Motivation:
The usage of Invocation level for JMH fixture methods (setup/teardown) inccurs in a significant overhead
in the benchmark time (see org.openjdk.jmh.annotations.Level documentation).
In the case of CodecInputListBenchmark, benchmarks are far too small (less than 50ns) and the Invocation
level setup offsets the measurement considerably.
On such cases, the recommended fix patch is to include the setup/teardown code in the benchmark method.
Modifications:
Include the setup/teardown code in the relevant benchmark methods.
Remove the setup/teardown methods from the benchmark class.
Result:
We run the entire benchmark 10 times with default parameters we observed:
- ArrayList benchmark affected directly by JMH overhead is now from 15-80% faster.
- CodecList benchmark is now 50% faster than original (even with the setup code being measured).
- Recyclable ArrayList is ~30% slower.
- All benchmarks have significant different means (ANOVA) and medians (Moore)
Mode: Throughput (Higher the better)
Method Full params Factor Modified (Median) Original (Median)
recyclableArrayList (elements = 1) 0.615520967 21719082.75 35285691.2
recyclableArrayList (elements = 4) 0.699553431 17149442.76 24514843.31
arrayList (elements = 4) 1.152666631 27120407.18 23528404.88
codecOutList (elements = 1) 1.527275908 67251089.04 44033359.47
codecOutList (elements = 4) 1.596917095 59174088.78 37055204.03
arrayList (elements = 1) 1.878616889 62188238.24 33103204.06
Environment:
Tests run on a Computational server with CPU: E5-1660-3.3GHZ (6 cores + HT), 64 GB RAM.
Motivation:
The usage of Invocation level for JMH fixture methods (setup/teardown) inccurs in a significant impact in
in the benchmark time (see org.openjdk.jmh.annotations.Level documentation).
When the benchmark and the setup/teardown is too small (less than a milisecond) the Invocation level might saturate the system with
timestamp requests and iteration synchronizations which introduce artificial latency, throughput, and scalability bottlenecks.
In the HeadersBenchmark, all benchmarks take less than 100ns and the Invocation level setup offsets the measurement considerably.
As fixture methods is defined for the entire class, this overhead also impacts every single benchmark in this class, not only
the ones that use the emptyHttpHeaders object (cleaned in the setup).
The recommended fix patch here is to include the setup/teardown code in the benchmark where the object is used.
Modifications:
Include the setup/teardown code in the relevant benchmark methods.
Remove the setup/teardown method of Invocation level from the benchmark class.
Result:
We run all benchmarks from HeadersBenchmark 10 times with default parameter, we observe:
- Benchmarks that were not directly affected by the fix patch, improved execution time.
For instance, http2Remove with (exampleHeader = THREE) had its median reported as 2x faster than the original version.
- Benchmarks that had the setup code inserted (eg. http2AddAllFastest) did not suffer a significant punch in the execution time,
as the benchmarks are not dominated by the clear().
Environment:
Tests run on a Computational server with CPU: E5-1660-3.3GHZ (6 cores + HT), 64 GB RAM.
Motivation:
NetUtilBenchmark is using out of date data, throws an exception in the benchmark, and allocates a Set on each run.
Modifications:
- Update the benchmark and reduce each run's overhead
Result:
NetUtilBenchmark is updated.
Motivation:
Read-only heap ByteBuffer doesn't expose array: the existent method to perform copies to direct ByteBuf involves the creation of a (maybe pooled) additional heap ByteBuf instance and copy
Modifications:
To avoid stressing the allocator with additional (and stealth) heap ByteBuf allocations is provided a method to perform copies using the (pooled) internal NIO buffer
Result:
Copies from read-only heap ByteBuffer to direct ByteBuf won't create any intermediate ByteBuf
Motivation:
According to the spec:
All pseudo-header fields MUST appear in the header block before regular
header fields. Any request or response that contains a pseudo-header
field that appears in a header block after
a regular header field MUST be treated as malformed (Section 8.1.2.6).
Pseudo-header fields are only valid in the context in which they are defined.
Pseudo-header fields defined for requests MUST NOT appear in responses;
pseudo-header fields defined for responses MUST NOT appear in requests.
Pseudo-header fields MUST NOT appear in trailers.
Endpoints MUST treat a request or response that contains undefined or
invalid pseudo-header fields as malformed (Section 8.1.2.6).
