mi: added DevToSprite() conversion function
fixed miSpriteRealize to use passed pDev argument instead of looping. dix: changed sprite dependency and added MPX functionality to parts of events.c (XineramaChangeToCursor, XineramaCheckPhysLimits, XineramaConstrainCursor) Xi: fix: accessing other->buttons for keyboard segfaulted the server
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18
Changelog
18
Changelog
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@ -1,4 +1,22 @@
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MPX Changelog file
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== 22.11.06 ==
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mi: added DevToSprite() conversion function
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fixed miSpriteRealize to use passed pDev argument instead of looping.
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dix: changed sprite dependency and added MPX functionality to parts of
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events.c (XineramaChangeToCursor, XineramaCheckPhysLimits,
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XineramaConstrainCursor)
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Xi: fix: accessing other->buttons for keyboard segfaulted the server
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Files:
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mi/misprite.c
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mi/mipointer.c
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dix/events.c
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Xi/exevents.c
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== 21.11.06 ==
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mi: added MPX to miSpriteReportDamage
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added id field to miCursorInfoPtr, required to pass through to miDC
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@ -125,11 +125,7 @@ ProcessOtherEvent(xEventPtr xE, register DeviceIntPtr other, int count)
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key = xE->u.u.detail;
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NoticeEventTime(xE);
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xE->u.keyButtonPointer.state = inputInfo.keyboard->key->state |
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#ifdef MPX
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other->button->state;
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#else
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inputInfo.pointer->button->state;
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#endif
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inputInfo.pointer->button->state; /* FIXME: change for MPX */
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bit = 1 << (key & 7);
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}
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if (DeviceEventCallback) {
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77
dix/events.c
77
dix/events.c
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@ -388,10 +388,19 @@ XineramaSetCursorPosition(
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static void
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XineramaConstrainCursor(void)
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XineramaConstrainCursor(DeviceIntPtr pDev)
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{
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ScreenPtr pScreen = sprite->screen;
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BoxRec newBox = sprite->physLimits;
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SpritePtr pSprite = sprite;
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ScreenPtr pScreen;
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BoxRec newBox;
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#ifdef MPX
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if (IsMPDev(pDev))
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pSprite = &mpsprites[pDev->id];
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#endif
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pScreen = pSprite->screen;
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newBox = pSprite->physLimits;
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/* Translate the constraining box to the screen
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the sprite is actually on */
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@ -400,40 +409,46 @@ XineramaConstrainCursor(void)
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newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
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newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
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(* pScreen->ConstrainCursor)(inputInfo.pointer, pScreen, &newBox);
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(* pScreen->ConstrainCursor)(pDev, pScreen, &newBox);
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}
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static void
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XineramaCheckPhysLimits(
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DeviceIntPtr pDev,
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CursorPtr cursor,
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Bool generateEvents
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){
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HotSpot new;
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SpritePtr pSprite = sprite;
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if (!cursor)
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return;
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#ifdef MPX
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if (IsMPDev(pDev))
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pSprite = &mpsprites[pDev->id];
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#endif
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new = sprite->hotPhys;
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new = pSprite->hotPhys;
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/* I don't care what the DDX has to say about it */
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sprite->physLimits = sprite->hotLimits;
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pSprite->physLimits = pSprite->hotLimits;
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/* constrain the pointer to those limits */
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if (new.x < sprite->physLimits.x1)
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new.x = sprite->physLimits.x1;
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if (new.x < pSprite->physLimits.x1)
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new.x = pSprite->physLimits.x1;
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else
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if (new.x >= sprite->physLimits.x2)
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new.x = sprite->physLimits.x2 - 1;
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if (new.y < sprite->physLimits.y1)
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new.y = sprite->physLimits.y1;
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if (new.x >= pSprite->physLimits.x2)
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new.x = pSprite->physLimits.x2 - 1;
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if (new.y < pSprite->physLimits.y1)
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new.y = pSprite->physLimits.y1;
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else
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if (new.y >= sprite->physLimits.y2)
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new.y = sprite->physLimits.y2 - 1;
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if (new.y >= pSprite->physLimits.y2)
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new.y = pSprite->physLimits.y2 - 1;
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if (sprite->hotShape) /* more work if the shape is a mess */
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ConfineToShape(inputInfo.pointer, sprite->hotShape, &new.x, &new.y);
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if (pSprite->hotShape) /* more work if the shape is a mess */
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ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y);
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if((new.x != sprite->hotPhys.x) || (new.y != sprite->hotPhys.y))
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if((new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y))
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{
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XineramaSetCursorPosition (new.x, new.y, generateEvents);
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if (!generateEvents)
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@ -441,7 +456,7 @@ XineramaCheckPhysLimits(
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}
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/* Tell DDX what the limits are */
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XineramaConstrainCursor();
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XineramaConstrainCursor(pDev);
