Commit Graph

90 Commits

Author SHA1 Message Date
Scott Mitchell
b215794de3
Enforce writeSpinCount to limit resource consumption per socket (#7478)
Motivation:
The writeSpinCount currently loops over the same buffer, gathering
write, file write, or other write operation multiple times but will
continue writing until there is nothing left or the OS doesn't accept
any data for that specific write. However if the OS keeps accepting
writes there is no way to limit how much time we spend on a specific
socket. This can lead to unfair consumption of resources dedicated to a
single socket.
We currently don't limit the amount of bytes we attempt to write per
gathering write. If there are many more bytes pending relative to the
SO_SNDBUF size we will end up building iov arrays with more elements
than can be written, which results in extra iteration, conditionals,
and book keeping.

Modifications:
- writeSpinCount should limit the number of system calls we make to
write data, instead of applying to individual write operations
- IovArray should support a maximum number of bytes
- IovArray should support composite buffers of greater than size 1024
- We should auto-scale the amount of data that we attempt to write per
gathering write operation relative to SO_SNDBUF and how much data is
successfully written
- The non-unsafe path should also support a maximum number of bytes,
and respect the IOV_MAX limit

Result:
Write resource consumption can be bounded and gathering writes have
a limit relative to the amount of data which can actually be accepted
by the socket.
2017-12-07 16:00:52 -08:00
Norman Maurer
74f24a5c19 Finish work on http2 child channel implementation and http2 frame api.
Motivation:

Our http2 child channel implementation was not 100 % complete and had a few bugs. Beside this the performance overhead was non-trivial.

Modifications:

There are a lot of modifications, the most important....
  * Http2FrameCodec extends Http2ConnectionHandler and Http2MultiplexCodec extends Http2FrameCodec to reduce performance heads and inter-dependencies on handlers in the pipeline
  * Correctly handle outbound flow control for child channels
  * Support unknow frame types in Http2FrameCodec and Http2MultiplexCodec
  * Use a consistent way how to create Http2ConnectionHandler, Http2FrameCodec and Http2MultiplexCodec (via a builder)
  * Remove Http2Codec and Http2CodecBuilder as the user should just use Http2MultipleCodec and Http2MultiplexCodecBuilder now
  * Smart handling of flushes from child channels to reduce overhead
  * Reduce object allocations
  * child channels always use the same EventLoop as the parent Channel to reduce overhead and simplify implementation.
  * Not extend AbstractChannel for the child channel implementation to reduce overhead in terms of performance and memory usage
  * Remove Http2FrameStream.managedState(...) as the user of the child channel api should just use Channel.attr(...)

Result:

Http2MultiplexCodec (and so child channels) and Http2FrameCodec are more correct, faster and more feature complete.
2017-08-11 12:41:28 +02:00
buchgr
5380c7c3e3 HTTP/2 Child Channel and FrameCodec Feature Parity.
Motivation:

This PR (unfortunately) does 4 things:
1) Add outbound flow control to the Http2MultiplexCodec:
   The HTTP/2 child channel API should interact with HTTP/2 outbound/remote flow control. That is,
   if a H2 stream used up all its flow control window, the corresponding child channel should be
   marked unwritable and a writability-changed event should be fired. Similarly, a unwritable
   child channel should be marked writable and a writability-event should be fired, once a
   WINDOW_UPDATE frame has been received. The changes are (mostly) contained in ChannelOutboundBuffer,
   AbstractHttp2StreamChannel and Http2MultiplexCodec.

2) Introduce a Http2Stream2 object, that is used instead of stream identifiers on stream frames. A
   Http2Stream2 object allows an application to attach state to it, and so a application handler
   no longer needs to maintain stream state (i.e. in a map(id -> state)) himself.

3) Remove stream state events, which are no longer necessary due to the introduction of Http2Stream2.
   Also those stream state events have been found hard and complex to work with, when porting gRPC
   to the Http2FrameCodec.

4) Add support for HTTP/2 frames that have not yet been implemented, like PING and SETTINGS. Also add
   a Http2FrameCodecBuilder that exposes options from the Http2ConnectionHandler API that couldn't else
   be used with the frame codec, like buffering outbound streams, window update ratio, frame logger, etc.

