41 lines
951 B
C++
41 lines
951 B
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/actor/MultiTimeout.h"
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#include "td/utils/common.h"
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#include "td/utils/FlatHashMap.h"
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#include "td/utils/Promise.h"
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namespace td {
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class Td;
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class AlarmManager final : public Actor {
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public:
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explicit AlarmManager(ActorShared<> parent);
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void set_alarm(double seconds, Promise<Unit> &&promise);
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private:
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void tear_down() final;
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static void on_alarm_timeout_callback(void *alarm_manager_ptr, int64 alarm_id);
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void on_alarm_timeout(int64 alarm_id);
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ActorShared<> parent_;
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int64 alarm_id_ = 1;
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FlatHashMap<int64, Promise<Unit>> pending_alarms_;
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MultiTimeout alarm_timeout_{"AlarmTimeout"};
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};
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} // namespace td
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