_difference();
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}
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int32 unix_time() const {
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return to_unix_time(server_time());
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}
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void update_server_time_difference(double diff, bool force);
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void save_server_time();
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double get_server_time_difference() const {
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return server_time_difference_.load(std::memory_order_relaxed);
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}
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void update_dns_time_difference(double diff);
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double get_dns_time_difference() const;
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ActorId<StateManager> state_manager() const {
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return state_manager_;
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}
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void set_state_manager(ActorId<StateManager> state_manager) {
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state_manager_ = state_manager;
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}
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ActorId<Td> td() const {
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return td_;
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}
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ActorId<AccountManager> account_manager() const {
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return account_manager_;
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}
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void set_account_manager(ActorId<AccountManager> account_manager) {
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account_manager_ = account_manager;
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}
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ActorId<AnimationsManager> animations_manager() const {
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return animations_manager_;
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}
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void set_animations_manager(ActorId<AnimationsManager> animations_manager) {
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animations_manager_ = animations_manager;
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}
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ActorId<AttachMenuManager> attach_menu_manager() const {
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return attach_menu_manager_;
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}
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void set_attach_menu_manager(ActorId<AttachMenuManager> attach_menu_manager) {
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attach_menu_manager_ = attach_menu_manager;
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}
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void set_auth_manager(ActorId<AuthManager> auth_manager) {
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auth_manager_ = auth_manager;
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}
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ActorId<AutosaveManager> autosave_manager() const {
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return autosave_manager_;
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}
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void set_autosave_manager(ActorId<AutosaveManager> autosave_manager) {
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autosave_manager_ = autosave_manager;
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}
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ActorId<BackgroundManager> background_manager() const {
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return background_manager_;
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}
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void set_background_manager(ActorId<BackgroundManager> background_manager) {
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background_manager_ = background_manager;
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}
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ActorId<BoostManager> boost_manager() const {
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return boost_manager_;
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}
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void set_boost_manager(ActorId<BoostManager> boost_manager) {
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boost_manager_ = boost_manager;
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}
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ActorId<BusinessConnectionManager> business_connection_manager() const {
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return business_connection_manager_;
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}
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void set_business_connection_manager(ActorId<BusinessConnectionManager> business_connection_manager) {
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business_connection_manager_ = business_connection_manager;
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}
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ActorId<BusinessManager> business_manager() const {
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return business_manager_;
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}
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void set_business_manager(ActorId<BusinessManager> business_manager) {
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business_manager_ = business_manager;
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}
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ActorId<CallManager> call_manager() const {
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return call_manager_;
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}
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void set_call_manager(ActorId<CallManager> call_manager) {
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call_manager_ = call_manager;
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}
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ActorId<ChatManager> chat_manager() const {
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return chat_manager_;
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}
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void set_chat_manager(ActorId<ChatManager> chat_manager) {
