Motivation:
In some benchmarks closing the Channel attributes to a lot of overhead due the call of fillInStackTrace(). We should reduce this overhead.
Modifications:
- Create a StacklessClosedChannelException and use it to reduce overhead.
- Only call ChannelOutboundBuffer.failFlushed(...) when there was a flushed message at all.
Result:
Less performance overhead when closing the Channel
Motivation:
I was working on the transport part in Netty (ofc, solving a major issue) and I found this typo so thought to fix it.
Modification:
Fixed Typo
Result:
No more confusion between `us` and `use`.
Motivation:
At some point a ChannelHandlerContext did have its own AttributeMap which is not true since 4.1.x was released. Unfortunally we missed to update the javadocs and so these don't reflect reality
Modifications:
Update javadocs
Result:
Fixes https://github.com/netty/netty/issues/10477
Motivation:
When we were using the netty http protocol, OOM occurred, this problem has been in 4.1.51.Final Fix [# 10424](https://github.com/netty/netty/issues/10424), even if OOM is up, the service will still receive new connection events, will occur again OOM and eventually cause the connection not to be released.
code `byteBuf = allocHandle.allocate(allocator);`
Modification:
I fail to create buffer when I try to receive new data, i determine if it is OOM then the close read event releases the connection.
```java
if (close || cause instanceof OutOfMemoryError || cause instanceof IOException) {
closeOnRead(pipeline);
}
```
Result:
Fixes # [10434](https://github.com/netty/netty/issues/10434).
Motivation:
When a switch statement is used we should always define a `default:` so we don't introduce bugs due fall-through.
Modification:
Add missing `default:`s
Result:
Less error-prone code
Motivation:
Seems like some users are suprised by the behaviour of DefaultEventExecutor when used within the ChannelPipeline. We should clarify the semantics and also mention UnordedThreadPoolEventExecutor which may be more inline with their expectations
Modifications:
Add javadocs section about UnorderedThreadPoolEventExecutor and expand details for DefaultEventExecutor
Result:
Clarify sematics
Motivation:
AbstractCoalescingBufferQueue had a bug which could lead to an empty queue while still report bytes left. This was due the fact that we decremented the pending bytes before draining the queue one-by-one. The problem here is that while the queue is drained we may notify the promise which may add again buffers to the queue for which we never decrement the bytes while we drain these
Modifications:
- Decrement the pending bytes every time we drain a buffer from the queue
- Add unit tests
Result:
Fixes https://github.com/netty/netty/issues/10286
Motivation:
In AbstractChannelHandlerContext we had some code where we tried to guard against endless loops caused by exceptions thrown by exceptionCaught(...) that would trigger exceptionCaught again. This code was proplematic for two reasons:
- It is quite expensive as we need to compare all the stacks
- We may end up not notify another handlers exceptionCaught(...) if in our exeuction stack we triggered actions that will cause an exceptionCaught somewhere else in the pipeline
Modifications:
- Just remove the detection code as we already handle everything correctly when we invoke exceptionCaught(...)
- Add unit tests
Result:
Ensure we always notify correctly and also fixes performance issue reported as https://github.com/netty/netty/issues/10165
Motivation:
Parameter maxCount needs the unit test.
Modifications:
1. Change the conditional statement to avoid the ineffective maxCount (enhance the robustness of the code merely).
2. Add the unit test for maxCount.
Result:
Enable this parameter to be tested.
Motivation:
We need to ensure we always close the Channel when we see an exception during bootstrapping it.
Modification:
Ensure we correct close the Channel if we see an exception during retrieving the Resolver from the group while bootstrapping.
Result:
Fixes#10109
Co-authored-by: Norman Maurer <norman_maurer@apple.com>
Motivation:
Netty's DefaultThreadFactory that creates FastThreadLocalThread instance is widely used in NioEventLoopGroup, EpollEventLoopGroup, etc, but not OioEventLoopGroup. Although oio is quite stale, I still think this change may be useful.
Modification:
Replace oio's default thread factory with netty's DefaultThreadFactory just like NioEventLoopGroup, EpollEventLoopGroup, etc.
Result:
Faster access to FastThreadLocal in oio.
Motivation:
In general, we will close the debug log in a product environment. However, logging without external level check may still affect performance as varargs will need to allocate an array.
Modification:
Add log level check simply before logging.
Result:
Improve performance slightly in a product environment.
Motivation:
When the HttpContentCompressor is put on an alternate EventExecutor, the order of events should be
preserved so that the compressed content is correctly created.
