Motivation:
At the moment ChannelFlushPromiseNotifier.add(....) takes an int value for pendingDataSize, which may be too small as a user may need to use a long. This can for example be useful when a user writes a FileRegion etc. Beside this the notify* method names are kind of missleading as these should not contain *Future* because it is about ChannelPromises.
Modification:
Add a new add(...) method that takes a long for pendingDataSize and @deprecated the old method. Beside this also @deprecated all *Future* methods and add methods that have *Promise* in the method name to better reflect usage.
Result:
ChannelFlushPromiseNotifier can be used with bigger data.
Motivation:
The default StringBuilder size is too small (data.length + 4) while it will be 2*data.length (byte to Hex) + 5 "-" char (since 5 peaces appended).
Modification:
Changing initial size to the correct one
Result:
Allocation of the correct final size from the beginning for this StringBuilder.
Motivation:
The old DefaultAttributeMap impl did more synchronization then needed and also did not expose a efficient way to check if an attribute exists with a specific key.
Modifications:
* Rewrite DefaultAttributeMap to not use IdentityHashMap and synchronization on the map directly. The new impl uses a combination of AtomicReferenceArray and synchronization per chain (linked-list). Also access the first Attribute per bucket can be done without any synchronization at all and just uses atomic operations. This should fit for most use-cases pretty weel.
* Add hasAttr(...) implementation
Result:
It's now possible to check for the existence of a attribute without create one. Synchronization is per linked-list and the first entry can even be added via atomic operation.
Motivation:
At the moment we sometimes use only RecvByteBufAllocator.guess() to guess the next size and the use the ByteBufAllocator.* directly to allocate the buffer. We should always use RecvByteBufAllocator.allocate(...) all the time as this makes the behavior easier to adjust.
Modifications:
Change the read() implementations to make use of RecvByteBufAllocator.
Result:
Behavior is more consistent.
Motivation:
DefaultChannelPipeline.firstContext() should return null when the ipeline is empty. This is not the case atm.
Modification:
Fix incorrect check in DefaultChannelPipeline.firstContext() and add unit tests.
Result:
Correctly return null when DefaultChannelPipeline.firstContext() is called on empty pipeline.
Motivation:
Because Thread.currentThread().interrupt() will unblock Selector.select() we need to take special care when check if we need to rebuild the Selector. If the unblock was caused by the interrupt() we will clear it and move on as this is most likely a bug in a custom ChannelHandler or a library the user makes use of.
Modification:
Clear the interrupt state of the Thread if the Selector was unblock because of an interrupt and the returned keys was 0.
Result:
No more busy loop caused by Thread.currentThread().interrupt()
Motivation:
At the moment whenever we add/remove a ChannelHandler with an EventExecutorGroup we have two synchronization points in the execution path. One to find the childInvoker and one for add/remove itself. We can eliminate the former by call findIInvoker in the synchronization block, as we need to synchronize anyway.
Modification:
Remove the usage of AtomicFieldUpdater and the extra synchronization in findInvoker by moving the call of the method in the synchronized(this) block.
Result:
Less synchronization points and volatile reads/writes
Motivation:
As discussed in #2250, it will become much less complicated to implement
deregistration and reregistration of a channel once #2250 is resolved.
Therefore, there's no need to deprecate deregister() and
channelUnregistered().
Modification:
- Undeprecate deregister() and channelUnregistered()
- Remove SuppressWarnings annotations where applicable
Result:
We (including @jakobbuchgraber) are now ready to play with #2250 at
master
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Remove ChannelHandlerInvoker.writeAndFlush(...) and the related
implementations.
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Remove ChannelHandlerInvoker.writeAndFlush(...) and the related implementations.
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Small adjustments to match up branches
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
At the moment it is not possible to deregister a LocalChannel from its EventLoop and register it to another one as the LocalChannel is closed during the deregister.
Modification:
Not close the LocalChannel during dergister
Result:
It is now possible to deregister a LocalChannel and register it to another EventLoop
Motivation:
Once a user implement a custom ChannelHandlerInvoker it is needed to validate the ChannelPromise. We should expose a utility method for this.
Modifications:
Move validatePromise(...) from DefaultChannelHandlerInvoker to ChannelHandlerInvokerUtil and make it public.
Result:
User is able to reuse code
Motivation:
At the moment it is possible to see a NPE when the LocalSocketChannels doRegister() method is called and the LocalSocketChannels doClose() method is called before the registration was completed.
