Motivation:
Some users already use an SSLEngine implementation in finagle-native. It
wraps OpenSSL to get higher SSL performance. However, to take advantage
of it, finagle-native must be compiled manually, and it means we cannot
pull it in as a dependency and thus we cannot test our SslHandler
against the OpenSSL-based SSLEngine. For an instance, we had #2216.
Modifications:
- Pull netty-tcnative in as an optional dependency.
http://netty.io/wiki/forked-tomcat-native.html
- Backport NativeLibraryLoader from 4.0
- Move OpenSSL-based SSLEngine implementation into our code base.
- Copied from finagle-native; originally written by @jpinner et al.
- Overall cleanup by @trustin.
- Run all SslHandler tests with both default SSLEngine and OpenSslEngine
Motivation:
At the moment there are two issues with HashedWheelTimer:
* the memory footprint of it is pretty heavy (250kb fon an empty instance)
* the way how added Timeouts are handled is inefficient in terms of how locks etc are used and so a lot of context-switching / condition can happen.
Modification:
Rewrite HashedWheelTimer to use an optimized bucket implementation to store the submitted Timeouts and a queue to handover the timeouts. So memory foot-print of the buckets itself is reduced a lot as the bucket uses a double-linked-list. Beside this we use Atomic*FieldUpdater where-ever possible to improve the memory foot-print and performance.
Result:
Lower memory-footprint and better performance
Motivation:
Before we aggregated the full text in the WebSocket08FrameDecoder just to fill in the ContinuationWebSocketFrame.aggregatedText(). The problem was that there was no upper-limit and so it would be possible to see an OOME if the remote peer sends a TextWebSocketFrame + a never ending stream of ContinuationWebSocketFrames. Furthermore the aggregation does not really belong in the WebSocket08FrameDecoder, as we provide an extra ChannelHandler for this anyway (WebSocketFrameAggregator).
Modification:
Remove the ContinuationWebSocketFrame.aggregatedText() method and corresponding constructor. Also refactored WebSocket08FrameDecoder a bit to me more efficient which is now possible as we not need to aggregate here.
Result:
No more risk of OOME because of frames.
Motivation:
When writing data from a server before the ssl handshake completes may not be written at all to the remote peer
if nothing else is written after the handshake was done.
Modification:
Correctly try to write pending data after the handshake was complete
Result:
Correctly write out all pending data
Motivation:
In the Internet Protocol, the valid port number range is from 1 to 65535
(inclusive on the both side.) However, SocksCmdRequest and SocksCmdResponse
refuses to construct itself when the port number 65535 is specified. Beside
this it excepts 0 as port number which should not allowed.
Modification:
* Not raise an exception when the specified port number is 65535.
* Raise an exception when the specified port number is 0
Result:
Fixes#2428
Motivation:
In the Internet Protocol, the valid port number range is from 1 to 65535
(inclusive on the both side.) However, SocksCmdRequest refuses to
construct itself when the port number 65535 is specified.
Modification:
Do not raise an exception when the specified port number is 65535.
Result:
Fixes#2428
Motivation:
At the moment the bossExecutor is not shutdown correctly. So the threads may never exit.
Modifications:
Correctly shutdown bossExecutor.
Result:
Threads are correctly stopped.
Motivation:
The names of SslHandler.unwrap*() methods are somewhat ambiguous.
Modifications:
- Rename unwrap() to unwrapMultiple() and unwrapNonApp()
- Rename unwrap0() to unwrapSingle()
Result:
Readability
Motivation:
Some SSLEngine implementations violate the contract and raises an
exception when SslHandler feeds an input buffer that contains multiple
SSL records to SSLEngine.unwrap(), while the expected behavior is to
decode the first record and return.
Modification:
Modify SslHandler.decode() to keep the lengths of each record and feed
SSLEngine.unwrap() record by record to work around the forementioned
issue.
Result:
SslHandler now works OpenSSLEngine from finagle-native. Performance
impact remains unnoticeable. Fixes#2116
Motivation:
Some Android SSLEngine implementations skip FINISHED handshake status
and go straightly into NOT_HANDSHAKING. This behavior blocks SslHandler
from notifying its handshakeFuture, because we do the notification when
SSLEngine enters the FINISHED state.
Modification:
When the current handshake state is NOT_HANDSHAKING and the
handshakeFuture is not fulfilled yet, treat NOT_HANDSHAKING as FINISHED.
Result:
Better Android compatibility
Motivation:
Currently, the SPDY frame encoding and decoding code is based upon
the ChannelHandler abstraction. This requires maintaining multiple
versions for 3.x and 4.x (and possibly 5.x moving forward).
Modifications:
The SPDY frame encoding and decoding code is separated from the
ChannelHandler and SpdyFrame abstractions. Also test coverage is
improved.
Result:
SpdyFrameCodec now implements the ChannelHandler abstraction and is
responsible for creating and handling SpdyFrame objects.
Motivation:
The Junit test for issue #2305 was incomplete for V3.9 since the request was not setup using setChunked(true) and therefore the chunks were ignored.
Modifications:
Add the chunk true property to the request and add the final LAST_CHUNK to the chunks offered to the decoder.
Result:
Now the request is correctly and fully decoded by the decoder in this Junit test case.
Motivation:
If the last item analyzed in a previous received HttpChunk/HttpContent was a part of an attribute's name, the read index was not set to the new right place and therefore raizing an exception in some case (since the "new" name analyzed is empty, which is not allowed so the exception).
What appears there is that the read index should be reset to the last valid position encountered whatever the case. Currently it was set when only when there is an attribute not already finished (name is ok, but content is possibly not).
Therefore the issue is that elements could be rescanned multiple times (including completed elements) and moreover some bad decoding can occur such as when in a middle of an attribute's name.
Modifications:
To fix this issue, since "firstpos" contains the last "valid" read index of the decoding (when finding a '&', '=', 'CR/LF'), we should add the setting of the read index for the following cases:
'lastchunk' encountered, therefore finishing the current buffer
any other cases than current attribute is not finished (name not found yet in particular)
So adding for this 2 cases:
undecodedChunk.readerIndex(firstpos);
Result:
Now the decoding is done once, content is added from chunk/content to chunk/content, name is decoded correctly even if in the middle of 2 chunks/contents.
A Junit test code was added: testChunkCorrect that should not raized any exception.
Motivation:
JdkZlibEncoder does not generate a GZIP header when a user does not write anything at all, ending up with a 10-byte footer only.
Modification:
Modify finishEncode() method to write the GZIP header if it was not written before.
Result:
Encoding 0-byte content result in 20-byte GZIP stream now.
Motivation:
Use simple retry mechanism when try to connect to peer so a slow-startup will not produce an error
Modification:
Add new Servlet params which allow to configure retry count and wait time. Default behaviour is the same as before
Result:
It is now possible to configure retry when the peer is not up yet and the Servlet is init.
Motivation:
CONTRIBUTING.md is useful only because it lets Github show a user the
link to it so the user can check what information we need before
submitting a bug report. However, Github does not do the same for a
pull request submission form, and thus there's no reason to keep the
information about how to submit a good pull request in CONTRIBUTING.md.
Modification:
Replace the section about issuing a pull request with the link to the
official developer guide.
Result:
CONTRIBUTING.md is easier to maintain.
Motivation:
We often receive a bug report or a pull request which do not give us
enough information. If CONTRIBUTING.md exists in the repository, Github
will display some notice in the beginning of the issue submission form,
which might increase the overall quality of the bug reports and pull
requests.
Modification:
Write CONTRIBUTING.md
Result:
Potentially higher-quality bug reports and pull requests