Motivation:
The ndots = 0 is a valid value for ndots, it means that when using a non dotted name, the resolution should first try using a search and if it fails then use subdomains. Currently it is not allowed. Docker compose uses this when wiring up containers as names have usually no dots inside.
Modification:
Modify DnsNameResolver to accept ndots = 0 and handle the case in the resolution procedure. In this case a direct search is done and then a fallback on the search path is performed.
Result:
The ndots = 0 case is implemented.
Motivation:
We are currently doing a memory copy to verify the snapy version. This is not needed.
Modifications:
Remove memory copy and just compare byte per byte.
Result:
Less memory copies and allocations
Motivation:
Due an implementation flaw in DefaultAttributeMap it was possible that an attribute and its stored value/key could not be collected until the DefaultAttributeMap could be collected. This can lead to unexpected memory usage and strong reachability of objects that should be collected.
Modifications:
Use an special empty DefaultAttribute as head of the each bucket which will not store any key / value. With this change everything can be collected as expected as we not use any DefaultAttribute created by the user as head of a bucket.
Result:
DefaultAttributeMap does not store user data and thus the lifetime of this user data is not tied to the lifetime of the DefaultAttributeMap.
Motivation:
We need to ensure the uncompressed ByteBuf is released if an exception happens while calling decode(...). If we miss to do so we leak buffers.
Modifications:
Correctly release buffer on exception.
Result:
No more memory leak.
Motivation:
Commit afafadd3d7 introduced a change which stored the Stack in the WeakOrderQueue as field. This unfortunally had the effect that it was not removed from the WeakHashMap anymore as the Stack also is used as key.
Modifications:
Do not store a reference to the Stack in WeakOrderQueue.
Result:
WeakOrderQueue can be collected correctly again.
Motivation:
We not need to do any memory copies when doing CRC32 processing.
Modifications:
Use ByteBufChecksum to eliminate memory copies.
Result:
Less memory copies.
Motivation:
PR #5493 added support for KeyManagerFactories when using the OpenSsl context. This commit corrects a bug causing a NullPointerException that occurs when using a KeyManagerFactory without a certificate chain and private key.
Modifications:
Removes assertNotNull() assertions which were causing a certificate chain and private key to be required even when using a KeyManagerFactory. Also removed a redundant call to buildKeyManagerFactory() which was also causing a exception when a KeyManagerFactory is provided but a certificate chain and private key is not.
Result:
A KeyManagerFactory can now be used in the OpenSslServerContext without an independent certificate chain and private key.
Motivation:
We should try to minimize memory copies whenever possible.
Modifications:
- Refactor ByteBufChecksum to work with heap and direct ByteBuf always
- Remove memory copy in Snappy by let Crc32c extend ByteBufChecksum
Result:
Less memory copies when using Snappy
Motivation:
We did an unessary memory copy when doing bzip2 encoding.
Modifications:
Remove memory copy and just use a ByteProcessor.
Result:
Less memory copies and so faster.
Motivation:
We should prefer direct buffers for the output of Lz4FrameEncoder as this is what is needed for writing to the socket.
Modification:
Use direct buffers for the output
Result:
Less memory copies needed.
Motivation:
When the user constructs Lz4FrameDecoder with a Checksum implementation like CRC32 or Adler32 and uses Java8 we can directly use a ByteBuffer to do the checksum work. This way we can eliminate memory copies.
Modifications:
Detect if ByteBuffer can be used for checksum work and if so reduce memory copies.
Result:
Less memory copies when using JDK8
Motivation:
The SimpleChannelPool#notifyConnect() method will leak Channels if the user cancelled the Promise in between.
Modifications:
Release the channel if the Promise was complete before.
Result:
No more channel leaks.
Motiviation:
DefaultChannelId attempts to acquire a default process ID by determining
the process PID. However, to do this it attempts to punch through to the
system classloader, a permission that in the face of a restrictive
security manager is unlikely to be granted. Looking past this, it then
attempts to load a declared method off a reflectively loaded class,
another permission that is not likely to be granted in the face of a
restrictive security manager. However, neither of these permissions are
necessary as the punching through to the system security manager is
completely unneeded, and there is no need to load a public method as a
declared method.
Modifications:
Instead of punching through to the system classloader requiring
restricted permissions, we can just use current classloader. To address
the access declared method permission, we instead just reflectively
obtain the desired public method via Class#getMethod.
