Motivation:
There is one extra } for WriteBufferWaterMark's javadoc:
{@linkplain #high} high water mark}
The generated javadoc will show the content: "the high high water mark}"
Modifications:
remove the }
Result:
The generated javadoc will show the content: "the high water mark" instead of "the high high water mark}"
Motivation:
Prior to 5b48fc284e setting readPending to false when autoReadClear was called was enough because when/if the EventLoop woke up with a read event we would first check if readPending was true and if it is not, we would return early. Now that readPending will only be set in the EventLoop it is not necessary to check readPending at the start of the read methods, and we should instead remove the OP_READ from the SelectionKey when we also set readPending to false.
Modifications:
- autoReadCleared should call AbstractNioUnsafe.removeReadOp
Result:
NIO is now consistent with EPOLL and removes the READ operation on the selector when autoRead is cleared.
Motivation:
OIO/NIO use a volatile variable to track if a read is pending. EPOLL does not use a volatile an executes a Runnable on the event loop thread to set readPending to false. These mechansims should be consistent, and not using a volatile variable is preferable because the variable is written to frequently in the event loop thread.
OIO also does not set readPending to false before each fireChannelRead operation and may result in reading more data than the user desires.
Modifications:
- OIO/NIO should not use a volatile variable for readPending
- OIO should set readPending to false before each fireChannelRead
Result:
OIO/NIO/EPOLL are more consistent w.r.t. readPending and volatile variable operations are reduced
Fixes https://github.com/netty/netty/issues/5069
Motivation:
When always triggered fireChannelWritabilityChanged() directly when the update the pending bytes in the ChannelOutboundBuffer was made from within the EventLoop. This is problematic as this can cause some re-entrance issue if the user has a custom ChannelOutboundHandler that does multiple writes from within the write(...) method and also has a handler that will intercept the channelWritabilityChanged event and trigger another write when the Channel is writable. This can also easily happen if the user just use a MessageToMessageEncoder subclass and triggers a write from channelWritabilityChanged().
Beside this we also triggered fireChannelWritabilityChanged() too often when a user did a write from outside the EventLoop. In this case we increased the pending bytes of the outboundbuffer before scheduled the actual write and decreased again before the write then takes place. Both of this may trigger a fireChannelWritabilityChanged() event which then may be re-triggered once the actual write ends again in the ChannelOutboundBuffer.
The third gotcha was that a user may get multiple events even if the writability of the channel not changed.
Modification:
- Always invoke the fireChannelWritabilityChanged() later on the EventLoop.
- Only trigger the fireChannelWritabilityChanged() if the channel is still active and if the writability of the channel changed. No need to cause events that were already triggered without a real writability change.
- when write(...) is called from outside the EventLoop we only increase the pending bytes in the outbound buffer (so that Channel.isWritable() is updated directly) but not cause a fireChannelWritabilityChanged(). The fireChannelWritabilityChanged() is then triggered once the task is picked up by the EventLoop as usual.
Result:
No more re-entrance possible because of writes from within channelWritabilityChanged(...) method and no events without a real writability change.
Motivation:
441aa4c575 introduced a bug in transport-native-epoll where readPending is set to false before a read is attempted, but this should happen before fireChannelRead is called. The NIO transport also only sets the readPending variable to false on the first read in the event loop. This means that if the user only calls read() on the first channelRead(..) the select loop will still listen for read events even if the user does not call read() on subsequent channelRead() or channelReadComplete() in the same event loop run. If the user only needs 2 channelRead() calls then by default they will may get 14 more channelRead() calls in the current event loop, and then 16 more when the event loop is woken up for a read event. This will also read data off the TCP stack and allow the peer to queue more data in the local RECV buffers.
Modifications:
- readPending should be set to false before each call to channelRead()
- make NIO readPending set to false consistent with EPOLL
Result:
NIO and EPOLL transport set readPending to false at correct times which don't read more data than intended by the user.
Fixes https://github.com/netty/netty/issues/5082
Motivation:
When a promise is notified that was already added to the ChannelOutboundBuffer and we try to notify it later on we only see a warning that it was notified before. This is often not very useful as we have no idea where it was notified at all. We can do better in case it was failed before (which is most of the times the case) and just also log the cause that was used for it.
