Summary:
The SIGSEGV was introduced by https://reviews.facebook.net/D15171
I also fixed ExpandWhileOverlapping() which returned the failure by setting it's own stack variable to nullptr (!). This bug is present in 2.6 release, so I guess ExpandWhileOverlapping never fails :)
Test Plan: `make check`. Also MarkCallaghan confirmed it fixed the SIGSEGV he reported.
Reviewers: MarkCallaghan, kailiu, sdong, dhruba, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15261
Summary:
This had a few bugs.
1) bottom and top were reversed. top is for the max value but the callers were passing the max
value to bottom. The result is that the max sleep is used when n >= bottom.
2) one of the callers passed values with type double and these values are frequently between
1.0 and 2.0 so rounding will do some bad things
3) sometimes the function returned 0 when there should be a stall
With this change and one other diff (out for review soon) there are slightly fewer stalls on one workload.
With the fix.
Stalls(secs): 160.166 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 58.495 leveln_slowdown
Stalls(count): 910261 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 54526 leveln_slowdown
Without the fix.
Stalls(secs): 172.227 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 56.538 leveln_slowdown
Stalls(count): 160831 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 52845 leveln_slowdown
Task ID: #
Blame Rev:
Test Plan:
run db_bench for --benchmarks=overwrite with IO-bound database
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15243
Summary:
This diff fixes 2 hacks:
* The callback function can modify the existing value inplace, if the merged value fits within the existing buffer size. But currently the existing buffer size is not being modified. Now the callback recieves a int* allowing the size to be modified. Since size is encoded as a varint in the internal key for memtable. It might happen that the entire value might have be copied to the new location if the new size varint is smaller than the existing size varint.
* The callback function has 3 functionalities
1. Modify existing buffer inplace, and update size correspondingly. Now to indicate that, Returns 1.
2. Generate a new buffer indicating merged value. Returns 2.
3. Fails to do either of above, based on whatever application logic. Returns 0.
Test Plan: Just make all for now. I'm adding another unit test to test each scenario.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: leveldb, sdong, kailiu, xinyaohu, sumeet, danguo
Differential Revision: https://reviews.facebook.net/D15195
Summary: The only thing we do with compaction pointers is set them to some values, we never actually read them. I don't know what we used them for, but it doesn't look like we use them anymore.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15225
Summary:
This is a big one. This diff moves all the code related to picking compactions from VersionSet to new class CompactionPicker. Column families' compactions will be completely separate processes, so we need to have multiple CompactionPickers.
To make this easier to review, most of the code change is just copy/paste. There is also a small change not to use VersionSet::current_, but rather to take `Version* version` as a parameter. Most of the other code is exactly the same.
In future diffs, I will also make some improvements to CompactionPickers. I think the most important part will be encapsulating it better. Currently Version, VersionSet, Compaction and CompactionPicker are all friend classes, which makes it harder to change the implementation.
This diff depends on D15171, D15183, D15189 and D15201
Test Plan: `make check`
Reviewers: kailiu, sdong, dhruba, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15207
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
I'm sure we'll all agree that version_set.cc needs simplifying. This diff moves Compaction class to a separate file.
The diff depends on D15171 and D15183
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15189
Summary:
There were some functions in VersionSet that had no reason to be there instead of Version. Moving them to Version will make column families implementation easier.
The functions moved are:
* NumLevelBytes
* LevelSummary
* LevelFileSummary
* MaxNextLevelOverlappingBytes
* AddLiveFiles (previously AddLiveFilesCurrentVersion())
* NeedSlowdownForNumLevel0Files
The diff continues on (and depends on) D15171
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong, emayanke
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15183
Summary:
With column families VersionSet will not have a constant number of levels (each CF can have different options), so we'll need to eliminate call to VersionSet::NumberLevels()
This diff decreases number of callsites, but we're not there yet. It associates number of levels with Version (each version is associated with single CF) instead of VersionSet.
I have also slightly changed how VersionSet keeps track of manifest size.
This diff also modifies constructor of Compaction such that it takes input_version and automatically Ref()s it. Before this was done outside of constructor.
In next diffs I will continue to decrease number of callsites of VersionSet::NumberLevels() and also references to current_
Test Plan: make check
Reviewers: haobo, dhruba, kailiu, sdong
Reviewed By: sdong
Differential Revision: https://reviews.facebook.net/D15171
Summary: To reduce mutex contention caused by DBImpl.NewInternalIterator(), in this function, move all the iteration creation works out of mutex, only leaving object ref and get.