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chat_manager_ = chat_manager;
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}
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ActorId<ConfigManager> config_manager() const {
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return config_manager_;
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}
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void set_config_manager(ActorId<ConfigManager> config_manager) {
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config_manager_ = config_manager;
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}
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ActorId<DialogActionManager> dialog_action_manager() const {
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return dialog_action_manager_;
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}
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void set_dialog_action_manager(ActorId<DialogActionManager> dialog_action_manager) {
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dialog_action_manager_ = std::move(dialog_action_manager);
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}
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ActorId<DialogFilterManager> dialog_filter_manager() const {
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return dialog_filter_manager_;
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}
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void set_dialog_filter_manager(ActorId<DialogFilterManager> dialog_filter_manager) {
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dialog_filter_manager_ = std::move(dialog_filter_manager);
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}
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ActorId<DialogInviteLinkManager> dialog_invite_link_manager() const {
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return dialog_invite_link_manager_;
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}
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void set_dialog_invite_link_manager(ActorId<DialogInviteLinkManager> dialog_invite_link_manager) {
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dialog_invite_link_manager_ = std::move(dialog_invite_link_manager);
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}
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ActorId<DialogManager> dialog_manager() const {
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return dialog_manager_;
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}
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void set_dialog_manager(ActorId<DialogManager> dialog_manager) {
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dialog_manager_ = std::move(dialog_manager);
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}
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ActorId<DialogParticipantManager> dialog_participant_manager() const {
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return dialog_participant_manager_;
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}
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void set_dialog_participant_manager(ActorId<DialogParticipantManager> dialog_participant_manager) {
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dialog_participant_manager_ = std::move(dialog_participant_manager);
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}
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ActorId<DownloadManager> download_manager() const {
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return download_manager_;
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}
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void set_download_manager(ActorId<DownloadManager> download_manager) {
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download_manager_ = std::move(download_manager);
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}
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ActorId<FileManager> file_manager() const {
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return file_manager_;
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}
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void set_file_manager(ActorId<FileManager> file_manager) {
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file_manager_ = std::move(file_manager);
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}
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ActorId<FileReferenceManager> file_reference_manager() const {
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return file_reference_manager_;
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}
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void set_file_reference_manager(ActorId<FileReferenceManager> file_reference_manager) {
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file_reference_manager_ = std::move(file_reference_manager);
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}
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ActorId<ForumTopicManager> forum_topic_manager() const {
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return forum_topic_manager_;
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}
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void set_forum_topic_manager(ActorId<ForumTopicManager> forum_topic_manager) {
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forum_topic_manager_ = forum_topic_manager;
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}
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ActorId<GameManager> game_manager() const {
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return game_manager_;
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}
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void set_game_manager(ActorId<GameManager> game_manager) {
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game_manager_ = game_manager;
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}
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ActorId<GroupCallManager> group_call_manager() const {
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return group_call_manager_;
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}
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void set_group_call_manager(ActorId<GroupCallManager> group_call_manager) {
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group_call_manager_ = group_call_manager;
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}
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ActorId<LanguagePackManager> language_pack_manager() const {
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return language_pack_manager_;
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}