Modifications:

1) A child channel's writability and a H2 stream's outbound flow control window interact, as described
   in the motivation. A channel handler is free to ignore the channel's writability, in which case the
   parent channel is reponsible for buffering writes until a WINDOW_UPDATE is received.

   The connection-level flow control window is ignored for now. That is, a child channel's writability
   is only affected by the stream-level flow control window. So a child channel could be marked writable,
   even though the connection-level flow control window is zero.

2) Modify Http2StreamFrame and the Http2FrameCodec to take a Http2Stream2 object intstead of a primitive
   integer. Introduce a special Http2ChannelDuplexHandler that has newStream() and forEachActiveStream()
   methods. It's recommended for a user to extend from this handler, to use those advanced features.

3) As explained in the documentation, a new inbound stream active can be detected by checking if the
   Http2Stream2.managedState() of a Http2HeadersFrame is null. An outbound stream active can be detected
   by adding a listener to the ChannelPromise of the write of the first Http2HeadersFrame. A stream
   closed event can be listened to by adding a listener to the Http2Stream2.closeFuture().

4) Add a simple Http2FrameCodecBuilder and implement the missing frame types.

Result:

1) The Http2MultiplexCodec supports outbound flow control.
2) The Http2FrameCodec API makes it easy for a user to manage custom stream specific state and to create
   new outbound streams.
3) The Http2FrameCodec API is much cleaner and easier to work with. Hacks like the ChannelCarryingHeadersFrame
   are no longer necessary.
4) The Http2FrameCodec now also supports PING and SETTINGS frames. The Http2FrameCodecBuilder allows the Http2FrameCodec
   to use some of the rich features of the Http2ConnectionHandler API.
2017-08-11 12:41:28 +02:00
Scott Mitchell
237a4da1b7 Shutting down the outbound side of the channel should not accept future writes
Motivation:
Implementations of DuplexChannel delegate the shutdownOutput to the underlying transport, but do not take any action on the ChannelOutboundBuffer. In the event of a write failure due to the underlying transport failing and application may attempt to shutdown the output and allow the read side the transport to finish and detect the close. However this may result in an issue where writes are failed, this generates a writability change, we continue to write more data, and this may lead to another writability change, and this loop may continue. Shutting down the output should fail all pending writes and not allow any future writes to avoid this scenario.

Modifications:
- Implementations of DuplexChannel should null out the ChannelOutboundBuffer and fail all pending writes

Result:
More controlled sequencing for shutting down the output side of a channel.
2017-08-04 10:59:57 -07:00
Norman Maurer
119383873d VoidChannelPromise not notified when exception is thrown.
Motivation:

When a VoidChannelPromise is used by the user we need to ensure we propergate the exception through the ChannelPipeline otherwise the exception will just be swallowed and so the user has no idea whats going on.

Modifications:

- Always call tryFailure / trySuccess even when we use the VoidChannelPromise
- Add unit test

Result:

Fixes [#6622].
2017-04-19 11:25:59 +02:00
Nikolay Fedorovskikh
634a8afa53 Fix some warnings at generics usage
Motivation:

Existing warnings from java compiler

Modifications:

Add/fix type parameters

Result:

Less warnings
2017-02-22 07:29:59 +01:00
Norman Maurer
89e93968ac Remove usage of own Atomic*FieldUpdater in favor of JDKs
Motivation:

In later Java8 versions our Atomic*FieldUpdater are slower then the JDK implementations so we should not use ours anymore. Even worse the JDK implementations provide for example an optimized version of addAndGet(...) using intrinsics which makes it a lot faster for this use-case.

Modifications:

- Remove methods that return our own Atomic*FieldUpdaters.
- Use the JDK implementations everywhere.

Result:

Faster code.
2016-12-15 08:09:06 +00:00
Norman Maurer
e3cb9935c0 Take memory overhead of ChannelOutboundBuffer / PendingWriteQueue into account
Motivation:

To guard against the case that a user will enqueue a lot of empty or small buffers and so raise an OOME we need to also take the overhead of the ChannelOutboundBuffer / PendingWriteQueue into account when detect if a Channel is writable or not. This is related to #5856.

