Re-work of the relayout() function so that it actually works.

screenshot of using flowlayout with tasks applet: http://matt.rogers.name/r/96/s/6/

svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=772729
This commit is contained in:
Bill Egert 2008-02-09 14:29:03 +00:00
parent d99543abb8
commit cc8024c991

View File

@ -26,7 +26,7 @@
#include <QtCore/QRectF>
#include <QtCore/QTimeLine>
#include <QtDebug>
#include <KDebug>
#include "layoutanimator.h"
@ -141,88 +141,98 @@ T qSum(const QList<T>& container)
void FlowLayout::relayout()
{
QRectF rect = geometry().adjusted(margin(LeftMargin), margin(TopMargin), -margin(RightMargin), -margin(BottomMargin));
const QRectF rect = geometry().adjusted(margin(LeftMargin), margin(TopMargin),
-margin(RightMargin), -margin(BottomMargin));
qDebug() << "Flow layout geometry set to " << geometry();
const qreal space = spacing();
const qreal rectWidth = rect.width();
const qreal rectHeight = rect.height();
const int count = d->items.count();
//kDebug() << "Flow layout geometry set to " << geometry();
// calculate average size of items
qreal totalWidth = 0;
qreal totalHeight = 0;
qreal colWidth = 0;
qreal rowHeight = 0;
qreal maxItemWidth = 0;
//qreal minItemWidth = 0;
//qreal maxItemHeight = 0;
qreal minItemHeight = 0;
int colCnt = 0;
int rowMax = 0;
int rowCnt = 0;
foreach(LayoutItem *item , d->items) {
totalWidth += item->sizeHint().width();
totalHeight += item->sizeHint().height();
maxItemWidth = (maxItemWidth < item->maximumSize().width()) ?
item->maximumSize().width() : maxItemWidth;
//minItemWidth = (minItemWidth < item->minimumSize().width()) ?
// item->minimumSize().width() : minItemWidth;
//maxItemHeight = (maxItemHeight < item->maximumSize().height()) ?
// item->maximumSize().height() : maxItemHeight;
minItemHeight = (minItemHeight < item->minimumSize().height()) ?
item->minimumSize().height() : minItemHeight;
}
// use the average item width as the column width.
// Also include the spacing either side of each item as part of the
// average width, this provides the spacing between the items and
// also allows some tolerance for small differences in item widths
qreal averageWidth;
if (d->columnWidth == -1) {
averageWidth = totalWidth / d->items.count() + 2*spacing();
if( minItemHeight != 0) {
rowMax = (int)(rectHeight / (minItemHeight + space) );
} else {
averageWidth = d->columnWidth;
kDebug() << "*************POSSIBLE DIVIDE BY ZERO **************";
}
const int columnCount = (int)(rect.width() / averageWidth);
if( maxItemWidth == 0) {
kDebug() << "*************POSSIBLE DIVIDE BY ZERO **************";
maxItemWidth = 20;
}
// try to use the maxwidth if there is room
maxItemWidth += space;
qreal usedSpace = floor( (rectWidth / maxItemWidth ) ) * maxItemWidth;
for(int i = 1; (i <= rowMax) && (colWidth == 0); i++) {
if( i * (usedSpace / maxItemWidth ) >= count) {
colWidth = maxItemWidth;
rowHeight = floor( ((rectHeight - space) / i - space) );
rowCnt = i;
colCnt = (int)(usedSpace / colWidth);
}
}
//make items fit in available space
if( colWidth == 0) {
colCnt = (int)ceil((qreal)(count + (count % 2)) / rowMax);
// use floor incase we get into repeating decimal situation (that breaks things..I think)
colWidth = floor(rectWidth / colCnt);
rowCnt = (count + (count % 2)) / colCnt;
rowHeight = floor( ( ( rectHeight - space ) / rowCnt ) - space );
}
//kDebug() << "colWidth: " << colWidth << "rowHeight: " << rowHeight
// << "rowCnt: " << rowCnt << "rowMax: " << rowMax << "colCnt: " << colCnt;
int insertColumn = 0;
qreal rowPos = 0;
qreal rowHeight = 0;
// lay the items out in left-to-right , top-to-bottom order
int insertColumn = 0;
qreal rowPos = space;
foreach(LayoutItem *item , d->items) {
const QSizeF& itemSize = item->sizeHint();
int columnSpan = (int)ceil(itemSize.width() / averageWidth);
if ( insertColumn + columnSpan > columnCount ) {
// start a new row
if(insertColumn >= colCnt) {
insertColumn = 0;
rowPos += rowHeight + spacing();
}
// qDebug() << "Inserting item at column" << insertColumn
// << "spanning" << columnSpan << "columns"
// << "with offset" << offset;
// try to expand the item to fill its allocated number of columns
qreal itemWidth = itemSize.width();
const qreal idealWidth = columnSpan * averageWidth - spacing();
if ( itemWidth < idealWidth &&
idealWidth < item->maximumSize().width() ) {
itemWidth = idealWidth;
}
// calculate offset to horizontally center item
qreal offset = (columnSpan * averageWidth) - itemWidth;
if ( insertColumn == 0 )
offset -= spacing();
offset /= 2;
// try to restrict the item width to the available geometry's
// width
if ( itemWidth > rect.width() ) {
itemWidth = qMax(rect.width(),item->minimumSize().width());
offset = 0;
rowPos += (rowHeight + space);
}
// position the item
const QRectF newGeometry(rect.left() + insertColumn * averageWidth + offset,
const QRectF newGeometry(rect.left() + (insertColumn * colWidth),
rect.top() + rowPos,
itemWidth,
itemSize.height());
colWidth - space,
rowHeight);
rowHeight = qMax(rowHeight,itemSize.height());
insertColumn += columnSpan;
//kDebug() << "newGeometry: " << newGeometry;
insertColumn++;
if ( animator() )
if ( animator() ){
animator()->setGeometry( item , newGeometry );
else
} else {
item->setGeometry( newGeometry );
}
}
startAnimation();
}