This pull request introduces the new default ByteBufAllocator implementation based on jemalloc, with a some differences:
* Minimum possible buffer capacity is 16 (jemalloc: 2)
* Uses binary heap with random branching (jemalloc: red-black tree)
* No thread-local cache yet (jemalloc has thread-local cache)
* Default page size is 8 KiB (jemalloc: 4 KiB)
* Default chunk size is 16 MiB (jemalloc: 2 MiB)
* Cannot allocate a buffer bigger than the chunk size (jemalloc: possible) because we don't have control over memory layout in Java. A user can work around this issue by creating a composite buffer, but it's not always a feasible option. Although 16 MiB is a pretty big default, a user's handler might need to deal with the bounded buffers when the user wants to deal with a large message.
Also, to ensure the new allocator performs good enough, I wrote a microbenchmark for it and made it a dedicated Maven module. It uses Google's Caliper framework to run and publish the test result (example)
Miscellaneous changes:
* Made some ByteBuf implementations public so that those who implements a new allocator can make use of them.
* Added ByteBufAllocator.compositeBuffer() and its variants.
* ByteBufAllocator.ioBuffer() creates a buffer with 0 capacity.
testConcurrentMessageBufferAccess() assumes the outbound/inbound byte buffers are unbounded. Because PooledByteBuf is bounded, the test did not pass.
The fix makes an assumption that ctx.flush() or fireInboundBufferUpdated() will make the next buffer consumed immediately, which is not the case in the real world. Under network congestion, a user will see IndexOutOfBoundsException if the user's handler implementation writes boundlessly into inbound/outbound buffers.
* UnsafeByteBuf is gone. I added ByteBuf.unsafe() back.
* To avoid extra instantiation, all ByteBuf implementations implement the ByteBuf.Unsafe interface.
* To hide this implementation detail, all ByteBuf implementations are package-private.
* AbstractByteBuf and SwappedByteBuf are public and they do not implement ByteBuf.Unsafe because they don't need to.
* unwrap() is not an unsafe operation anymore.
* ChannelBuf also has unsafe() and Unsafe. ByteBuf.Unsafe extends ChannelBuf.unsafe(). ChannelBuf.unsafe() provides free() operation so that a user does not need to down-cast the buffer in freeInbound/OutboundBuffer().
To perform writes in AioSocketChannel, we get a ByteBuffer view of the
outbound buffer and specify it as a parameter when we call
AsynchronousSocketChannel.write().
In most cases, the write() operation is finished immediately. However,
sometimes, it is scheduled for later execution. In such a case, there's
a chance for a user's handler to append more data to the outbound
buffer.
When more data is appended to the outbound buffer, the outbound buffer
can expand its capacity by itself. Changing the capacity of a buffer is
basically made of the following steps:
1. Allocate a larger new internal memory region.
2. Copy the current content of the buffer to the new memory region.
3. Rewire the buffer so that it refers to the new region.
4. Deallocate the old memory region.
Because the old memory region is deallocated at the step 4, the write
operation scheduled later will access the deallocated region, leading
all sort of data corruption or even segfaults.
To prevent this situation, I added suspendIntermediaryDeallocations()
and resumeIntermediaryDeallocations() to UnsafeByteBuf.
AioSocketChannel.doFlushByteBuf() now calls suspendIntermediaryDealloc()
to defer the deallocation of the old memory regions until the completion
handler is notified.
An AssertionError is triggered by a ByteBuf when beginRead() attempts to
access the buffer which has been freed already. This commit ensures the
buffer is not freed before performing an I/O operation.
To determine if the buffer has been freed, UnsafeByteBuf.isFreed() has
been added.
After some debugging, I found that JDK AIO implementation often performs
I/O immediately from the caller thread if the caller thread is the I/O
thread, and notifies the completion handler also immediately. This
commit handles such a case correctly during reads and writes.
Additionally, this commit also changes SingleThreadEventExecutor to let
it handle unexpected exceptions such as AssertionError in a robus
manner.
When a Netty application shuts down, a user often sees a REE
(RejectedExecutionException).
A REE is raised due to various reasons we don't have control over, such
as:
- A client connects to a server while the server is shutting down.