Result:
Acquiring the default process ID from the PID will succeed without
requiring the runtime permissions "getClassLoader" and
"accessDeclaredMembers".
Motivation:
When resolving localhost on Windows where the hosts file does not contain a localhost entry by default, the resulting InetAddress object returned by the resolver does not have the hostname set so that getHostName returns the ip address 127.0.0.1. This behaviour is inconsistent with Windows where the hosts file does contain a localhost entry and with Linux in any case. It breaks at least some unit tests.
Modifications:
Create the LOCALHOST4 and LOCALHOST6 objects with hostname localhost in addition to the address.
Add unit test domain localhost to DnsNameResolverTest to check the resolution of localhost with ipv4 at least.
Result:
The resolver returns a InetAddress object for localhost with the hostname localhost in all cases.
Motivation:
The Java version is used for platform dependent logic. Yet, the logic
for acquiring the Java version requires special permissions (the runtime
permission "getClassLoader") that some downstream projects will never
grant. As such, these projects are doomed to have Netty act is their
Java major version is six. While there are ways to maintain the same
logic without requiring these special permissions, the logic is
needlessly complicated because it relies on loading classes that exist
in version n but not version n - 1. This complexity can be removed. As a
bonanza, the dangerous permission is no longer required.
Modifications:
Rather than attempting to load classes that exist in version n but not
in version n - 1, we can just parse the Java specification version. This
only requires a begign property (property permission
"java.specification.version") and is simple.
Result:
Acquisition of the Java version is safe and simple.
Motivation:
In 4.0 AbstractNioByteChannel has a default of 16 max messages per read. However in 4.1 that constraint was applied at the NioSocketChannel which is not equivalent. In 4.1 AbstractEpollStreamChannel also did not have the default of 16 max messages per read applied.
Modifications:
- Make Nio consistent with 4.0
- Make Epoll consistent with Nio
Result:
Nio and Epoll both have consistent ChannelMetadata and are consistent with 4.0.
Motivation:
The channel promise of a window update frame is not completed correctly,
depending on the failure or success of the operation.
Modification:
Succeed / Fail the promise if the window update succeeds / fails.
Result:
Correctly succeed / fail the promise.
Motivation:
The clean method in java.base/jdk.internal.ref.Cleaner is not accessible
to methods outside java.base. This prevents Cleaner0.freeDirectBuffer
from actually calling the clean method on JDK9.
The issue could have been caught earlier if Cleaner0 is initialized when
PlatformDependent0 is initialized and logging statements in the static
initializer in Cleaner0 would be close to the logging statements in the
static initializer in PlatformDependent0.
Modifications:
Try casting the cleaner obtained from a ByteBuffer to Runnable and use
Runnable.run if possible. All Cleaners in JDK9 implements Runnable. Fall
back to the clean method if the cleaner does not implement Runnable.
The fallback preserves the behavior on JDK8 and earlier.
Try to free the direct ByteBuffer allocated during static initialization
of PlatformDependent0. This cause Cleaner0 to be initialized when
PlatformDependent0 is initialized, and logging statements from the
static initializers will be close together.
Result:
Cleaner0.freeDirectBuffer works as intended on JDK9 and logging shows
that Cleaner0.freeDirectBuffer works as intended.
Motivation:
A recent change to DefaultThreadFactory modified it so that it is sticky
with respect to thread groups. In particular, this change made it so
that DefaultThreadFactory would hold on to the thread group that created
it, and then use that thread group to create threads.
This can have problematic semantics since it can lead to violations of a
tenet of thread groups that a thread can only modify threads in its own
thread group and descendant thread groups. With a sticky thread group, a
thread triggering the creation of a new thread via
DefaultThreadFactory#newThread will be modifying a thread from the
sticky thread group which will not necessarily be its own nor a
descendant thread group. When a security manager is in place that
enforces this requirement, these modifications are now impossible. This
is especially problematic in the context of Netty because certain global
singletons like GlobalEventExecutor will create a
DefaultThreadFactory. If all DefaultThreadFactory instances are sticky
about their thread groups, it means that submitting tasks to the
GlobalEventExecutor singleton can cause a thread to be created from the
DefaultThreadFactory sticky thread group, exactly the problem with
DefaultThreadFactory being sticky about thread groups. A similar problem
arises from the ThreadDeathWatcher.
