Commit Graph

83 Commits

Author SHA1 Message Date
Norman Maurer
e3cb9935c0 Take memory overhead of ChannelOutboundBuffer / PendingWriteQueue into account
Motivation:

To guard against the case that a user will enqueue a lot of empty or small buffers and so raise an OOME we need to also take the overhead of the ChannelOutboundBuffer / PendingWriteQueue into account when detect if a Channel is writable or not. This is related to #5856.

Modifications:

When calculate the memory for an message that is enqueued also add some extra bytes depending on the implementation.

Result:

Better guard against OOME.
2016-11-03 15:54:00 +01:00
Norman Maurer
6bbf32134a Log more details if notification of promise fails in PromiseNotifier and AbstractChannelHandlerContext
Motivation:

To make it easier to debug why notification of a promise failed we should log extra info and make it consistent.

Modifications:

- Create a new PromiseNotificationUtil that has static methods that can be used to try notify a promise and log.
- Reuse this in AbstractChannelHandlerContext, ChannelOutboundBuffer and PromiseNotifier

Result:

Easier to debug why a promise could not be notified.
2016-09-07 06:55:38 +02:00
buchgr
4accd300e5 Fix write watermarks comparison to use less than and greater than.
Motivation:

The API documentation in ChannelConfig states that a a channel is writable,
if the number of pending bytes is below the low watermark and a
channel is not writable, if the number of pending bytes exceeds the high
watermark.

Therefore, we should use < operators instead of <= as well as > instead of >=.

Using <= and >= is also problematic, if the low watermark is equal to the high watermark,
as then a channel could be both writable and unwritable with the same number of pending
bytes (depending on whether remove() or addMessage() is called first).

The use of <= and >= was introduced in PR https://github.com/netty/netty/pull/3036, but
I don't understand why, as there doesn't seem to have been any discussion around that.

Modifications:

Use < and > operators instead of <= and >=.

Result:

High and low watermarks are treated as stated in the API docs.
2016-08-24 15:58:02 +02:00
Norman Maurer
278c36af0c Merge ThrowableUtils into ThrowableUtil.
Motivation:

We should merge ThrowableUtils into ThrowableUtil as this name is more consistent with the naming of utility classes in netty.

Modifications:

Merge classes.

Result:

More consistent naming
2016-06-23 10:05:41 +02:00
Norman Maurer
8f3a5e5b18 Fix typo in log message
Motivation:

We had a typo in the log message.

Modifications:

Remove extra "s" in log message.

Result:

Correct spelling in log message.
2016-06-17 06:23:00 +02:00
Dmitry Spikhalskiy
428c61673b Logs in invokeExceptionCaught have been made consistent and full
Motivation:

In case of exception in invokeExceptionCaught() only original exception passed to invokeExceptionCaught() will be logged on any log level.
+ AbstractChannelHandlerContext and CombinedChannelDuplexHandler log different exceptions.

Modifications:

Fix inconsistent logging code and add ability to see both stacktraces on DEBUG level.

Result:

Both handlers log now both original exception and thrown from invokeExceptionCaught. To see full stacktrace of exception thrown from invokeExceptionCaught DEBUG log level must be enabled.
2016-06-11 20:11:11 +02:00
Guido Medina
c3abb9146e Use shaded dependency on JCTools instead of copy and paste
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".

Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.

Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
2016-06-10 13:19:45 +02:00
Norman Maurer
e10dca7601 Mark Recycler.recycle(...) deprecated and update usage.
Motivation:

Recycler.recycle(...) should not be used anymore and be replaced by Handle.recycle().

Modifications:

Mark it as deprecated and update usage.

Result:

Correctly document deprecated api.
2016-05-20 22:11:31 +02:00
Scott Mitchell
abce89d1bc Revert "[#5028] Fix re-entrance issue with channelWritabilityChanged(...) and write(...)"
Motivation:
Revert d0943dcd30. Delaying the notification of writability change may lead to notification being missed. This is a ABA type of concurrency problem.

Modifications:
- Revert d0943dcd30.

