feat: disable filter chips when there are no patches

This commit is contained in:
CnC-Robert 2023-07-14 21:37:50 +02:00
parent 955e7a4f1c
commit 5d3b963682

View File

@ -162,21 +162,24 @@ fun PatchesSelectorScreen(
horizontalArrangement = Arrangement.spacedBy(5.dp)
) {
FilterChip(
selected = vm.filter and SHOW_SUPPORTED != 0,
selected = vm.filter and SHOW_SUPPORTED != 0 && bundle.supported.isNotEmpty(),
onClick = { vm.toggleFlag(SHOW_SUPPORTED) },
label = { Text(stringResource(R.string.supported)) }
label = { Text(stringResource(R.string.supported)) },
enabled = bundle.supported.isNotEmpty()
)
FilterChip(
selected = vm.filter and SHOW_UNIVERSAL != 0,
selected = vm.filter and SHOW_UNIVERSAL != 0 && bundle.universal.isNotEmpty(),
onClick = { vm.toggleFlag(SHOW_UNIVERSAL) },
label = { Text(stringResource(R.string.universal)) }
label = { Text(stringResource(R.string.universal)) },
enabled = bundle.universal.isNotEmpty()
)
FilterChip(
selected = vm.filter and SHOW_UNSUPPORTED != 0,
selected = vm.filter and SHOW_UNSUPPORTED != 0 && bundle.unsupported.isNotEmpty(),
onClick = { vm.toggleFlag(SHOW_UNSUPPORTED) },
label = { Text(stringResource(R.string.unsupported)) }
label = { Text(stringResource(R.string.unsupported)) },
enabled = bundle.unsupported.isNotEmpty()
)
}