just_audio/CHANGELOG.md

2.7 KiB

0.4.4

  • Fix crash when disposing of positionStream controller.
  • Handle interruptions correctly when willPauseWhenDucked is set.
  • Correct seek/position/duration in HLS streams (@snaeji).
  • Resume at correct speed after seek on iOS (@subhash279).

0.4.3

  • Add section to README on configuring the audio session.

0.4.2

  • Make default audio session settings compatible with iOS control center.
  • Update README to mention NSMicrophoneUsageDescription key in Info.plist.

0.4.1

  • Fix setSpeed bug on iOS.

0.4.0

  • Handles audio focus/interruptions via audio_session
  • Bug fixes

0.3.4

  • Fix bug in icy metadata
  • Allow Android AudioAttributes to be set
  • Provide access to Android audio session ID

0.3.3

  • Remove dependency on Java streams API

0.3.2

  • Fix dynamic methods on ConcatenatingAudioSource for iOS/Android
  • Add sequenceStream/sequenceStateStream
  • Change asset URI from asset:// to asset:///

0.3.1

  • Prevent hang in dispose

0.3.0

  • Playlists
  • Looping
  • Shuffling
  • Composing
  • Clipping support added for iOS/macOS
  • New player state model consisting of:
    • playing: true/false
    • processingState: none/loading/buffering/ready/completed
  • Feature complete on iOS and macOS (except for DASH)
  • Improved example
  • Exception classes

0.2.2

  • Fix dependencies for stable channel.

0.2.1

  • Improve handling of headers.
  • Report setUrl errors and duration on web.

0.2.0

  • Support dynamic duration
  • Support seeking to end of live streams
  • Support request headers
  • V2 implementation
  • Report setUrl errors on iOS
  • setUrl throws exception if interrupted
  • Return null when duration is unknown

0.1.10

  • Option to set audio session category on iOS.

0.1.9

  • Bug fixes.

0.1.8

  • Reduce distortion at slow speeds on iOS

0.1.7

  • Minor bug fixes.

0.1.6

  • Eliminate event lag over method channels.
  • Report setUrl errors on Android.
  • Report Icy Metadata on Android.
  • Bug fixes.

0.1.5

  • Update dependencies and documentation.

0.1.4

  • Add MacOS implementation.
  • Support cross-platform redirects on Android.
  • Bug fixes.

0.1.3

  • Fix bug in web implementation.

0.1.2

  • Broadcast how much audio has been buffered.

0.1.1

  • Web implementation.
  • iOS option to minimize stalling.
  • Fix setAsset on iOS.

0.1.0

  • Separate buffering state from PlaybackState.
  • More permissive state transitions.
  • Support playing local files on iOS.

0.0.6

  • Bug fixes.

0.0.5

  • API change for audio clipping.
  • Performance improvements and bug fixes on Android.

0.0.4

  • Remove reseeking hack.

0.0.3

  • Feature to change audio speed.

0.0.2

  • iOS implementation for testing (may not work).

0.0.1

  • Initial release with Android implementation.