8d60a8f1f5
Summary: Icon's are generally small, they may as well go in the existing shared texture atlas, save some memory and it means more items can be batched whilst rendering. The textures used during animation are unchanged for now as it also requires changing FadingNode's shader. Test Plan: Ran plasma. We use atlas's in frame/SVGItem already so it should be fine. Reviewers: #plasma, mart Reviewed By: mart Subscribers: mart, plasma-devel, #frameworks Tags: #plasma, #frameworks Differential Revision: https://phabricator.kde.org/D4342 |
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autotests | ||
docs | ||
examples | ||
src | ||
templates | ||
tests | ||
.arcconfig | ||
.reviewboardrc | ||
CMakeLists.txt | ||
COPYING | ||
COPYING.LIB | ||
ExtraDesktop.sh | ||
KF5PlasmaConfig.cmake.in | ||
KF5PlasmaMacros.cmake | ||
metainfo.yaml | ||
README.md |
Plasma Framework
Foundational libraries, components, and tools of the Plasma workspaces
Introduction
The plasma framework provides the following:
- QML components
- A C++ library: libplasma
- Script engines
QML components
org.kde.plasma.core
Bindings for libplasma functionality, such as DataEngine and FrameSvg, see @ref core.
org.kde.plasma.components
Graphical components for common items such as buttons, lineedits, tabbars and so on. Compatible subset of the MeeGo components used on the N9, see @ref plasmacomponents.
org.kde.plasma.extras
Extra graphical components that extend org.kde.plasma.components but are not in the standard api, see @ref plasmaextracomponents.
org.kde.plasma.plasmoid
Attached properties for manipulating the current applet or containment, see @ref libplasmaquick
libplasma
This C++ library provides:
- rendering of SVG themes
- loading of files from a certain filesystem structure: packages
- data access through data engines
- loading of the plugin structure of the workspace: containments and applets
See @ref libplasma.
Script engines
Provides support to create applets or containments in various scripting languages.