Result:
channelWritabilityChange will be called on every change, and will not be suppressed due to ABA scenario.
2016-04-09 20:32:47 +02:00
Norman Maurer
d0943dcd30 [#5028] Fix re-entrance issue with channelWritabilityChanged(...) and write(...)
Motivation:

When always triggered fireChannelWritabilityChanged() directly when the update the pending bytes in the ChannelOutboundBuffer was made from within the EventLoop. This is problematic as this can cause some re-entrance issue if the user has a custom ChannelOutboundHandler that does multiple writes from within the write(...) method and also has a handler that will intercept the channelWritabilityChanged event and trigger another write when the Channel is writable. This can also easily happen if the user just use a MessageToMessageEncoder subclass and triggers a write from channelWritabilityChanged().

Beside this we also triggered fireChannelWritabilityChanged() too often when a user did a write from outside the EventLoop. In this case we increased the pending bytes of the outboundbuffer before scheduled the actual write and decreased again before the write then takes place. Both of this may trigger a fireChannelWritabilityChanged() event which then may be re-triggered once the actual write ends again in the ChannelOutboundBuffer.

The third gotcha was that a user may get multiple events even if the writability of the channel not changed.

Modification:

- Always invoke the fireChannelWritabilityChanged() later on the EventLoop.
- Only trigger the fireChannelWritabilityChanged() if the channel is still active and if the writability of the channel changed. No need to cause events that were already triggered without a real writability change.
- when write(...) is called from outside the EventLoop we only increase the pending bytes in the outbound buffer (so that Channel.isWritable() is updated directly) but not cause a fireChannelWritabilityChanged(). The fireChannelWritabilityChanged() is then triggered once the task is picked up by the EventLoop as usual.

Result:

No more re-entrance possible because of writes from within channelWritabilityChanged(...) method and no events without a real writability change.
2016-04-06 10:07:13 +02:00
Norman Maurer
d602277204 Include cause that was used to notify the promise when logging an failed try to notify it.
Motivation:

When a promise is notified that was already added to the ChannelOutboundBuffer and we try to notify it later on we only see a warning that it was notified before. This is often not very useful as we have no idea where it was notified at all. We can do better in case it was failed before (which is most of the times the case) and just also log the cause that was used for it.

Modifications:

Add the cause that was used to notify the promise when we fail to notify it as part of the ChannelOutboundBuffer.

Result:

Easier to debug user errors.
2016-04-05 21:13:51 +02:00
Norman Maurer
7bee318fc7 Use OneTimeTask where possible to reduce object creation
Motivation:

We should use OneTimeTask where possible to reduce object creation.

Modifications:

Replace Runnable with OneTimeTask

Result:

Less object creation
2015-11-20 14:39:06 -08:00
Scott Mitchell
09d826ed46 Channel writable bytes feature
Motivation:
To avoid buffering too much it would be useful to get an estimate of how many bytes can be written to a Channel before it becomes unwritable.

Modifications:
- Update the Channel interface to support 2 new methods. 1 to give how many bytes before unwritable. 1 to give how many bytes before writable.
- Update the AbstractChannel implementation to delegate to the ChannelOutboundBuffer.

Result:
The Channel interface supports 2 new methods which provide more visibility into writability.
2015-06-12 12:39:53 -07:00
Scott Mitchell
43a558b9e1 ChannelOutboundBuffer bytes before writable accessor
Motiviation:
There are currently no accessors which provide visbility into how many bytes must be written in order for a writability change to occur. This feature would be useful for codecs which intent to control how many bytes are queued at any given time.

Modifications:
- add bytesBeforeUnWritable() which will give the number of bytes before the buffer (and associated channel) transitions to not writable
- add bytesBeforeWritable() which will give the number of bytes that must be drained from the queue until the channel becomes writable.

Result:
More visibility into writability for the ChannelOutboundBuffer.
2015-06-10 08:44:03 -07:00
Norman Maurer
ed3d26cf7d [#3837] Null out ByteBuffer[] array once done
Motivation:

the ByteBuffer[] that we keep in the ThreadLocal are never nulled out which can lead to have ByteBuffer instances sit there forever.
This is even a bigger problem if nioBuffer() of ByteBuffer returns a new ByteBuffer that can not be destroyed by ByteBuffer.release().

Modifications:

Null out ByteBuffer array after processing.

Result:

No more dangling references after done.
2015-06-04 12:33:25 +02:00
Norman Maurer
e903979a28 Not try to write more then Integer.MAX_VALUE / SSIZE_MAX via writev
Motivation:

When trying to write more then Integer.MAX_VALUE / SSIZE_MAX via writev(...) the OS may return EINVAL depending on the kernel or the actual OS (bsd / osx always return EINVAL). This will trigger an IOException.

