NT4/private/windows/media/winmm/sources
2020-09-30 17:12:29 +02:00

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#
# Create WINMM.DLL
#
MAJORCOMP=windows
MINORCOMP=winmm
TARGETNAME=winmm
TARGETPATH=$(_NTBINDIR)\public\sdk\lib
TARGETTYPE=DYNLINK
UMTYPE=windows
# Define libs we need and where to find them
TARGETLIBS=$(_NTBINDIR)\public\sdk\lib\*\user32.lib \
$(_NTBINDIR)\public\sdk\lib\*\gdi32.lib \
$(_NTBINDIR)\public\sdk\lib\*\advapi32.lib \
$(_NTBINDIR)\public\sdk\lib\*\kernel32.lib
INCLUDES=..\inc;..\..\inc;$(BASEDIR)\private\inc
#
# Retail
#
C_DEFINES=-D_WINMM_
NTPROFILEINPUT=yes
#
# Debug (normally commented out but leave in file)
#
#C_DEFINES=-D_WINMM_ -DDEBUG
#MSC_OPTIMIZATION=-Od -Zi
#NTDEBUG=ntsd
#NTDEBUGTYPE=both
USE_NTDLL=1
SOURCES=regapi.c \
csrthrd.c \
auxout.c \
drvr.c \
drvrrare.c \
debug.c \
joy.c \
mixer.c \
mmwow32.c \
mmwowmci.c \
mci.c \
mciparse.c \
mcisys.c \
mmwnd.c \
mmio.c \
mmioriff.c \
mmiomisc.c \
midi.c \
midistrm.c \
playsnd.c \
playwav.c \
time.c \
task.c \
util.c \
winmm.c \
wave.c \
clock.c \
midiemu.c \
migrate.c \
winmm.rc
# Set up the entry point
DLLENTRY=DllInstanceInit