Modifications:

When calculate the memory for an message that is enqueued also add some extra bytes depending on the implementation.

Result:

Better guard against OOME.
2016-11-03 15:54:00 +01:00
Norman Maurer
6bbf32134a Log more details if notification of promise fails in PromiseNotifier and AbstractChannelHandlerContext
Motivation:

To make it easier to debug why notification of a promise failed we should log extra info and make it consistent.

Modifications:

- Create a new PromiseNotificationUtil that has static methods that can be used to try notify a promise and log.
- Reuse this in AbstractChannelHandlerContext, ChannelOutboundBuffer and PromiseNotifier

Result:

Easier to debug why a promise could not be notified.
2016-09-07 06:55:38 +02:00
buchgr
4accd300e5 Fix write watermarks comparison to use less than and greater than.
Motivation:

The API documentation in ChannelConfig states that a a channel is writable,
if the number of pending bytes is below the low watermark and a
channel is not writable, if the number of pending bytes exceeds the high
watermark.

Therefore, we should use < operators instead of <= as well as > instead of >=.

Using <= and >= is also problematic, if the low watermark is equal to the high watermark,
as then a channel could be both writable and unwritable with the same number of pending
bytes (depending on whether remove() or addMessage() is called first).

The use of <= and >= was introduced in PR https://github.com/netty/netty/pull/3036, but
I don't understand why, as there doesn't seem to have been any discussion around that.

Modifications:

Use < and > operators instead of <= and >=.

Result:

High and low watermarks are treated as stated in the API docs.
2016-08-24 15:58:02 +02:00
Norman Maurer
278c36af0c Merge ThrowableUtils into ThrowableUtil.
Motivation:

We should merge ThrowableUtils into ThrowableUtil as this name is more consistent with the naming of utility classes in netty.

Modifications:

Merge classes.

Result:

More consistent naming
2016-06-23 10:05:41 +02:00
Norman Maurer
8f3a5e5b18 Fix typo in log message
Motivation:

We had a typo in the log message.

Modifications:

Remove extra "s" in log message.

Result:

Correct spelling in log message.
2016-06-17 06:23:00 +02:00
Dmitry Spikhalskiy
428c61673b Logs in invokeExceptionCaught have been made consistent and full
Motivation:

In case of exception in invokeExceptionCaught() only original exception passed to invokeExceptionCaught() will be logged on any log level.
+ AbstractChannelHandlerContext and CombinedChannelDuplexHandler log different exceptions.

Modifications:

Fix inconsistent logging code and add ability to see both stacktraces on DEBUG level.

Result:

Both handlers log now both original exception and thrown from invokeExceptionCaught. To see full stacktrace of exception thrown from invokeExceptionCaught DEBUG log level must be enabled.
2016-06-11 20:11:11 +02:00
Guido Medina
c3abb9146e Use shaded dependency on JCTools instead of copy and paste
Motivation:
JCTools supports both non-unsafe, unsafe versions of queues and JDK6 which allows us to shade the library in netty-common allowing it to stay "zero dependency".

Modifications:
- Remove copy paste JCTools code and shade the library (dependencies that are shaded should be removed from the <dependencies> section of the generated POM).
- Remove usage of OneTimeTask and remove it all together.

Result:
Less code to maintain and easier to update JCTools and less GC pressure as the queue implementation nt creates so much garbage
2016-06-10 13:19:45 +02:00
Norman Maurer
e10dca7601 Mark Recycler.recycle(...) deprecated and update usage.
Motivation:

Recycler.recycle(...) should not be used anymore and be replaced by Handle.recycle().

Modifications:

Mark it as deprecated and update usage.

Result:

Correctly document deprecated api.
2016-05-20 22:11:31 +02:00
Scott Mitchell
abce89d1bc Revert "[#5028] Fix re-entrance issue with channelWritabilityChanged(...) and write(...)"
Motivation:
Revert d0943dcd30. Delaying the notification of writability change may lead to notification being missed. This is a ABA type of concurrency problem.

