This is often useful if you for example use a ChannelGroup to hold all connected Channels and want to broadcast a message too all of them
except one Channel.
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
DefaultChannelHandlerContext does not trigger exceptionCaught() immediately when ChannelOutboundHandler.write() raises an exception. It just records the exception until flush() is triggered. On invokeFlush(), if there's any exception recorded, DefaultChannelHandlerContext will fail the promise without calling ChannelOutboundHandler.flush(). If more than one exception were raised, only the first exception is used as the cause of the failure and the others will be logged at warn level.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- Fixes#1528
It's not really easy to provide a general-purpose abstraction for fast-yet-safe iteration. Instead of making forEachByte() less optimal, let's make it do what it does really well, and allow a user to implement potentially unsafe-yet-fast loop using unsafe operations.
* The problem with the release(..) calls here was that it would have called release on an unsupported message and then throw an exception. This exception will trigger ChannelOutboundBuffer.fail(..), which will also try to release the message again.
* Also use the same exception type for unsupported messages as in other channel impls.
- MessageList.array() should give better performance + concise code
- MessageList.add(T[], int, int) iterated over the source array 3 times at worst case. This commit reduces that to 1 time.
- Related: #1378
- They now accept only one argument.
- A user who wants to use a buffer for more complex use cases, he or she can always access the buffer directly via memoryAddress() and array()
- Fixes#1426
- We already allow a user instantiate an EventLoopGroup with the default number of threads via the default constructor, so I think it's OK although it's not always optimal.