Modifications:
- checking that the executor in the ChannelHandlerContext is the same executor as the current executor when evaluating if the handler should be skipped.
- Add unit test
Result:
Fixes https://github.com/netty/netty/issues/10067
Co-authored-by: Norman Maurer <norman_maurer@apple.com>
Motivation:
We should not include the number of ServerChannel that are part of the DefaultChannelGroup when specify the initial size of the LinkedHashMap
Modifications:
Only use the number of the non ServerChannel
Result:
Reduce memory-footprint
Motivation:
The method body of fillInStackTrace method of IllegalStateException class in SimpleChannelPool.java is so simple (just return this) that there is no need to be marked as synchronized.
Modification:
Remove the synchronized flag of fillInStackTrace method.
Result:
It can improve performance slightly while creating a IllegalStateException instance.
Motivation:
The method body of fillInStackTrace method of TimeoutException class in FixedChannelPool.java is so simple (just return this) that there is no need to be marked as synchronized.
Modification:
Remove the synchronized flag of fillInStackTrace method.
Result:
It can improve performance slightly while throwing a TimeoutException.
Motivation:
Current pipeline handler replace tests are replacing handler with same name.
we need test that test handler can renamed, old handlers are removed from pipeline.
Modification:
There is coverage missing related to renaming of handlers
Result:
Adds missing tests
Co-authored-by: phani254 <phani254@yahoo.com>
Motivation:
NioEventLoopTest.testChannelsRegistered sometimes fails due a race which is related to how SelectionKey and Selector is implemented in the JDK. In the current implementation it will "lazy" remove SelectionKeys from the Set which means we may still have these included sometimes when we use size() to get the number of SelectionKeys.
Modifications:
Just retry to read the number of registered Channels if we still see 2
Result:
Fixes https://github.com/netty/netty/issues/9895
Motivation:
https://github.com/netty/netty/pull/9458 changed how we handled ChannelOptions internally to use a ConcurrentHashMap. This unfortunally had the side-effect that the ordering may be affected and not stable anymore. Here the problem is that sometimes we do validation based on two different ChannelOptions (for example we validate high and low watermarks against each other). Thus even if the user specified the options in the same order we may fail to configure them.
Modifications:
- Use again a LinkedHashMap to preserve order
- Add unit test
Result:
Apply ChannelOptions in correct and expected order
Motivation
This test is failing intermittently and upon inspection has a race
condition.
Modification
Fix race condition by waiting for async release calls to complete prior
to closing the pool.
Result
Hopefully fixed flakey test
Motivation:
The Channel Pool tests commonly use the same fixed local address String. This
has been observed to result in test failures if a single test fails and cleanup
is not done properly, or if tests are run in parallel. Also each test should
close any channel pool objects or maps to make sure resources are reclaimed.
Modifications:
- Use a random string for the address on each test to reduce the chance of
collision.
- close all ChannelPool and ChannelPoolMap objects at the end of each test
Result:
Less likely to observe spurious failures due to LocalAddress collisions and more
complete test cleanup.
Motivation:
In #9830 the get/remove/close methods implementation changed to avoid
deadlocks on event loops. The change involved modifying the methods to
close the managed ChannelPools asynchronously and return immediately.
While this behavior might be fine for get/remove, it is changing what
a user expects from a close() method and after returning from close()
there might be still resources open.
Modifications:
This change is a follow-up for #9830 to preserve the synchronous
behavior of the AbstractChannelPoolMap#close() method.
Result:
AbstractChannelPoolMap#close() returns once the managed pools have
been closed.
Motivation:
97361fa2c8 replace synchronized with ConcurrentHashMap in *Bootstrap classes but missed to do the same for the Http2 variant.
Modifications:
- Use ConcurrentHashMap
- Simplify code in *Bootstrap classes
Result:
Less contention
Motivation:
In certain scenarios mutliple concurrent AbstractChannelPoolMap
operations might be called from event loops that handle also
ChannelPool close operations. If the map uses synchronous close
it could end up blocking the event loop and if multiple threads
are waiting for each other a deadlock might occur.
Modifications:
Previously #9226 introduced a closeAsync operation for
FixedChannelPool, which is now extended to SimpleChannelPool class.
The AbstractChannelPoolMap now uses the closeAsync operations when
closing redundant or removed SimpleChannelPool instances.