Modifications:
This commit modifies DefaultThreadFactory so that a null thread group
can be set with the behavior that all threads created by such an
instance will inherit the default thread group (the thread group
provided by the security manager if there is one, otherwise the thread
group of the creating thread). The construction of the instances of
DefaultThreadFactory used by the GlobalEventExecutor singleton and
ThreadDeathWatcher are modified to use this behavior. Additionally, we
also modify the chained constructor invocations of the
DefaultThreadFactory that do not have a parameter to specify a thread
group to use the thread group from the security manager is available,
otherwise the creating thread's thread group. We also add unit tests
ensuring that all of this behavior is maintained.
Result:
It will be possible to have DefaultThreadFactory instances that are not
sticky about the thread group that led to their creation. Instead,
threads created by such a DefaultThreadFactory will inherit the default
thread group which will either be the thread group from the security
manager or the current thread's thread group.
Motivation:
The build generates a OSGi bundle with missing Bundle-NativeCode manifest entry.
Modifications:
Add missing manifest entry.
Result:
Be able to use transport-native-epoll in osgi container.
Motivation:
DiskFileUpload and MemoryFileUpload.equals(...) are broken.
Modifications:
Fix implementation and add unit test.
Result:
Equals method are correct now.
Motivation:
Currently, the recycler max capacity it's only enforced on the
thread-local stack which is used when the recycling happens on the
same thread that requested the object.
When the recycling happens in a different thread, then the objects
will be queued into a linked list (where each node holds N objects,
default=16). These objects are then transfered into the stack when
new objects are requested and the stack is empty.
The problem is that the queue doesn't have a max capacity and that
can lead to bad scenarios. Eg:
- Allocate 1M object from recycler
- Recycle all of them from different thread
- Recycler WeakOrderQueue will contain 1M objects
- Reference graph will be very long to traverse and GC timeseems to be negatively impacted
- Size of the queue will never shrink after this
Modifications:
Add some shared counter which is used to manage capacity limits when recycle from different thread then the allocation thread. We modify the counter whenever we allocate a new Link to reduce the overhead of increment / decrement it.
Result:
More predictable number of objects mantained in the recycler pool.
Motivation:
Because of a bug we missed to include the first PoolSubpage when collection metrics.
Modifications:
- Correctly include all subpages
- Add unit test
Result:
Correctly include all subpages
Motivation:
When writing an Http2WindowUpdateFrame to an Http2FrameCodec, the
ChannelPromise is never satisfied, so callers cannot generically rely on the
write future being satisfied on success.
Modifications:
When writing Http2WindowUpdateFrame, Http2FrameCodec now satisfies the
ChannelPromise immediately.
Result:
The write future is satisfied on successful writes.
Fixesnetty/netty#5530.
Motivation:
DefaultHttp2RemoteFlowController.writePendingBytes does not support reentry but does not enforce this constraint. Reentry is possible if the channel transitions from Writable -> Not Writable -> Writable during the distribution phase. This can happen if the user flushes when notified of the channel transitioning to the not writable state, and may be done if the user wants to fill the channel outbound buffer before flushing.
Modifications:
- DefaultHttp2RemoteFlowController.writePendingBytes should protect against reentry
Result:
DefaultHttp2RemoteFlowController will not allocate unexpected amounts or enter an infinite loop.
Motivation:
This change is part of the change done in PR #5395 to provide an `AUTO_FLUSH` capability.
Splitting this change will enable to try other ways of implementing `AUTO_FLUSH`.
Modifications:


Two methods:
```java
void executeAfterEventLoopIteration(Runnable task);


boolean removeAfterEventLoopIterationTask(Runnable task);
```
are added to `SingleThreadEventLoop` class for adding/removing a task to be executed at the end of current/next iteration of this `eventloop`.
In order to support the above, a few methods are added to `SingleThreadEventExecutor`
```java
protected void afterRunningAllTasks() { }
```
This is invoked after all tasks are run for this executor OR if the passed timeout value for `runAllTasks(long timeoutNanos)` is expired.
Added a queue of `tailTasks` to `SingleThreadEventLoop` to hold all tasks to be executed at the end of every iteration.


Result:


`SingleThreadEventLoop` now has the ability to execute tasks at the end of an eventloop iteration.
Motivation:
Today when awaiting uninterruptibly on a default promise, a race
condition can lead to a missed signal. Quite simply, the check for
whether the condition holds is not made inside a lock before
waiting. This means that the waiting thread can enter the wait after the
promise has completed and will thus not be notified, thus missing the
signal. This leads to the waiting thread to enter a timed wait that will
only trip with the timeout elapses leading to unnecessarily long waits
(imagine a connection timeout, and the waiting thread missed the signal
that the connection is ready).