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void set_language_pack_manager(ActorId<LanguagePackManager> language_pack_manager) {
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language_pack_manager_ = language_pack_manager;
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}
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ActorId<LinkManager> link_manager() const {
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return link_manager_;
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}
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void set_link_manager(ActorId<LinkManager> link_manager) {
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link_manager_ = link_manager;
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}
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ActorId<MessageImportManager> message_import_manager() const {
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return message_import_manager_;
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}
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void set_message_import_manager(ActorId<MessageImportManager> message_import_manager) {
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message_import_manager_ = message_import_manager;
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}
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ActorId<MessagesManager> messages_manager() const {
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return messages_manager_;
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}
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void set_messages_manager(ActorId<MessagesManager> messages_manager) {
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messages_manager_ = messages_manager;
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}
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ActorId<NotificationManager> notification_manager() const {
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return notification_manager_;
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}
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void set_notification_manager(ActorId<NotificationManager> notification_manager) {
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notification_manager_ = notification_manager;
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}
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ActorId<NotificationSettingsManager> notification_settings_manager() const {
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return notification_settings_manager_;
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}
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void set_notification_settings_manager(ActorId<NotificationSettingsManager> notification_settings_manager) {
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notification_settings_manager_ = notification_settings_manager;
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}
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void set_option_manager(OptionManager *option_manager) {
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option_manager_ = option_manager;
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}
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OptionManager *get_option_manager();
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ActorId<PasswordManager> password_manager() const {
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return password_manager_;
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}
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void set_password_manager(ActorId<PasswordManager> password_manager) {
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password_manager_ = password_manager;
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}
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ActorId<PeopleNearbyManager> people_nearby_manager() const {
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return people_nearby_manager_;
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}
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void set_people_nearby_manager(ActorId<PeopleNearbyManager> people_nearby_manager) {
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people_nearby_manager_ = people_nearby_manager;
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}
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ActorId<QuickReplyManager> quick_reply_manager() const {
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return quick_reply_manager_;
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}
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void set_quick_reply_manager(ActorId<QuickReplyManager> quick_reply_manager) {
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quick_reply_manager_ = quick_reply_manager;
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}
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ActorId<ReactionManager> reaction_manager() const {
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return reaction_manager_;
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}
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void set_reaction_manager(ActorId<ReactionManager> reaction_manager) {
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reaction_manager_ = reaction_manager;
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}
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ActorId<SavedMessagesManager> saved_messages_manager() const {
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return saved_messages_manager_;
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}
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void set_saved_messages_manager(ActorId<SavedMessagesManager> saved_messages_manager) {
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saved_messages_manager_ = saved_messages_manager;
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}
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ActorId<SecretChatsManager> secret_chats_manager() const {
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return secret_chats_manager_;
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}
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void set_secret_chats_manager(ActorId<SecretChatsManager> secret_chats_manager) {
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secret_chats_manager_ = secret_chats_manager;
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}
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ActorId<SponsoredMessageManager> sponsored_message_manager() const {
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return sponsored_message_manager_;
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}
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void set_sponsored_message_manager(ActorId<SponsoredMessageManager> sponsored_message_manager) {