Modifications:
- Revert d0943dcd30.

Result:
channelWritabilityChange will be called on every change, and will not be suppressed due to ABA scenario.
2016-04-09 20:32:47 +02:00
Norman Maurer
d0943dcd30 [#5028] Fix re-entrance issue with channelWritabilityChanged(...) and write(...)
Motivation:

When always triggered fireChannelWritabilityChanged() directly when the update the pending bytes in the ChannelOutboundBuffer was made from within the EventLoop. This is problematic as this can cause some re-entrance issue if the user has a custom ChannelOutboundHandler that does multiple writes from within the write(...) method and also has a handler that will intercept the channelWritabilityChanged event and trigger another write when the Channel is writable. This can also easily happen if the user just use a MessageToMessageEncoder subclass and triggers a write from channelWritabilityChanged().

Beside this we also triggered fireChannelWritabilityChanged() too often when a user did a write from outside the EventLoop. In this case we increased the pending bytes of the outboundbuffer before scheduled the actual write and decreased again before the write then takes place. Both of this may trigger a fireChannelWritabilityChanged() event which then may be re-triggered once the actual write ends again in the ChannelOutboundBuffer.

The third gotcha was that a user may get multiple events even if the writability of the channel not changed.

Modification:

- Always invoke the fireChannelWritabilityChanged() later on the EventLoop.
- Only trigger the fireChannelWritabilityChanged() if the channel is still active and if the writability of the channel changed. No need to cause events that were already triggered without a real writability change.
- when write(...) is called from outside the EventLoop we only increase the pending bytes in the outbound buffer (so that Channel.isWritable() is updated directly) but not cause a fireChannelWritabilityChanged(). The fireChannelWritabilityChanged() is then triggered once the task is picked up by the EventLoop as usual.

Result:

No more re-entrance possible because of writes from within channelWritabilityChanged(...) method and no events without a real writability change.
2016-04-06 10:07:13 +02:00
Norman Maurer
d602277204 Include cause that was used to notify the promise when logging an failed try to notify it.
Motivation:

When a promise is notified that was already added to the ChannelOutboundBuffer and we try to notify it later on we only see a warning that it was notified before. This is often not very useful as we have no idea where it was notified at all. We can do better in case it was failed before (which is most of the times the case) and just also log the cause that was used for it.

Modifications:

Add the cause that was used to notify the promise when we fail to notify it as part of the ChannelOutboundBuffer.

Result:

Easier to debug user errors.
2016-04-05 21:13:51 +02:00
Norman Maurer
7bee318fc7 Use OneTimeTask where possible to reduce object creation
Motivation:

We should use OneTimeTask where possible to reduce object creation.

Modifications:

Replace Runnable with OneTimeTask

Result:

Less object creation
2015-11-20 14:39:06 -08:00
Scott Mitchell
09d826ed46 Channel writable bytes feature
Motivation:
To avoid buffering too much it would be useful to get an estimate of how many bytes can be written to a Channel before it becomes unwritable.

Modifications:
- Update the Channel interface to support 2 new methods. 1 to give how many bytes before unwritable. 1 to give how many bytes before writable.
- Update the AbstractChannel implementation to delegate to the ChannelOutboundBuffer.

Result:
The Channel interface supports 2 new methods which provide more visibility into writability.
2015-06-12 12:39:53 -07:00
Scott Mitchell
43a558b9e1 ChannelOutboundBuffer bytes before writable accessor
Motiviation:
There are currently no accessors which provide visbility into how many bytes must be written in order for a writability change to occur. This feature would be useful for codecs which intent to control how many bytes are queued at any given time.

Modifications:
- add bytesBeforeUnWritable() which will give the number of bytes before the buffer (and associated channel) transitions to not writable
- add bytesBeforeWritable() which will give the number of bytes that must be drained from the queue until the channel becomes writable.

Result:
More visibility into writability for the ChannelOutboundBuffer.
2015-06-10 08:44:03 -07:00
Norman Maurer
ed3d26cf7d [#3837] Null out ByteBuffer[] array once done
Motivation:

the ByteBuffer[] that we keep in the ThreadLocal are never nulled out which can lead to have ByteBuffer instances sit there forever.
This is even a bigger problem if nioBuffer() of ByteBuffer returns a new ByteBuffer that can not be destroyed by ByteBuffer.release().