Modification:
This commit fixes this missed signal by checking the condition inside a
lock. We also add a test that reliably fails without the non-racy
condition check.
Result:
Timed uninterruptible waits on default promise will not race against the
condition and possibly wait longer than necessary.
Motivation:
For some use-cases it would be useful to know the number of bytes queued in the PendingWriteQueue without the need to dequeue them.
Modifications:
Add PendingWriteQueue.bytes().
Result:
Be able to get the number of bytes queued.
Motivation:
ExecutorService.invoke*(...) methods may block by API definition. This can lead to deadlocks if called from inside the EventLoop in SingleThreadEventExecutor as it only has one Thread that does all the work.
Modifications:
Throw a RejectedExectionException if someone tries to call SingleThreadEventExecutor.invoke*(...) while in the EventLoop.
Result:
No more deadlock possible.
Motivation:
Commit 4c048d069d moved the logic of calling handlerAdded(...) to the channelRegistered(...) callback of the head of the DefaultChannelPipeline. Unfortunatlly this may execute the callbacks to late as a user may add handlers to the pipeline in the ChannelFutureListener attached to the registration future. This can lead to incorrect ordering.
Modifications:
Ensure we always invoke ChannelHandler.handlerAdded(...) for all handlers before the registration promise is notified.
Result:
Not possible of incorrect ordering or missed events.
Motivation:
The current DnsNameResolver does not support search domains resolution. Search domains resolution is supported out of the box by the java.net resolver, making the DnsNameResolver not able to be a drop in replacement for io.netty.resolver.DefaultNameResolver.
Modifications:
The DnsNameResolverContext resolution has been modified to resolve a list of search path first when it is configured so. The resolve method now uses the following algorithm:
if (hostname is absolute (start with dot) || no search domains) {
searchAsIs
} else {
if (numDots(name) >= ndots) {
searchAsIs
}
if (searchAsIs wasn't performed or failed) {
searchWithSearchDomainsSequenciallyUntilOneSucceeds
}
}
The DnsNameResolverBuilder provides configuration for the search domains and the ndots value. The default search domains value is configured with the OS search domains using the same native configuration the java.net resolver uses.
Result:
The DnsNameResolver performs search domains resolution when they are present.
Motivation:
We pinned the EventExecutor for a Channel in DefaultChannelPipeline. Which means if the user added multiple handlers with the same EventExecutorGroup to the ChannelPipeline it will use the same EventExecutor for all of these handlers. This may be unexpected and even not what the user wants. If the user want to use the same one for all of them it can be done by obtain an EventExecutor and pass the same instance to the add methods. Because of this we should allow to not pin.
Modifications:
Allow to disable pinning of EventExecutor for Channel based on EventExecutorGroup via ChannelOption.
Result:
Less confusing and more flexible usage of EventExecutorGroup when adding ChannelHandlers to the ChannelPipeline.
Motivation:
DefaultPromise has a listeners member variable which is volatile to allow for an optimization which makes notification of listeners less expensive when there are no listeners to notify. However this change makes all other operations involving the listeners member variable more costly. This optimization which requires listeners to be volatile can be removed to avoid volatile writes/reads for every access on the listeners member variable.
Modifications:
- DefaultPromise listeners is made non-volatile and the null check optimization is removed
Result:
DefaultPromise.listeners is no longer volatile.
Motivation
When I override ChannelHandler methods I usually (always) refire events myself via
ChannelHandlerContext instead of relieing on calling the super method (say
`super.write(ctx, ...)`). This works great and the IDE actually auto completes/generates
the right code for it except `#fireUserEventTriggered()` and `#userEventTriggered()`
which have a mismatching argument names and I have to manually "intervene".
Modification
Rename `ChannelHandlerContext#fireUserEventTriggered()` argument from `event` to `evt`
to match its handler counterpart.
Result
The IDE's auto generated code will reference the correct variable.
Motivation:
In commit f984870ccc I made a change which operated under invalide assumption that tasks executed by an EventExecutor will always be processed in a serial fashion. This is true for SingleThreadEventExecutor sub-classes but not part of the EventExecutor interface contract.
Because of this change implementations of EventExecutor which not strictly execute tasks in a serial fashion may miss events before handlerAdded(...) is called. This is strictly speaking not correct as there is not guarantee in this case that handlerAdded(...) will be called as first task (as there is no ordering guarentee).