Modifications:
Make sure we delay the actual close until the registration task was executed.
Result:
No more NPE
Motivation:
At the moment ChanneConfig.setAutoRead(false) only is guaranteer to not have an extra channelRead(...) triggered when used from within the channelRead(...) or channelReadComplete(...) method. This is not the correct behaviour as it should also work from other methods that are triggered from within the EventLoop. For example a valid use case is to have it called from within a ChannelFutureListener, which currently not work as expected.
Beside this there is another bug which is kind of related. Currently Channel.read() will not work as expected for OIO as we will stop try to read even if nothing could be read there after one read operation on the socket (when the SO_TIMEOUT kicks in).
Modifications:
Implement the logic the right way for the NIO/OIO/SCTP and native transport, specific to the transport implementation. Also correctly handle Channel.read() for OIO transport by trigger a new read if SO_TIMEOUT was catched.
Result:
It is now also possible to use ChannelConfig.setAutoRead(false) from other methods that are called from within the EventLoop and have direct effect.
Conflicts:
transport-sctp/src/main/java/io/netty/channel/sctp/nio/NioSctpChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioDatagramChannel.java
transport/src/main/java/io/netty/channel/socket/nio/NioSocketChannel.java
Motivation:
At the moment we create a HashMap that holds the MembershipKeys for multicast with every NioDatagramChannel even when most people not need it at al
Modifications:
Lazy create the HashMap when needed.
Result:
Less memory usage and less object creation
Motivation:
When using System.getProperty(...) and various methods to get a ClassLoader it will fail when a SecurityManager is in place.
Modifications:
Use a priveled block if needed. This work is based in the PR #2353 done by @anilsaldhana .
Result:
Code works also when SecurityManager is present
Motivation:
Because we not null out the array entry in the SelectionKey[] which is produced by SelectedSelectionKeySet.flip() we may end up with a few SelectionKeyreferences still hanging around here even after the Channel was closed. As these entries may be present at the end of the SelectionKey[] which is never updated for a long time as not enough SelectionKeys are ready.
Modifications:
Once we access the SelectionKey out of the SelectionKey[] we directly null it out.
Result:
Reference can be GC'ed right away once the Channel was closed.
Motivation:
At the moment we do a Channel.isActive() check in every AbstractChannel.AbstractUnsafe.write(...) call which gives quite some overhead as shown in the profiler when you write fast enough. We can eliminate the check and do something more smart here.
Modifications:
Remove the isActive() check and just check if the ChannelOutboundBuffer was set to null before, which means the Channel was closed. The rest will be handled in flush0() anyway.
Result:
Less overhead when doing many write calls
Motivation:
At the moment an IllegalArgumentException will be thrown if a ChannelPromise is cancelled while propagate through the ChannelPipeline. This is not correct, we should just stop to propagate it as it is valid to cancel at any time.
Modifications:
Stop propagate the operation through the ChannelPipeline once a ChannelPromise is cancelled.
Result:
No more IllegalArgumentException when cancel a ChannelPromise while moving through the ChannelPipeline.
Motivation:
While the default thread model provided by Netty is reasonable enough for most applications, some users might have a special requirement for the thread model. Here are a few examples:
- A user might want to invoke handlers from the caller thread directly, assuming that his or her application is completely asynchronous and does not make any invocation from non-I/O thread. In this case, the default invoker implementation will only add the overhead of checking if the current thread is an I/O thread or not.
- A user might want to invoke handlers from different threads depending on the type of events flexibly.
Modifications:
- Backport 132af3a485 which is a fix for #1912
- Add a new interface called 'ChannelHandlerInvoker' that performs the invocation of event handler methods.
- Add pipeline manipulation methods that accept ChannelHandlerInvoker
- The differences from the original commit:
- Separated the irrelevant changes out
- Channel.eventLoop is null until the registration is complete in this branch, so Channel.Unsafe.invoker() doesn't work before registration.
- Deregistration is not gone in this branch, so the methods related with deregistration were added to ChannelHandlerInvoker
Motivation:
MultithreadEventLoopGroup.newChild() does not override MultithreadEventExecutorGroup.newChild() which returns EventExecutor. MultithreadEventLoopGroup.newChild() should never return an EventExecutor, so this is incorrect.
Modifications:
Override MultithreadEventLoopGroup.newChild() so that it returns EventLoop
Result:
Correct API
Motivation:
EventExecutor.iterator() is fixed to return Iterator<EventExecutor> and there's no way to change that as long as we don't extend Iterable. However, a user should have a way to cast the returned set of executors painlessly. Currently, it is only possible with an explicit cast like (Iterator<NioEventLoop>).
