Motivation:
The Bootstrap class (applies also to AbstractBootstrap and ServerBootstrap) has a few package private getter methods and some things such as #attr() and #options() aren't exposed at all.
Modifications:
Expose "getters" for configured things in a safe-manner via the config() method.
Result:
Easier for the user to check what is configured for a Bootstrap/ServerBootstrap.
Motivation:
The DuplexChannel is currently incomplete and only supports shutting down the output side of a channel. This interface should also support shutting down the input side of the channel.
Modifications:
- Add shutdownInput and shutdown methods to the DuplexChannel interface
- Remove state in NIO and OIO for tracking input being shutdown independent of the underlying transport's socket type. Tracking the state independently may lead to inconsistent state.
Result:
DuplexChannel supports shutting down the input side of the channel
Fixes https://github.com/netty/netty/issues/5175
Motivation:
When a user has multiple EventLoops in an EventLoopGroup and calls pipeline.add* / remove* / replace from an EventLoop that belongs to another Channel it is possible to deadlock if the other EventLoop does the same.
Modification:
- Only ensure the actual modification takes place in a synchronized block and not wait until the handlerAdded(...) / handlerRemoved(...) method is called. This is ok as we submit the task to the executor while still holding the look and so ensure correct order of pipeline modifications.
- Ensure if an AbstractChannelHandlerContext is put in the linked-list structure but the handlerAdded(...) method was not called we skip it until handlerAdded(...) was called. This is needed to ensure handlerAdded(...) is always called first.
Result:
Its not possible to deadlock when modify the DefaultChannelPipeline.
Related: #4333#4421#5128
Motivation:
slice(), duplicate() and readSlice() currently create a non-recyclable
derived buffer instance. Under heavy load, an application that creates a
lot of derived buffers can put the garbage collector under pressure.
Modifications:
- Add the following methods which creates a non-recyclable derived buffer
- retainedSlice()
- retainedDuplicate()
- readRetainedSlice()
- Add the new recyclable derived buffer implementations, which has its
own reference count value
- Add ByteBufHolder.retainedDuplicate()
- Add ByteBufHolder.replace(ByteBuf) so that..
- a user can replace the content of the holder in a consistent way
- copy/duplicate/retainedDuplicate() can delegate the holder
construction to replace(ByteBuf)
- Use retainedDuplicate() and retainedSlice() wherever possible
- Miscellaneous:
- Rename DuplicateByteBufTest to DuplicatedByteBufTest (missing 'D')
- Make ReplayingDecoderByteBuf.reject() return an exception instead of
throwing it so that its callers don't need to add dummy return
statement
Result:
Derived buffers are now recycled when created via retainedSlice() and
retainedDuplicate() and derived from a pooled buffer
Motivation:
We tried to provide the ability for the user to change the semantics of the threading-model by delegate the invoking of the ChannelHandler to the ChannelHandlerInvoker. Unfortunually this not really worked out quite well and resulted in just more complexity and splitting of code that belongs together. We should remove the ChannelHandlerInvoker again and just do the same as in 4.0
Modifications:
Remove ChannelHandlerInvoker again and replace its usage in Http2MultiplexCodec
Result:
Easier code and less bad abstractions.
Motivation:
If a task was submitted when wakenUp value was true, the task didn't get a chance to call Selector#wakeup.
So we need to check task queue again before executing select operation. If we don't, the task might be pended until select operation was timed out.
It might be pended until idle timeout if IdleStateHandler existed in pipeline.
Modifications:
Execute Selector#select in a non-blocking manner if there's a task submitted when wakenUp value was true.
Result:
Every tasks in NioEventLoop will not be pended.
Motivation:
Users sometimes want to use Channel.voidPromise() when write to a Channel to reduce GC-pressure. This should be also possible when write via a ChannelGroup.
Modifications:
Add new write(...) and writeAndFlush(...) overloads which allow to signale that a VoidPromise should be used to write to the Channel
Result:
Users can write with VoidPromise when using ChannelGroup
Motivation:
ChannelHandlerContext, ChannelPipeline and Channel share various method signatures. We should provide an interface to share.
Modifications:
Add ChannelInboundInvoker and ChannelOutboundInvoker and extend these.
Result:
Better API abstraction.
Motivation:
To be more consistent we should use ConnectException when we fail the connect attempt because no LocalServerChannel exists with the given address.