Cassandra itself ships such an EventExecutor implementation which has no strict ordering to spread load across multiple threads.
Modifications:
- Add new OrderedEventExecutor interface and let SingleThreadEventExecutor / EventLoop implement / extend it.
- Only expose "restriction" of skipping events until handlerAdded(...) is called for OrderedEventExecutor implementations
- Add ThreadPoolEventExecutor implementation which executes tasks in an unordered fashion. This is used in added unit test but can also be used for protocols which not expose an strict ordering.
- Add unit test.
Result:
Resurrect the possibility to implement an EventExecutor which does not enforce serial execution of events and be able to use it with the DefaultChannelPipeline.
Motivation:
DefaultPromise has a listeners member variable which is volatile to allow for an optimization which makes notification of listeners less expensive when there are no listeners to notify. However this change makes all other operations involving the listeners member variable more costly. This optimization which requires listeners to be volatile can be removed to avoid volatile writes/reads for every access on the listeners member variable.
Modifications:
- DefaultPromise listeners is made non-volatile and the null check optimization is removed
Result:
DefaultPromise.listeners is no longer volatile.
Motivation:
Calling flush() and writeAndFlush(...) are expensive operations in the sense as both will produce a write(...) or writev(...) system call if there are any pending writes in the ChannelOutboundBuffer. Often we can consolidate multiple flush operations into one if currently a read loop is active for a Channel, as we can just flush when channelReadComplete is triggered. Consolidating flushes can give a huge performance win depending on how often is flush is called. The only "downside" may be a bit higher latency in the case of where only one flush is triggered by the user.
Modifications:
Add a FlushConsolidationHandler which will consolidate flushes and so improve the throughput.
Result:
Better performance (throughput). This is especially true for protocols that use some sort of PIPELINING.
Motivation:
We should make it clear that each acquired Channel needs to be released in all cases.
Modifications:
More clear javadocs.
Result:
Harder for users to leak Channel.
Motivation:
The field can be read from arbitrary threads via Channel.(isWritable()|bytesBeforeWritable()|bytesBeforeUnwritable()), WriteAndFlushTask.newInstance(), PendingWriteQueue, etc.
Modifications:
Make AbstractChannel.outboundBuffer volatile.
Result:
More correct in a concurrent use case.
Motivation:
ECONNREFUSED can be a common type of exception when attempting to finish the connection process. Generating a new exception each time can be costly and quickly bloat memory usage.
Modifications:
- Expose ECONNREFUSED from JNI and cache this exception in Socket.finishConnect
Result:
ECONNREFUSED during finish connect doesn't create a new exception each time.
Motivation:
We used future in many method of ChannelDuplexHandler as argument name of ChannelPromise. We should make it more consistent and correct.
Modifications:
Replace future with promise.
Result:
More correct and consistent naming.
Motivation:
The logging statements in i.n.u.c.DefaultPromise do not emit the
caught Throwable when a Throwable is thrown while a listener is being
notified of completed or progressed operations.
Modifications:
This issue arises because the logging message has a single placeholder
but is passing two additional arguments, the second one being the
caught Throwable that is thus quietly not logged. We address this by
modifying the logging statements to ensure the caught Throwable is
logged. In this case, the preferred approach is to use the logger
override that accepts a message and a Throwable parameter since logger
implementations might have special handling for this case.
Result:
Log messages from i.n.u.c.DefaultPromise when a Throwable is thrown
while notifying a listener of completed or progressed operations will
contain the caught Throwable.
Motivation:
ReadTimeoutHandler and IdleStateHandler have duplicated code, we should share whatever possible.
Modifications:
Let ReadTimeoutHandler extend IdleStateHandler.
Result:
Remove code duplication.
Motivation:
We don't have an argument named {@code value} but have {@code set} and
{@code expected} in HttpHeaders and HttpUtil respectively.
Modifications:
I replaced {@code value} to {@code set} and {@code expected} in HttpHeaders
and HttpUtil respectively.
Result:
Now javadoc says;
If {@code set} is {@code true}, the {@code "Expect: 100-continue"} header is
set and all other previous {@code "Expect"} headers are removed. Otherwise,
all {@code "Expect"} headers are removed completely. in HttpHeaders
If {@code expected} is {@code true}, the {@code "Expect: 100-continue"} header
is set and all other previous {@code "Expect"} headers are removed. Otherwise,
all {@code "Expect"} headers are removed completely. in HttpUtil