Rather than duplicating the behaviors in both Button.qml and ToolButton.qml, leading to bugs and inconsistencies, the Button/ToolButton background code is split into separate reusable files. The correct background is used depending on whether or not flat mode is enabled.
BUG: 425174
This fixes installation on Windows.
An alternative solution would have been to dynamically create the symlinks
in the install step, on Linux, and to copy them on Windows.
01:05:07.444 CMake Error at src/desktoptheme/breeze-dark/cmake_install.cmake:43 (file):
01:05:07.444 file INSTALL cannot read symlink
01:05:07.444 "C:/_/acd4f350/plasma-framework-5.71.0/src/desktoptheme/breeze-dark/widgets/plasmoidheading.svgz"
01:05:07.444 to duplicate at
01:05:07.444 "C:/Craft/BC/windows-mingw_64-gcc/build/kde/frameworks/tier3/plasma-framework/image-RelWithDebInfo-5.71.0/Craft/BC/windows-mingw_64-gcc/bin/data/plasma/desktoptheme/breeze-dark/widgets/plasmoidheading.svgz":
01:05:07.444 No such file or directory.
01:05:07.444 Call Stack (most recent call first):
01:05:07.444 src/desktoptheme/cmake_install.cmake:40 (include)
01:05:07.444 src/cmake_install.cmake:41 (include)
01:05:07.444 cmake_install.cmake:109 (include)
The toolbutton-hover margins need to be inconsistent with the hover margins because 3rd party themes expect this inconsistent behavior now.
BUG: #425255
This reverts commit 7062c635a9.
Unfortunately, 3rd party themes were still broken after this commit was made because it didn't fix the real issue.
The real issue is that toolbutton-hover is supposed to have margins, but it didn't have real margins due to a previous patch to `button.svg`.
3rd party themes depend on hover and toolbutton-hover being used in inconsistent ways because of past behavior.
Unfortunately, they have to be inconsistent again
to not break themes.
Previously, it was trying to use the margins of toolbutton-hover for flat buttons, but toolbutton-hover doesn't have real margins (0.001 since 0 isn't valid).
BUG: #425255
Non-flat ToolButtons are supposed to have a shadow, but flat ToolButtons
are not. The ternary providing this was inverted so that the reverse was
true.
QQC2 controls gain activeFocus on press this is a difference to controls 1
which had activeFocusOnPress property that defaulted to false. qqc2-desktop-style
also only sets the focus flag if it was gained via keyboard (kquickstyleitem.cpp:705).
BUG:424446
For the following reasons:
- It can break and look bad on Plasma Mobile which uses the Plasma style
- It makes buttons with icons and short text look visually unbalanced
- QStyle and QML desktop style buttons do not do this so it's a source
of inconsistency
Tests are adjusted to all pass. Stuff looks better to my eye.
Fixes common and frequent crashes introduced by 6c627ea044.
Otherwise the engine will try to delete it. The docs say:
NOTE: A QObject singleton type instance returned from a singleton type provider
is owned by the QML engine unless the object has explicit
QQmlEngine::CppOwnership flag set.
A lambda can only be converted to a function pointer if it does not capture
anything. Just specifying a default capture even if it does not capture anything,
prevents this. In newer Qt this actually ended up calling the std::function
(which is much heavier than function pointers) overload which was introduced
only after Qt 5.12.
Since a checkbox is a subclass of AbstractButton, it can be given an
icon. QWidgets checkboxes will faithfully display this icon, but
PlasmaComponents3 ones will not. They should. :)
I will submit a similar change for the QQC2 checkbox style
to make them consistent.
if KDeclarative::runtimePlatform() is set, then filter applets
that have formfactors set and don't match, in order to not
show on the phone applets that are desktop only
in desktop case, list all applets, for maximum retrocompatibility,
to be reconsidered for kf6
Compare API dox of Q_DECLARE_METATYPE:
"
Some types are registered automatically and do not need this macro:
* Pointers to classes derived from QObject
* QPointer<T>, QSharedPointer<T>, QWeakPointer<T>,
where T is a class that derives from QObject
"
This is a ABI-compatible change, as this just replaces explicitly
defined template code (by the Q_DECLARE_METATYPE macro use) with the
generic predefined one picking up pointers to QObject subclasses.
So instead of the custom explicitly template overload
template <>
struct QMetaTypeId< TYPE >
{ /**/ static int qt_metatype_id() {/**/} };
the predefined template overload one is picked up via
template <typename T>
struct QMetaTypeId : public QMetaTypeIdQObject<T>
{ /**/ };
template <typename T, int =
QtPrivate::IsPointerToTypeDerivedFromQObject<T>::Value ?
QMetaType::PointerToQObject :
/**/ 0>
struct QMetaTypeIdQObject
{ /**/ };
template <typename T>
struct QMetaTypeIdQObject<T*, QMetaType::PointerToQObject>
{ /**/ static int qt_metatype_id() {/**/} };
And thus the constexpr code using QMetaTypeId<T>::qt_metatype_id(),
for which all this is done, evaluates as before.
GIT_SILENT
The old code calling
qRegisterMetaType<Plasma::T *>("T");
was broken, as it registered for the name "T", not the pointer
type "T*". Things still work though as that registration is also
covered due to
qmlRegisterInterface<Plasma::T>("T");
internally also calling
qRegisterMetaType<Plasma::T *>("T*");
so that in the end "T*" was registered and mapped to the right type.
Currently, I see that the network icons aren't visible enough. For example, I find it difficult to determine the signal strength of the network without peering. I would like these icons to be more visible, and therefore I propose to use 35% opacity for faded elements. As for me, this solution makes determining the signal level more convenient and the icons more informative.
Plasma dialogs are already marked as not being shown in the task manager
and the pager. We should similarly omit them from the task switcher, for
the same reasons.
BUG: 419239
FIXED-IN: 5.73
We should use the normal arrow cursor when a list item is hovered.
The hovered state is depicted with a highlight already, so the hand
cursor is unnecessary and doesn't go well with the rest of the desktop.
The sizes of the context buttons on the list item were being overridden
for no apparent reason. Let's stop doing that so that the button sizes
are consistent with other PC3 button sizes.
Make sure the shadow item--which includes the hover effect, if present--can
be shown when the ToolButton is focused, and also always omit the shadow
when the ToolButton is flat.