Modifications:
Add the cause that was used to notify the promise when we fail to notify it as part of the ChannelOutboundBuffer.
Result:
Easier to debug user errors.
Motivation:
There is a spelling error in FileRegion.transfered() as it should be transferred().
Modifications:
Deprecate old method and add a new one.
Result:
Fix typo and can remove the old method later.
Motivation:
DefaultChannelHandlerInvoker currently blindly cast to AbstractChannelHandlerContext without checking if the ChannelHandlerContext is really a sub-type of it. It should check it first and if not just use slow-path implementation.
Modifications:
Do instanceof check first and if it fails just create a new Runnable instance of used the cached.
Result:
DefaultChannelHandlerInvoker works with any ChannelHandlerContext implementations.
Motivation:
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Modifications:
- deprecated ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK and
ChannelOption.WRITE_BUFFER_LOW_WATER_MARK.
- add one new option called ChannelOption.WRITE_BUFFER_WATER_MARK.
Result:
The high/low water mark values limits caused by default values are removed.
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Motivation:
If a handler is added to the pipeline within ChannelInitializer::initChannel via
addFirst(...) then it will not receive the channelRegistered event. The same
handler added via addLast(...) will receive the event. This different behavior
is unlikely to be expected by users and can cause confusion.
Modifications:
Let ChannelInitializer::channelRegistered propagate the event by passing it to
the pipeline instead of firing it on the ChannelHandlerContext.
Result:
The channelRegistered event is propagated to handlers regardless of the method
used to add it to the pipeline (addFirst/addLast).
Motivation:
NIO now supports a pluggable select strategy, but EPOLL currently doesn't support this. We should strive for feature parity for EPOLL.
Modifications:
- Add SelectStrategy to EPOLL transport.
Result:
EPOLL transport supports SelectStategy.
Motivation:
Under high throughput/low latency workloads, selector wakeups are
degrading performance when the incoming operations are triggered
from outside of the event loop. This is a common scenario for
"client" applications where the originating input is coming from
application threads rather from the socket attached inside the
event loops.
As a result, it can be desirable to defer the blocking select
so that incoming tasks (write/flush) do not need to wakeup
the selector.
Modifications:
This changeset adds the notion of a generic SelectStrategy which,
based on its contract, allows the implementation to optionally
defer the blocking select based on some custom criteria.
The default implementation resembles the original behaviour, that
is if tasks are in the queue `selectNow()` and move on, and if no
tasks need to be processed go into the blocking select and wait
for wakeup.
The strategy can be customized per `NioEventLoopGroup` in the
constructor.
Result:
High performance client applications are now given the chance to
customize for how long the actual selector blocking should be
deferred by employing a custom select strategy.
Motivation:
There is no need to make DefaultChannelId package private as it may be useful for the user. For example EmbeddedChannel allows to inject a ChannelId when it is constructed. For this case the user can just use DefaultChannelId.
Modifications:
Change visibility of DefaultChannelId to public.
Result:
It's possible to create a new instance of DefaultChannelId by the user.
Motivation:
We need to ensure we run all pending tasks before doing any flush in writeOutbound(...) to ensure all pending tasks are run first. Also we should remove the assert of the future and just add a listener to it so it is processed later if needed. This is true as a user may schedule a write for later execution.
Modifications:
- Remove assert of future in writeOutbound(...)
- Correctly run pending tasks before doing the flush and also before doing the close of the channel.
- Add unit tests to proof the defect is fixed.
Result:
Correclty handle the situation of delayed writes.
Motivation:
cf171ff525 introduced a change in behavior when dealing with closing channel in the read loop. This changed behavior may use stale state to determine if a channel should be shutdown and may be incorrect.
Modifications:
- Revert the usage of potentially stale state
Result:
Closing a channel in the read loop is based upon current state instead of potentially stale state.
Motivation:
Often the user uses EmbeddedChannel within unit tests where the only "important" thing is to know if any pending messages were in the buffer and then release these.