Clients MUST NOT accept a malformed response. Note that these requirements
are intended to protect against several types of common attacks against HTTP;
they are deliberately strict because being permissive can expose
implementations to these vulnerabilities.
Modifications:
- Introduce validation in HPackDecoder
Result:
- Requests with unknown pseudo-field headers are rejected
- Requests with containing response specific pseudo-headers are rejected
- Requests where pseudo-header appear after regular header are rejected
- h2spec 8.1.2.1 pass
Motivation:
We used Recycler for the CodecOutputList which is not optimized for the use-case of access only from the same Thread all the time.
Modifications:
- Use FastThreadLocal for CodecOutputList
- Add benchmark
Result:
Less overhead in our codecs.
Motivation:
The JMH doc suggests to use BlackHoles to avoid dead code elimination hence would be better to follow this best practice.
Modifications:
Each benchmark method is returning the ByteBuf/ByteBuffer to avoid the JVM to perform any dead code elimination.
Result:
The results are more reliable and comparable to the others provided by other ByteBuf benchmarks (eg HeapByteBufBenchmark)
Motivation:
HttpMethod#valueOf shows up on profiler results in the top set of
results. Since it is a relatively simple operation it can be improved in
isolation.
Modifications:
- Introduce a special case map which assigns each HttpMethod to a unique
index in an array and provides constant time lookup from a hash code
algorithm. When the bucket is matched we can then directly do equality
comparison instead of potentially following a linked structure when
HashMap has hash collisions.
Result:
~10% improvement in benchmark results for HttpMethod#valueOf
Benchmark Mode Cnt Score Error Units
HttpMethodMapBenchmark.newMapKnownMethods thrpt 16 31.831 ± 0.928 ops/us
HttpMethodMapBenchmark.newMapMixMethods thrpt 16 25.568 ± 0.400 ops/us
HttpMethodMapBenchmark.newMapUnknownMethods thrpt 16 51.413 ± 1.824 ops/us
HttpMethodMapBenchmark.oldMapKnownMethods thrpt 16 29.226 ± 0.330 ops/us
HttpMethodMapBenchmark.oldMapMixMethods thrpt 16 21.073 ± 0.247 ops/us
HttpMethodMapBenchmark.oldMapUnknownMethods thrpt 16 49.081 ± 0.577 ops/us
Motivation:
DefaultHttp2FrameWriter#writeData allocates a DataFrameHeader for each write operation. DataFrameHeader maintains internal state and allocates multiple slices of a buffer which is a maximum of 30 bytes. This 30 byte buffer may not always be necessary and the additional slice operations can utilize retainedSlice to take advantage of pooled objects. We can also save computation and object allocations if there is no padding which is a common case in practice.
Modifications:
- Remove DataFrameHeader
- Add a fast path for padding == 0
Result:
Less object allocation in DefaultHttp2FrameWriter
Motivation:
`AbstractScheduledEventExecutor` uses a standard `java.util.PriorityQueue` to keep track of task deadlines. `ScheduledFuture.cancel` removes tasks from this `PriorityQueue`. Unfortunately, `PriorityQueue.remove` has `O(n)` performance since it must search for the item in the entire queue before removing it. This is fast when the future is at the front of the queue (e.g., already triggered) but not when it's randomly located in the queue.
Many servers will use `ScheduledFuture.cancel` on all requests, e.g., to manage a request timeout. As these cancellations will be happen in arbitrary order, when there are many scheduled futures, `PriorityQueue.remove` is a bottleneck and greatly hurts performance with many concurrent requests (>10K).
Modification:
Use netty's `DefaultPriorityQueue` for scheduling futures instead of the JDK. `DefaultPriorityQueue` is almost identical to the JDK version except it is able to remove futures without searching for them in the queue. This means `DefaultPriorityQueue.remove` has `O(log n)` performance.
Result:
Before - cancelling futures has varying performance, capped at `O(n)`
After - cancelling futures has stable performance, capped at `O(log n)`
Benchmark results
After - cancelling in order and in reverse order have similar performance within `O(log n)` bounds
```
Benchmark (num) Mode Cnt Score Error Units
ScheduledFutureTaskBenchmark.cancelInOrder 100 thrpt 20 137779.616 ± 7709.751 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 1000 thrpt 20 11049.448 ± 385.832 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 10000 thrpt 20 943.294 ± 12.391 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 100000 thrpt 20 64.210 ± 1.824 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 100 thrpt 20 167531.096 ± 9187.865 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 1000 thrpt 20 33019.786 ± 4737.770 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 10000 thrpt 20 2976.955 ± 248.555 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 100000 thrpt 20 362.654 ± 45.716 ops/s
```
Before - cancelling in order and in reverse order have significantly different performance at higher queue size, orders of magnitude worse than the new implementation.
