Summary: Added benchmark functionality on the lines of folly/Benchmark.h
Test Plan: Added unit tests
Reviewers: igor, haobo, sdong, ljin, yhchiang, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17973
Summary:
The file tree structure in Version is prebuilt and the range of each file is known.
On the Get() code path, we do binary search in FindFile() by comparing
target key with each file's largest key and also check the range for each L0 file.
With some pre-calculated knowledge, each key comparision that has been done can serve
as a hint to narrow down further searches:
(1) If a key falls within a L0 file's range, we can safely skip the next
file if its range does not overlap with the current one.
(2) If a key falls within a file's range in level L0 - Ln-1, we should only
need to binary search in the next level for files that overlap with the current one.
(1) will be able to skip some files depending one the key distribution.
(2) can greatly reduce the range of binary search, especially for bottom
levels, given that one file most likely only overlaps with N files from
the level below (where N is max_bytes_for_level_multiplier). So on level
L, we will only look at ~N files instead of N^L files.
Some inital results: measured with 500M key DB, when write is light (10k/s = 1.2M/s), this
improves QPS ~7% on top of blocked bloom. When write is heavier (80k/s =
9.6M/s), it gives us ~13% improvement.
Test Plan: make all check
Reviewers: haobo, igor, dhruba, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17205
Summary:
D17961 has two bugs:
(1) two level iterator fails to populate FileMetaData.table_reader, causing performance regression.
(2) table cache handle the !status.ok() case in the wrong place, causing seg fault which shouldn't happen.
Test Plan: make all check
Reviewers: ljin, igor, haobo
Reviewed By: ljin
CC: yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17991
Summary:
One of our profilings shows that Version::Get() sometimes is slow when getting pointer of user comparators or other global objects. In this patch:
(1) we keep pointers of immutable objects in Version to avoid accesses them though option objects or cfd objects
(2) table_reader is directly cached in FileMetaData so that table cache don't have to go through handle first to fetch it
(3) If level 0 has less than 3 files, skip the filtering logic based on SST tables' key range. Smallest and largest key are stored in separated memory locations, which has potential cache misses
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D17739
Summary: Current behavior of creating new DB is, if there is existing log files, we will go ahead and replay them on top of empty DB. This is a behavior that no user would expect. With this patch, we will fail the creation if a user creates a DB with existing log files.
Test Plan: make all check
Reviewers: haobo, igor, ljin
Reviewed By: haobo
CC: nkg-, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17817
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary:
With multiple column families, especially when manual Flush is executed, we might roll the log file, although the current log file is empty (no data has been written to the log).
After the diff, we won't create new log file if current is empty.
Next, I will write an algorithm that will flush column families that reference old log files (i.e., that weren't flushed in a while)
Test Plan: Added an unit test. Confirmed that unit test failes in master
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17631
Summary: multireadrandom is broken. Fix it
Test Plan: run it and see segfault has gone.
Reviewers: ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17781
Summary:
Fix the following compile error
./db/tailing_iter.h:17:1: error: class 'SuperVersion' was previously declared as a struct [-Werror,-Wmismatched-tags]
class SuperVersion;
^
./db/column_family.h:77:8: note: previous use is here
struct SuperVersion {
^
./db/tailing_iter.h:17:1: note: did you mean struct here?
class SuperVersion;
^~~~~
struct
1 error generated.
Test Plan: make
Reviewers: ljin, igor, haobo, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17799
Summary:
replace the super version acquisision in tailing itrator with thread
local
Test Plan: will post results
Reviewers: igor, haobo, sdong, yhchiang, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17757
Summary:
Similar to GetImp(), use SuperVersion from thread local instead of acquriing mutex.
I don't expect this change will make a dent on NewIterator() performance
because the bottleneck seems to be on the rest part of the API
Test Plan:
make asan_check
will post perf numbers
Reviewers: haobo, igor, sdong, dhruba, yhchiang
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17643
Summary: This patch introduces a new parameter num_multi_db in db_bench. When this parameter is larger than 1, multiple DBs will be created. In all benchmarks, any operation applies to a random DB among them. This is to benchmark the performance of similar applications.