Modifications:
Use correct exception.
Result:
More consistent handling of connection refused between different transports.
Motivation:
Bootstrap.connect(...) tries to obtain the EventLoop of a Channel before it may be registered. This will cause an IllegalStateException. We need to ensure we handle the cause of late registration and not throw in this case.
Modifications:
Ensure we only try to access the EventLoop after the Channel is registered and handle the case of late registration.
Result:
Bootstrap.connect(...) not fails on late registration.
Motivation:
EventExecutor.children uses generics in such a way that an entire colleciton must be cast to a specific type of object. This interface is not very flexible and is impossible to implement if the EventExecutor type must be wrapped. The current usage of this method also does not have any clear need within Netty. The Iterator interface allows for EventExecutor to be wrapped and forces the caller to make assumptions about types instead of building the assumptions into the interface.
Motivation:
- Remove EventExecutor.children and undeprecate the iterator() interface
Result:
EventExecutor interface has one less method and is easier to wrap.
Motivation:
The ChannelHandlerContext.attr(...) and ChannelHandlerContext.hasAttr(...) delegated to Channel for the attributes which is a semantic change compared to 4.0 releases. We should not change the semantic to not break users applications when upgrading to 4.1.0
Modifications:
- Revert semantic change
- Mark ChannelHandlerContext.attr(...) and hasAttr(...) as @deprecated so we can remove these later
Result:
Semantic of attribute operations on ChannelHandlerContext is the same in 4.1 as in 4.0 again.
Motivation:
We should not try to call bind if registration failed.
Modifications:
Only call doBind0(...) when the registration not failed.
Result:
Not try to to bind if the registration failed.
Motivation:
We use channel.unsafe().invoker().executor() in DefaultChannelPipeline.executorSafe(...) which is an unnecessary indirection to channel.eventLoop().
Modifications:
Remove indirection by using channel.eventLoop().
Result:
Cleaner code.
Motivation:
The LateListener logic is prone to infinite loops and relies on being processed in the EventExecutor's thread for synchronization, but this EventExecutor may not be constant. An infinite loop can occur if the EventExecutor's execute method does not introduce a context switch in LateListener.run. The EventExecutor can be changed by classes which inherit from DefaultPromise. For example the DefaultChannelPromise will return w/e EventLoop the channel is registered to, but this EventLoop can change (re-registration).
Modifications:
- Remove the LateListener concept and instead use a single Object to maintain the listeners while still preserving notification order
- Make the result member variable an atomic variable so it can be outside the synchronized(this) blocks
- Cleanup/simplify existing state management code
Result:
Fixes https://github.com/netty/netty/issues/5185
Motivation:
NioDatagramChannelConfig currently uses NetworkChannel in its static { } block and so fails to init on android which not has this class.
Modifications:
Use reflection to load the NetworkChannel.class
Result:
Be able to use NIO Datagram on android as well.
Motivation:
We may produce a NPE due a race that can happen while check if a resolution was done and failed.
Modifications:
Correctly first check if the resultion is done before try to detect if it failed and so remove the race that can produce a NPE.
Result:
No more race possible while resolve address during connect.
Motivation:
Reduce nag warnings when compiling, make it easier for IDEs to display what's deprecated.
Modifications:
Added @Deprecated in a few places
Result:
No more warnings.
Motivation:
If a channel is deregistered from an NioEventLoop the associated SelectionKey is cancelled. If the NioEventLoop has yet to process a pending event as a result of that SelectionKey then the NioEventLoop will see the SelecitonKey is invalid and close the channel. The NioEventLoop should not close a channel if it is not registered with that NioEventLoop.
Modifications:
- NioEventLoop.processSelectedKeys should check that the channel is still registered to itself before closing the channel
Result:
NioEventLoop doesn't close a channel that is no longer registered to it when the SelectionKey is invalid
Fixes https://github.com/netty/netty/issues/5125
Motivation:
Revert d0943dcd30. Delaying the notification of writability change may lead to notification being missed. This is a ABA type of concurrency problem.
Modifications:
- Revert d0943dcd30.
Result:
channelWritabilityChange will be called on every change, and will not be suppressed due to ABA scenario.
Motivation:
Commit 0bc93dd introduced a potential assertion failure, if the deprecated method would be used.
Modifications:
Fix the potential assertion error.
