Motivation:
The current slow path of FastThreadLocal is much slower than JDK ThreadLocal. See #4418
Modifications:
- Add FastThreadLocalSlowPathBenchmark for the flow path of FastThreadLocal
- Add final to speed up the slow path of FastThreadLocal
Result:
The slow path of FastThreadLocal is improved.
Motivation:
See https://github.com/netty/netty-build/issues/5
Modifications:
Add xml-maven-plugin to check indentation and fix violations
Result:
pom.xml will be checked in the PR build
Motivation:
Currently the initial headers for every stream is queued in the flow controller. Since the initial header frame may create streams the peer must receive these frames in the order in which they were created, or else this will be a protocol error and the connection will be closed. Tolerating the initial headers being queued would increase the complexity of the WeightedFairQueueByteDistributor and there is benefit of doing so is not clear.
Modifications:
- The initial headers will no longer be queued in the flow controllers
Result:
Fixes https://github.com/netty/netty/issues/4758
Motivation:
Being able to access the invoker() is useful when adding additional
handlers that should be running in the same thread. Since an application
may be using a threading model unsupported by the default invoker, they
can specify their own. Because of that, in a handler that auto-adds
other handlers:
// This is a good pattern
ctx.pipeline().addBefore(ctx.invoker(), ctx.name(), null, newHandler);
// This will generally work, but prevents using custom invoker.
ctx.pipeline().addBefore(ctx.executor(), ctx.name(), null, newHandler);
That's why I believe in commit 110745b0, for the now-defunct 5.0 branch,
when ChannelHandlerAppender was added the invoker() method was also
necessary.
There is a side-benefit to exposing the invoker: in certain advanced
use-cases using the invoker for a particular handler is useful. Using
the invoker you are able to invoke a _particular_ handler, from possibly
a different thread yet still using standard exception processing.
ChannelHandlerContext does part of that, but is unwieldy when trying to
invoke a particular handler because it invokes the prev or next handler,
not the one the context is for. A workaround is to use the next or prev
context (respectively), but this breaks when the pipeline changes.
This came up during writing the Http2MultiplexCodec which uses a
separate child channel for each http/2 stream and wants to send messages
from the child channel directly to the Http2MultiplexCodec handler that
created it.
Modifications:
Add the invoker() method to ChannelHandlerContext. It was already being
implemented by AbstractChannelHandlerContext. The two other
implementations of ChannelHandlerContext needed minor tweaks.
Result:
Access to the invoker used for a particular handler, for either reusing
for other handlers or for advanced use-cases. Fixes#4738
Motivation:
Javadoc reports errors about invalid docs.
Modifications:
Fix some errors reported by javadoc.
Result:
A lot of javadoc errors are fixed by this patch.
Motivation:
PriorityStreamByteDistributor has been removed but NoPriorityByteDistributionBenchmark in microbench still need it and causes compile error
Modifications:
Remove PriorityStreamByteDistributor from NoPriorityByteDistributionBenchmark
Result:
The compile error has been fixed
Motivation:
The `NoPriorityByteDistibbutionBenchmark` was broken with a recent commit.
Modifications:
Fixed the benchmark to use the new HTTP2 handler builder.
Result:
It builds.
Motivation:
PriorityStreamByteDistributor uses a homegrown algorithm which distributes bytes to nodes in the priority tree. PriorityStreamByteDistributor has no concept of goodput which may result in poor utilization of network resources. PriorityStreamByteDistributor also has performance issues related to the tree traversal approach and number of nodes that must be visited. There also exists some more proven algorithms from the resource scheduling domain which PriorityStreamByteDistributor does not employ.
Modifications:
- Introduce a new ByteDistributor which uses elements from weighted fair queue schedulers
Result:
StreamByteDistributor which is sensitive to priority and uses a more familiar distribution concept.
Fixes https://github.com/netty/netty/issues/4462
Related: #4572
Motivation:
- A user might want to extend Http2ConnectionHandler and define his/her
own static inner Builder class that extends
Http2ConnectionHandler.BuilderBase. This introduces potential
confusion because there's already Http2ConnectionHandler.Builder. Your
IDE will warn about this name duplication as well.
- BuilderBase exposes all setters with public modifier. A user's Builder
might not want to expose them to enforce it to certain configuration.
There's no way to hide them because it's public already and they are
final.
