265 lines
7.6 KiB
Makefile
265 lines
7.6 KiB
Makefile
# Makefile : Build the common controls
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##########################################################################
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#
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# Microsoft Confidential
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# Copyright (C) Microsoft Corporation 1991
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# All Rights Reserved.
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#
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##########################################################################
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RES_DIR = ..
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PRIVINC = ctlspriv
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ROOT = ..\..\..
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CCSHELL_DIR = $(ROOT)\shell
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DLLBASE = PREFBASE
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THUNKDIR = $(CCSHELL_DIR)\thunk
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!ifdef VERDIR
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ROOT = ..\$(ROOT)
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!if "$(SUBVERDIR)" == "debug31" || "$(SUBVERDIR)" == "retail31"
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WIN31 = TRUE
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!endif
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!if "$(SUBVERDIR)" == "debugie" || "$(SUBVERDIR)" == "retailie"
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WIN31 = TRUE
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IEWIN31 = TRUE
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IEWIN31_25 = TRUE
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!endif
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CLEANLIST = *.pdb
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!else
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VERSIONLIST = debug retail
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!if "$(BUILD)" == "clean"
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VERSIONLIST = $(VERSIONLIST) debug31 retail31
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!endif
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!endif # VERDIR
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#
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# Note that WIN31 build is called comctl31, and the IEWIN31 build is comctlie
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#
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NAME = commctrl
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!ifdef WIN31
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!ifdef IEWIN31
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!ifdef IEWIN31_25
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NAME = comctlie
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CFLAGS = -DWIN31 -DIEWIN31 -DIEWIN31_25 $(CFLAGS)
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AFLAGS = -DWIN31 -DIEWIN31 -DIEWIN31_25 $(AFLAGS)
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RCFLAGS = -31 -DWIN31 -DIEWIN31 -DIEWIN31_25 $(RCFLAGS)
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DEFNAME = comctl25.def
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!else
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NAME = comctlie
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CFLAGS = -DWIN31 -DIEWIN31 $(CFLAGS)
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AFLAGS = -DWIN31 -DIEWIN31 $(AFLAGS)
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RCFLAGS = -31 -DWIN31 -DIEWIN31 $(RCFLAGS)
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!endif
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!else
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NAME = comctl31
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CFLAGS = -DWIN31 $(CFLAGS)
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AFLAGS = -DWIN31 $(AFLAGS)
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RCFLAGS = -31 -DWIN31 $(RCFLAGS)
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!endif
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RESNAME = commctrl.res
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RCNAME = commctrl.rc
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RCVNAME = commctrl.rcv
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!else # WIN31
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!ifdef DBCS
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CFLAGS = $(CFLAGS) -DFE_IME -DIMC32
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!endif # DBCS
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!endif # WIN31
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!ifdef WINDOWS_ME
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CFLAGS = $(CFLAGS) -DWINDOWS_ME -D$(WINDOWS_ME)
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!endif
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AFLAGS = $(AFLAGS)
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!ifdef LIST
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MAKELIST = TRUE
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!endif
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!ifdef WIN31
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!ifdef IEWIN31_25
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#========================================================================
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# 16-bit Windows 3.1 IExplore
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#
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# This grouping of segments is the result of serious segment tuning.
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# Please don't move thing around unless you are absolutely sure that
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# you are doing the right thing.
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#
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# _INIT -- Loaded at boot time supposed be discarded (not yet done).
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# _TEXT -- Resident portion (keep this minimum)
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# DOSBOX_TEXT -- Code for MS-DOS box (except property sheet code)
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# PRSHT_TEXT -- 16-bit property sheet code (for MS-DOS box)
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# TV_TEXT -- Treeview code
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# LV_TEXT -- Listview code
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# RARE1_TEXT -- Other code (rarely used)
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# RARE2_TEXT -- Other code (rarely used)
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#
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#========================================================================
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MISCOBJ0 = dllentry.obj
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CODESEG0 = _TEXT
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PCHOBJ0 = mem.obj da.obj cstrings.obj commctrl.obj cutils.obj
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CODESEG1 = PRSHT_TEXT
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PCHOBJ1 = prsht.obj prsht1.obj tab.obj dlgmgr31.obj wmdraw.obj \
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draw.obj image.obj
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CODESEG2 = TV_TEXT
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PCHOBJ2 = treeview.obj tvmem.obj tvpaint.obj tvscroll.obj
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CODESEG3 = LV_TEXT
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PCHOBJ3 = listview.obj lvrept.obj lvicon.obj lvlist.obj lvsmall.obj
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CODESEG4 = RARE2_TEXT
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PCHOBJ4 = updown.obj strings.obj header2.obj
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CODESEG5 = PROGRESS_TEXT
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PCHOBJ5 = progress.obj trackbar.obj
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PCHOBJ6 = toolbar2.obj tooltips.obj rebar.obj notify.obj trackme.obj ctl3d.obj
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CODESEG6 = TOOLBAR_TEXT
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LIB0 = LIBW31 MNOCRTDW MDLLCEW
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!else #IEWIN31_25
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#========================================================================
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# 16-bit Windows 3.1 Compatible
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#
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# This grouping of segments is the result of serious segment tuning.
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# Please don't move thing around unless you are absolutely sure that
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# you are doing the right thing.
