plasma-framework/plasma/private/qtjolie-branch/qtjolie/serverthread.cpp

113 lines
3.2 KiB
C++
Raw Normal View History

/**
* This file is part of the KDE project
* Copyright (C) 2009 Kevin Ottens <ervin@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "serverthread_p.h"
#include <QtNetwork/QTcpSocket>
#include <QtNetwork/QTcpServer>
#include "server_p.h"
#include "message.h"
#include "sodephelpers_p.h"
using namespace Jolie;
Q_DECLARE_METATYPE(QAbstractSocket*)
static int _jolie_socketDataTypeId = qRegisterMetaType<QAbstractSocket*>();
ServerThread::ServerThread(quint16 port, ServerPrivate *server)
: QThread(), m_port(port), m_serverSocket(0), m_server(server)
{
moveToThread(this);
}
ServerThread::~ServerThread()
{
quit();
wait();
}
void ServerThread::sendMessage(int descriptor, const Message &message)
{
QMutexLocker locker(&m_mutex);
m_messageQueue.enqueue(QPair<int, Message>(descriptor, message));
QMetaObject::invokeMethod(this, "writeMessageQueue", Qt::QueuedConnection);
}
void ServerThread::writeMessageQueue()
{
QMutexLocker locker(&m_mutex);
while (!m_messageQueue.isEmpty()) {
QPair<int, Message> pair = m_messageQueue.dequeue();
sodepWrite(*m_sockets[pair.first], pair.second);
}
}
void ServerThread::onIncomingConnection()
{
while (m_serverSocket->hasPendingConnections()) {
QAbstractSocket *socket = m_serverSocket->nextPendingConnection();
m_sockets[socket->socketDescriptor()] = socket;
connect(socket, SIGNAL(readyRead()),
this, SLOT(onReadyRead()), Qt::QueuedConnection);
}
}
void ServerThread::onReadyRead()
{
QAbstractSocket *socket = static_cast<QAbstractSocket*>(sender());
readMessage(socket);
}
void ServerThread::readMessage(QAbstractSocket *socket)
{
if (socket->bytesAvailable()==0) {
return;
}
Message message = sodepReadMessage(*socket);
emit messageReceived(socket->socketDescriptor(), message);
if (socket->bytesAvailable()>0) {
QMetaObject::invokeMethod(this, "readMessage", Qt::QueuedConnection, Q_ARG(QAbstractSocket*, socket));
}
}
void ServerThread::run()
{
m_serverSocket = new QTcpServer;
connect(this, SIGNAL(messageReceived(int,Jolie::Message)),
m_server, SLOT(messageReceived(int,Jolie::Message)));
connect(m_serverSocket, SIGNAL(newConnection()),
this, SLOT(onIncomingConnection()), Qt::QueuedConnection);
m_serverSocket->listen(QHostAddress::Any, m_port);
exec();
delete m_serverSocket;
}
#include "moc_serverthread_p.cpp"