Modifications:

Null out ByteBuffer array after processing.

Result:

No more dangling references after done.
2015-06-04 12:33:25 +02:00
Norman Maurer
e903979a28 Not try to write more then Integer.MAX_VALUE / SSIZE_MAX via writev
Motivation:

When trying to write more then Integer.MAX_VALUE / SSIZE_MAX via writev(...) the OS may return EINVAL depending on the kernel or the actual OS (bsd / osx always return EINVAL). This will trigger an IOException.

Modifications:

Never try to write more then Integer.MAX_VALUE / SSIZE_MAX when using writev.

Result:

No more IOException when write more data then Integer.MAX_VALUE / SSIZE_MAX via writev.
2015-05-21 12:02:10 +02:00
Norman Maurer
f6c2c99efc [#3740] Add missing parentheses so the fix works as expected. 2015-05-06 23:03:53 +02:00
Norman Maurer
57e7571c65 Not trigger channelWritabilityChanged if fail messages before close Channel.
Motivation:

We should not trigger channelWritabilityChanged during failing message when we are about to close the Channel as otherwise the use may try again writing even if the Channel is about to get closed.

Modifications:

Add new boolean param to ChannelOutboundBuffer.failFlushed(...) which allows to specify if we should notify or not.

Result:

channelWritabilityChanged is not triggered anymore if we cloe the Channel because of an IOException during write.
2015-05-06 21:36:43 +02:00
Trustin Lee
298e7af647 Trigger channelWritabilityChanged() later to avoid reentrance
Related: #3212

Motivation:

When SslHandler and ChunkedWriteHandler exists in a pipeline together,
it is possible that ChunkedWriteHandler.channelWritabilityChanged()
invokes SslHandler.flush() and vice versa. Because they can feed each
other (i.e. ChunkedWriteHandler.channelWritabilityChanged() ->
SslHandler.flush() -> ChunkedWriteHandler.channelWritabilityChanged() ->
..), they can fall into an inconsistent state due to reentrance (e.g.
bad MAC record at the remote peer due to incorrect ordering.)

Modifications:

- Trigger channelWritabilityChanged() using EventLoop.execute() when
  there's a chance where channelWritabilityChanged() can cause a
  reentrance issue
- Fix test failures caused by the modification

Result:

Fix the handler reentrance issues related with a
channelWritabilityChanged() event
2014-12-10 18:40:26 +09:00
Trustin Lee
d59629377c Implement user-defined writability flags
Related: #2945

Motivation:

Some special handlers such as TrafficShapingHandler need to override the
writability of a Channel to throttle the outbound traffic.

Modifications:

Add a new indexed property called 'user-defined writability flag' to
ChannelOutboundBuffer so that a handler can override the writability of
a Channel easily.

Result:

A handler can override the writability of a Channel using an unsafe API.
For example:

  Channel ch = ...;
  ch.unsafe().outboundBuffer().setUserDefinedWritability(1, false);
2014-10-25 15:59:13 +09:00
Trustin Lee
02643e41fb Fix a bug where ChannelOutboundBuffer.removeBytes() throws ClassCastException
When a ChannelOutboundBuffer contains ByteBufs followed by a FileRegion,
removeBytes() will fail with a ClassCastException.  It should break the
loop instead.
2014-08-15 09:57:04 -07:00
Norman Maurer
0eac4fce29 Revert "[#2761] ChannelOutboundBuffer can cause data-corruption because of caching ByteBuffers"
This reverts commit 536141ba69.
2014-08-13 21:47:00 +02:00
Norman Maurer
f89907dba5 Revert "[#2762] Not expand ByteBuffer[] in ChannelOutboundBuffer"
This reverts commit de3c0507c1 as it may cause problem if a CompositeByteBuf has more then 1024 components.
2014-08-13 16:40:34 +02:00
Norman Maurer
de3c0507c1 [#2762] Not expand ByteBuffer[] in ChannelOutboundBuffer
Motivation:

At the moment we expand the ByteBuffer[] when we have more then 1024 ByteBuffer to write and replace the stored instance in its FastThreadLocal. This is not needed and may even harm performance on linux as IOV_MAX is 1024 and so this may cause the JVM to do an array copy.