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#
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# _INIT -- Loaded at boot time supposed be discarded (not yet done).
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# _TEXT -- Resident portion (keep this minimum)
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# DOSBOX_TEXT -- Code for MS-DOS box (except property sheet code)
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# PRSHT_TEXT -- 16-bit property sheet code (for MS-DOS box)
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# TV_TEXT -- Treeview code
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# LV_TEXT -- Listview code
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# RARE1_TEXT -- Other code (rarely used)
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# RARE2_TEXT -- Other code (rarely used)
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#
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#========================================================================
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MISCOBJ0 = dllentry.obj
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CODESEG0 = _TEXT
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PCHOBJ0 = mem.obj da.obj cstrings.obj commctrl.obj cutils.obj
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CODESEG1 = PRSHT_TEXT
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PCHOBJ1 = prsht.obj prsht1.obj tab.obj dlgmgr31.obj wmdraw.obj \
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draw.obj listview.obj updown.obj progress.obj
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LIB0 = LIBW31 MNOCRTDW MDLLCEW
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!endif #IEWIN31_25
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!else # WIN31
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#========================================================================
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# 16-bit
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#
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# This grouping of segments is the result of serious segment tuning.
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# Please don't move thing around unless you are absolutely sure that
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# you are doing the right thing.
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#
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# _INIT -- Loaded at boot time supposed be discarded (not yet done).
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# _TEXT -- Resident portion (keep this minimum)
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# DOSBOX_TEXT -- Code for MS-DOS box (except property sheet code)
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# PRSHT_TEXT -- 16-bit property sheet code (for MS-DOS box)
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# TV_TEXT -- Treeview code
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# LV_TEXT -- Listview code
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# RARE1_TEXT -- Other code (rarely used)
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# RARE2_TEXT -- Other code (rarely used)
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#
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#========================================================================
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MISCOBJ0 = dllentry.obj
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THKOBJ0 = Cctl1632.obj
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CODESEG0 = _TEXT
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PCHOBJ0 = mem.obj da.obj cstrings.obj commctrl.obj
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CODESEG1 = DOSBOX_TEXT
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PCHOBJ1 = toolbar.obj cutils.obj tooltips.obj
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CODESEG2 = PRSHT_TEXT
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PCHOBJ2 = prsht.obj prsht1.obj tab.obj image.obj hotkey.obj
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CODESEG3 = TV_TEXT
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PCHOBJ3 = treeview.obj tvmem.obj tvpaint.obj tvscroll.obj
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CODESEG4 = LV_TEXT
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PCHOBJ4 = listview.obj lvrept.obj lvicon.obj lvlist.obj lvsmall.obj
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CODESEG5 = RARE1_TEXT
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PCHOBJ5 = btnlist.obj draglist.obj menuhelp.obj progress.obj status.obj
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CODESEG6 = RARE2_TEXT
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PCHOBJ6 = tbcust.obj trackbar.obj updown.obj strings.obj header2.obj
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LIB0 = LIBW MNOCRTDW MDLLCEW
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!ifdef DBCS
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LIB0 = $(LIB0) IMM
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!endif
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!endif # WIN31
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#========================================================================
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BUILDDLL = TRUE
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!include $(CCSHELL_DIR)\common.mk
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INCLUDE = $(ROOT)\shell\win16\inc;$(SRCDIR);$(INCLUDE)
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!ifdef VERDIR
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$(NAME).res: $(SRCDIR)\mvbtn.cur \
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$(SRCDIR)\copy.cur $(SRCDIR)\move.cur $(SRCDIR)\insert.ico
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#
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# Rule to generate source file dependencies
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#
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$(SRCDIR)\depend.mk::
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!if "$(BUILD)" == "depend"
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echo # > $@
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echo # Warning: This file is generated automatically. >> $@
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echo # >> $@
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echo. >> $@
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$(INCLUDES) $(INCLUDES_SWITCHES) @<< | sed "s/pch.obj/pch.obj .\\ctlspriv.pch/" >> $@
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-D..
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pch.c
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<<
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$(INCLUDES) $(INCLUDES_SWITCHES) @<< >> $@
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-D..
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-nctlspriv.h ..\*.c ..\*.asm
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<<
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!else
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@echo Use "nmake BUILD=depend" to build dependencies.
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!endif
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!else
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!if "$(BUILD)" != "clean"
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all: debug31 retail31
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debug31:
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mkdir $@
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cd $@
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$(MAKE) /l BUILD="$(BUILD)" VERDIR=debug SUBVERDIR=$@ /f..\$(COMMONMKFILE)
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cd ..
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retail31:
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mkdir $@
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cd $@
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$(MAKE) /l BUILD="$(BUILD)" VERDIR=retail SUBVERDIR=$@ /f..\$(COMMONMKFILE)
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cd ..
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debugie:
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mkdir $@
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cd $@
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$(MAKE) /l BUILD="$(BUILD)" VERDIR=debug SUBVERDIR=$@ /f..\$(COMMONMKFILE)
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cd ..
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retailie:
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mkdir $@
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cd $@
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$(MAKE) /l BUILD="$(BUILD)" VERDIR=retail SUBVERDIR=$@ /f..\$(COMMONMKFILE)
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cd ..
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!endif
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!endif # !VERDIR
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