WindowsXP-SP1/com/oleutest/letest/ole2ui/busy.h
2020-09-30 16:53:49 +02:00

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/*
* BUSY.H
*
* Internal definitions, structures, and function prototypes for the
* OLE 2.0 UI Busy dialog.
*
* Copyright (c)1992 Microsoft Corporation, All Right Reserved
*/
#ifndef _BUSY_H_
#define _BUSY_H_
//Internally used structure
typedef struct tagBUSY
{
//Keep this item first as the Standard* functions depend on it here.
LPOLEUIBUSY lpOBZ; //Original structure passed.
/*
* What we store extra in this structure besides the original caller's
* pointer are those fields that we need to modify during the life of
* the dialog or that we don't want to change in the original structure
* until the user presses OK.
*/
DWORD dwFlags; // Flags passed in
HWND hWndBlocked; // HWND of app which is blocking
} BUSY, *PBUSY, FAR *LPBUSY;
// Internal function prototypes
BOOL GetTaskInfo(HWND hWnd, HTASK htask, LPTSTR FAR* lplpszTaskName, LPTSTR FAR*lplpszWindowName, HWND FAR*lphWnd);
void BuildBusyDialogString(HWND, DWORD, int, LPTSTR, LPTSTR);
BOOL CALLBACK EXPORT BusyDialogProc(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam);
void BusyCleanup(HWND hDlg);
BOOL FBusyInit(HWND hDlg, WPARAM wParam, LPARAM lParam);
BOOL InitEnumeration(void);
void UnInitEnumeration(void);
StartTaskManager(void);
void MakeWindowActive(HWND hWndSwitchTo);
#endif //_BUSY_H_