Test Plan:
make all check
will run db_stress for a while too to make sure no problem.
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D14589
Conflicts:
db/db_impl.cc
Summary:
When doing CompactRange(), we should first flush the memtable and then calculate max_level_with_files. Also, we want to compact all the levels that have files, including level `max_level_with_files`.
This patch fixed the unit test.
Test Plan: Added a failing unit test and a fix, so it's not failing anymore.
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D14421
Summary:
I will submit a sequence of diffs that are preparing master branch for column families. There are a lot of implicit assumptions in the code that are making column family implementation hard. If I make the change only in column family branch, it will make merging back to master impossible.
Most of the diffs will be simple code refactorings, so I hope we can have fast turnaround time. Feel free to grab me in person to discuss any of them.
This diff removes number of level check from VersionEdit. It is used only when VersionEdit is read, not written, but has to be set when it is written. I believe it is a right thing to make VersionEdit dumb and check consistency on the caller side. This will also make it much easier to implement Column Families, since different column families can have different number of levels.
Test Plan: make check
Reviewers: dhruba, haobo, sdong, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15159
Summary: When building batch group, don't actually build a new batch since it requires heavy-weight mem copy and malloc. Only store references to the batches and build the batch group without lock held.
Test Plan:
`make check`
I am also planning to run performance tests. The workload that will benefit from this change is readwhilewriting. I will post the results once I have them.
Reviewers: dhruba, haobo, kailiu
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D15063
Summary: We use SanitizeOptions() to set appropriate values for some options, based on other options. So we should use the sanitized options by default. Luckily it hasn't caused a bug yet, but can result in a bug in the fugture.
Test Plan: make check
Reviewers: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14103
Summary:
In one of CPU profiles, we see some CPU costs of string::reserve() inside Batch.Put(). This patch should be able to reduce some of the costs by allocating sufficient buffer before hand.
Since it is a trivial percentage of CPU costs, I didn't find a way to show the improvement in one of the benchmarks. I'll deploy it to same application and do the same CPU profiling to make sure those CPU costs are reduced.
Test Plan: make all check
Reviewers: haobo, kailiu, igor
Reviewed By: haobo
CC: leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D15135
Summary: Currently in DBImpl::MakeRoomForWrite(), we do "versions_->NumLevelFiles(0) >= options_.level0_slowdown_writes_trigger" to check whether the writer thread needs to slow down. However, versions_->NumLevelFiles(0) is slightly more expensive than we expected. By caching the result of the comparison when installing a new version, we can avoid this function call every time.
Test Plan:
make all check
Manually trigger this behavior by applying universal compaction style and make sure inserts are made slow after there are certain number of files.
Reviewers: haobo, kailiu, igor
Reviewed By: kailiu
CC: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D15141
Summary:
In one of CPU profiles, we see some CPU costs of string::reserve() inside Batch.Put(). This patch should be able to reduce some of the costs by allocating sufficient buffer before hand.
Since it is a trivial percentage of CPU costs, I didn't find a way to show the improvement in one of the benchmarks. I'll deploy it to same application and do the same CPU profiling to make sure those CPU costs are reduced.
Test Plan: make all check
Reviewers: haobo, kailiu, igor
Reviewed By: haobo
CC: leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D15135
Summary: The application can set a callback function, which is applied on the previous value. And calculates the new value. This new value can be set, either inplace, if the previous value existed in memtable, and new value is smaller than previous value. Otherwise the new value is added normally.
Test Plan: fbmake. Added unit tests. All unit tests pass.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: sdong, kailiu, xinyaohu, sumeet, leveldb
Differential Revision: https://reviews.facebook.net/D14745
Summary:
Added an option (max_successive_merges) that can be used to specify the
maximum number of successive merge operations on a key in the memtable.
This can be used to improve performance of the "get" operation. If many
successive merge operations are performed on a key, the performance of "get"
operations on the key deteriorates, as the value has to be computed for each
"get" operation by applying all the successive merge operations.
FB Task ID: #3428853
Test Plan:
make all check
db_bench --benchmarks=readrandommergerandom
counter_stress_test
Reviewers: haobo, vamsi, dhruba, sdong
Reviewed By: haobo
CC: zshao
Differential Revision: https://reviews.facebook.net/D14991
Summary:
In some use cases, table readers for all live files should always be cached. In that case, there will be an opportunity to avoid the table cache look-up while Get() and NewIterator().