Modifications:

Just exit the nioBuffers() method if we can not fit more ByteBuffer in the array. This way we will pick them up on the next call.

Result:

Remove uncessary array copy and simplify the code.
2014-08-13 11:59:12 +02:00
Norman Maurer
536141ba69 [#2761] ChannelOutboundBuffer can cause data-corruption because of caching ByteBuffers
Motivation:

We cache the ByteBuffers in ChannelOutboundBuffer.nioBuffers() for the Entries in the ChannelOutboundBuffer to reduce some overhead. The problem is this can lead to data-corruption if an incomplete write happens and next time we try to do a non-gathering write.

To fix this we should remove the caching which does not help a lot anyway and just make the code buggy.

Modifications:

Remove the caching of ByteBuffers.

Result:

No more data-corruption.
2014-08-13 11:16:02 +02:00
Norman Maurer
02e7e53cbb [#2752] Add PendingWriteQueue for queue up writes
Motivation:

Sometimes ChannelHandler need to queue writes to some point and then process these. We currently have no datastructure for this so the user will use an Queue or something like this. The problem is with this Channel.isWritable() will not work as expected and so the user risk to write to fast. That's exactly what happened in our SslHandler. For this purpose we need to add a special datastructure which will also take care of update the Channel and so be sure that Channel.isWritable() works as expected.

Modifications:

- Add PendingWriteQueue which can be used for this purpose
- Make use of PendingWriteQueue in SslHandler

Result:

It is now possible to queue writes in a ChannelHandler and still have Channel.isWritable() working as expected. This also fixes #2752.
2014-08-12 06:38:22 +02:00
Norman Maurer
869687bd71 Port ChannelOutboundBuffer and related changes from 4.0
Motivation:

We did various changes related to the ChannelOutboundBuffer in 4.0 branch. This commit port all of them over and so make sure our branches are synced in terms of these changes.

Related to [#2734], [#2709], [#2729], [#2710] and [#2693] .

Modification:
Port all changes that was done on the ChannelOutboundBuffer.

This includes the port of the following commits:
 - 73dfd7c01b
 - 997d8c32d2
 - e282e504f1
 - 5e5d1a58fd
 - 8ee3575e72
 - d6f0d12a86
 - 16e50765d1
 - 3f3e66c31a

Result:
 - Less memory usage by ChannelOutboundBuffer
 - Same code as in 4.0 branch
 - Make it possible to use ChannelOutboundBuffer with Channel implementation that not extends AbstractChannel
2014-08-05 15:00:45 +02:00
Norman Maurer
88bd6e7a93 Optimize native transport for gathering writes
Motivation:

While benchmarking the native transport with gathering writes I noticed that it is quite slow. This is due the fact that we need to do a lot of array copies to get the buffers into the iov array.

Modification:

Introduce a new class calles IovArray which allows to fill buffers directly in a iov array that can be passed over to JNI without any array copies. This gives a nice optimization in terms of speed when doing gathering writes.

Result:

Big performance improvement when doing gathering writes. See the included benchmark...

Before:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    23.44ms   16.37ms 259.57ms   91.77%
    Req/Sec   181.99k    31.69k  304.60k    78.12%
  346544071 requests in 2.00m, 46.48GB read
Requests/sec: 2887885.09
Transfer/sec:    396.59MB

With this change:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    21.93ms   16.33ms 305.73ms   92.34%
    Req/Sec   194.56k    33.75k  309.33k    77.04%
  369617503 requests in 2.00m, 49.57GB read
Requests/sec: 3080169.65
Transfer/sec:    423.00MB
2014-07-25 09:55:02 +02:00
Trustin Lee
830091c260 Reduce the default initial capacity of ChannelOutboundBuffer
Motivation:

ChannelOutboundBuffer is basically a circular array queue of its entry
objects.  Once an entry is created in the array, it is never nulled out
to reduce the allocation cost.

