windows-amd64-prebuilt-libr.../vcpkg/ports/pthreads/portfile.cmake
2020-10-10 14:36:42 +02:00

95 lines
4.3 KiB
CMake

if(NOT VCPKG_TARGET_IS_WINDOWS)
set(VCPKG_POLICY_EMPTY_PACKAGE enabled)
return()
endif()
vcpkg_fail_port_install(MESSAGE "${PORT} does not currently support UWP platform nor ARM architectures" ON_TARGET "UWP" ON_ARCH "arm" )
set(PTHREADS4W_VERSION "3.0.0")
vcpkg_from_sourceforge(
OUT_SOURCE_PATH SOURCE_PATH
REPO pthreads4w
FILENAME "pthreads4w-code-v${PTHREADS4W_VERSION}.zip"
SHA512 49e541b66c26ddaf812edb07b61d0553e2a5816ab002edc53a38a897db8ada6d0a096c98a9af73a8f40c94283df53094f76b429b09ac49862465d8697ed20013
)
find_program(NMAKE nmake REQUIRED)
################
# Release build
################
message(STATUS "Building ${TARGET_TRIPLET}-rel")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}" INST_DIR_REL)
vcpkg_execute_required_process(
COMMAND ${NMAKE} -f Makefile all install
"DESTROOT=\"${INST_DIR_REL}\""
WORKING_DIRECTORY ${SOURCE_PATH}
LOGNAME nmake-build-${TARGET_TRIPLET}-release
)
message(STATUS "Building ${TARGET_TRIPLET}-rel done")
################
# Debug build
################
message(STATUS "Building ${TARGET_TRIPLET}-dbg")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/debug" INST_DIR_DBG)
vcpkg_execute_required_process(
COMMAND ${NMAKE} /G -f Makefile all install
"DESTROOT=\"${INST_DIR_DBG}\""
WORKING_DIRECTORY ${SOURCE_PATH}
LOGNAME nmake-build-${TARGET_TRIPLET}-debug
)
message(STATUS "Building ${TARGET_TRIPLET}-dbg done")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVC3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVCE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVSE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVC3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVCE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVSE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3.lib")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib")
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin")
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVC3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3d.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3d.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3d.lib)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthread)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthreads)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthreads_windows)
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
set(VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS enabled)