rocksdb/include
jsteemann de76909464 refactor SavePoints (#5192)
Summary:
Savepoints are assumed to be used in a stack-wise fashion (only
the top element should be used), so they were stored by `WriteBatch`
in a member variable `save_points` using an std::stack.

Conceptually this is fine, but the implementation had a few issues:
- the `save_points_` instance variable was a plain pointer to a heap-
  allocated `SavePoints` struct. The destructor of `WriteBatch` simply
  deletes this pointer. However, the copy constructor of WriteBatch
  just copied that pointer, meaning that copying a WriteBatch with
  active savepoints will very likely have crashed before. Now a proper
  copy of the savepoints is made in the copy constructor, and not just
  a copy of the pointer
- `save_points_` was an std::stack, which defaults to `std::deque` for
  the underlying container. A deque is a bit over the top here, as we
  only need access to the most recent savepoint (i.e. stack.top()) but
  never any elements at the front. std::deque is rather expensive to
  initialize in common environments. For example, the STL implementation
  shipped with GNU g++ will perform a heap allocation of more than 500
  bytes to create an empty deque object. Although the `save_points_`
  container is created lazily by RocksDB, moving from a deque to a plain
  `std::vector` is much more memory-efficient. So `save_points_` is now
  a vector.
- `save_points_` was changed from a plain pointer to an `std::unique_ptr`,
  making ownership more explicit.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5192

Differential Revision: D15024074

Pulled By: maysamyabandeh

fbshipit-source-id: 5b128786d3789cde94e46465c9e91badd07a25d7
2019-04-19 20:33:04 -07:00
..
rocksdb refactor SavePoints (#5192) 2019-04-19 20:33:04 -07:00