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sponsored_message_manager_ = sponsored_message_manager;
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}
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ActorId<StickersManager> stickers_manager() const {
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return stickers_manager_;
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}
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void set_stickers_manager(ActorId<StickersManager> stickers_manager) {
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stickers_manager_ = stickers_manager;
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}
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ActorId<StorageManager> storage_manager() const {
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return storage_manager_;
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}
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void set_storage_manager(ActorId<StorageManager> storage_manager) {
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storage_manager_ = storage_manager;
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}
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ActorId<StoryManager> story_manager() const {
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return story_manager_;
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}
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void set_story_manager(ActorId<StoryManager> story_manager) {
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story_manager_ = story_manager;
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}
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ActorId<ThemeManager> theme_manager() const {
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return theme_manager_;
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}
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void set_theme_manager(ActorId<ThemeManager> theme_manager) {
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theme_manager_ = theme_manager;
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}
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ActorId<TimeZoneManager> time_zone_manager() const {
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return time_zone_manager_;
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}
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void set_time_zone_manager(ActorId<TimeZoneManager> time_zone_manager) {
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time_zone_manager_ = time_zone_manager;
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}
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ActorId<TopDialogManager> top_dialog_manager() const {
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return top_dialog_manager_;
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}
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void set_top_dialog_manager(ActorId<TopDialogManager> top_dialog_manager) {
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top_dialog_manager_ = top_dialog_manager;
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}
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ActorId<TranscriptionManager> transcription_manager() const {
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return transcription_manager_;
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}
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void set_transcription_manager(ActorId<TranscriptionManager> transcription_manager) {
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transcription_manager_ = transcription_manager;
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}
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ActorId<UpdatesManager> updates_manager() const {
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return updates_manager_;
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}
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void set_updates_manager(ActorId<UpdatesManager> updates_manager) {
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updates_manager_ = updates_manager;
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}
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ActorId<UserManager> user_manager() const {
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return user_manager_;
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}
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void set_user_manager(ActorId<UserManager> user_manager) {
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user_manager_ = user_manager;
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}
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ActorId<WebPagesManager> web_pages_manager() const {
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return web_pages_manager_;
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}
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void set_web_pages_manager(ActorId<WebPagesManager> web_pages_manager) {
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web_pages_manager_ = web_pages_manager;
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}
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ActorId<ConnectionCreator> connection_creator() const;
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void set_connection_creator(ActorOwn<ConnectionCreator> connection_creator);
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ActorId<TempAuthKeyWatchdog> temp_auth_key_watchdog() const;
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void set_temp_auth_key_watchdog(ActorOwn<TempAuthKeyWatchdog> actor);
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MtprotoHeader &mtproto_header();
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void set_mtproto_header(unique_ptr<MtprotoHeader> mtproto_header);
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bool have_mtproto_header() const {
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return mtproto_header_ != nullptr;
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}
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bool use_file_database() const;
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bool use_sqlite_pmc() const;
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bool use_chat_info_database() const;
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bool use_message_database() const;
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bool keep_media_order() const {
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return use_file_database();
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}
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int32 get_database_scheduler_id() {