```
Benchmark (num) Mode Cnt Score Error Units
ScheduledFutureTaskBenchmark.cancelInOrder 100 thrpt 20 139968.586 ± 12951.333 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 1000 thrpt 20 12274.420 ± 337.800 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 10000 thrpt 20 958.168 ± 15.350 ops/s
ScheduledFutureTaskBenchmark.cancelInOrder 100000 thrpt 20 53.381 ± 13.981 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 100 thrpt 20 123918.829 ± 3642.517 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 1000 thrpt 20 5099.810 ± 206.992 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 10000 thrpt 20 72.335 ± 0.443 ops/s
ScheduledFutureTaskBenchmark.cancelInReverseOrder 100000 thrpt 20 0.743 ± 0.003 ops/s
```
Motivation:
Highly retained and released objects have contention on their ref
count. Currently, the ref count is updated using compareAndSet
with care to make sure the count doesn't overflow, double free, or
revive the object.
Profiling has shown that a non trivial (~1%) of CPU time on gRPC
latency benchmarks is from the ref count updating.
Modification:
Rather than pessimistically assuming the ref count will be invalid,
optimistically update it assuming it will be. If the update was
wrong, then use the slow path to revert the change and throw an
execption. Most of the time, the ref counts are correct.
This changes from using compareAndSet to getAndAdd, which emits a
different CPU instruction on x86 (CMPXCHG to XADD). Because the
CPU knows it will modifiy the memory, it can avoid contention.
On a highly contended machine, this can be about 2x faster.
There is a downside to the new approach. The ref counters can
temporarily enter invalid states if over retained or over released.
The code does handle these overflow and underflow scenarios, but it
is possible that another concurrent access may push the failure to
a different location. For example:
Time 1 Thread 1: obj.retain(INT_MAX - 1)
Time 2 Thread 1: obj.retain(2)
Time 2 Thread 2: obj.retain(1)
Previously Thread 2 would always succeed and Thread 1 would always
fail on the second access. Now, thread 2 could fail while thread 1
is rolling back its change.
====
There are a few reasons why I think this is okay:
1. Buggy code is going to have bugs. An exception _is_ going to be
thrown. This just causes the other threads to notice the state
is messed up and stop early.
2. If high retention counts are a use case, then ref count should
be a long rather than an int.
3. The critical section is greatly reduced compared to the previous
version, so the likelihood of this happening is lower
4. On error, the code always rollsback the change atomically, so
there is no possibility of corruption.
Result:
Faster refcounting
```
BEFORE:
Benchmark (delay) Mode Cnt Score Error Units
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 1 sample 2901361 804.579 ± 1.835 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 10 sample 3038729 785.376 ± 16.471 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 100 sample 2899401 817.392 ± 6.668 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 1000 sample 3650566 2077.700 ± 0.600 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 10000 sample 3005467 19949.334 ± 4.243 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 1 sample 456091 48.610 ± 1.162 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 10 sample 732051 62.599 ± 0.815 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 100 sample 778925 228.629 ± 1.205 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 1000 sample 633682 2002.987 ± 2.856 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 10000 sample 506442 19735.345 ± 12.312 ns/op
AFTER:
Benchmark (delay) Mode Cnt Score Error Units
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 1 sample 3761980 383.436 ± 1.315 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 10 sample 3667304 474.429 ± 1.101 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 100 sample 3039374 479.267 ± 0.435 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 1000 sample 3709210 2044.603 ± 0.989 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_contended 10000 sample 3011591 19904.227 ± 18.025 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 1 sample 494975 52.269 ± 8.345 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 10 sample 771094 62.290 ± 0.795 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 100 sample 763230 235.044 ± 1.552 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 1000 sample 634037 2006.578 ± 3.574 ns/op
AbstractReferenceCountedByteBufBenchmark.retainRelease_uncontended 10000 sample 506284 19742.605 ± 13.729 ns/op
```
Motiviation:
The ResourceLeakDetector helps to detect and troubleshoot resource leaks and is often used even in production enviroments with a low level. Because of this its import that we try to keep the overhead as low as overhead. Most of the times no leak is detected (as all is correctly handled) so we should keep the overhead for this case as low as possible.