Modifications:
Instead, I added a new method called 'children()' which returns an immutable collection of child executors whose method signature looks like the following:
<E extends EventExecutor> Set<E> children();
Result:
A user can now do this:
Set<NioEventLoop> loops = group.children();
for (NioEventLoop l: loops) { ... }
Unfortunately, this is not possible:
for (NioEventLoop l: group.children()) { ... }
However, it's still a gain that a user doesn't need to down-cast explicitly and to add the '@SuppressWarnings` annotation.
Motivation:
LocalEventLoopGroup and LocalEventLoop are not really special for LocalChannels. It can be used for other channel implementations as long as they don't require special handling.
Modifications:
- Add DefaultEventLoopGroup and DefaultEventLoop
- Deprecate LocalEventLoopGroup and make it extend DefaultEventLoopGroup
- Add DefaultEventLoop and remove LocalEventLoop
- Fix inspector warnings
Result:
- Better class names.
Motivation:
EventExecutor.parent() and EventLoop.parent() almost always return a constant parent executor. There's not much reason to let it implemented in subclasses.
Modifications:
- Implement AbstractEventExecutor.parent() with an additional contructor
- Add AbstractEventLoop so that subclasses extend AbstractEventLoop, which implements parent() appropriately
- Remove redundant parent() implementations in the subclasses
- Fix inspector warnings
Result:
Less duplication.
Motivation:
At the moment we use the system-wide default selector provider for this invocation of the Java virtual machine when constructing a new NIO channel, which makes using an alternative SelectorProvider practically useless.
This change allows user specify his/her preferred SelectorProvider.
Modifications:
Add SelectorProvider as a param for current `private static *Channel newSocket` method of NioSocketChannel, NioServerSocketChannel and NioDatagramChannel.
Change default constructors of NioSocketChannel, NioServerSocketChannel and NioDatagramChannel to use DEFAULT_SELECTOR_PROVIDER when calling newSocket(SelectorProvider).
Add new constructors for NioSocketChannel, NioServerSocketChannel and NioDatagramChannel which allow user specify his/her preferred SelectorProvider.
Result:
Now users can specify his/her preferred SelectorProvider when constructing an NIO channel.
Motivation:
Some operating systems like Windows 7 uses a valid globally unique EUI-64 MAC address for a virtual device (e.g. 00:00:00:00:00:00:00:E0), and because it's usually longer than the legit MAC-48 address, we should not use the length of MAC address when two MAC addresses are of the same quality. Instead, we should compare the INET address of the NICs before comparing the length of the MAC addresses.
Modification:
Compare the length of MAC addresses as a last resort.
Result:
Correct MAC address detection in Windows with IPv6 enabled.
Motivation:
When there are two MAC addresses which are good enough, we can choose the one with better IP address rather than just choosing the first appeared one.
Modification:
Replace isBetterAddress() with compareAddresses() to make it return if both addresses are in the same preference level.
Add compareAddresses() which compare InetAddresses and use it when compareAddress(byte[], byte[]) returns 0 (same preference)
Result:
More correct primary MAC address detection
Motivation:
As reported in #2331, some query operations in NetworkInterface takes much longer time than we expected. For example, specifying -Djava.net.preferIPv4Stack=true option in Window increases the execution time by more than 4 times. Some Windows systems have more than 20 network interfaces, and this problem gets bigger as the number of unused (virtual) NICs increases.
Modification:
Use NetworkInterface.getInetAddresses() wherever possible.
Before iterating over all NICs reported by NetworkInterface, filter the NICs without proper InetAddresses. This reduces the number of candidates quite a lot.
NetUtil does not query hardware address of NIC in the first place but uses InetAddress.isLoopbackAddress().
Do not call unnecessary query operations on NetworkInterface. Just get hardware address and compare.
Result:
Significantly reduced class initialization time, which should fix#2331.
Motivation:
Allow the user to create a NioServerSocketChannel from an existing ServerSocketChannel.
Modifications:
Add an extra constructor
Result:
Now the user is be able to create a NioServerSocketChannel from an existing ServerSocketChannel, like he can do with all the other Nio*Channel implemntations.
Motivation:
Ensure the user know the Channel must be closed to release resources like filehandles.
Modifications:
Add some extra javadoc.