Test Plan: run db_bench on both of num_multi_db=0 and more.
Reviewers: haobo, ljin, igor
Reviewed By: igor
CC: igor, yhchiang, dhruba, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D17769
Summary:
it writes ~10M data, default L0 compaction trigger is 4, plus 2 writer
buffer, so that can accommodate ~6M data before compaction happens for
sure. I guess encoding is doing a good job to shrink the data so that
sometime, compaction does not get triggered. I get test failure quite
often.
Test Plan: ran it multiple times and all got pass
Reviewers: igor, sdong
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17775
Summary: as title
Test Plan: ran it
Reviewers: igor, haobo, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17751
Summary: XCode for some reason injects `#define DEBUG 1` into our code, which makes compile fail because we use `DEBUG` keyword for other stuff. This diff fixes the issue by renaming `DEBUG` to `DEBUG_LEVEL`.
Test Plan: compiles
Reviewers: dhruba, haobo, sdong, yhchiang, ljin
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17709
Summary: Based on previous patches, this diff eventually provides the end-to-end mechanism for users to specify the hash-index.
Test Plan: Wrote several new unit tests.
Reviewers: sdong, haobo, dhruba
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16539
Summary: as title
Test Plan: ran it
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17655
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
1. Polish IterKey a little bit.
2. Turn to use it in local parameter of current_user_key in DBImpl::ProcessKeyValueCompaction(). Our profile showing that DBImpl::ProcessKeyValueCompaction() has about 14% costs in std::string (the base including reading and writing data but excluding compaction filtering), which is higher than it should be. There are two std::string used in DBImpl::ProcessKeyValueCompaction(), compaction_filter_value and current_user_key and it's hard to distinguish the two.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17613
Summary:
This is testing behavior that was reported in https://github.com/facebook/rocksdb/issues/111
No issue was found, but it still good to commit this and make CompressedCache more robust.
Test Plan: this is a plan
Reviewers: ljin, dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17625
Summary:
filluniquerandom is painfully slow due to the naive bitmap check to find
out if a key has been seen before. Majority of time is spent on searching
the last few keys. Split a giant BitSet to smaller ones so that we can
quickly check if a BitSet is full and thus can skip quickly.
It used to take over one hour to filluniquerandom for 100M keys, now it
takes about 10 mins.
Test Plan:
unit test
also verified correctness in db_bench and make sure all keys are
generated
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17607
Summary: When opening DB in read-only mode, client can choose to only specify a subset of column families ("default" column family can't be omitted, though)
Test Plan: added a unit test in column_family_test
Reviewers: haobo, sdong, ljin, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17565
Summary:
GetProperty test is flakey.
Before this diff: P8635927
After: P8635945
We need to make sure the thread is done before we destruct sleeping tasks. Otherwise, bad things happen.
Test Plan: See summary
Reviewers: ljin, sdong, haobo, dhruba
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17595
Summary:
clean up the db_bench a little bit. also avoid allocating memory for key
in the loop
Test Plan:
I verified a run with filluniquerandom & readrandom. Iterator seek will be used lot
to measure performance. Will fix whatever comes up
Reviewers: haobo, igor, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17559
Summary: ToString() is expensive. Profiling shows that most compaction threads are stuck in jemalloc, allocating a new string. This will help out a litte.
Test Plan: make check
Reviewers: haobo, danguo
Reviewed By: danguo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17583
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary:
Move PlainTableIterator's copied key from std::string local buffer to avoid paying the extra costs in std::string related to sharing. Reuse the same buffer class in DbIter. Move the class to dbformat.h.
This patch improves iterator performance significantly. Running this benchmark:
./table_reader_bench --num_keys2=17 --iterator --plain_table --time_unit=nanosecond
The average latency is improved to about 750 nanoseconds from 1100 nanoseconds.
Test Plan:
Add a unit test.
make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D17547
Summary: If a client specifies wal_dir with trailing '/', we will fail in deleting obsolete log files. See task #4083746
Test Plan: make check
Reviewers: haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17535