Modifications:
- Only call getStackTrace() if a leak is reported as it is a very expensive native call. Also handle the filtering and creating of the String in a lazy fashion
- Remove the need to mantain a Queue to store the last access records
- Add benchmark
Result:
Huge decrease of performance overhead.
Before the patch:
Benchmark (recordTimes) Mode Cnt Score Error Units
ResourceLeakDetectorRecordBenchmark.record 8 thrpt 20 4358.367 ± 116.419 ops/s
ResourceLeakDetectorRecordBenchmark.record 16 thrpt 20 2306.027 ± 55.044 ops/s
ResourceLeakDetectorRecordBenchmark.recordWithHint 8 thrpt 20 4220.979 ± 114.046 ops/s
ResourceLeakDetectorRecordBenchmark.recordWithHint 16 thrpt 20 2250.734 ± 55.352 ops/s
With this patch:
Benchmark (recordTimes) Mode Cnt Score Error Units
ResourceLeakDetectorRecordBenchmark.record 8 thrpt 20 71398.957 ± 2695.925 ops/s
ResourceLeakDetectorRecordBenchmark.record 16 thrpt 20 38643.963 ± 1446.694 ops/s
ResourceLeakDetectorRecordBenchmark.recordWithHint 8 thrpt 20 71677.882 ± 2923.622 ops/s
ResourceLeakDetectorRecordBenchmark.recordWithHint 16 thrpt 20 38660.176 ± 1467.732 ops/s
Motivation:
1. Some encoders used a `ByteBuf#writeBytes` to write short constant byte array (2-3 bytes). This can be replaced with more faster `ByteBuf#writeShort` or `ByteBuf#writeMedium` which do not access the memory.
2. Two chained calls of the `ByteBuf#setByte` with constants can be replaced with one `ByteBuf#setShort` to reduce index checks.
3. The signature of method `HttpHeadersEncoder#encoderHeader` has an unnecessary `throws`.
Modifications:
1. Use `ByteBuf#writeShort` or `ByteBuf#writeMedium` instead of `ByteBuf#writeBytes` for the constants.
2. Use `ByteBuf#setShort` instead of chained call of the `ByteBuf#setByte` with constants.
3. Remove an unnecessary `throws` from `HttpHeadersEncoder#encoderHeader`.
Result:
A bit faster writes constants into buffers.
Motivation:
Right now HttpRequestEncoder does insertion of slash for url like http://localhost?pararm=1 before the question mark. It is done not effectively.
Modification:
Code:
new StringBuilder(len + 1)
.append(uri, 0, index)
.append(SLASH)
.append(uri, index, len)
.toString();
Replaced with:
new StringBuilder(uri)
.insert(index, SLASH)
.toString();
Result:
Faster HttpRequestEncoder. Additional small test. Attached benchmark in PR.
Benchmark Mode Cnt Score Error Units
HttpRequestEncoderInsertBenchmark.newEncoder thrpt 40 3704843.303 ± 98950.919 ops/s
HttpRequestEncoderInsertBenchmark.oldEncoder thrpt 40 3284236.960 ± 134433.217 ops/s
Motivation:
A `StringUtil#escapeCsv` creates new `StringBuilder` on each value even if the same string is returned in the end.
Modifications:
Create new `StringBuilder` only if it really needed. Otherwise, return the original string (or just trimmed substring).
Result:
Less GC load. Up to 4x faster work for not changed strings.
Motivation:
When I run Netty micro benchmarks I get many warnings like:
WARNING: -Dio.netty.noResourceLeakDetection is deprecated. Use '-Dio.netty.leakDetection.level=simple' instead.
Modification:
-Dio.netty.noResourceLeakDetection replaced with -Dio.netty.leakDetection.level=disabled.
Result:
No warnings.
Motivation:
IPv4/6 validation methods use allocations, which can be avoided.
IPv4 parse method use StringTokenizer.
Modifications:
Rewriting IPv4/6 validation methods to avoid allocations.
Rewriting IPv4 parse method without use StringTokenizer.
Result:
IPv4/6 validation and IPv4 parsing faster up to 2-10x.