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return database_scheduler_id_;
|
|
}
|
|
|
|
int32 get_gc_scheduler_id() const {
|
|
return gc_scheduler_id_;
|
|
}
|
|
|
|
int32 get_slow_net_scheduler_id() const {
|
|
return slow_net_scheduler_id_;
|
|
}
|
|
|
|
DcId get_webfile_dc_id() const;
|
|
|
|
std::shared_ptr<DhConfig> get_dh_config() {
|
|
#if !TD_HAVE_ATOMIC_SHARED_PTR
|
|
std::lock_guard<std::mutex> guard(dh_config_mutex_);
|
|
auto res = dh_config_;
|
|
return res;
|
|
#else
|
|
return atomic_load(&dh_config_);
|
|
#endif
|
|
}
|
|
|
|
void set_dh_config(std::shared_ptr<DhConfig> new_dh_config) {
|
|
#if !TD_HAVE_ATOMIC_SHARED_PTR
|
|
std::lock_guard<std::mutex> guard(dh_config_mutex_);
|
|
dh_config_ = std::move(new_dh_config);
|
|
#else
|
|
atomic_store(&dh_config_, std::move(new_dh_config));
|
|
#endif
|
|
}
|
|
|
|
static Status request_aborted_error() {
|
|
return Status::Error(500, "Request aborted");
|
|
}
|
|
|
|
template <class T>
|
|
void ignore_result_if_closing(Result<T> &result) const {
|
|
if (close_flag() && result.is_ok()) {
|
|
result = request_aborted_error();
|
|
}
|
|
}
|
|
|
|
void set_close_flag() {
|
|
close_flag_ = true;
|
|
}
|
|
bool close_flag() const {
|
|
return close_flag_.load();
|
|
}
|
|
|
|
Status close_status() const {
|
|
return close_flag() ? request_aborted_error() : Status::OK();
|
|
}
|
|
|
|
bool is_expected_error(const Status &error) const {
|
|
CHECK(error.is_error());
|
|
if (error.code() == 401) {
|
|
// authorization is lost
|
|
return true;
|
|
}
|
|
if (error.code() == 420 || error.code() == 429) {
|
|
// flood wait
|
|
return true;
|
|
}
|
|
return close_flag();
|
|
}
|
|
|
|
static int32 get_retry_after(int32 error_code, Slice error_message);
|
|
|
|
static int32 get_retry_after(const Status &error) {
|
|
return get_retry_after(error.code(), error.message());
|
|
}
|
|
|
|
const std::vector<std::shared_ptr<NetStatsCallback>> &get_net_stats_file_callbacks() {
|
|
return net_stats_file_callbacks_;
|
|
}
|
|
void set_net_stats_file_callbacks(std::vector<std::shared_ptr<NetStatsCallback>> callbacks) {
|
|
net_stats_file_callbacks_ = std::move(callbacks);
|
|
}
|
|
|
|
int64 get_location_access_hash(double latitude, double longitude);
|
|
|
|
void add_location_access_hash(double latitude, double longitude, int64 access_hash);
|
|
|
|
void set_store_all_files_in_files_directory(bool flag) {
|
|
store_all_files_in_files_directory_ = flag;
|
|
}
|
|
|
|
private:
|
|
std::shared_ptr<DhConfig> dh_config_;
|
|
|
|
unique_ptr<TdDb> td_db_;
|
|
|
|
ActorId<Td> td_;
|
|
ActorId<AccountManager> account_manager_;
|
|
ActorId<AnimationsManager> animations_manager_;
|
|
ActorId<AttachMenuManager> attach_menu_manager_;
|
|
ActorId<AuthManager> auth_manager_;
|
|
ActorId<AutosaveManager> autosave_manager_;
|
|
ActorId<BackgroundManager> background_manager_;
|
|
ActorId<BoostManager> boost_manager_;
|
|
ActorId<BusinessConnectionManager> business_connection_manager_;
|
|
ActorId<BusinessManager> business_manager_;
|
|
ActorId<CallManager> call_manager_;
|
|
ActorId<ChatManager> chat_manager_;
|
|
ActorId<ConfigManager> config_manager_;
|
|
ActorId<DialogActionManager> dialog_action_manager_;
|
|
ActorId<DialogFilterManager> dialog_filter_manager_;
|
|
ActorId<DialogInviteLinkManager> dialog_invite_link_manager_;
|
|
ActorId<DialogManager> dialog_manager_;
|
|
ActorId<DialogParticipantManager> dialog_participant_manager_;
|
|
ActorId<DownloadManager> download_manager_;
|
|
ActorId<FileManager> file_manager_;
|
|
ActorId<FileReferenceManager> file_reference_manager_;
|
|
ActorId<ForumTopicManager> forum_topic_manager_;
|
|
ActorId<GameManager> game_manager_;
|
|
ActorId<GroupCallManager> group_call_manager_;
|
|
ActorId<LanguagePackManager> language_pack_manager_;
|
|
ActorId<LinkManager> link_manager_;
|
|
ActorId<MessageImportManager> message_import_manager_;
|
|
ActorId<MessagesManager> messages_manager_;
|
|
ActorId<NotificationManager> notification_manager_;
|
|
ActorId<NotificationSettingsManager> notification_settings_manager_;
|
|
ActorId<PasswordManager> password_manager_;
|
|
ActorId<PeopleNearbyManager> people_nearby_manager_;
|
|
ActorId<QuickReplyManager> quick_reply_manager_;
|
|
ActorId<ReactionManager> reaction_manager_;
|
|
ActorId<SavedMessagesManager> saved_messages_manager_;
|
|
ActorId<SecretChatsManager> secret_chats_manager_;
|
|
ActorId<SponsoredMessageManager> sponsored_message_manager_;
|
|
ActorId<StickersManager> stickers_manager_;
|
|
ActorId<StorageManager> storage_manager_;
|
|
ActorId<StoryManager> story_manager_;
|
|
ActorId<ThemeManager> theme_manager_;
|
|
ActorId<TimeZoneManager> time_zone_manager_;
|
|
ActorId<TopDialogManager> top_dialog_manager_;
|
|
ActorId<TranscriptionManager> transcription_manager_;
|
|
ActorId<UpdatesManager> updates_manager_;
|
|
ActorId<UserManager> user_manager_;
|
|
ActorId<WebPagesManager> web_pages_manager_;
|
|
ActorOwn<ConnectionCreator> connection_creator_;
|
|
ActorOwn<TempAuthKeyWatchdog> temp_auth_key_watchdog_;
|
|
|
|
unique_ptr<MtprotoHeader> mtproto_header_;
|
|
|
|
OptionManager *option_manager_ = nullptr;
|
|
|
|
int32 database_scheduler_id_ = 0;
|
|
int32 gc_scheduler_id_ = 0;
|
|
int32 slow_net_scheduler_id_ = 0;
|
|
|
|
std::atomic<bool> store_all_files_in_files_directory_{false};
|
|
|
|
std::atomic<double> server_time_difference_{0.0};
|
|
std::atomic<bool> server_time_difference_was_updated_{false};
|
|
std::atomic<double> dns_time_difference_{0.0};
|
|
std::atomic<bool> dns_time_difference_was_updated_{false};
|
|
std::atomic<bool> close_flag_{false};
|
|
std::atomic<double> system_time_saved_at_{-1e10};
|
|
double saved_diff_ = 0.0;
|
|
double saved_system_time_ = 0.0;
|
|
|
|
#if !TD_HAVE_ATOMIC_SHARED_PTR
|
|
std::mutex dh_config_mutex_;
|
|
#endif
|
|
|
|
std::vector<std::shared_ptr<NetStatsCallback>> net_stats_file_callbacks_;
|
|
|
|
ActorId<StateManager> state_manager_;
|
|
|
|
LazySchedulerLocalStorage<unique_ptr<NetQueryCreator>> net_query_creator_;
|
|
unique_ptr<NetQueryDispatcher> net_query_dispatcher_;
|
|
|
|
static int64 get_location_key(double latitude, double longitude);
|
|
|
|
FlatHashMap<int64, int64> location_access_hashes_;
|
|
|
|
int32 to_unix_time(double server_time) const;
|
|
|
|
const OptionManager *get_option_manager() const;
|
|
|
|
void do_save_server_time_difference();
|
|
|
|
void do_close(Promise<> on_finish, bool destroy_flag);
|
|
};
|
|
|
|
#define G() G_impl(__FILE__, __LINE__)
|
|
|
|
inline Global *G_impl(const char *file, int line) {
|
|
ActorContext *context = Scheduler::context();
|
|
LOG_CHECK(context != nullptr && context->get_id() == Global::ID)
|
|
<< "Context = " << context << " in " << file << " at " << line;
|
|
return static_cast<Global *>(context);
|
|
}
|
|
|
|
double get_global_server_time();
|
|
|
|
} // namespace td
|