Result:
More clear documentation
Motivation:
At the moment we use SocketChannel.open(), ServerSocketChannel.open() and DatagramSocketChannel.open(...) within the constructor of our
NIO channels. This introduces a bottleneck if you create a lot of connections as these calls delegate to SelectorProvider.provider() which
uses synchronized internal. This change removed the bottleneck.
Modifications:
Obtain a static instance of the SelectorProvider and use SelectorProvider.openSocketChannel(), SelectorProvider.openServerSocketChannel() and
SelectorProvider.openDatagramChannel(). This eliminates the bottleneck as SelectorProvider.provider() is not called on every channel creation.
Result:
Less conditions when create new channels.
Motivation:
Remove the synchronization bottleneck and so speed up things
Modifications:
Introduce a ThreadLocal cache that holds mappings between classes of ChannelHandlerAdapater implementations and the result of checking if the @Sharable annotation is present.
This way we only will need to do the real check one time and server the other calls via the cache. A ThreadLocal and WeakHashMap combo is used to implement the cache
as this way we can minimize the conditions while still be sure we not leak class instances in containers.
Result:
Less conditions during adding ChannelHandlerAdapter to the ChannelPipeline
This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
- Allocating and deallocating a direct buffer for I/O is an expensive
operation, so we have to at least have a pool of direct buffers if the
current allocator is not pooled
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Fixes#1810
- Add a new interface ChannelId and its default implementation which generates globally unique channel ID.
- Replace AbstractChannel.hashCode with ChannelId.hashCode() and ChannelId.shortValue()
- Add variants of ByteBuf.hexDump() which accept byte[] instead of ByteBuf.
- Proposed fix for #1824
UniqueName and its subtypes do not allow getting the previously registered instance. For example, let's assume that a user is running his/her application in an OSGi container with Netty bundles and his server bundle. Whenever the server bundle is reloaded, the server will try to create a new AttributeKey instance with the same name. However, Netty bundles were not reloaded at all, so AttributeKey will complain that the name is taken already (by the previously loaded bundle.)
To fix this problem:
- Replaced UniqueName with Constant, AbstractConstant, and ConstantPool. Better name and better design.
- Sctp/Udt/RxtxChannelOption is not a ChannelOption anymore. They are just constant providers and ChannelOption is final now. It's because caching anything that's from outside of netty-transport will lead to ClassCastException on reload, because ChannelOption's constant pool will keep all option objects for reuse.
- Signal implements Constant because we can't ensure its uniqueness anymore by relying on the exception raised by UniqueName's constructor.
- Inspired by #2214 by @normanmaurer
- Call setUncancellable() before performing an outbound operation
- Add safeSetSuccess/Failure() and use them wherever
- Fixes#2060
- Ensure to return a future/promise implementation that does not fail with 'not registered to an event loop' error for registration operations
- If there is no usable event loop available, GlobalEventExecutor.INSTANCE is used as a fallback.
The problem with the old way was that we always set the OP_WRITE when the buffer could not be written
until the write-spin-count was reached. This means that in some cases the channel was still be writable
but we just was not able to write out the data quick enough. For this cases we should better break out the
write loop and schedule a write to be picked up later in the EventLoop, when other tasks was executed.
The OP_WRITE will only be set if a write actual returned 0 which means there is no more room for writing data
and this we need to wait for the os to notify us.
Beside this it also helps to reduce CPU usage as nioBufferCount() is quite expensive when used on CompositeByteBuf which are
nested and contains a lot of components
This ChannelOption allows to tell the DatagramChannel implementation to be active as soon as they are registrated to their EventLoop. This can be used to make it possible to write to a not bound DatagramChannel.
The ChannelOption is marked as @deprecated as I'm looking for a better solution in master which breaks default behaviour with 4.0 branch.
This move less common method patterns to extra methods and so make the nioBuffers() method with most common pattern (backed by one ByteBuffer) small enough for inlining.
This is needed because of otherwise the JDK itself will do an extra ByteBuffer copy with it's own pool implementation. Even worth it will be done
multiple times if the ByteBuffer is always only partial written. With this change the copy is done inside of netty using it's own allocator and
only be done one time in all cases.
Introduce a new interface called MessageSizeEstimator. This can be specific per Channel (via ChannelConfig). The MessageSizeEstimator will be used to estimate for a message that should be written. The default implementation handles ByteBuf, ByteBufHolder and FileRegion. A user is free to plug-in his/her own implementation for different behaviour.