Result:
The AbstractChannelPoolMap get/remove operations will not wait
until the pools are closed as they will happen asynchronously and
avoid situations that could cause the event loop being blocked in
deadlocks.
Motiviation
#9800 was just merged which consolidates the flush/no-flush WriteTasks
in AbstractChannelHandlerContext, but after looking at the changes again
I noticed a tiny simplification that would be good to make imo.
Modification
Remove use of conditional operator in decrementPendingOutboundBytes()
Result
Simpler code, one less branch
Motivation
The event loop implementations had become somewhat tangled over time and
work was done recently to streamline EpollEventLoop. NioEventLoop would
benefit from the same treatment and it is more straighforward now that
we can follow the same structure as was done for epoll.
Modifications
Untangle NioEventLoop logic and mirror what's now done in EpollEventLoop
w.r.t. the volatile selector wake-up guard and scheduled task deadline
handling.
Some common refinements to EpollEventLoop have also been included - to
use constants for the "special" deadline/wakeup volatile values and to
avoid some unnecessary calls to System.nanoTime() on task-only
iterations.
Result
Hopefully cleaner, more efficient and less fragile NIO transport
implementation.
Motivation
AbstractChannelHandlerContext uses recyclable tasks when performing
writes from outside of the event loop. There's currently two distinct
classes WriteTask and WriteAndFlushTask used for executing writes versus
writeAndFlushes, and these are recycled in separate pools. However it is
straightforward to just have a single class / recycler pool, with a
flush flag.
Modifications
- Unify WriteTasks into a single class using the sign bit of the
existing size field to indicate whether a flush should be performed
- Use the new executor lazyExecute() method to lazily execute the
non-flush write tasks explicitly
- Change AbstractChannelHandlerContext#invokeWrite and
AbstractChannelHandlerContext#invokeWriteAndFlush from private to
package-private to avoid synthetic methods
- Correct the default object size estimate for WriteTask
Results
- Possibly improved reuse of recycled write tasks
- Fewer virtual method calls and shorter path lengths
- Less code
Motivation:
In most cases, we want to use MultithreadEventLoopGroup such as NioEventLoopGroup without setting thread numbers but thread name only. So we need to use followed code:
NioEventLoopGroup boss = new NioEventLoopGroup(0, new DefaultThreadFactory("boss"));
It looks a bit confuse or strange for the number 0 due to we only want to set thread name. So it will be better to add new constructor for this case.
Modifications:
add new constructor into all event loop groups, for example: public NioEventLoopGroup(ThreadFactory threadFactory)
Result:
User can only set thread factory without setting the thread number to 0:
NioEventLoopGroup boss = new NioEventLoopGroup(new DefaultThreadFactory("boss"));
Motivation:
https://github.com/netty/netty/pull/9548 introduced a change that creates a new AttributeKey
for each SimpleChannelPool instance created. AttributeKeys are cached statically in a ConstantPool
by the AttributeKey.newInstance method. Because of this, creating a SimpleChannelPool instance will
allocate memory that will never be released, even after the SimpleChannelPool is closed.
Modifications:
This change goes back to a single AttributeKey per SimpleChannelPool, just using a more specific
name to reduce the chance of conflicts with user code.
Result:
No memory is leaked after a SimpleChannelPool instance is created and destroyed.
Motivation
This is already done internally for various reasons but it would make
sense i.m.o. as a top level concept: submitting a task to be run on the
event loop which doesn't need to run immediately but must still be
executed in FIFO order relative all other submitted tasks (be those
"lazy" or otherwise).
It's nice to separate this abstract "relaxed" semantic from concrete
implementations - the simplest is to just delegate to existing execute,
but for the main EL impls translates to whether a wakeup is required
after enqueuing.
Having a "global" abstraction also allows for simplification of our
internal use - for example encapsulating more of the common scheduled
future logic within AbstractScheduledEventExecutor.
Modifications
- Introduce public LazyRunnable interface and
AbstractEventExecutor#lazyExecute method (would be nice for this to be
added to EventExecutor interface in netty 5)
- Tweak existing SingleThreadEventExecutor mechanics to support these
- Replace internal use of NonWakeupRunnable (such as for pre-flush
channel writes)
- Uplift scheduling-related hooks into AbstractScheduledEventExecutor,
eliminating intermediate executeScheduledRunnable method
Result
Simpler code, cleaner and more useful/flexible abstractions - cleaner in
that they fully communicate the intent in a more general way, without
implying/exposing/restricting implementation details