Result:
Regression removed
Motivation:
There is one extra } for WriteBufferWaterMark's javadoc:
{@linkplain #high} high water mark}
The generated javadoc will show the content: "the high high water mark}"
Modifications:
remove the }
Result:
The generated javadoc will show the content: "the high water mark" instead of "the high high water mark}"
Motivation:
Prior to 5b48fc284e setting readPending to false when autoReadClear was called was enough because when/if the EventLoop woke up with a read event we would first check if readPending was true and if it is not, we would return early. Now that readPending will only be set in the EventLoop it is not necessary to check readPending at the start of the read methods, and we should instead remove the OP_READ from the SelectionKey when we also set readPending to false.
Modifications:
- autoReadCleared should call AbstractNioUnsafe.removeReadOp
Result:
NIO is now consistent with EPOLL and removes the READ operation on the selector when autoRead is cleared.
Motivation:
OIO/NIO use a volatile variable to track if a read is pending. EPOLL does not use a volatile an executes a Runnable on the event loop thread to set readPending to false. These mechansims should be consistent, and not using a volatile variable is preferable because the variable is written to frequently in the event loop thread.
OIO also does not set readPending to false before each fireChannelRead operation and may result in reading more data than the user desires.
Modifications:
- OIO/NIO should not use a volatile variable for readPending
- OIO should set readPending to false before each fireChannelRead
Result:
OIO/NIO/EPOLL are more consistent w.r.t. readPending and volatile variable operations are reduced
Fixes https://github.com/netty/netty/issues/5069
Motivation:
When always triggered fireChannelWritabilityChanged() directly when the update the pending bytes in the ChannelOutboundBuffer was made from within the EventLoop. This is problematic as this can cause some re-entrance issue if the user has a custom ChannelOutboundHandler that does multiple writes from within the write(...) method and also has a handler that will intercept the channelWritabilityChanged event and trigger another write when the Channel is writable. This can also easily happen if the user just use a MessageToMessageEncoder subclass and triggers a write from channelWritabilityChanged().
Beside this we also triggered fireChannelWritabilityChanged() too often when a user did a write from outside the EventLoop. In this case we increased the pending bytes of the outboundbuffer before scheduled the actual write and decreased again before the write then takes place. Both of this may trigger a fireChannelWritabilityChanged() event which then may be re-triggered once the actual write ends again in the ChannelOutboundBuffer.
The third gotcha was that a user may get multiple events even if the writability of the channel not changed.
Modification:
- Always invoke the fireChannelWritabilityChanged() later on the EventLoop.
- Only trigger the fireChannelWritabilityChanged() if the channel is still active and if the writability of the channel changed. No need to cause events that were already triggered without a real writability change.
- when write(...) is called from outside the EventLoop we only increase the pending bytes in the outbound buffer (so that Channel.isWritable() is updated directly) but not cause a fireChannelWritabilityChanged(). The fireChannelWritabilityChanged() is then triggered once the task is picked up by the EventLoop as usual.
Result:
No more re-entrance possible because of writes from within channelWritabilityChanged(...) method and no events without a real writability change.
Motivation:
441aa4c575 introduced a bug in transport-native-epoll where readPending is set to false before a read is attempted, but this should happen before fireChannelRead is called. The NIO transport also only sets the readPending variable to false on the first read in the event loop. This means that if the user only calls read() on the first channelRead(..) the select loop will still listen for read events even if the user does not call read() on subsequent channelRead() or channelReadComplete() in the same event loop run. If the user only needs 2 channelRead() calls then by default they will may get 14 more channelRead() calls in the current event loop, and then 16 more when the event loop is woken up for a read event. This will also read data off the TCP stack and allow the peer to queue more data in the local RECV buffers.
Modifications:
- readPending should be set to false before each call to channelRead()
- make NIO readPending set to false consistent with EPOLL
Result:
NIO and EPOLL transport set readPending to false at correct times which don't read more data than intended by the user.
Fixes https://github.com/netty/netty/issues/5082
Motivation:
When a promise is notified that was already added to the ChannelOutboundBuffer and we try to notify it later on we only see a warning that it was notified before. This is often not very useful as we have no idea where it was notified at all. We can do better in case it was failed before (which is most of the times the case) and just also log the cause that was used for it.
Modifications:
Add the cause that was used to notify the promise when we fail to notify it as part of the ChannelOutboundBuffer.
