58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
//
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// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2024
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#pragma once
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#include "td/actor/actor.h"
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#include "td/utils/BufferedFd.h"
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#include "td/utils/common.h"
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#include "td/utils/logging.h"
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#include "td/utils/port/IPAddress.h"
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#include "td/utils/port/SocketFd.h"
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#include "td/utils/Status.h"
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namespace td {
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extern int VERBOSITY_NAME(proxy);
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class TransparentProxy : public Actor {
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public:
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class Callback {
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public:
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Callback() = default;
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Callback(const Callback &) = delete;
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Callback &operator=(const Callback &) = delete;
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virtual ~Callback() = default;
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virtual void set_result(Result<BufferedFd<SocketFd>> r_buffered_socket_fd) = 0;
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virtual void on_connected() = 0;
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};
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TransparentProxy(SocketFd socket_fd, IPAddress ip_address, string username, string password,
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unique_ptr<Callback> callback, ActorShared<> parent);
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protected:
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BufferedFd<SocketFd> fd_;
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IPAddress ip_address_;
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string username_;
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string password_;
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unique_ptr<Callback> callback_;
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ActorShared<> parent_;
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void on_error(Status status);
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void tear_down() override;
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void start_up() override;
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void hangup() override;
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void loop() override;
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void timeout_expired() override;
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virtual Status loop_impl() = 0;
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};
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} // namespace td
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