We should provide methods for this so the user not need to manually loop through these and release.
Modifications:
Add methods to easily handle releasing of messages.
Result:
Less boiler-plate code for the user to write.
Motivation:
If an error occurs during a write operation then DefaultHttp2ConnectionEncoder.FlowControlledData will clear the CoalescingBufferQueue which will reset the queue's readable bytes to 0. To recover from an error the DefaultHttp2RemoteFlowController will attempt to return bytes to the flow control window, but since the frame has reset its own size this will lead to invalid flow control accounting.
Modifications:
- DefaultHttp2ConnectionEncoder.FlowControlledData should not reset its size if an error occurs
Result:
No more flow controller errors due to DefaultHttp2ConnectionEncoder.FlowControlledData setting its size to 0 if an error occurs.
Motivation:
PromiseAggregator's API allows for the aggregate promise to complete before the user is done adding promises. In order to support this use case the API structure would need to change in a breaking manner.
Modifications:
- Deprecate PromiseAggregator and subclasses
- Introduce PromiseCombiner which corrects these issues
Result:
PromiseCombiner corrects the deficiencies in PromiseAggregator.
Motivation:
PendingWriteQueue should guard against re-entrant writes once
removeAndFailAll() is run.
Modifications:
removeAndFailAll() should repeat until the queue is finally empty.
Result:
assertEmpty() will always hold.
Motivation:
We should guard users from using Unsafe methods from outside the EventLoop if not designed to do so.
Modifications:
Add asserts
Result:
Easier for users to detect miss-use.
Motivation:
e2f5012 added unit tests which did not verify the buffer was released as it was intended to.
Modification:
- Unit tests must verify release is called
Result:
Unit tests enforce that ByteBufs are released.
Motivation:
DefaultChannelHandlerInvoker.invokeWrite calls a utility method validatePromise which may throw if the arguments are not valid. If this method throws then the message will not be released.
Modifications:
- If an exception is thrown the message should be released
Result:
No more leak in DefaultChannelHandlerInvoker.invokeWrite
Motivation:
See #3746.
Modifications:
Fork SpscLinkedQueue and SpscLinkedAtomicQueue from JCTools based on 7846450e28
Result:
Add SpscLinkedQueue and SpscLinkedAtomicQueue and apply it in LocalChannel.
Motiviation:
We should ensure that handlerAdded(...) and handlerRemoved(...) is always called from the EventExecutor that also invokes the other methods of the ChannelHandler. Also we need to ensure we always call handlerAdded(...) before any other method can be calld to ensure correct ordering.
Motifications:
- Ensure that the right thread is used to call the methods
- Ensure correct ordering
- Add tests
Result:
Respect the thread-model for handlerAdded(...) and handlerRemoved(...) and preserve correct ordering in all cases.
Motivation:
The implementation of obtaining the best possible mac address is very good. There are many sub-par implementations proposed on stackoverflow.
While not strictly a netty concern, it would be nice to offer this util also to netty users.
Modifications:
extract DefaultChannelId#defaultMachineId code obtaining the "best" mac into a new helper called MacAddress, keep the random bytes fallback in DefaultChannelID.
Result:
New helper available.
Motivation:
When a channel was registered before and is re-registered we need to respect ChannelConfig.isAutoRead() and so start reading one the registration task completes. This was done "by luck" before 15162202fb.
Modifications:
Explicit start reading once a Channel was re-registered if isAutoRead() is true.
Result:
Correctly receive data after re-registration completes.
Motivation:
Due a regression introduced by e969b6917c we missed to pass the original ChannelPromise to the next ChannelOutboundHandler and so
may never notify the origin ChannelPromise. This is related to #4805.
Modifications:
- Correctly pass the ChannelPromise
- Add unit test.
Result:
Correctly pass the ChannelPromise on deregister(...)
Motivation:
fix the issue netty#2944
Modifications:
use - instead of =>, use ! instead of :> due to the connection is bidirectional. What's more, toString() method don't know the direction or there is no need to know the direction when only log channel information.
add L: before local address and R: before remote address.