- BuilderBase.build(Http2ConnectionDecoder, Http2ConnectionEncoder)
ignores most properties exposed by BuilderBase, such as
validateHeaders, frameLogger and encoderEnforceMaxConcurrentStreams.
If any build() method ignores the properties exposed by the builder,
there's something wrong.
- A user's Builder that extends BuilderBase might want to require more
parameters in build(). There's no way to do that cleanly because
build() is public and final already.
Modifications:
- Make BuilderBase and Builder top-level so that there's no duplicate
name issue anymore.
- Add AbstractHttp2ConnectionHandlerBuilder
- Add Http2ConnectionHandlerBuilder
- Add HttpToHttp2ConnectionHandlerBuilder
- Make all builder methods in AbstractHttp2ConnectionHandlerBuilder
protected so that a subclass can choose which methods to expose
- Provide only a single build() method
- Add connection() and codec() so that a user can still specify
Http2Connection or Http2Connection(En|De)coder explicitly
- Implement proper state validation mechanism so that it is prevented
to invoke conflicting setters
Result:
Less confusing yet flexible builder API
Motivation:
ChannelMetadata has a field minMaxMessagesPerRead which can be confusing. There are also some cases where static instances are used and the default value for channel type is not being applied.
Modifications:
- use a default value which is set unconditionally to simplify
- make sure static instances of MaxMessagesRecvByteBufAllocator are not used if the intention is that the default maxMessagesPerRead should be derived from the channel type.
Result:
Less confusing interfaces in ChannelMetadata and ChannelConfig. Default maxMessagesPerRead is correctly applied.
Motivation:
2a2059d976 was backported from master, and included an overriden method which does not exist in 4.1.
Modifications:
- Remove the invoker method from NoPriorityByteDistributionBenchmark
Result:
No more build error
Motivation:
The current priority algorithm can yield poor per-stream goodput when either the number of streams is high or the connection window is small. When all priorities are the same (i.e. priority is disabled), we should be able to do better.
Modifications:
Added a new UniformStreamByteDistributor that ignores priority entirely and manages a queue of streams. Each stream is allocated a minimum of 1KiB on each iteration.
Result:
Improved goodput when priority is not used.
Motivation:
The twitter hpack project does not have the support that it used to have. See discussion here: https://github.com/netty/netty/issues/4403.
Modifications:
Created a new module in Netty and copied the latest from twitter hpack master.
Result:
Netty no longer depends on twitter hpack.
Motivation:
The AsciiString.hashCode() method can be optimized. This method is frequently used while to build the DefaultHeaders data structure.
Modification:
- Add a PlatformDependent hashCode algorithm which utilizes UNSAFE if available
Result:
AsciiString hashCode is faster.
Motivation:
Headers and groups of headers are frequently copied and the current mechanism is slower than it needs to be.
Modifications:
Skip name validation and hash computation when they are not necessary.
Fix emergent bug in CombinedHttpHeaders identified with better testing
Fix memory leak in DefaultHttp2Headers when clearing
Added benchmarks
Result:
Faster header copying and some collateral bug fixes
Motivation:
For many HTTP/2 applications (such as gRPC) it is necessary to autorefill the connection window in order to prevent application-level deadlocking.
Consider an application with 2 streams, A and B. A receives a stream of messages and the application pops off one message at a time and makes a request on stream B. However, if receiving of data on A has caused the connection window to collapse, B will not be able to receive any data and the application will deadlock. The only way (currently) to get around this is 1) use multiple connections, or 2) manually refill the connection window. Both are undesirable and could needlessly complicate the application code.
Modifications:
Add a configuration option to DefaultHttp2LocalFlowController, allowing it to autorefill the connection window.
Result:
Applications can configure HTTP/2 to avoid inter-stream deadlocking.
Motivation:
We should allow our custom Executor to shutdown quickly.
Modifications:
Call super constructor which correct arguments.
Result:
Custom Executor can be shutdown quickly.
Motivation:
The HTTP/2 RFC (https://tools.ietf.org/html/rfc7540#section-8.1.2) indicates that header names consist of ASCII characters. We currently use ByteString to represent HTTP/2 header names. The HTTP/2 RFC (https://tools.ietf.org/html/rfc7540#section-10.3) also eludes to header values inheriting the same validity characteristics as HTTP/1.x. Using AsciiString for the value type of HTTP/2 headers would allow for re-use of predefined HTTP/1.x values, and make comparisons more intuitive. The Headers<T> interface could also be expanded to allow for easier use of header types which do not have the same Key and Value type.
