Commit Graph

19 Commits

Author SHA1 Message Date
Adenilson Cavalcanti Da Silva
62f15dae7a I'm non longer animating the geometry, so no need to have a copy
of it around.


svn path=/trunk/KDE/kdelibs/; revision=1051114
2009-11-18 21:53:40 +00:00
Adenilson Cavalcanti Da Silva
de36a7c42f Fixing pulser position while animating (with less and more efficient
code). Suggestion by notmart.


svn path=/trunk/KDE/kdelibs/; revision=1051108
2009-11-18 21:33:24 +00:00
Adenilson Cavalcanti Da Silva
29295e9343 Transform origin point is setted in ShadowFake::copyTarget.
svn path=/trunk/KDE/kdelibs/; revision=1050952
2009-11-18 12:49:19 +00:00
Adenilson Cavalcanti Da Silva
acda971fa0 Set of changes:
- moved transformation reference inside of the the shadow pulse
class
 - ensuring that the local pointer in pulser will correctly point to the
shadow object
 - recreating the pixmap if the animated widget geometry has changed


svn path=/trunk/KDE/kdelibs/; revision=1050711
2009-11-17 22:53:08 +00:00
Adenilson Cavalcanti Da Silva
702920c810 Starting to implement pixmap based pulse animation. The first implementation
assumed that there would exist a complete copy of the animated widget to
do the pulse (where another object is kept translucent and when the animation
is triggered, it will expand and fade at same time).

But is expensive to copy the whole widget, so the idea is to draw the target
widget in a pixmap and then do the pulse effect on the pixmap itself.

It is still broken, for some reason the opacity is failing to animate (should
fix this tomorrow).


svn path=/trunk/KDE/kdelibs/; revision=1048277
2009-11-13 01:20:51 +00:00
Igor Trindade Oliveira
28bab1f99d fix coding style
svn path=/trunk/KDE/kdelibs/; revision=1041163
2009-10-27 14:22:21 +00:00
Adenilson Cavalcanti Da Silva
c18c6188e3 Workaround for deforming animated widget if a new pulse event
was triggered while the animation was running and *before*
it was over.

For while, it will just ignore the geometry calculus and return
(but ideally it should listen for the event emited when the animation
is over and then recalculate the geometries).


svn path=/trunk/KDE/kdelibs/; revision=1039630
2009-10-24 03:04:17 +00:00
Adenilson Cavalcanti Da Silva
1049afdab6 First step to improve new animations memory model.
Now the QAbstractAnimations will be cached when running an animation
(instead of creating and destroying them everytime the animation runs).

The next step is to cache *also* the configuration parameters (as aseigo suggested,
by having an event filter to detect changes in the animated widgets and reseting
the animation parameters as needed).


svn path=/trunk/KDE/kdelibs/; revision=1039531
2009-10-23 18:39:57 +00:00
Aaron J. Seigo
33b5a8f082 mark the private headers as such
svn path=/trunk/KDE/kdelibs/; revision=1039133
2009-10-22 19:46:16 +00:00
Aaron J. Seigo
51c2785743 obey the duration
svn path=/trunk/KDE/kdelibs/; revision=1038833
2009-10-22 02:59:24 +00:00
Aaron J. Seigo
3abdca0a1b start() is virtual and so we crash; if we need a pre-starting method, that should go into the animation class returned?
svn path=/trunk/KDE/kdelibs/; revision=1038832
2009-10-22 02:50:58 +00:00
Aaron J. Seigo
353c7d9aca one more API shift
svn path=/trunk/KDE/kdelibs/; revision=1038236
2009-10-20 21:21:40 +00:00
Aaron J. Seigo
8b9830dc2b API cleanups
svn path=/trunk/KDE/kdelibs/; revision=1038232
2009-10-20 21:14:46 +00:00
Aaron J. Seigo
b29d0a79aa sort out the API a bit and don't have private classes that are named the same
svn path=/trunk/KDE/kdelibs/; revision=1038220
2009-10-20 21:04:49 +00:00
Adenilson Cavalcanti Da Silva
7bc808c132 PulserAnimation done.
svn path=/trunk/KDE/kdelibs/; revision=1036805
2009-10-17 20:04:58 +00:00
Adenilson Cavalcanti Da Silva
66dff7cf72 Unbreaking pulse animation. It will handle the case where there
is no 'shadow' widget (and thus not set the widget itself as
its parent).

By connecting a slot to the signal emited by animation end, it will
also restore original opacity back.

TODO: instead of a copy of object, the shadow should be an image
where the animated widget was painted. This will solve a lot
of issues and make this class easier to use.


svn path=/trunk/KDE/kdelibs/; revision=1036351
2009-10-17 05:17:05 +00:00
Aaron J. Seigo
cbb1a5e686 * asQAnimation (i still wonder if that's the best of names or even strictly needed?)
* coding style

svn path=/trunk/KDE/kdelibs/; revision=1036121
2009-10-16 16:36:22 +00:00
Adenilson Cavalcanti Da Silva
50796b91a5 Adapting pulser animation to the resource management model used by
plasma::Animator.


svn path=/trunk/KDE/kdelibs/; revision=1035814
2009-10-15 22:29:21 +00:00
Adenilson Cavalcanti Da Silva
a4b408277c Merging Mehmet Ali Akmanalp new plasma::Animator code. It uses the new and shiny
Qt 4.6 animation API (a.k.a. kinetic) to implement effects.

Current implemented animations: fade, slide, expand, grow (next will be
pulse and rotation).

Further discussion is here:
http://reviewboard.kde.org/r/1512/


svn path=/trunk/KDE/kdelibs/; revision=1035749
2009-10-15 19:36:38 +00:00