Result:
after the fix, log won't confuse the user
Motivation:
The AbstractChannel(Channel parent) constructor was previously hard-coded to always
call DefaultChannelId.newInstance(), and this made it difficult to use a custom
ChannelId implementation with some commonly used Channel implementations.
Modifications:
Introduced newId() method in AbstractChannel, which by default returns
DefaultChannelId.newInstance() but can be overridden by subclasses. Added
ensureDefaultChannelId() test to AbstractChannelTest, to ensure the prior
behavior of calling DefaultChannelId.newInstance() still holds with the
AbstractChannel(Channel parent) constructor.
Result:
AbstractChannel now has the protected newId() method, but there is no functional
difference.
Motivation:
A few implementations of OioServerChannel have a default max messages per read set to 16. We should set the default to 1 to prevent blocking on a read before setting a socket that has just been accepted.
Modifications:
- OioSctpServerChannel and OioServerSocketChannel metadata changed to use the default (1) max messages per read
Result:
Oio based servers will complete accepting a socket before potentially blocking waiting to accept other sockets.
Motivation:
If a user adds a ChannelHandler from outside the EventLoop it is possible to get into the situation that handlerAdded(...) is scheduled on the EventLoop and so called after another methods of the ChannelHandler as the EventLoop may already be executing on this point in time.
Modification:
- Ensure we always check if the handlerAdded(...) method was called already and if not add the currently needed call to the EventLoop so it will be picked up after handlerAdded(...) was called. This works as if the handler is added to the ChannelPipeline from outside the EventLoop the actual handlerAdded(...) operation is scheduled on the EventLoop.
- Some cleanup in the DefaultChannelPipeline
Result:
Correctly order of method executions of ChannelHandler.
Motivation:
ChannelOutboundHandlerAdapter's javadoc has some minor issues.
Modifications:
Fix the minor javadoc issues and resolves#4752.
Result:
ChannelOutboundHandlerAdapter's javadoc issues are fixed.
Motivation:
Being able to access the invoker() is useful when adding additional
handlers that should be running in the same thread. Since an application
may be using a threading model unsupported by the default invoker, they
can specify their own. Because of that, in a handler that auto-adds
other handlers:
// This is a good pattern
ctx.pipeline().addBefore(ctx.invoker(), ctx.name(), null, newHandler);
// This will generally work, but prevents using custom invoker.
ctx.pipeline().addBefore(ctx.executor(), ctx.name(), null, newHandler);
That's why I believe in commit 110745b0, for the now-defunct 5.0 branch,
when ChannelHandlerAppender was added the invoker() method was also
necessary.
There is a side-benefit to exposing the invoker: in certain advanced
use-cases using the invoker for a particular handler is useful. Using
the invoker you are able to invoke a _particular_ handler, from possibly
a different thread yet still using standard exception processing.
ChannelHandlerContext does part of that, but is unwieldy when trying to
invoke a particular handler because it invokes the prev or next handler,
not the one the context is for. A workaround is to use the next or prev
context (respectively), but this breaks when the pipeline changes.
This came up during writing the Http2MultiplexCodec which uses a
separate child channel for each http/2 stream and wants to send messages
from the child channel directly to the Http2MultiplexCodec handler that
created it.
Modifications:
Add the invoker() method to ChannelHandlerContext. It was already being
implemented by AbstractChannelHandlerContext. The two other
implementations of ChannelHandlerContext needed minor tweaks.
Result:
Access to the invoker used for a particular handler, for either reusing
for other handlers or for advanced use-cases. Fixes#4738
Motivation:
ChannelInboundHandler and ChannelOutboundHandler both can implement exceptionCaught(...) method and so we need to dispatch to both of them.
Modifications:
- Correctly first dispatch exceptionCaught to the ChannelInboundHandler but also make sure the next handler it will be dispatched to will be the ChannelOutboundHandler
- Add removeInboundHandler() and removeOutboundHandler() which allows to remove one of the combined handlers
- Let *Codec extends it and not ChannelHandlerAppender
- Remove ChannelHandlerAppender
Result:
Correctly handle events and also have same behavior as in 4.0