113 lines
3.2 KiB
C++
113 lines
3.2 KiB
C++
/**
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* This file is part of the KDE project
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* Copyright (C) 2009 Kevin Ottens <ervin@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "serverthread_p.h"
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#include <QtNetwork/QTcpSocket>
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#include <QtNetwork/QTcpServer>
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#include "server_p.h"
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#include "message.h"
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#include "sodephelpers_p.h"
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using namespace Jolie;
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Q_DECLARE_METATYPE(QAbstractSocket*)
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static int _jolie_socketDataTypeId = qRegisterMetaType<QAbstractSocket*>();
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ServerThread::ServerThread(quint16 port, ServerPrivate *server)
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: QThread(), m_port(port), m_serverSocket(0), m_server(server)
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{
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moveToThread(this);
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}
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ServerThread::~ServerThread()
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{
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quit();
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wait();
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}
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void ServerThread::sendMessage(int descriptor, const Message &message)
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{
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QMutexLocker locker(&m_mutex);
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m_messageQueue.enqueue(QPair<int, Message>(descriptor, message));
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QMetaObject::invokeMethod(this, "writeMessageQueue", Qt::QueuedConnection);
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}
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void ServerThread::writeMessageQueue()
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{
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QMutexLocker locker(&m_mutex);
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while (!m_messageQueue.isEmpty()) {
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QPair<int, Message> pair = m_messageQueue.dequeue();
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sodepWrite(*m_sockets[pair.first], pair.second);
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}
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}
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void ServerThread::onIncomingConnection()
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{
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while (m_serverSocket->hasPendingConnections()) {
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QAbstractSocket *socket = m_serverSocket->nextPendingConnection();
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m_sockets[socket->socketDescriptor()] = socket;
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connect(socket, SIGNAL(readyRead()),
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this, SLOT(onReadyRead()), Qt::QueuedConnection);
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}
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}
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void ServerThread::onReadyRead()
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{
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QAbstractSocket *socket = static_cast<QAbstractSocket*>(sender());
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readMessage(socket);
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}
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void ServerThread::readMessage(QAbstractSocket *socket)
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{
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if (socket->bytesAvailable()==0) {
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return;
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}
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Message message = sodepReadMessage(*socket);
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emit messageReceived(socket->socketDescriptor(), message);
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if (socket->bytesAvailable()>0) {
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QMetaObject::invokeMethod(this, "readMessage", Qt::QueuedConnection, Q_ARG(QAbstractSocket*, socket));
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}
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}
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void ServerThread::run()
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{
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m_serverSocket = new QTcpServer;
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connect(this, SIGNAL(messageReceived(int,Jolie::Message)),
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m_server, SLOT(messageReceived(int,Jolie::Message)));
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connect(m_serverSocket, SIGNAL(newConnection()),
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this, SLOT(onIncomingConnection()), Qt::QueuedConnection);
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m_serverSocket->listen(QHostAddress::Any, m_port);
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exec();
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delete m_serverSocket;
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}
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#include "moc_serverthread_p.cpp"
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