We define options.max_open_files = -1 to be the mode that table readers for live files will always be kept. In that mode, table readers are cached in FileMetaData (with a reference count hold in table cache). So that when executing table_cache.Get() and table_cache.newInterator(), LRU cache checking can be by-passed, to reduce latency.
Test Plan: add a test case in db_test
Reviewers: haobo, kailiu
Reviewed By: haobo
CC: dhruba, igor, leveldb
Differential Revision: https://reviews.facebook.net/D15039
Summary: Full list constructed for full iterator can be leaked. This was a bug introduced when I copy the full iterator codes from hash skip list to hash link list. This patch fixes it.
Test Plan: Run valgrind test against db_test and make sure the memory leak is fixed
Reviewers: kailiu, haobo
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15093
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Conflicts:
db/db_impl.cc
Summary:
Implement a mem table, in which keys are hashed based on prefixes. In each bucket, entries are organized in a sorted linked list. It has the same thread safety guarantee as skip list.
The motivation is to optimize memory usage for the case that prefix hashing is primary way of seeking to the entry. Compared to hash skip list implementation, this implementation is more memory efficient, but inside each bucket, search is always linear. The target scenario is that there are only very limited number of records in each hash bucket.
Test Plan: Add a test case in db_test
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14979
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Summary:
Code was always compressing L0 files written by a memtable flush
when compression was enabled. Now this is done when
min_level_to_compress=0 for leveled compaction and when
universal_compaction_size_percent=-1 for universal compaction.
Task ID: #3416472
Blame Rev:
Test Plan:
ran db_bench with compression options
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: dhruba, igor, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14757
Summary:
The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions
can cause it to deadlock when CompactRange() is called concurrently from
multiple threads. Imagine a following scenario with only two threads
(max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0):
1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets
bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction
(bg_compaction_scheduled_ is now 10) and waits for it to complete.
2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_
(now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to
drop to LargeNumber.
3. BG thread completes the first manual compaction, decrements
bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_.
Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again
(now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue,
thread #2 also goes to sleep (waiting on bg_cv_), without resetting
bg_compaction_scheduled_.
This diff attempts to address the problem by introducing a new counter
bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only
schedule manual compactions).
Test Plan:
I could pretty much consistently reproduce the deadlock with a program that
calls CompactRange(nullptr, nullptr) immediately after Write() from multiple
threads. This no longer happens with this patch.
Tests (make check) pass.
Reviewers: dhruba, igor, sdong, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14799
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features.
Test Plan: ran `make check`
Reviewers: haobo, dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15009
Summary:
We don't want two threads to clash if they concurrently call DisableFileDeletions() and EnableFileDeletions(). I'm adding a counter that will enable file deletions only after all DisableFileDeletions() calls have been negated with EnableFileDeletions().
However, we also don't want to break the old behavior, so I added a parameter force to EnableFileDeletions(). If force is true, we will still enable file deletions after every call to EnableFileDeletions(), which is what is happening now.
Test Plan: make check
Reviewers: dhruba, haobo, sanketh
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14781
Summary: I'm not sure what's the purpose of encoding file number to a new buffer for looking up the table cache. It seems to be unnecessary to me. With this patch, we point the lookup key to the address of the int64 of the file number.
Test Plan: make all check
Reviewers: dhruba, haobo, igor, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14811
Summary:
In some places we have NotFound status created with empty message, but it doesn't avoid a malloc. With this patch, the malloc is avoided for that case.
The motivation of it is that I found in db_bench readrandom test when all keys are not existing, about 4% of the total running time is spent on malloc of Status, plus a similar amount of CPU spent on free of them, which is not necessary.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14691
Summary: The previous patch is wrong. rep_.resize(kHeader) just resets the header portion to zero, and should not cause a re-allocation if g++ does it right. I will go ahead and revert it.
Test Plan: make check
Reviewers: dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14793
Summary: tmp_batch_ will get re-allocated for every merged write batch because of the existing resize in WriteBatch::Clear. Note that in DBImpl::BuildBatchGroup, we have a hard coded upper limit of batch size 1<<20 = 1MB already.
Test Plan: make check
Reviewers: dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14787