This fixes#1664 and revert also the original commit which was meant to fix it 3b1881b523 . The problem with the original commit was that it could delay handlerRemove(..) calls and so mess up the order or forward bytes to late.
- Remove unnecessary ascending traversal of pipeline in DefaultChannelHandlerContext.freeInbound()
- Move DefaultChannelHandlerContext.teardownAll() to DefaultChannelPipeline
- Previously, failUnflushed() did not run when inFail is true, which made unflushed writes are not released on reentrance. This has been fixed by this commit.
- Also, AbstractUnsafe.outboundBuffer is set to null as early as possible to remove the chance of any write attempts made after the closure.
- Fix a bug in DefaultProgressivePromise.tryProgress() where the notification is dropped
- Fix a bug in AbstractChannel.calculateMessageSize() where FileRegion is not counted
- HttpStaticFileServer example now uses zero copy file transfer if possible.
- Merge MessageList into ChannelOutboundBuffer
- Make ChannelOutboundBuffer a queue-like data structure so that it is nearly impossible to leak a message
- Make ChannelOutboundBuffer public so that AbstractChannel can expose it to its subclasses.
- TODO: Re-enable gathering write in NioSocketChannel
This is often useful if you for example use a ChannelGroup to hold all connected Channels and want to broadcast a message too all of them
except one Channel.
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
DefaultChannelHandlerContext does not trigger exceptionCaught() immediately when ChannelOutboundHandler.write() raises an exception. It just records the exception until flush() is triggered. On invokeFlush(), if there's any exception recorded, DefaultChannelHandlerContext will fail the promise without calling ChannelOutboundHandler.flush(). If more than one exception were raised, only the first exception is used as the cause of the failure and the others will be logged at warn level.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- Fixes#1528
It's not really easy to provide a general-purpose abstraction for fast-yet-safe iteration. Instead of making forEachByte() less optimal, let's make it do what it does really well, and allow a user to implement potentially unsafe-yet-fast loop using unsafe operations.
* The problem with the release(..) calls here was that it would have called release on an unsupported message and then throw an exception. This exception will trigger ChannelOutboundBuffer.fail(..), which will also try to release the message again.
* Also use the same exception type for unsupported messages as in other channel impls.
- MessageList.array() should give better performance + concise code
- MessageList.add(T[], int, int) iterated over the source array 3 times at worst case. This commit reduces that to 1 time.
- Related: #1378
- They now accept only one argument.
- A user who wants to use a buffer for more complex use cases, he or she can always access the buffer directly via memoryAddress() and array()
- Fixes#1426
- We already allow a user instantiate an EventLoopGroup with the default number of threads via the default constructor, so I think it's OK although it's not always optimal.
- Fixes#1486
- Decreased the default from 16 to 1 because unnecessary extra read on req-res protocols results in lower throughput due to extra syscalls.
- No need to have fine-grained lookup table because the buffer pool has
much more coarse capacities available
- No need to use a loop to normalize a buffer capacity
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.
This reverts commit a1a86b9de4 because the
semantic of ctx.isRemoved() is confusing to a user - why is
ctx.isRemoved() false when handlerRemoved() is invoked? A better
solution would be check if the connection is inactive and mark the
promise as failure before attempting to write anything.
- Related issue: #1432
- Add Future.isCancellable()
- Add Promise.setUncancellable() which is meant to be used for the party that runs the task uncancellable once started
- Implement Future.isCancelled() and Promise.cancel(boolean) properly
The AIO transport was added in the past as we hoped it would have better latency as the NIO transport. But in reality this was never the case.
So there is no reason to use the AIO transport at all. It just put more burden on us as we need to also support it and fix bugs.
Because of this we dedicided to remove it for now. It will stay in the master_with_aio_transport branch so we can pick it up later again if it is ever needed.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Fixes#1366: No elegant way to free non-in/outbound buffers held by a handler
- handlerRemoved() is now also invoked when a channel is deregistered, as well as when a handler is removed from a pipeline.
- A little bit of clean-up for readability
- Fix a bug in forwardBufferContentAndRemove() where the handler buffers are not freed (mainly because we were relying on channel.isRegistered() to determine if the handler has been removed from inside the handler.
- ChunkedWriteHandler.handlerRemoved() is unnecessary anymore because ChannelPipeline now always forwards the content of the buffer.
This is done by stop accept() new sockets for 1 seconds
Beside this this commit also makes sure accept() exceptions of OioServerSocketChannel trigger
the fireExceptionCaught(...). The same is true fo the AioServerSocketChannel.
- Fixes#1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.