However, because it is a circular queue, the array almost always ends up
with as many entry instances as the size of the array, regardless of the
number of pending writes.

At worst case, a channel might have only 1 pending writes at maximum
while creating 32 entry objects, where 32 is the initial capacity of the
array.

Modifications:

- Reduce the initial capacity of the circular array queue to 4.
- Make the initial capacity of the circular array queue configurable

Result:

We spend 4 times less memory for entry objects under certain
circumstances.
2014-07-22 13:32:25 -07:00
Norman Maurer
061cb21689 Make use of AtomicLongFieldUpdater.addAndGet(...) for cleaner code
Motivation:

The code in ChannelOutboundBuffer can be simplified by using AtomicLongFieldUpdater.addAndGet(...)

Modification:

Replace our manual looping with AtomicLongFieldUpdater.addAndGet(...)

Result:

Cleaner code
2014-06-17 20:18:18 +02:00
Norman Maurer
375da788e7 [#2577] ChannelOutboundBuffer.addFlush() unnecessary loop through all entries on multiple calls
Motivation:

If ChannelOutboundBuffer.addFlush() is called multiple times and flushed != unflushed it will still loop through all entries that are not flushed yet even if it is not needed anymore as these were marked uncancellable before.

Modifications:

Check if new messages were added since addFlush() was called and only if this was the case loop through all entries and try to mark the uncancellable.

Result:

Less overhead when ChannelOuboundBuffer.addFlush() is called multiple times without new messages been added.
2014-06-17 09:31:53 +02:00
Norman Maurer
47fab2bfe8 Directly use memory addresses for gathering writes to reduce gc pressure. Part of [#2239]
This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
2014-02-21 13:37:33 +01:00
Norman Maurer
1c9c797e82 Move marking ChannelPromise for writes uncancellable to addFlush for keep things simple 2014-02-17 16:16:08 +01:00
Trustin Lee
a0e74ff984 Use thread local direct buffer for I/O when the current allocator is unpooled
- Allocating and deallocating a direct buffer for I/O is an expensive
  operation, so we have to at least have a pool of direct buffers if the
  current allocator is not pooled
2014-02-15 11:24:01 -08:00
Trustin Lee
2b84314fdd Add Recycler.Handle.recycle() so that it's possible to recycle an object without an explicit reference to Recycler 2014-02-13 17:24:37 -08:00
Norman Maurer
7041a9238e Allow to cancel non-flushed writes 2014-02-11 19:42:49 +01:00
Trustin Lee
d52dc3b740 Do not warn if failed to mark a void promise as success
- it's always supposed to fail.
2014-02-10 15:03:46 -08:00
Trustin Lee
96b0a949e1 Make most outbound operations cancellable / More robust promise update
- Inspired by #2214 by @normanmaurer
- Call setUncancellable() before performing an outbound operation
- Add safeSetSuccess/Failure() and use them wherever
2014-02-10 14:57:18 -08:00
Norman Maurer
9bee78f91c Provide an optimized AtomicIntegerFieldUpdater, AtomicLongFieldUpdater and AtomicReferenceFieldUpdater 2014-02-06 20:08:45 +01:00
milenkovicm
393f7b2306 ChannelOutboundBuffer returns total pending write size
total pending write size may be used to optimize write batching
2014-01-07 06:52:07 +01:00
Norman Maurer
c0936fc8e7 [#1890] Correctly expand ByteBuffer array in all cases
The problem was that we did not handle the case correctly when doubling the array was not enough. We need to keep doubling until everything fits in.
2013-10-06 15:29:35 +02:00
Bill Gallagher
013ac44d3a [#1832] - Channel writability change notifications sometimes fail to fire 2013-09-30 20:01:39 +02:00
Norman Maurer
b4fa8af079 Cache underlying ByteBuffers and count in ChannelOutboundBuffer.Entry to reduce object creation and so GC pressure
Beside this it also helps to reduce CPU usage as nioBufferCount() is quite expensive when used on CompositeByteBuf which are
nested and contains a lot of components
2013-09-26 20:37:39 +02:00