rocksdb/file/readahead_raf.cc

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "file/readahead_raf.h"
#include <algorithm>
#include <mutex>
#include "file/read_write_util.h"
#include "rocksdb/file_system.h"
#include "util/aligned_buffer.h"
#include "util/rate_limiter.h"
namespace ROCKSDB_NAMESPACE {
namespace {
class ReadaheadRandomAccessFile : public FSRandomAccessFile {
public:
ReadaheadRandomAccessFile(std::unique_ptr<FSRandomAccessFile>&& file,
size_t readahead_size)
: file_(std::move(file)),
alignment_(file_->GetRequiredBufferAlignment()),
readahead_size_(Roundup(readahead_size, alignment_)),
buffer_(),
buffer_offset_(0) {
buffer_.Alignment(alignment_);
buffer_.AllocateNewBuffer(readahead_size_);
}
ReadaheadRandomAccessFile(const ReadaheadRandomAccessFile&) = delete;
ReadaheadRandomAccessFile& operator=(const ReadaheadRandomAccessFile&) =
delete;
IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
Slice* result, char* scratch,
IODebugContext* dbg) const override {
// Read-ahead only make sense if we have some slack left after reading
if (n + alignment_ >= readahead_size_) {
return file_->Read(offset, n, options, result, scratch, dbg);
}
std::unique_lock<std::mutex> lk(lock_);
size_t cached_len = 0;
// Check if there is a cache hit, meaning that [offset, offset + n) is
// either completely or partially in the buffer. If it's completely cached,
// including end of file case when offset + n is greater than EOF, then
// return.
if (TryReadFromCache(offset, n, &cached_len, scratch) &&
(cached_len == n || buffer_.CurrentSize() < readahead_size_)) {
// We read exactly what we needed, or we hit end of file - return.
*result = Slice(scratch, cached_len);
return IOStatus::OK();
}
size_t advanced_offset = static_cast<size_t>(offset + cached_len);
// In the case of cache hit advanced_offset is already aligned, means that
// chunk_offset equals to advanced_offset
size_t chunk_offset = TruncateToPageBoundary(alignment_, advanced_offset);
IOStatus s = ReadIntoBuffer(chunk_offset, readahead_size_, options, dbg);
if (s.ok()) {
// The data we need is now in cache, so we can safely read it
size_t remaining_len;
TryReadFromCache(advanced_offset, n - cached_len, &remaining_len,
scratch + cached_len);
*result = Slice(scratch, cached_len + remaining_len);
}
return s;
}
IOStatus Prefetch(uint64_t offset, size_t n, const IOOptions& options,
IODebugContext* dbg) override {
if (n < readahead_size_) {
// Don't allow smaller prefetches than the configured `readahead_size_`.
// `Read()` assumes a smaller prefetch buffer indicates EOF was reached.
return IOStatus::OK();
}
std::unique_lock<std::mutex> lk(lock_);
size_t offset_ = static_cast<size_t>(offset);
size_t prefetch_offset = TruncateToPageBoundary(alignment_, offset_);
if (prefetch_offset == buffer_offset_) {
return IOStatus::OK();
}
return ReadIntoBuffer(prefetch_offset,
Roundup(offset_ + n, alignment_) - prefetch_offset,
options, dbg);
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return file_->GetUniqueId(id, max_size);
}
void Hint(AccessPattern pattern) override { file_->Hint(pattern); }
IOStatus InvalidateCache(size_t offset, size_t length) override {
std::unique_lock<std::mutex> lk(lock_);
buffer_.Clear();
return file_->InvalidateCache(offset, length);
}
bool use_direct_io() const override { return file_->use_direct_io(); }
private:
// Tries to read from buffer_ n bytes starting at offset. If anything was read
// from the cache, it sets cached_len to the number of bytes actually read,
// copies these number of bytes to scratch and returns true.
// If nothing was read sets cached_len to 0 and returns false.
bool TryReadFromCache(uint64_t offset, size_t n, size_t* cached_len,
char* scratch) const {
if (offset < buffer_offset_ ||
offset >= buffer_offset_ + buffer_.CurrentSize()) {
*cached_len = 0;
return false;
}
uint64_t offset_in_buffer = offset - buffer_offset_;
*cached_len = std::min(
buffer_.CurrentSize() - static_cast<size_t>(offset_in_buffer), n);
memcpy(scratch, buffer_.BufferStart() + offset_in_buffer, *cached_len);
return true;
}
// Reads into buffer_ the next n bytes from file_ starting at offset.
// Can actually read less if EOF was reached.
// Returns the status of the read operastion on the file.
IOStatus ReadIntoBuffer(uint64_t offset, size_t n, const IOOptions& options,
IODebugContext* dbg) const {
if (n > buffer_.Capacity()) {
n = buffer_.Capacity();
}
assert(IsFileSectorAligned(offset, alignment_));
assert(IsFileSectorAligned(n, alignment_));
Slice result;
IOStatus s =
file_->Read(offset, n, options, &result, buffer_.BufferStart(), dbg);
if (s.ok()) {
buffer_offset_ = offset;
buffer_.Size(result.size());
assert(result.size() == 0 || buffer_.BufferStart() == result.data());
}
return s;
}
const std::unique_ptr<FSRandomAccessFile> file_;
const size_t alignment_;
const size_t readahead_size_;
mutable std::mutex lock_;
// The buffer storing the prefetched data
mutable AlignedBuffer buffer_;
// The offset in file_, corresponding to data stored in buffer_
mutable uint64_t buffer_offset_;
};
} // namespace
std::unique_ptr<FSRandomAccessFile> NewReadaheadRandomAccessFile(
std::unique_ptr<FSRandomAccessFile>&& file, size_t readahead_size) {
std::unique_ptr<FSRandomAccessFile> result(
new ReadaheadRandomAccessFile(std::move(file), readahead_size));
return result;
}
} // namespace ROCKSDB_NAMESPACE