Modifications:

Never try to write more then Integer.MAX_VALUE / SSIZE_MAX when using writev.

Result:

No more IOException when write more data then Integer.MAX_VALUE / SSIZE_MAX via writev.
2015-05-21 12:02:10 +02:00
Norman Maurer
f6c2c99efc [#3740] Add missing parentheses so the fix works as expected. 2015-05-06 23:03:53 +02:00
Norman Maurer
57e7571c65 Not trigger channelWritabilityChanged if fail messages before close Channel.
Motivation:

We should not trigger channelWritabilityChanged during failing message when we are about to close the Channel as otherwise the use may try again writing even if the Channel is about to get closed.

Modifications:

Add new boolean param to ChannelOutboundBuffer.failFlushed(...) which allows to specify if we should notify or not.

Result:

channelWritabilityChanged is not triggered anymore if we cloe the Channel because of an IOException during write.
2015-05-06 21:36:43 +02:00
Trustin Lee
298e7af647 Trigger channelWritabilityChanged() later to avoid reentrance
Related: #3212

Motivation:

When SslHandler and ChunkedWriteHandler exists in a pipeline together,
it is possible that ChunkedWriteHandler.channelWritabilityChanged()
invokes SslHandler.flush() and vice versa. Because they can feed each
other (i.e. ChunkedWriteHandler.channelWritabilityChanged() ->
SslHandler.flush() -> ChunkedWriteHandler.channelWritabilityChanged() ->
..), they can fall into an inconsistent state due to reentrance (e.g.
bad MAC record at the remote peer due to incorrect ordering.)

Modifications:

- Trigger channelWritabilityChanged() using EventLoop.execute() when
  there's a chance where channelWritabilityChanged() can cause a
  reentrance issue
- Fix test failures caused by the modification

Result:

Fix the handler reentrance issues related with a
channelWritabilityChanged() event
2014-12-10 18:40:26 +09:00
Trustin Lee
d59629377c Implement user-defined writability flags
Related: #2945

Motivation:

Some special handlers such as TrafficShapingHandler need to override the
writability of a Channel to throttle the outbound traffic.

Modifications:

Add a new indexed property called 'user-defined writability flag' to
ChannelOutboundBuffer so that a handler can override the writability of
a Channel easily.

Result:

A handler can override the writability of a Channel using an unsafe API.
For example:

  Channel ch = ...;
  ch.unsafe().outboundBuffer().setUserDefinedWritability(1, false);
2014-10-25 15:59:13 +09:00
Trustin Lee
02643e41fb Fix a bug where ChannelOutboundBuffer.removeBytes() throws ClassCastException
When a ChannelOutboundBuffer contains ByteBufs followed by a FileRegion,
removeBytes() will fail with a ClassCastException.  It should break the
loop instead.
2014-08-15 09:57:04 -07:00
Norman Maurer
0eac4fce29 Revert "[#2761] ChannelOutboundBuffer can cause data-corruption because of caching ByteBuffers"
This reverts commit 536141ba69.
2014-08-13 21:47:00 +02:00
Norman Maurer
f89907dba5 Revert "[#2762] Not expand ByteBuffer[] in ChannelOutboundBuffer"
This reverts commit de3c0507c1 as it may cause problem if a CompositeByteBuf has more then 1024 components.
2014-08-13 16:40:34 +02:00
Norman Maurer
de3c0507c1 [#2762] Not expand ByteBuffer[] in ChannelOutboundBuffer
Motivation:

At the moment we expand the ByteBuffer[] when we have more then 1024 ByteBuffer to write and replace the stored instance in its FastThreadLocal. This is not needed and may even harm performance on linux as IOV_MAX is 1024 and so this may cause the JVM to do an array copy.

Modifications:

Just exit the nioBuffers() method if we can not fit more ByteBuffer in the array. This way we will pick them up on the next call.

Result:

Remove uncessary array copy and simplify the code.
2014-08-13 11:59:12 +02:00
Norman Maurer
536141ba69 [#2761] ChannelOutboundBuffer can cause data-corruption because of caching ByteBuffers
Motivation:

We cache the ByteBuffers in ChannelOutboundBuffer.nioBuffers() for the Entries in the ChannelOutboundBuffer to reduce some overhead. The problem is this can lead to data-corruption if an incomplete write happens and next time we try to do a non-gathering write.