Motivation:
- Change Headers<T> to Headers<K, V>
- Change Http2Headers<ByteString> to Http2Headers<CharSequence, CharSequence>
- Remove ByteString. Having AsciiString extend ByteString complicates equality comparisons when the hash code algorithm is no longer shared.
Result:
Http2Header types are more representative of the HTTP/2 RFC, and relationship between HTTP/2 header name/values more directly relates to HTTP/1.x header names/values.
Motivation:
As reported in #4402, the FastThreadLocalBenchmark shows that the JDK ThreadLocal
is actually faster than Netty's custom thread local implementation.
I was looking forward to doing some deep digging, but got disappointed :(.
Modifications:
The microbenchmark was not using FastThreadLocalThreads and would thus always hit the slow path.
I updated the JMH command line flags, so that FastThreadLocalThreads would be used.
Result:
FastThreadLocalBenchmark shows FastThreadLocal to be faster than JDK's ThreadLocal implementation,
by about 56% in this particular benchmark. Run on OSX El Capitan with OpenJDK 1.8u60.
Benchmark Mode Cnt Score Error Units
FastThreadLocalBenchmark.fastThreadLocal thrpt 20 55452.027 ± 725.713 ops/s
FastThreadLocalBenchmark.jdkThreadLocalGet thrpt 20 35481.888 ± 1471.647 ops/s
Motivation:
To prove one implementation is faster as the other we should have a benchmark.
Modifications:
Add benchmark which benchmarks the unsafe and non-unsafe implementation of HeapByteBuf.
Result:
Able to compare speed of implementations easily.
Motivation:
Modulo operations are slow, we can use bitwise operation to detect if resource leak detection must be done while sampling.
Modifications:
- Ensure the interval is a power of two
- Use bitwise operation for sampling
- Add benchmark.
Result:
Faster sampling.
Motivation:
The build fails on OSX, due to it trying to pull in an epoll specific OSX dependency. See #4409.
Modifications:
* move netty-transport-native-epoll to linux profile
* exclude Http2FrameWriterBenchmark from compiler
* include Http2FrameWriterBenchmark back only in linux profile (please check)
Result:
Build succeeds on OSX.
Motivation:
SlicedByteBuf can be used for any ByteBuf implementations and so can not do any optimizations that could be done
when AbstractByteBuf is sliced.
Modifications:
- Add SlicedAbstractByteBuf that can eliminate range and reference count checks for _get* and _set* methods.
Result:
Faster SlicedByteBuf implementations for AbstractByteBuf sub-classes.
Motivation:
Calling AbstractByteBuf.toString(..., Charset) is used quite frequently by users but produce a lot of GC.
Modification:
- Use a FastThreadLocal to store the CharBuffer that are needed for decoding.
- Use internalNioBuffer(...) when possible
Result:
Less object creation / Less GC
Motiviation:
Checking reference count on every access on a ByteBuf can have some big performance overhead depending on how the access pattern is. If the user is sure that there are no reference count errors on his side it should be possible to disable the check and so gain the max performance.
Modification:
- Add io.netty.buffer.bytebuf.checkAccessible system property which allows to disable the checks. Enabled by default.
- Add microbenchmark
Result:
Increased performance for operations on the ByteBuf.
Motivation:
When dealing with case insensitive headers it can be useful to have a case insensitive contains method for CharSequence.
Modifications:
- Add containsCaseInsensative to AsciiString
Result:
More expressive utility method for case insensitive CharSequence.
Motivation:
Using the builder pattern for Http2ConnectionHandler (and subclasses) would be advantageous for the following reasons:
1. Provides the consistent construction afforded by the builder pattern for 'optional' arguments. Users can specify these options 1 time in the builder and then re-use the builder after this.
2. Enforces that the Http2ConnectionHandler's internals (decoder Http2FrameListener) are initialized after construction.
Modifications:
- Add an extensible builder which can be used to build Http2ConnectionHandler objects
- Update classes which inherit from Http2ConnectionHandler
Result:
It is easier to specify options and construct Http2ConnectionHandler objects.