Result:
Easier to debug user errors.
Motivation:
There is a spelling error in FileRegion.transfered() as it should be transferred().
Modifications:
Deprecate old method and add a new one.
Result:
Fix typo and can remove the old method later.
Motivation:
DefaultChannelHandlerInvoker currently blindly cast to AbstractChannelHandlerContext without checking if the ChannelHandlerContext is really a sub-type of it. It should check it first and if not just use slow-path implementation.
Modifications:
Do instanceof check first and if it fails just create a new Runnable instance of used the cached.
Result:
DefaultChannelHandlerInvoker works with any ChannelHandlerContext implementations.
Motivation:
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Modifications:
- deprecated ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK and
ChannelOption.WRITE_BUFFER_LOW_WATER_MARK.
- add one new option called ChannelOption.WRITE_BUFFER_WATER_MARK.
Result:
The high/low water mark values limits caused by default values are removed.
Setting the WRITE_BUFFER_LOW_WATER_MARK before WRITE_BUFFER_HIGH_WATER_MARK results in an internal Exception (appears only in the logs) if the value is larger than the default high water mark value. The WRITE_BUFFER_HIGH_WATER_MARK call appears to have no effect in this context.
Setting the values in the reverse order works.
Motivation:
If a handler is added to the pipeline within ChannelInitializer::initChannel via
addFirst(...) then it will not receive the channelRegistered event. The same
handler added via addLast(...) will receive the event. This different behavior
is unlikely to be expected by users and can cause confusion.
Modifications:
Let ChannelInitializer::channelRegistered propagate the event by passing it to
the pipeline instead of firing it on the ChannelHandlerContext.
Result:
The channelRegistered event is propagated to handlers regardless of the method
used to add it to the pipeline (addFirst/addLast).
Motivation:
NIO now supports a pluggable select strategy, but EPOLL currently doesn't support this. We should strive for feature parity for EPOLL.
Modifications:
- Add SelectStrategy to EPOLL transport.
Result:
EPOLL transport supports SelectStategy.
Motivation:
Under high throughput/low latency workloads, selector wakeups are
degrading performance when the incoming operations are triggered
from outside of the event loop. This is a common scenario for
"client" applications where the originating input is coming from
application threads rather from the socket attached inside the
event loops.
As a result, it can be desirable to defer the blocking select
so that incoming tasks (write/flush) do not need to wakeup
the selector.
Modifications:
This changeset adds the notion of a generic SelectStrategy which,
based on its contract, allows the implementation to optionally
defer the blocking select based on some custom criteria.
The default implementation resembles the original behaviour, that
is if tasks are in the queue `selectNow()` and move on, and if no
tasks need to be processed go into the blocking select and wait
for wakeup.
The strategy can be customized per `NioEventLoopGroup` in the
constructor.
Result:
High performance client applications are now given the chance to
customize for how long the actual selector blocking should be
deferred by employing a custom select strategy.
Motivation:
There is no need to make DefaultChannelId package private as it may be useful for the user. For example EmbeddedChannel allows to inject a ChannelId when it is constructed. For this case the user can just use DefaultChannelId.
Modifications:
Change visibility of DefaultChannelId to public.
Result:
It's possible to create a new instance of DefaultChannelId by the user.
Motivation:
We need to ensure we run all pending tasks before doing any flush in writeOutbound(...) to ensure all pending tasks are run first. Also we should remove the assert of the future and just add a listener to it so it is processed later if needed. This is true as a user may schedule a write for later execution.
Modifications:
- Remove assert of future in writeOutbound(...)
- Correctly run pending tasks before doing the flush and also before doing the close of the channel.
- Add unit tests to proof the defect is fixed.
Result:
Correclty handle the situation of delayed writes.
Motivation:
cf171ff525 introduced a change in behavior when dealing with closing channel in the read loop. This changed behavior may use stale state to determine if a channel should be shutdown and may be incorrect.
Modifications:
- Revert the usage of potentially stale state
Result:
Closing a channel in the read loop is based upon current state instead of potentially stale state.
Motivation:
Often the user uses EmbeddedChannel within unit tests where the only "important" thing is to know if any pending messages were in the buffer and then release these.
We should provide methods for this so the user not need to manually loop through these and release.
Modifications:
Add methods to easily handle releasing of messages.
Result:
Less boiler-plate code for the user to write.