- An event is triggered for a closed Channel while its event loop is
also shutting down. Some of them are:
- channelDeregistered (triggered after a channel is closed)
- freeIn/OutboundBuffer (triggered after channelDeregistered)
- userEventTriggered (triggered anytime)
To address this issue, a new method called confirmShutdown() has been
added to SingleThreadEventExecutor. After a user calls shutdown(),
confirmShutdown() runs any remaining tasks in the task queue and ensures
no events are triggered for last 2 seconds. If any task are added to
the task queue before 2 seconds passes, confirmShutdown() prevents the
event loop from terminating by returning false.
Now that SingleThreadEventExecutor needs to accept tasks even after
shutdown(), its execute() method only rejects the task after the event
loop is terminated (i.e. isTerminated() returns true.) Except that,
there's no change in semantics.
SingleThreadEventExecutor also checks if its subclass called
confirmShutdown() in its run() implementation, so that Netty developers
can make sure they shut down their event loop impementation correctly.
It also fixes a bug in AioSocketChannel, revealed by delayed shutdown,
where an inboundBufferUpdated() event is triggered on a closed Channel
with deallocated buffers.
Caveats:
Because SingleThreadEventExecutor.takeTask() does not have a notion of
timeout, confirmShutdown() adds a dummy task (WAKEUP_TASK) to wake up
takeTask() immediately and instead sleeps hard-coded 100ms. I'll
address this issue later by modifying takeTask() times out dynamically.
Miscellaneous changes:
SingleThreadEventExecutor.wakeup() now has the default implementation.
Instead of interrupting the current thread, it simply adds a dummy task
(WAKEUP_TASK) to the task queue, which is more elegant and efficient.
NioEventLoop is the only implementation that overrides it. All other
implementations' wakeup()s were removed thanks to this change.
This commit introduces a new API for ByteBuf allocation which fixes
issue #643 along with refactoring of ByteBuf for simplicity and better
performance. (see #62)
A user can configure the ByteBufAllocator of a Channel via
ChannelOption.ALLOCATOR or ChannelConfig.get/setAllocator(). The
default allocator is currently UnpooledByteBufAllocator.HEAP_BY_DEFAULT.
To allocate a buffer, do not use Unpooled anymore. do the following:
ctx.alloc().buffer(...); // allocator chooses the buffer type.
ctx.alloc().heapBuffer(...);
ctx.alloc().directBuffer(...);
To deallocate a buffer, use the unsafe free() operation:
((UnsafeByteBuf) buf).free();
The following is the list of the relevant changes:
- Add ChannelInboundHandler.freeInboundBuffer() and
ChannelOutboundHandler.freeOutboundBuffer() to let a user free the
buffer he or she allocated. ChannelHandler adapter classes implement
is already, so most users won't need to call free() by themselves.
freeIn/OutboundBuffer() methods are invoked when a Channel is closed
and deregistered.
- All ByteBuf by contract must implement UnsafeByteBuf. To access an
unsafe operation: ((UnsafeByteBuf) buf).internalNioBuffer()
- Replace WrappedByteBuf and ByteBuf.Unsafe with UnsafeByteBuf to
simplify overall class hierarchy and to avoid unnecesary instantiation
of Unsafe instances on an unsafe operation.
- Remove buffer reference counting which is confusing
- Instantiate SwappedByteBuf lazily to avoid instantiation cost
- Rename ChannelFutureFactory to ChannelPropertyAccess and move common
methods between Channel and ChannelHandlerContext there. Also made it
package-private to hide it from a user.
- Remove unused unsafe operations such as newBuffer()
- Add DetectionUtil.canFreeDirectBuffer() so that an allocator decides
which buffer type to use safely
- Add Bootstrap.attr() and ServerBootstrap.attr()/childAttr() so that a
user can initialize the attribute map from the beginning.
- Replace newBootstrap() with duplicate()
- Ensure the event loop threads are never terminated before all tasks
submitted by JDK are executed
- Close all open connections before terminating an event loop
- Add ChannelOption.ALLOW_HALF_CLOSURE
- If true, ChannelInputShutdownEvent is fired via userEventTriggered()
when the remote peer shuts down its output, and the connection is
not closed until a user calls close() explicitly.