Motivation:
It is often the case that implementations of Http2FrameListener will want to send responses when data is read. The Http2FrameListener needs access to the Http2ConnectionHandler (or the encoder contained within) to be able to send responses. However the Http2ConnectionHandler requires a Http2FrameListener instance to be passed in during construction time. This creates a cyclic dependency which can make it difficult to cleanly accomplish this relationship.
Modifications:
- Add Http2ConnectionDecoder.frameListener(..) method to set the frame listener. This will allow the listener to be set after construction.
Result:
Classes which inherit from Http2ConnectionHandler can more cleanly set the Http2FrameListener.
Motivation:
For implementations that want to manage flow control down to the stream level it is useful to be notified when stream writability changes.
Modifications:
- Add writabilityChanged to Http2RemoteFlowController.Listener
- Add isWritable to Http2RemoteFlowController
Result:
The Http2RemoteFlowController provides notification when writability of a stream changes.
Motivation:
The latest netty-tcnative fixes a bug in determining the version of the runtime openssl lib. It also publishes an artificact with the classifier linux-<arch>-fedora for fedora-based systems.
Modifications:
Modified the build files to use the "-fedora" classifier when appropriate for tcnative. Care is taken, however, to not change the classifier for the native epoll transport.
Result:
Netty is updated the the new shiny netty-tcnative.
Motivation:
A degradation in performance has been observed from the 4.0 branch as documented in https://github.com/netty/netty/issues/3962.
Modifications:
- Simplify Headers class hierarchy.
- Restore the DefaultHeaders to be based upon DefaultHttpHeaders from 4.0.
- Make various other modifications that are causing hot spots.
Result:
Performance is now on par with 4.0.
Motivation:
We noticed that the headers implementation in Netty for HTTP/2 uses quite a lot of memory
and that also at least the performance of randomly accessing a header is quite poor. The main
concern however was memory usage, as profiling has shown that a DefaultHttp2Headers
not only use a lot of memory it also wastes a lot due to the underlying hashmaps having
to be resized potentially several times as new headers are being inserted.
This is tracked as issue #3600.
Modifications:
We redesigned the DefaultHeaders to simply take a Map object in its constructor and
reimplemented the class using only the Map primitives. That way the implementation
is very concise and hopefully easy to understand and it allows each concrete headers
implementation to provide its own map or to even use a different headers implementation
for processing requests and writing responses i.e. incoming headers need to provide
fast random access while outgoing headers need fast insertion and fast iteration. The
new implementation can support this with hardly any code changes. It also comes
with the advantage that if the Netty project decides to add a third party collections library
as a dependency, one can simply plug in one of those very fast and memory efficient map
implementations and get faster and smaller headers for free.
For now, we are using the JDK's TreeMap for HTTP and HTTP/2 default headers.
Result:
- Significantly fewer lines of code in the implementation. While the total commit is still
roughly 400 lines less, the actual implementation is a lot less. I just added some more
tests and microbenchmarks.
- Overall performance is up. The current implementation should be significantly faster
for insertion and retrieval. However, it is slower when it comes to iteration. There is simply
no way a TreeMap can have the same iteration performance as a linked list (as used in the
current headers implementation). That's totally fine though, because when looking at the
benchmark results @ejona86 pointed out that the performance of the headers is completely
dominated by insertion, that is insertion is so significantly faster in the new implementation
that it does make up for several times the iteration speed. You can't iterate what you haven't
inserted. I am demonstrating that in this spreadsheet [1]. (Actually, iteration performance is
only down for HTTP, it's significantly improved for HTTP/2).
- Memory is down. The implementation with TreeMap uses on avg ~30% less memory. It also does not
produce any garbage while being resized. In load tests for GRPC we have seen a memory reduction
of up to 1.2KB per RPC. I summarized the memory improvements in this spreadsheet [1]. The data
was generated by [2] using JOL.
- While it was my original intend to only improve the memory usage for HTTP/2, it should be similarly
improved for HTTP, SPDY and STOMP as they all share a common implementation.
[1] https://docs.google.com/spreadsheets/d/1ck3RQklyzEcCLlyJoqDXPCWRGVUuS-ArZf0etSXLVDQ/edit#gid=0
[2] https://gist.github.com/buchgr/4458a8bdb51dd58c82b4