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}
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@ -655,7 +670,8 @@ XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents)
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sprite->confined = FALSE;
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sprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin;
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XineramaCheckPhysLimits(sprite->current, generateEvents);
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XineramaCheckPhysLimits(inputInfo.pointer, sprite->current,
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generateEvents);
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}
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}
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@ -663,15 +679,22 @@ XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents)
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static void
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XineramaChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor)
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{
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if (cursor != sprite->current)
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SpritePtr pSprite = sprite;
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#ifdef MPX
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if (IsMPDev(pDev))
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pSprite = &mpsprites[pDev->id];
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#endif
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if (cursor != pSprite->current)
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{
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if ((sprite->current->bits->xhot != cursor->bits->xhot) ||
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(sprite->current->bits->yhot != cursor->bits->yhot))
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XineramaCheckPhysLimits(cursor, FALSE);
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(*sprite->screen->DisplayCursor)(sprite->screen, cursor);
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FreeCursor(sprite->current, (Cursor)0);
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sprite->current = cursor;
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sprite->current->refcnt++;
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if ((pSprite->current->bits->xhot != cursor->bits->xhot) ||
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(pSprite->current->bits->yhot != cursor->bits->yhot))
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XineramaCheckPhysLimits(pDev, cursor, FALSE);
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(*pSprite->screen->DisplayCursor)(pSprite->screen, cursor);
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FreeCursor(pSprite->current, (Cursor)0);
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pSprite->current = cursor;
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pSprite->current->refcnt++;
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}
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}
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@ -227,8 +227,18 @@ miPointerRealizeCursor (pScreen, pCursor)
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DeviceIntPtr pDev = inputInfo.pointer;
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SetupScreen(pScreen);
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#ifdef MPX
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pDev = inputInfo.devices;
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while(pDev)
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{
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if (pDev != inputInfo.keyboard)
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(*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
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pDev = pDev->next;
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}
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return TRUE;
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#else
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return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
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#endif
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}
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static Bool
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DeviceIntPtr pDev = inputInfo.pointer;
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SetupScreen(pScreen);
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#ifdef MPX
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pDev = inputInfo.devices;
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while(pDev)
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{
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if (pDev != inputInfo.keyboard)
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(*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
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pDev = pDev->next;
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}
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return TRUE;
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#else
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return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
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#endif
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}
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static Bool
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@ -67,8 +67,11 @@ in this Software without prior written authorization from The Open Group.
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#ifdef MPX
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# include "inputstr.h" /* for MAX_DEVICES */
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static miCursorInfoPtr DevToSprite(DeviceIntPtr pDev, ScreenPtr pScreen);
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#endif
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#define SPRITE_DEBUG_ENABLE 1
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#if SPRITE_DEBUG_ENABLE
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#define SPRITE_DEBUG(x) ErrorF x
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pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
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#ifdef MPX
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{
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int mpCursorIdx = 0;
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while (mpCursorIdx < MAX_DEVICES)
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{
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miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
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if (pCursor == pMPCursor->pCursor)
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pMPCursor->checkPixels = TRUE;
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mpCursorIdx++;
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}
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miCursorInfoPtr pMPCursor = DevToSprite(pDev, pScreen);
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if (pCursor == pMPCursor->pCursor)
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pMPCursor->checkPixels = TRUE;
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}
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#else
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if (pCursor == pScreenPriv->cp->pCursor)
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@ -1174,3 +1170,21 @@ miSpriteComputeSaved (pDevCursor, pScreen)
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pDevCursor->saved.x2 = pDevCursor->saved.x1 + w + wpad * 2;
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pDevCursor->saved.y2 = pDevCursor->saved.y1 + h + hpad * 2;
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}
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#ifdef MPX
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static miCursorInfoPtr DevToSprite(DeviceIntPtr pDev, ScreenPtr pScreen)
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{
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miSpriteScreenPtr pScreenPriv;
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pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
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int mpCursorIdx = 0;
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while(mpCursorIdx < MAX_DEVICES)
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{
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miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
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if (pMPCursor->id == pDev->id)
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return pMPCursor;
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mpCursorIdx++;
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}
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return pScreenPriv->cp;
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}
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#endif
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