To fix this we should remove the caching which does not help a lot anyway and just make the code buggy.

Modifications:

Remove the caching of ByteBuffers.

Result:

No more data-corruption.
2014-08-13 11:16:02 +02:00
Norman Maurer
02e7e53cbb [#2752] Add PendingWriteQueue for queue up writes
Motivation:

Sometimes ChannelHandler need to queue writes to some point and then process these. We currently have no datastructure for this so the user will use an Queue or something like this. The problem is with this Channel.isWritable() will not work as expected and so the user risk to write to fast. That's exactly what happened in our SslHandler. For this purpose we need to add a special datastructure which will also take care of update the Channel and so be sure that Channel.isWritable() works as expected.

Modifications:

- Add PendingWriteQueue which can be used for this purpose
- Make use of PendingWriteQueue in SslHandler

Result:

It is now possible to queue writes in a ChannelHandler and still have Channel.isWritable() working as expected. This also fixes #2752.
2014-08-12 06:38:22 +02:00
Norman Maurer
869687bd71 Port ChannelOutboundBuffer and related changes from 4.0
Motivation:

We did various changes related to the ChannelOutboundBuffer in 4.0 branch. This commit port all of them over and so make sure our branches are synced in terms of these changes.

Related to [#2734], [#2709], [#2729], [#2710] and [#2693] .

Modification:
Port all changes that was done on the ChannelOutboundBuffer.

This includes the port of the following commits:
 - 73dfd7c01b
 - 997d8c32d2
 - e282e504f1
 - 5e5d1a58fd
 - 8ee3575e72
 - d6f0d12a86
 - 16e50765d1
 - 3f3e66c31a

Result:
 - Less memory usage by ChannelOutboundBuffer
 - Same code as in 4.0 branch
 - Make it possible to use ChannelOutboundBuffer with Channel implementation that not extends AbstractChannel
2014-08-05 15:00:45 +02:00
Norman Maurer
88bd6e7a93 Optimize native transport for gathering writes
Motivation:

While benchmarking the native transport with gathering writes I noticed that it is quite slow. This is due the fact that we need to do a lot of array copies to get the buffers into the iov array.

Modification:

Introduce a new class calles IovArray which allows to fill buffers directly in a iov array that can be passed over to JNI without any array copies. This gives a nice optimization in terms of speed when doing gathering writes.

Result:

Big performance improvement when doing gathering writes. See the included benchmark...

Before:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    23.44ms   16.37ms 259.57ms   91.77%
    Req/Sec   181.99k    31.69k  304.60k    78.12%
  346544071 requests in 2.00m, 46.48GB read
Requests/sec: 2887885.09
Transfer/sec:    396.59MB

With this change:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    21.93ms   16.33ms 305.73ms   92.34%
    Req/Sec   194.56k    33.75k  309.33k    77.04%
  369617503 requests in 2.00m, 49.57GB read
Requests/sec: 3080169.65
Transfer/sec:    423.00MB
2014-07-25 09:55:02 +02:00
Trustin Lee
830091c260 Reduce the default initial capacity of ChannelOutboundBuffer
Motivation:

ChannelOutboundBuffer is basically a circular array queue of its entry
objects.  Once an entry is created in the array, it is never nulled out
to reduce the allocation cost.

However, because it is a circular queue, the array almost always ends up
with as many entry instances as the size of the array, regardless of the
number of pending writes.

At worst case, a channel might have only 1 pending writes at maximum
while creating 32 entry objects, where 32 is the initial capacity of the
array.

Modifications:

- Reduce the initial capacity of the circular array queue to 4.
- Make the initial capacity of the circular array queue configurable

Result:

We spend 4 times less memory for entry objects under certain
circumstances.
2014-07-22 13:32:25 -07:00
Norman Maurer
061cb21689 Make use of AtomicLongFieldUpdater.addAndGet(...) for cleaner code
Motivation:

The code in ChannelOutboundBuffer can be simplified by using AtomicLongFieldUpdater.addAndGet(...)

Modification:

Replace our manual looping with AtomicLongFieldUpdater.addAndGet(...)

Result:

Cleaner code
2014-06-17 20:18:18 +02:00
Norman Maurer
375da788e7 [#2577] ChannelOutboundBuffer.addFlush() unnecessary loop through all entries on multiple calls
Motivation:

If ChannelOutboundBuffer.addFlush() is called multiple times and flushed != unflushed it will still loop through all entries that are not flushed yet even if it is not needed anymore as these were marked uncancellable before.

