Dmitri Smirnov 36300fbbe3 Enable per-request buffer allocation in RandomAccessFile
This change impacts only non-buffered I/O on Windows.
 Currently, there is a buffer per RandomAccessFile
 instance that is protected by a lock. The reason we
 maintain the buffer is non-buffered I/O requires an aligned
 buffer to work.
 XPerf traces demonstrate that we accumulate a considerable
 wait time while waiting for that lock.
 This change enables to set random access buffer size to zero
 which would indicate a per request allocation.
 We are expecting that allocation expense would be much less than
 I/O costs plus wait time due to the fact that the memory heap
 would tend to re-use page aligned allocations especially with the
 use of Jemalloc.
 This change does not affect buffer use as a read_ahead_buffer for
 compaction purposes.
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

Build Status

RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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