glx: minor cast cleanup
Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Adam Jackson <ajax@redhat.com>
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@ -385,7 +385,7 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
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** See if the context tag is legal; it is managed by the extension,
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** See if the context tag is legal; it is managed by the extension,
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** so if it's invalid, we have an implementation error.
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** so if it's invalid, we have an implementation error.
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*/
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*/
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cx = (__GLXcontext *) __glXLookupContextByTag(cl, tag);
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cx = __glXLookupContextByTag(cl, tag);
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if (!cx) {
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if (!cx) {
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cl->client->errorValue = tag;
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cl->client->errorValue = tag;
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*error = __glXError(GLXBadContextTag);
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*error = __glXError(GLXBadContextTag);
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@ -534,9 +534,8 @@ static int __glXDispatch(ClientPtr client)
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/*
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/*
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** Use the opcode to index into the procedure table.
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** Use the opcode to index into the procedure table.
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*/
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*/
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proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info,
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proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode,
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opcode,
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client->swapped);
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client->swapped);
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if (proc != NULL) {
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if (proc != NULL) {
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GLboolean rendering = opcode <= X_GLXRenderLarge;
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GLboolean rendering = opcode <= X_GLXRenderLarge;
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__glXleaveServer(rendering);
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__glXleaveServer(rendering);
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