plasma-framework/scriptengines/javascript/simplebindings/animationgroup.cpp

86 lines
2.1 KiB
C++

#include "animationgroup.h"
ParallelAnimationGroup::ParallelAnimationGroup(QObject *parent)
: QParallelAnimationGroup(parent)
{
}
void ParallelAnimationGroup::addAnimation(QAbstractAnimation *animation)
{
QParallelAnimationGroup::addAnimation(animation);
}
QAbstractAnimation *ParallelAnimationGroup::animationAt(int index) const
{
return QParallelAnimationGroup::animationAt(index);
}
int ParallelAnimationGroup::animationCount() const
{
return QParallelAnimationGroup::animationCount();
}
void ParallelAnimationGroup::clearAnimations()
{
QParallelAnimationGroup::clearAnimations();
}
int ParallelAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
{
return QParallelAnimationGroup::indexOfAnimation(animation);
}
void ParallelAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation)
{
QParallelAnimationGroup::insertAnimationAt(index, animation);
}
void ParallelAnimationGroup::removeAnimation(QAbstractAnimation *animation)
{
QParallelAnimationGroup::removeAnimation(animation);
}
SequentialAnimationGroup::SequentialAnimationGroup(QObject *parent)
: QSequentialAnimationGroup(parent)
{
}
void SequentialAnimationGroup::addAnimation(QAbstractAnimation *animation)
{
QSequentialAnimationGroup::addAnimation(animation);
}
QAbstractAnimation *SequentialAnimationGroup::animationAt(int index) const
{
return QSequentialAnimationGroup::animationAt(index);
}
int SequentialAnimationGroup::animationCount() const
{
return QSequentialAnimationGroup::animationCount();
}
void SequentialAnimationGroup::clearAnimations()
{
QSequentialAnimationGroup::clearAnimations();
}
int SequentialAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
{
return QSequentialAnimationGroup::indexOfAnimation(animation);
}
void SequentialAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation)
{
QSequentialAnimationGroup::insertAnimationAt(index, animation);
}
void SequentialAnimationGroup::removeAnimation(QAbstractAnimation *animation)
{
QSequentialAnimationGroup::removeAnimation(animation);
}
#include "animationgroup.moc"