cb71adbfd5
GitOrigin-RevId: ed5225ff0f7937dd6d4d7584e4e3a7854acef8c2
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2020
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/telegram/td_api.h"
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#include "td/telegram/telegram_api.h"
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#include "td/actor/actor.h"
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#include "td/actor/PromiseFuture.h"
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#include "td/utils/common.h"
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#include "td/utils/Status.h"
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#include <unordered_map>
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namespace td {
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class Td;
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class CountryInfoManager : public Actor {
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public:
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explicit CountryInfoManager(Td *td, ActorShared<> parent);
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void get_countries(Promise<td_api::object_ptr<td_api::countries>> &&promise);
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void get_current_country_code(Promise<string> &&promise);
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void get_phone_number_info(string phone_number_prefix,
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Promise<td_api::object_ptr<td_api::phoneNumberInfo>> &&promise);
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CountryInfoManager(const CountryInfoManager &) = delete;
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CountryInfoManager &operator=(const CountryInfoManager &) = delete;
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CountryInfoManager(CountryInfoManager &&) = delete;
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CountryInfoManager &operator=(CountryInfoManager &&) = delete;
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~CountryInfoManager() override;
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private:
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void tear_down() override;
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struct CallingCodeInfo;
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struct CountryInfo;
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struct CountryList;
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string get_main_language_code();
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void do_get_countries(string language_code, bool is_recursive,
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Promise<td_api::object_ptr<td_api::countries>> &&promise);
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void do_get_phone_number_info(string phone_number_prefix, string language_code, bool is_recursive,
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Promise<td_api::object_ptr<td_api::phoneNumberInfo>> &&promise);
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void load_country_list(string language_code, int32 hash, Promise<Unit> &&promise);
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void on_get_country_list(const string &language_code,
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Result<tl_object_ptr<telegram_api::help_CountriesList>> r_country_list);
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const CountryList *get_country_list(const string &language_code);
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std::unordered_map<string, vector<Promise<Unit>>> pending_load_country_queries_;
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std::unordered_map<string, unique_ptr<CountryList>> countries_;
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Td *td_;
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ActorShared<> parent_;
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};
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} // namespace td
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