plasma-framework/private/kineticscroll.cpp

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////////////////////////////////////////////////////////////////////////
// kineticscroll.cpp //
// //
// Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>//
// Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>//
// //
// This library is free software; you can redistribute it and/or //
// modify it under the terms of the GNU Lesser General Public //
// License as published by the Free Software Foundation; either //
// version 2.1 of the License, or (at your option) any later version. //
// //
// This library is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //
// Lesser General Public License for more details. //
// //
// You should have received a copy of the GNU Lesser General Public //
// License along with this library; if not, write to the Free Software //
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA //
// 02110-1301 USA //
/////////////////////////////////////////////////////////////////////////
#include <QtCore/qglobal.h>
#include <QtCore/qmetatype.h>
#include <QGraphicsSceneMouseEvent>
#include <QTime>
#include <QDebug>
#include <QGraphicsWidget>
#include <QPoint>
#include "kineticscroll_p.h"
/* TODO:
* - implement horizontal scrolling
* - implement bouncing animation (not sure if it adds in usability
* in plasma-netbook).
* - Merge QPropertyAnimation code when KDE migrates to Qt 4.6
* (http://repo.or.cz/w/kineticlist.git)
* - swap the 'magic numbers' for consts
*/
namespace Plasma
{
class KineticScrollingPrivate
{
public:
KineticScrollingPrivate(): timerID(0),
overshoot(20), bounceFlag(0), hasOvershoot(true),
friction(0.8)
{
maximum = 100 + overshoot;
minimum = -overshoot;
}
void count()
{
t = QTime::currentTime();
}
void applyFriction()
{
qreal tmp(kinMovement.y());
tmp *= friction;
kinMovement.setY(tmp);
}
unsigned int timeDelta;
qreal scrollVelocity;
QPointF kinMovement;
enum { None, Up, Down };
int timerID, overshoot, direction;
QPointF cposition;
char bounceFlag;
bool hasOvershoot;
QObject *parent;
QRectF geo;
int maximum, minimum;
qreal friction;
QTime t;
};
KineticScrolling::KineticScrolling(): d(0)
{
d = new KineticScrollingPrivate;
}
KineticScrolling::~KineticScrolling()
{
delete d;
}
QPointF KineticScrolling::kinMovement()
{
return d->kinMovement;
}
void KineticScrolling::duration()
{
d->timeDelta = d->t.msecsTo(QTime::currentTime());
}
void KineticScrolling::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
doneOvershoot();
Q_UNUSED(event);
d->count();
d->scrollVelocity = 0;
d->kinMovement = QPoint(0, 0);
}
void KineticScrolling::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
QPointF temp = event->lastPos().toPoint() - event->pos().toPoint();
if (!temp.isNull()) {
d->kinMovement += temp;
}
/* After */
setKineticScrollValue(d->kinMovement);
}
void KineticScrolling::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
duration();
QPointF temp = event->pos().toPoint() - event->lastPos().toPoint();
if (!temp.isNull()) {
d->kinMovement += temp;
/* Not so fast baby! */
d->kinMovement *= 0.3;
}
if (d->timeDelta > 600) {
if (d->kinMovement.y() > 0)
d->kinMovement.setY(3);
else
d->kinMovement.setY(-3);
}
d->direction = KineticScrollingPrivate::None;
startAnimationTimer(30);
}
void KineticScrolling::wheelReleaseEvent(QGraphicsSceneWheelEvent *event)
{
doneOvershoot();
d->geo = d->parent->property("viewport").toRectF();
if (d->direction == KineticScrollingPrivate::None) {
mousePressEvent(0);
duration();
/* scroll down is negative in pixels and we want 6% */
int temp = event->delta();
if (temp < 0)
temp = d->geo.height() * 0.07;
else
temp = d->geo.height() * -0.07;
d->kinMovement.setY(kinMovement().y() + temp);
startAnimationTimer(30);
}
}
void KineticScrolling::startAnimationTimer(int interval)
{
if (d->timerID) {
killTimer(d->timerID);
d->timerID = 0;
}
d->geo = d->parent->property("viewport").toRectF();
d->timerID = QObject::startTimer(interval);
}
void KineticScrolling::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
d->cposition.setY(d->parent->property("verticalScrollValue").value<qreal>());
if (d->direction == KineticScrollingPrivate::None) {
if ((qAbs(d->kinMovement.y()) < 5.0)) {
if ((d->cposition.y() > 100) ||
(d->cposition.y() < 0)) {
if (d->cposition.y() < 0)
d->kinMovement.setY(2);
else
d->kinMovement.setY(-2);
d->parent->setProperty("verticalScrollValue", d->cposition.y()
+ d->kinMovement.y());
return;
}
if (d->timerID) {
killTimer(d->timerID);
}
} else
d->applyFriction();
setKineticScrollValue(d->kinMovement);
} else {
/* TODO: call bouncer */
}
}
void KineticScrolling::setKineticScrollValue(QPointF value)
{
if (!(d->geo.height())) {
d->kinMovement.setY(0);
return;
}
qreal movement = (100 * value.y())/int(d->geo.height());
qreal final;
movement += d->cposition.y();
if (movement > d->maximum) {
d->kinMovement.setY(-(d->overshoot));
} else if (movement < d->minimum) {
d->kinMovement.setY(d->overshoot);
} else {
final = qBound((qreal)d->minimum, movement, (qreal)d->maximum);
d->parent->setProperty("verticalScrollValue", final);
}
/* TODO: use 'ScrollWidget::HorizontalScrollValue */
}
void KineticScrolling::bounceTimer()
{
d->applyFriction();
qreal movement = d->kinMovement.y();
d->cposition.setY(d->parent->property("verticalScrollValue").value<qreal>());
movement += d->cposition.y();
if ((d->direction == KineticScrollingPrivate::Down) &&
(d->cposition.y() > 100)) {
d->parent->setProperty("verticalScrollValue", movement);
} else if ((d->direction == KineticScrollingPrivate::Up) &&
(d->cposition.y() < 0)) {
d->parent->setProperty("verticalScrollValue", movement);
} else {
doneOvershoot();
}
}
void KineticScrolling::doneOvershoot(void)
{
d->direction = KineticScrollingPrivate::None;
d->kinMovement.setY(0);
killTimer(d->timerID);
d->timerID = 0;
}
void KineticScrolling::setWidget(QGraphicsWidget *parent)
{
d->parent = parent;
/* TODO: add a new property in plasma::ScrollWidget 'hasOvershoot' */
}
} // namespace Plasma