- If false, the connection is closed immediately as it did before.
- Add SocketChannel.isInputShutdown()
- Add & improve test cases related with half-closed sockets
- Use copy-on-write map
- Fix a potential bug where the old implementation assumed that one
Runnable type always wraps the same Runnable
- Cache offset value instead of Field in UnsafeAioChannelFinder
- Reimplemented the test
- Fixed various bugs related with read/accept suspension found while testing
- defaultInterestOps of NioServerSocketChannel should be OP_ACCEPT
- There's no need do deregister and re-register to suspend/resume accept()
- Occational infinite loop with 100% CPU consumption in OioEventLoop, caused by OioSocketChannel
- Even if read/accept is suspended, what's read or accepted should be notified to a user
- Clean up
- Do not stop reading when reached at maxCapacity.
- Just let handler drain the buffer and try again quickly.
- No more magic number in OIO buffer expansion
- Remove polling in SingleThreadEventExecutor
- Create a dedicated scheduled task scheduler called 'TaskScheduler'
- TaskScheduler is created per EventLoopGroup / EventExecutorGroup
- SingleThreadEventExecutor delegates all scheduled execution requests
to TaskScheduler provided as a constructor parameter
- TaskScheduler is a specialized form of single threaded
ScheduledExecutorService which requires an EventExecutor as a
parameter for all requests.
o Add ByteBuf.hasNioBuffers() method
o Promote CompositeByteBuf.nioBuffers() methods to ByteBuf
o Use ByteBuf.nioBuffers() methods from AioSocketChannel
- Add EventExecutorGroup and EventLoopGroup
- EventExecutor and EventLoop extends EventExecutorGroup and
EventLoopGroup
- They form their own group so that .next() returns itself.
- Rename Bootstrap.eventLoop() to group()
- Rename parameter names such as executor to group
- Rename *EventLoop/Executor to *EventLoop/ExecutorGroup
- Rename *ChildEventLoop/Executor to *EventLoop/Executor
- Replace ByteBufferBackedByteBuf with DirectByteBuf
- Make DirectByteBuf and HeapByteBuf dynamic
- Remove DynamicByteBuf
- Replace Unpooled.dynamicBuffer() with Unpooled.buffer() and
directBuffer()
- Remove ByteBufFactory (will be replaced with ByteBufPool later)
- Add ByteBuf.Unsafe (might change in the future)
- Removed VoidEnum because a user can now specify Void instead
- AIO: Prefer discardReadBytes to clear
- AIO: Fixed a potential bug where notifyFlushFutures() is not called
if flush() was requested with no outbound data
- Used reflection hack to dispatch the tasks submitted by JDK
efficiently. Without hack, there's higher chance of additional
context switches.
- Server side performance improved to the expected level.
- Client side performance issue still under investigation
- Add Channel.metadata() and remove Channel.bufferType()
- DefaultPipeline automatically redirects disconnect() request to
close() if the channel has no disconnect operation
- Remove unnecessary disconnect() implementations
- ChannelInboundHandler and ChannelOutboundHandler does not have a type
parameter anymore.
- User should implement ChannelInboundMessageHandler or
ChannelOutboundMessageHandler.
- Add MessageBuf which replaces java.util.Queue
- Add ChannelBuf which is common type of ByteBuf and ChannelBuf
- ChannelBuffers was renamed to ByteBufs
- Add MessageBufs
- All these changes are going to replace ChannelBufferHolder.
- ChannelBuffer gives a perception that it's a buffer of a
channel, but channel's buffer is now a byte buffer or a message
buffer. Therefore letting it be as is is going to be confusing.
- Also prohibited a user from overriding
ChannelInbound(Byte|Message)HandlerAdapter. If a user wants to do
that, he or she should extend ChannelInboundHandlerAdapter instead.
- In computing, 'stream' means both byte stream and message stream,
which is confusing.
- Also, we were already mixing stream and byte in some places and
it's better use the terms consistently.
(e.g. inboundByteBuffer & inbound stream)