Modifications:

Check if new messages were added since addFlush() was called and only if this was the case loop through all entries and try to mark the uncancellable.

Result:

Less overhead when ChannelOuboundBuffer.addFlush() is called multiple times without new messages been added.
2014-06-17 09:31:53 +02:00
Norman Maurer
47fab2bfe8 Directly use memory addresses for gathering writes to reduce gc pressure. Part of [#2239]
This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
2014-02-21 13:37:33 +01:00
Norman Maurer
1c9c797e82 Move marking ChannelPromise for writes uncancellable to addFlush for keep things simple 2014-02-17 16:16:08 +01:00
Trustin Lee
a0e74ff984 Use thread local direct buffer for I/O when the current allocator is unpooled
- Allocating and deallocating a direct buffer for I/O is an expensive
  operation, so we have to at least have a pool of direct buffers if the
  current allocator is not pooled
2014-02-15 11:24:01 -08:00
Trustin Lee
2b84314fdd Add Recycler.Handle.recycle() so that it's possible to recycle an object without an explicit reference to Recycler 2014-02-13 17:24:37 -08:00
Norman Maurer
7041a9238e Allow to cancel non-flushed writes 2014-02-11 19:42:49 +01:00
Trustin Lee
d52dc3b740 Do not warn if failed to mark a void promise as success
- it's always supposed to fail.
2014-02-10 15:03:46 -08:00
Trustin Lee
96b0a949e1 Make most outbound operations cancellable / More robust promise update
- Inspired by #2214 by @normanmaurer
- Call setUncancellable() before performing an outbound operation
- Add safeSetSuccess/Failure() and use them wherever
2014-02-10 14:57:18 -08:00
Norman Maurer
9bee78f91c Provide an optimized AtomicIntegerFieldUpdater, AtomicLongFieldUpdater and AtomicReferenceFieldUpdater 2014-02-06 20:08:45 +01:00
milenkovicm
393f7b2306 ChannelOutboundBuffer returns total pending write size
total pending write size may be used to optimize write batching
2014-01-07 06:52:07 +01:00
Norman Maurer
c0936fc8e7 [#1890] Correctly expand ByteBuffer array in all cases
The problem was that we did not handle the case correctly when doubling the array was not enough. We need to keep doubling until everything fits in.
2013-10-06 15:29:35 +02:00
Bill Gallagher
013ac44d3a [#1832] - Channel writability change notifications sometimes fail to fire 2013-09-30 20:01:39 +02:00
Norman Maurer
b4fa8af079 Cache underlying ByteBuffers and count in ChannelOutboundBuffer.Entry to reduce object creation and so GC pressure
Beside this it also helps to reduce CPU usage as nioBufferCount() is quite expensive when used on CompositeByteBuf which are
nested and contains a lot of components
2013-09-26 20:37:39 +02:00
Norman Maurer
92cec8d2ac Split up the nioBuffers() method to allow for inline. Related to #1812
This move less common method patterns to extra methods and so make the nioBuffers() method with most common pattern (backed by one ByteBuffer) small enough for inlining.
2013-09-05 09:22:13 +02:00
Norman Maurer
25c226a835 Make sure only direct ByteBuffer are passed to the underlying jdk Channel.
This is needed because of otherwise the JDK itself will do an extra ByteBuffer copy with it's own pool implementation. Even worth it will be done
multiple times if the ByteBuffer is always only partial written. With this change the copy is done inside of netty using it's own allocator and
only be done one time in all cases.
2013-09-02 20:17:53 +02:00
Norman Maurer
80d30c3dd8 Small code improvements 2013-08-26 07:52:47 +02:00
Norman Maurer
f76c01c3aa [#1782] Fix IndexOutOfBoundException with direct buffer and gathering writes 2013-08-24 18:16:05 +02:00
Norman Maurer
206dc2a391 [#1772] Make sure ChannelOutboundBuffer.recycle() does also reset unflushed, flushed and tail.
This fix a IndexOutOfBoundsException which as triggered if recycle() did cut down the buffer[] to the initial size.
2013-08-23 09:01:16 +02:00
bgallagher
6a2f340ec0 trim buffers before recycling 2013-08-21 20:28:54 +02:00
bgallagher
fb619f2394 fix writability callback 2013-08-21 16:39:50 +02:00